Nathanael D. Striker Posted July 18, 2010 Report Share Posted July 18, 2010 Max, that was exteme. Konami should stop with the n00b thinking. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 18, 2010 Author Report Share Posted July 18, 2010 It makes you think the work experience boy thought them up. As if the Konami execs thought; "What shall we do with the new plot point?""How about giving it to the work-boy? It'll give him something to do..." Gah! In less-ranty news; have reached new level for stupid amounts of Life Points. Just finished a duel with 26800. I love you Counter Fairies. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 18, 2010 Report Share Posted July 18, 2010 It makes you think the work experience boy thought them up. As if the Konami execs thought; "What shall we do with the new plot point?""How about giving it to the work-boy? It'll give him something to do..." Gah! In less-ranty news; have reached new level for stupid amounts of Life Points. Just finished a duel with 26800. I love you Counter Fairies. I'm sorry Max, I use Counter Fairies. Try something else please. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 18, 2010 Author Report Share Posted July 18, 2010 I'm sorry Max' date=' I use Counter Fairies. Try something else please.[/quote'] Nope, I'm in love with my RFP Counters. Can't think of using anything else. (Apart from possibly my older Mill Decks). Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted July 18, 2010 Report Share Posted July 18, 2010 Striker, you can't say that someone can't use a deck because you use it. :/ Unless you can force them to not use it. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 19, 2010 Report Share Posted July 19, 2010 Striker' date=' you can't say that someone can't use a deck because you use it. :/ Unless you can force them to not use it. RFP Counter Fairy is different. You got my OK. Link to comment Share on other sites More sharing options...
ghmaster Posted July 19, 2010 Report Share Posted July 19, 2010 Club Username: ghmasterWhy you want to join: in search of a thread free frome flamers and spammersFavorite Card: dark magician knightDo you play the game in real life: yesHow you were referred to the club: found advertisement in another thread Link to comment Share on other sites More sharing options...
Mr.WHAM Posted July 19, 2010 Report Share Posted July 19, 2010 Max im happy you found a new deck that you love @gh: I can't accept you but I'm pretty sure you will be. @ Everyone:I'm asking you all a big favor. Can you look at my card project and tell me if I should add any of these cards in a real YGO deck. I was thinking of Nayel in a dark world deck & Zonixs in a zombie or dragon deck & Revriagon in a Hopeless/Dragon deck, but that's it so far..also if anyone would like to duel me with that set to hepl me work out some effects that would be truly helpful... Link to comment Share on other sites More sharing options...
Max Darkness Posted July 19, 2010 Author Report Share Posted July 19, 2010 Club Username: ghmasterWhy you want to join: in search of a thread free frome flamers and spammersFavorite Card: dark magician knightDo you play the game in real life: yesHow you were referred to the club: found advertisement in another thread Accepted. EDIT: Reached Chain Link 5 in "S.A.", "Bountiful Artemis" made my hand quite large after that... "Cestus of Dagla" -> "Dark Bribe" (Opponent's) -> "Dark Bribe" (Mine (1)) -> "Solemn Judgement" -> "Dark Bribe" (2) Link to comment Share on other sites More sharing options...
chrid97 Posted July 19, 2010 Report Share Posted July 19, 2010 HI guys I'm nack from washington and I had a hell of a time Link to comment Share on other sites More sharing options...
Master White Posted July 19, 2010 Report Share Posted July 19, 2010 Howdy, whats up all? I'm on for awhile... Link to comment Share on other sites More sharing options...
Max Darkness Posted July 19, 2010 Author Report Share Posted July 19, 2010 @ Chrid: Why did you go? Effect: Activate only during your opponent's turn. Remove from play 2 Spell Cards: 1 from your Deck, and 1 from your Graveyard. Select 1 Equip Spell in your Graveyard and place it in an unoccupied Spell & Trap Card Zone, equipping it to an appropriate target. I designed this card to take advantage of the 'negative' Equip Spells; or to combo with "Mystical Space Typhoon"/"Raigeki Break". Eg. Your opponent attacks your Defense Position monster, you activate this, equipping "Big Bang Shot" to your opponent's monsters. Because of "B.B.S.", your opponent takes the piercing damage. Then, as they end their turn, use "M.S.T." to destroy the Equip Spell and RFP the equipped monster. I think it's balanced. Perhaps slightly unpowered... Link to comment Share on other sites More sharing options...
monkeyman13 Posted July 19, 2010 Report Share Posted July 19, 2010 hey guys im back. i had to get off for a long time with school and what not Link to comment Share on other sites More sharing options...
Big Lez Posted July 19, 2010 Report Share Posted July 19, 2010 hi guy, nack from washington who had hell of a time^^ Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 19, 2010 Report Share Posted July 19, 2010 Max, good card but I would not use it. Doesn't fit with my dueling style. Link to comment Share on other sites More sharing options...
monkeyman13 Posted July 19, 2010 Report Share Posted July 19, 2010 yah so how r the things in the newb defense going? haha ive become a newb i havent played this game in tornaments in soo long. Link to comment Share on other sites More sharing options...
