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Max Darkness

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thanks i will be sure to edit it. Finally, i should so show you all the new images for my various cards. I have the effect down mostly... but id like you commentary..

 

edit: fixed and this

 

[spoiler=Cards for Commentary]

 

321244v.jpg

 

Effect: Pay 400 Lifepoints while this card is face-up on the field during your End Phase. If you cannot, destroy this card. Your Lifepoints cannot go under 1000 by this card's effect. You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect. You can then destroy the card. If you negate an effect in this way, Special Summon this card during the End Phase. If this card battles with your opponent's monster, you can return both monsters to their owner's hand or Extra deck at the start of the damage step (without damage calculation).

 

 

And i have no idea which dragon I should use or if I should use both b/c its effect is so long... Ill post that some time later..

 

Here they are. If i do split the card, i will have them as Armor mode(#1) and Wisdom mode (#2)

 

321244.jpg

 

 

321244j.jpg

 

 

 

 

 

comment and rate please

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Magic

The

Gathering is a card game much like yugioh, but much more advanced. there are only 5 monster types...forest, plain, island, mountain, and swamp. also, instead of tributes, you need a certain amount of mana cards to summon a monster. i have played it before and rather liked it. as a matter of fact, i might be getting into it again quite soon.

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I'm making a Kuriboh Archetype in Written Cards I just want to know what you guys think.

It's just the beginning of the Archetype so it won't take a whole page.

[spoiler=Cards] [spoiler=Teh Kuribohs!]

Kuriboh Blader/EARTH/Level 2/Fiend/Effect/800 ATK/400 DEF

Lore: When a Monster is declared as an attack you can remove this card from play to increase the ATK of the target monster equal to the ATK of the attacking monster. During your End Phase you can remove from play 1 other "Kuriboh" Monster in your Graveyard to return this card to your Graveyard.

 

Kuriboh Monk/LIGHT/Level 1/Spellcaster/Tuner/100 ATK/1000 DEF

Lore: You can discard 1 "Kuriboh" Monster from your hand to the Graveyard to Special Summon 1 "Kuriboh" Monster from your Deck. This monster can only be used for the Synchro Summon of a "Kuriboh" Monster.

 

 

[spoiler=Spells]

Kuriboh Helm/Spell/Equip

Lore: Equip this to a face-up "Kuriboh" Monster your opponent controls. The equipped monster cannot be destroyed by battle. If this is equipped to a "Kuriboh Knight" increase the ATK of the equipped monster by 1000.

 

Kuriboh Land/Spell/Field

Lore: When a Monster is sent to the Graveyard place 1 Kuriboh Counter on this card. All "Kuriboh" Monsters you control gain 200 ATK for every Kuriboh Counter on this card. You can discard a "Kuriboh" Monster from your hand to Special Summon 1 "Kuriboh" Monster from your Deck.

 

 

[spoiler=Traps]

 

Kuriboh Bomb/Trap/Normal

Lore: Tribute 2 face-up "Kuriboh" Monsters you control' date=' destroy every card on the field.

 

 

 

[/quote']

 

Kuriboh Blader

 

When a Monster is you control declared as an attack you can remove this card from play for the targeted monster to gain ATK equal to the original ATK of the attacking monster. During your End Phase you can remove 1 other "Kuriboh" Monster in your Graveyard from play to add this card to your Graveyard.

 

 

Kuriboh Monk

 

You can discard 1 "Kuriboh" Monster from your hand to Special Summon 1 "Kuriboh" Monster from your Deck. This monster can only be used for the Synchro Summon of a "Kuriboh" Synchro Monster.

 

 

Kuriboh Helm

 

Equip only to a face-up "Kuriboh" Monster your opponent controls. The equipped monster cannot be destroyed by battle. (Damage calculation is applied normally.) If the equipped monster is "Kuriboh Knight", increase the ATK of the equipped monster by 1000.

