Axess Zero Posted December 22, 2009 Report Share Posted December 22, 2009 Some of the pictures hurt my eyes I am sorry to say and you'll need to posts some lores but other than that its good7/10 (cuz of the pictures...O.O *sizzle) ^^ Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 22, 2009 Report Share Posted December 22, 2009 So Axess, how long have you been into the Megaman series? Link to comment Share on other sites More sharing options...
Necro Pheonix Posted December 22, 2009 Report Share Posted December 22, 2009 Air Dragon: Defence is high for LV.4 Make it 2000 Dragon Charmer- Tuners are generally Level 2-3 the max. is usually 4. OCG: When this card is Normal Summoned or Flip Summoned, you can Special Summon 1 Level 2 monster from your hand, Deck, or Graveyard. Earth Dragon: I guess it's fine as is. Fire Dragon: Lower DEF Light Dragon: Lower Attack and Defence OCG: While you control a LIGHT monster, you can Special Summon this card to your side of the Field. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can Special Summon 1 "Water Dragon","Air Dragon", "Earth Dragon", or "Fire Dragon" to your side of the Field in Defence Position. Master of Omnus: Just avoid Divine-Beasts, they are generally massivly Overpowered. Omnus, Dragon of the Elements: Can't rate due to lack of Lore The Dragon from the Darkness: Lower ATK and DEF. Can't help with effect because it doesnt make sense, but the first part is as follows- "Dragon Charmer" + 1 or more non-Tuner monsters Water Dragon- Lower ATK and DEFspoiler code is [/spoiler= enter title here] your stuff here Get rid of the / in the first one. Should turn out liek this[spoiler=title here] Your stuff here Enjoy :) Link to comment Share on other sites More sharing options...
Axess Zero Posted December 22, 2009 Report Share Posted December 22, 2009 since nt warrior was out but unfortunately thats all I know but I am currently watching subbed megaman starforce episodes im on episode 2 Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 What should I say for Elemental Field??? Link to comment Share on other sites More sharing options...
Necro Pheonix Posted December 22, 2009 Report Share Posted December 22, 2009 NO clue, sorry. Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 22, 2009 Report Share Posted December 22, 2009 just say that it increases the atk and def by so much and give it a really good effect. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 I was planning for it to work on the ELEMENT set only. How should I word it? Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 22, 2009 Report Share Posted December 22, 2009 how the crap should i know?! just give it an effect that only supports cards with element in their name, although that won't really work. >_ Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 Here are the changes.Lore: Light, Wind, Earth, Water, and Fire dragonsThis card takes the following effect(s) for each attribute on the field.Light- Draw one card every standby phase.Earth- Once per turn, you can pay 1000 Lifepoints to select up to three spell/trap cards on your opponent's field and destroy them.Water- Gains 500 ATK for each water attribute monster on the field.Fire- Once per turn, remove from play 1 non-fire attribute monster on your opponent's field with the highest ATK. This card is special summoned to the field in 5 of your opponent's standby phases. You can pay 1500 Lifepoints to remove from play all monsters with the same name from their hand, deck, or graveyard.Wind- This card can attack directly only once while its on the field.If you think that the lore for Elemental Field should change just give me an idea. Link to comment Share on other sites More sharing options...
Axess Zero Posted December 22, 2009 Report Share Posted December 22, 2009 the pictures still hurt my eyes but that dosn't matter I can read the elements dragon thing 9/10error in the card it should be:Light+Wind+Earth+Water+Fire Dragon type monsters.If I'm correct Link to comment Share on other sites More sharing options...
Max Darkness Posted December 22, 2009 Author Report Share Posted December 22, 2009 [spoiler=@Striker9211][spoiler=Dragon from the Darkness] Effect: 1 non-Tuner monster - 1 Dark Tuner monsterIn order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. What you could do is change the names of all the dragons to "The Dragon from the..."; therefore "Element Field"'s effect becomes: 'All "The Dragon from the" monsters you control gain 1000 ATK and lose 500 DEF.' You'll have to add an effect to balance the ATK boost. And for the Fusion, it should read: 'The Fusion Material Monsters for this card are any 5 different "The Dragon from the" monsters.' As for spoilers: [spoiler=]...[/spoiler] [spoiler=@ Sweet Lightning]I still think Bronzong knowing Toxic is a good idea. As for Flareon, I'm just playing around with breeding and raising; and realised how awful it is. I'll stick to using Ninetales. I've never liked Focus Punch since it is too risky. That's why I prefer Sky Uppercut and Rock Slide (for killing Flying-Types). Palkia's moveset is just so large, it can know any number of good moves. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted December 22, 2009 Report Share Posted December 22, 2009 Club Username: DarkMarkWhy you want to join: I'm new to these forums. I would like to get advice on my cards before I post them in the Realistic Card section, plus I want to meet some nice people.Favorite Card: RelequishedDo you play the game in real life: Every now and again.How you were referred to the club: By Axess Zero. Link to comment Share on other sites More sharing options...