Big Lez Posted July 19, 2010 Report Share Posted July 19, 2010 well at least you played that game in tournaments ^^ Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 19, 2010 Report Share Posted July 19, 2010 Who is monkeyman13? I took a look at the member list and I can't seem to find him. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 19, 2010 Author Report Share Posted July 19, 2010 @ Striker: It will feature in "Counter Fairies" vs. "Wicked Eraser/Avatar", since the Dark-DIVINE monsters are completely unaffected by Traps (compared to Light-DIVINE who are only affected for a turn), so a large number of the "Counter Fairy" non-Counter Traps are removed and replaced with a selection of Equip and Quick-Play Spell Cards.EDIT: Check under 'Inactive Members', then 'Advanced Members'. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 19, 2010 Report Share Posted July 19, 2010 @Max: In english please@monkeyman13: Found you. Glad to see you back. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 19, 2010 Author Report Share Posted July 19, 2010 @ Striker: In my "YGO Emissaries" fic, the "Wicked Gods" are a major plot point, and the two main characters use a "Counter Fairy" and "WIND Turbo" Deck respectively. These go against one of the "Wicked Gods". However, there is a difference between the two different kinds of DIVINE monsters. 'Light' DIVINEThe "Egyptian Gods". Their DIVINE kanji is written on the LIGHT Attribute background. Their inherent effects are:- Cannot be destroyed by non-DIVINE monster effects.- Cannot switch control, be returned to the hand/Deck or be Removed from Play.- Affected for only one turn by Spells, Traps and Effect Monster Cards.- Cannot be equipped with Equip Cards.- When Special Summoned from the Graveyard, are returned to it at the end of the turn. 'Dark' DIVINEThe "Wicked Gods". Their DIVINE kanji is imposed on the DARK Attribute background. They have different, more powerful, but more restrictive effects:- Unaffected by Trap Cards and non-DIVINE Effect Monsters- Affected for only one turn by Spells.- Cannot switch control and can only be destroyed by battle.- Cannot be Special Summoned. So, if facing a 'Light'-DIVINE monster, your only option is stalling or effect destruction, while when facing a 'Dark'-DIVINE monster, you can only destroy by battle or attempt to get it off the field some other way, but not using Traps or Monster effects. Therefore, the non-Counter Traps used by "Counter Fairies", such as "Dimensional Prison", "Mirror Force" etc. are useless against the "Wicked Gods", so are replaced when the main characters fight against them. Link to comment Share on other sites More sharing options...
monkeyman13 Posted July 19, 2010 Report Share Posted July 19, 2010 oh i was a member last year. i had been offline along time and my name got removed Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 19, 2010 Report Share Posted July 19, 2010 @ Striker: In my "YGO Emissaries" fic' date=' the "Wicked Gods" are a major plot point, and the two main characters use a "Counter Fairy" and "WIND Turbo" Deck respectively. These go against one of the "Wicked Gods". However, there is a difference between the two different kinds of DIVINE monsters. [u']'Light' DIVINE[/u]The "Egyptian Gods". Their DIVINE kanji is written on the LIGHT Attribute background. Their inherent effects are:- Cannot be destroyed by non-DIVINE monster effects.- Cannot switch control, be returned to the hand/Deck or be Removed from Play.- Affected for only one turn by Spells, Traps and Effect Monster Cards.- Cannot be equipped with Equip Cards.- When Special Summoned from the Graveyard, are returned to it at the end of the turn. 'Dark' DIVINEThe "Wicked Gods". Their DIVINE kanji is imposed on the DARK Attribute background. They have different, more powerful, but more restrictive effects:- Unaffected by Trap Cards and non-DIVINE Effect Monsters- Affected for only one turn by Spells.- Cannot switch control and can only be destroyed by battle.- Cannot be Special Summoned. So, if facing a 'Light'-DIVINE monster, your only option is stalling or effect destruction, while when facing a 'Dark'-DIVINE monster, you can only destroy by battle or attempt to get it off the field some other way, but not using Traps or Monster effects. Therefore, the non-Counter Traps used by "Counter Fairies", such as "Dimensional Prison", "Mirror Force" etc. are useless against the "Wicked Gods", so are replaced when the main characters fight against them. Well, that now makes sense. oh i was a member last year. i had been offline along time and my name got removed I found it under inactive members. Max, can you change that please. Link to comment Share on other sites More sharing options...
monkeyman13 Posted July 19, 2010 Report Share Posted July 19, 2010 yes please change that. since i havent played yugioh in a while can someone please tell me what dark synchros are? Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 19, 2010 Report Share Posted July 19, 2010 yes please change that. since i havent played yugioh in a while can someone please tell me what dark synchros are? They are monsters in yugioh 5Ds anime. They run off negative energy in the anime as well. Link to comment Share on other sites More sharing options...
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