 

 

Kuriboh Land

 

Each time a Monster is sent to the Graveyard place 1 Kuriboh Counter on this card (Max. 5). All "Kuriboh" Monsters you control gain 200 ATK for each Kuriboh Counter on this card. You can discard 1 "Kuriboh" Monster from your hand to Special Summon 1 "Kuriboh" Monster from your Deck.

 

Kuriboh Bomb

 

Tribute 2 face-up "Kuriboh" Monsters you control to destroy every card on the field.

 

 

 

I have also updated my Memory Requiem set' date=' and posted a thread for my Nephiliums.

 

Someone please take a look. :D

 

Memory Requiems

Nephilium

 

And I'll take a look at it, Max. ;)

 

Excellent work. Getting more and more bizarre.

And thanks.

 

 

well hi guyss wat is up!!! i just made a new card and I wanted to see if you could rate it for me?

 

here take a look

 

321244b.jpg

 

[spoiler=Effect] While you opponent controls more Spell and Trap cards than you' date=' you may Special Summon this card, by paying x200 the difference between the Spells and Traps on the field. When this card is Special Summoned, Special Summon 2 "Desperation Tokens (ATK ?/DEF 2000)" to your and your opponent's field. The ATK of the Tokens is equal to 200x the number of monsters in your graveyard. During the Standby Phase, you gain Life Points equal to the number of "Desperation Tokens" on the field x400. During the End phase, inflict 300 Life Points of Damage to each player for every Spell or Trap sent to the Graveyard this turn. If no Spells or Traps where sent to the Graveyard this turn, destroy this card.

 

[/quote']

 

While your opponent controls more Spell and Trap Cards than you, you can Special Summon this card by paying Life Points equal to the difference x 200. (Very overpowered since they might only control 1 more than you so you have a very powerful monster for 200 LP. Perhaps change to only when you control no Spell or Trap Cards and a higher cost.) When this card is Special Summoned, you can Special Summon 2 "Desperation Token" cards (Insert full monster stats here.) These tokens' ATK is equal to the number of monsters in your Graveyard x 200. During each of your Standby Phase, gain Life Points equal to the number of "Desperation Token" cards you control x 400. During each of your End Phases, inflict damage to both players equal to the number of Spell and Trap Cards sent to the Graveyard during that turn x 300. If no Spell or Trap Cards were sent to the Graveyard by your End Phase, destroy this card.

 

 

Interesting, but overpowered. Simple summoning conditions allow easy access and it is too powerful.

 

 

[spoiler=Cards for Commentary]

 

321244v.jpg

 

Effect: Pay 400 Lifepoints while this card is face-up on the field during your End Phase. If you cannot' date=' destroy this card. Your Lifepoints cannot go under 1000 by this card's effect. You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect. You can then destroy the card. If you negate an effect in this way, Special Summon this card during the End Phase. If this card battles with your opponent's monster, you can return both monsters to their owner's hand or Extra deck at the start of the damage step (without damage calculation).

 

 

[/quote']

 

During each of your End Phases, pay 400 Life Points. If you do not, destroy this card. You can Tribute this card to negate the activation of a Spell, Trap or Effect Monster effect and destroy the card. If this card is Tributed in this way, Special Summon this card during your End Phase. If this card battles with a monster your opponent controls, you can return both monsters to their owner's hands without applying damage calculation.

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Same here, I have no internet, so I have to do this via school and does any one have any ideas/suggestion for a self-burn/universal damage/bounce set? These cards have to be dimmed down off course and thanks for the suggest about magic I will try it. And...hmm cost for Khully should be higher, like 600-1000, and down the life point gain too 300, but the tokens can be tributed and their attack is the # of monster in your graveyard x200, I believe. And the no spell or traps is better than the difference.

 

BTW, Max you remind me of my friend lol, he would say something similar but that my cards are too cheap, which I am proud of. I mean they are my cards, I should know how to use them better than anyone else.

