Max Darkness Posted June 6, 2010 Author Report Share Posted June 6, 2010 I suppose. I guess it would be a high-level monster that needs to be hit multiple times before being destroyed; maybe also re-directing attacks to itself. (Quirk: Can only be Summoned by Tributing Defense Position monsters) Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 6, 2010 Report Share Posted June 6, 2010 I supose that would work. We need to come with the basics: effects, type, attribute, name ATK, DEF, etc. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted June 6, 2010 Report Share Posted June 6, 2010 Hmmm how about it returns to the Deck when destroyed? I mean the attacking monster Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 6, 2010 Report Share Posted June 6, 2010 Here is an effect I just came up with. If you want to add stuff to it Max you may. [spoiler=Proposed Effect]This card can only be Normal Summoned or Set by Tributing Defense Position monsters that you control. As long as this card is on the field, all attacks must be directed to this card. When this card is destroyed by battle, you can pay 1000 Life Points to add it to the top of your Deck. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 6, 2010 Author Report Share Posted June 6, 2010 I'm thinking of a Level 8 Rock or Warrior, DARK or EARTH, 0 ATK and 3000 DEF, with multiple effects, but with an original way to activate them. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 6, 2010 Report Share Posted June 6, 2010 i would not mind entering that tourney but 1st thing is to find a partner XD. anyways does anyone here have any knowledge on Alien Deck builds? Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 6, 2010 Report Share Posted June 6, 2010 Go on... You are better at effects and pics than me. I can help, but you might have to go behind me to make sure I didn't mess anything up. Link to comment Share on other sites More sharing options...
Clair Posted June 6, 2010 Report Share Posted June 6, 2010 Is there anyone here who could help me in the art of Gravekeeper's? I posted a thread in the Your Deck section.. You should try to add Synchros into that Deck. That's what I did with mine. D: Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 6, 2010 Report Share Posted June 6, 2010 I barely try Synchros anymore. I have a hard time getting them out. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 6, 2010 Author Report Share Posted June 6, 2010 Here's a proposed design: And I want a nice complex effect. Whamo was refering to returning the attacking monster to your opponent's Deck. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 6, 2010 Report Share Posted June 6, 2010 o great the page glitch Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 6, 2010 Report Share Posted June 6, 2010 Nice card Max. Should we discuss the effect over PM? Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 6, 2010 Report Share Posted June 6, 2010 Never Clair. Didn't you read the happy intro at the top of the page? Link to comment Share on other sites More sharing options...
Max Darkness Posted June 6, 2010 Author Report Share Posted June 6, 2010 Is there anyone here who could help me in the art of Gravekeeper's? I posted a thread in the Your Deck section.. You should try to add Synchros into that Deck. That's what I did with mine. D: ALL SYNCHROS WILL DIE!! Link to comment Share on other sites More sharing options...
Mr.WHAM Posted June 6, 2010 Report Share Posted June 6, 2010 Well how about returning 3 cards to the bottom of your deck when the card is attacked. Its easily to use with convulsions max Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 6, 2010 Report Share Posted June 6, 2010 Is there anyone here who could help me in the art of Gravekeeper's? I posted a thread in the Your Deck section.. You should try to add Synchros into that Deck. That's what I did with mine. D: ALL SYNCHROS WILL DIE!! =D Max knows how I think. Anyway, I am dueling Ice now. I'll post the log when it's over. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 6, 2010 Author Report Share Posted June 6, 2010 You should try to add Synchros into that Deck. That's what I did with mine. D: I DON'T CARE IF I HAVE TO REMOVE EVERY SINGLE OF THEM FROM PLAY...AND THEN BLOW THEM UP!! I'LL DESTROY THEM ALL!! ... ... Sorry, I don't know what came over me... (Someone must have mentioned Synchros) But on a serious note, are Synchros a good idea in a Gravekeeper's Deck, considering a lot of the staples will be hindered by "Necrovalley"? (I'm thinking "Goyo Guardian" etc.) Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 6, 2010 Report Share Posted June 6, 2010 Well, we can consider Gravekeeper's as an anti-Synchro deck since it nulls Goyo Guardian's and Stardust's effects since they deal with Graveyards. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 6, 2010 Report Share Posted June 6, 2010 I don't know how I would work them in. I have a decklist posted on the Your Deck section. If you could work a way to put them in I would be amazed. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 6, 2010 Report Share Posted June 6, 2010 hey max this card gives the middle to Synchros like catasorthough may i should make the effect can't be removed from the field by Synchro effects and that'll stop broniac n mist wurm[spoiler=lore]If this card destroys a Defense Position monster as a result of battle you can Special Summon that monster to your side of the field in Defense Position at the end of the Battle Phase. That monster's effect is negated and cannot be used as Synchro material for a Synchro Summon. This card cannot be destroyed by the effect of a Synchro Monster. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 6, 2010 Author Report Share Posted June 6, 2010 Although it's not supposed to be an anti-Synchro card, Delano, you've given me a couple of ideas... (a DARK equal to "Exxod" is a quick way of describing it) Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 6, 2010 Report Share Posted June 6, 2010 it is and isn't anti-synchro its borderline Link to comment Share on other sites More sharing options...
Mr.WHAM Posted June 6, 2010 Report Share Posted June 6, 2010 I would like to see that card...it seems to be well fun! Link to comment Share on other sites More sharing options...
Clair Posted June 6, 2010 Report Share Posted June 6, 2010 You should try to add Synchros into that Deck. That's what I did with mine. D: I DON'T CARE IF I HAVE TO REMOVE EVERY SINGLE OF THEM FROM PLAY...AND THEN BLOW THEM UP!! I'LL DESTROY THEM ALL!! ... ... Sorry' date=' I don't know what came over me... (Someone must have mentioned Synchros) But on a serious note, are Synchros a good idea in a Gravekeeper's Deck, considering a lot of the staples will be hindered by "Necrovalley"? (I'm thinking "Goyo Guardian" etc.)[/quote'] You'd be surprised at what you can do with a little "Plaguespreader", "Emergency Teleport", "Krebons", and "Gale the Whirlwind". SYNCHROS ARE GODLY. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 7, 2010 Author Report Share Posted June 7, 2010 SYNCHROS ARE GODLY. And doesn't Konami want us to know it... (Despite them getting bored with Accel Synchro monsters and moving on) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.