Lord Ursus Posted December 22, 2009 Report Share Posted December 22, 2009 Accepted. School is over for this year, so expect me being slightly more active from now on. :D Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted December 22, 2009 Report Share Posted December 22, 2009 Thank you, Lord Ursus. I have a few cards I'd like to get some input on, if that is acceptable. Note: The two monsters I'm going to show are for a set I might make later on. These would be the mascots, hence the power. The first card would be on the left of the booster pack, while the second would be on the right. First off.Name: Kindling of HateLevel: 9Attribute: DivineType: Demon/EffectCard Lore: This card's Attribute is also treated as Fire. This card can only be summoned by Tributing 3 monsters on your field. This card cannot be destroyed in Battle. When this card is destroyed, summon 3 Kindling Tokens (Fire/Pyro-Type/Level 2/ATK 500/DEF 500). Now for the second.Name: Angel of PurityLevel: 9Attribute: DivineType: Angel/EffectCard Lore: This card's Attribute is also treated as Water. If this card battles a Fiend-Type monster destroy the other monster at the end of the Damage Step. Please give me some advice on these cards. Yes, I have other cards, but no, they don't have the same amount of power as these cards. Also, the images I used came from Google. Link to comment Share on other sites More sharing options...
Max Darkness Posted December 22, 2009 Author Report Share Posted December 22, 2009 I'll comment on these later. At the rate of member uptake, we might be able to have the Newb-Class N.D.L. Contest after the main one finishes. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 What is the image code for The Dragon from the Darkness?Oh Max, The Dragon from the Darkness is now ELEME-NT005 Link to comment Share on other sites More sharing options...
Max Darkness Posted December 22, 2009 Author Report Share Posted December 22, 2009 [spoiler=@ Striker9211][img=http://img690.imageshack.us/img690/8683/darksynchro1000.png] [spoiler=@ DarkMark]Please don't make DIVINE monsters; they're not realistic and nobody takes them seriously. Also, don't use fake types, since no-one takes them seriously either. The first card should be a DARK Fiend-Type; and the second a LIGHT Fairy-Type monster. OCG Fixes: i) This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 3 monsters you control. This card is also treated as a FIRE monster. This card cannot be destroyed by battle. (Damage calculation is applied normally.) When this card is destroyed by a card effect, Special Summon 3 "Kindling Token" (Pyro-Type/FIRE/Level 2/ATK 500/DEF 500) cards in face-up Defense Position. ii) This card is also treated as a WATER monster. If this card battles a Fiend-Type monster, destroy the monster at the end of the Damage Step. This one seems rather underpowered and bland. [spoiler=@ Anyone]I'm a bit bored. What are your favorite Pokemon (Max. 2)? I'm thinking of passing the time by raising them. Link to comment Share on other sites More sharing options...
Axess Zero Posted December 22, 2009 Report Share Posted December 22, 2009 what do you guys think of the holos for my cards? I fixed OCG errors on my set excluding holos Link to comment Share on other sites More sharing options...
Max Darkness Posted December 22, 2009 Author Report Share Posted December 22, 2009 I've always prefered advance holos.And they look like holos should do. (And a word of advice. Your holo prices are very high.) On a side note. What's your favourite Pokemon? (And don't say Pikachu...) Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 Hey Max can you get this card to be a Dark Synchro? Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 22, 2009 Report Share Posted December 22, 2009 pika-chuuu! pika-chuuu! :lol:jk :Phmmm, my favorite 2? not sure, if i had to pick though, i would probably say that they are......well, i would have to think on that. xD Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 I have 12 cards in my ELEMENT set!Here they are! And yes some of these I've shown already with some new changes. Oh Max thanks for helping me make Elemental Field make sense.Lore: The Fusion Material Monsters for this card are any 5 different "The Dragon from the" monsters.This card takes the following effect(s) for each attribute on the field.Light- Draw one card every standby phase.Earth- Once per turn, you can pay 1000 Lifepoints to select up to three spell/trap cards on your opponent's field and destroy them.Water- Gains 500 ATK for each water attribute monster on the field.Fire- Once per turn, remove from play 1 non-fire attribute monster on your opponent's field with the highest ATK. This card is special summoned to the field in 5 of your opponent's standby phases. You can pay 1500 Lifepoints to remove from play all monsters with the same name from their hand, deck, or graveyard.Wind- This card can attack directly only once while its on the field.The card below is the one I want to be a Dark Synchro Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 22, 2009 Report Share Posted December 22, 2009 dude, you need to put that in a spoiler or something, it takes up way to much page space. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 22, 2009 Report Share Posted December 22, 2009 alright now that you said something. Link to comment Share on other sites More sharing options...
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