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thanks, and I actually have never bought 1 single yu gi oh card but I have cards like sangan, geartown, morphing jar, without paying (just luck I suppose) and my friend was going to give me a super rare stardust, but my deck does not use synchros. Such a shame, too especially under the conditions I was getting it too. Lol.

 

I have fixed the Khul and now I'm going to look at my dragon baby...

 

Btw this leads me to 2 possibly 3 topics of discussion.

 

1. Do you think that there are that many overpowered real cards in the game and what do you think about them. And what are they?

 

2. How did you guys get your cards and what do they mean to you, like their value?

 

3 any suggetsions about those.universal suicide bounce card ideas will be appreciated. And I should make the synchros less,....easy to summon and MORE/just as destructive.

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1. Blackwings are overpowered. They swarm too fast, Kalut and Sirocco can give their fellow BW's insane ATK boosts and Gale has to be the most OP'd Tuner in the game. I dislike them, and their frequent use on Yugioh Network causes me to have rage of the Brooklyn variety. DX

 

 

Same with Lightsworns. Honest + Lightsworns = Cheap.

 

2. I have my brother go in and get some cards for us occasionally. XD I would feel devastated if my real Deck were destroyed...it took me a year to build. All my cards are worth a lot to me.

 

3. I'll get back to you on that, WHAM. :)

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1. Do you think that there are that many overpowered real cards in the game and what do you think about them. And what are they?

 

2. How did you guys get your cards and what do they mean to you' date=' like their value?

 

3 any suggetsions about those.universal suicide bounce card ideas will be appreciated. And I should make the synchros less,....easy to summon and MORE/just as destructive.

[/quote']

 

1. Like Sweet Lightning said; "Blackwings" and "Lightsworns". Also, all of the cards on the Banned list and most of the Limiteds.

 

2. I bought them. And they are small in number and not valuable to me, since I'm more a collector of Pokemon cards.

 

3. Don't make Synchros any easier to summon.

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1. Do you think that there are that many overpowered real cards in the game and what do you think about them. And what are they?

 

2. How did you guys get your cards and what do they mean to you' date=' like their value?

 

3 any suggetsions about those.universal suicide bounce card ideas will be appreciated. And I should make the synchros less,....easy to summon and MORE/just as destructive.

[/quote']

 

1. Like Sweet Lightning said; "Blackwings" and "Lightsworns". Also, all of the cards on the Banned list and most of the Limiteds.

 

2. I bought them. And they are small in number and not valuable to me, since I'm more a collector of Pokemon cards.

 

3. Don't make Synchros any easier to summon.

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1. Do you think that there are that many overpowered real cards in the game and what do you think about them. And what are they?

 

2. How did you guys get your cards and what do they mean to you' date=' like their value?

 

3 any suggetsions about those.universal suicide bounce card ideas will be appreciated. And I should make the synchros less,....easy to summon and MORE/just as destructive.

[/quote']

 

1. Like Sweet Lightning said; "Blackwings" and "Lightsworns". Also, all of the cards on the Banned list and most of the Limiteds.

 

2. I bought them. And they are small in number and not valuable to me, since I'm more a collector of Pokemon cards.

 

3. Don't make Synchros any easier to summon.

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1. Do you think that there are that many overpowered real cards in the game and what do you think about them. And what are they?

 

2. How did you guys get your cards and what do they mean to you' date=' like their value?

 

3 any suggetsions about those.universal suicide bounce card ideas will be appreciated. And I should make the synchros less,....easy to summon and MORE/just as destructive.

[/quote']

 

1. Like Sweet Lightning said; "Blackwings" and "Lightsworns". Also, all of the cards on the Banned list and most of the Limiteds.

 

2. I bought them. And they are small in number and not valuable to me, since I'm more a collector of Pokemon cards.

 

3. Don't make Synchros any easier to summon.

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