Headmaster Monokuma Posted June 5, 2010 Report Share Posted June 5, 2010 If he had removed two more crds of mine from play, he would have won. It was too close for comfort. Okay Striker. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 Yea, I need to make a Zombie deck on YGN. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 i was not gettting any good draws XD i didnt even get a marco, banisher, or dimensional fissure Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 I Zombie deck on YN is done. It is smaller than my irl deck. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 nice wanna have a test run against my deck? Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 5, 2010 Report Share Posted June 5, 2010 I just had another duel. This time against mason1999. If you don't know him, he's a pretty nice guy. [spoiler=Gravekeepers VS. What I assume to be Blackwings]this is log windowDarkMark|>joined the duel.DarkMark|>loaded their deck That Deck.DarkMark|>ready to duel.DarkMark|>shuffled their deck.mason1999|>joined the duel.mason1999|>loaded their deck Wale of the Noble Wind.mason1999|>ready to duel.mason1999|>shuffled their deck.mason1999|>shuffled their deck.mason1999|>shuffled their deck.mason1999|>shuffled their deck.DarkMark|>shuffled their deck.mason1999|>shuffled their deck.DarkMark|>shuffled their deck.DarkMark|>drawn a cardDarkMark|>drawn a cardDarkMark|>drawn a cardDarkMark|>drawn a cardDarkMark|>drawn a cardmason1999|>hiDarkMark|>Hi.mason1999|>rolled 4.DarkMark|>rolled 2.mason1999|>drawn a cardmason1999|>drawn a cardmason1999|>drawn a cardmason1999|>drawn a cardmason1999|>drawn a cardmason1999|>ill gomason1999|>come to Draw Phase.mason1999|>drawn a cardmason1999|>come to Main Phase 1.mason1999|>move a card from hand to fieldmason1999|>move a card from hand to fieldmason1999|>move a card from hand to fieldmason1999|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>move a card from hand to fieldDarkMark|>activated effect of Gravekeeper's Commandant.DarkMark|>move Gravekeeper's Commandant from hand to graveyardDarkMark|>looking into their deck.DarkMark|>move Necrovalley from deck to handDarkMark|>shuffled their deck.DarkMark|>move a card from hand to fieldDarkMark|>move a card from hand to fieldDarkMark|>move Necrovalley from hand to fieldDarkMark|>come to End Phase.DarkMark|>end their turn.mason1999|>come to Draw Phase.mason1999|>drawn a cardmason1999|>come to Main Phase 1.mason1999|>flip Acid Trap Hole faceup.mason1999|>activated effect of Acid Trap Hole.mason1999|>flipDarkMark|>flip Sangan faceup.DarkMark|>move Sangan from field to graveyardDarkMark|>activated effect of Sangan.mason1999|>move Acid Trap Hole from field to graveyardDarkMark|>looking into their deck.DarkMark|>move Gravekeeper's Assailant from deck to handDarkMark|>shuffled their deck.mason1999|>flip Harpie Lady 3 faceup.mason1999|>turn Harpie Lady 3 into attack position.mason1999|>move Harpie Lady from hand to fieldmason1999|>come to Battle Phase.mason1999|>Harpie Lady attacks their Opponent LP.mason1999|>chain?DarkMark|>I chain my trap here.DarkMark|>flip Rite of Spirit faceup.DarkMark|>activated effect of Rite of Spirit.DarkMark|>move Gravekeeper's Commandant from graveyard to fieldDarkMark|>move Rite of Spirit from field to graveyardDarkMark|>Continue attack?mason1999|>nomason1999|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>move a card from hand to fieldDarkMark|>move Gravekeeper's Assailant from hand to fieldDarkMark|>come to Battle Phase.DarkMark|>Gravekeeper's Assailant attacks their Harpie Lady 3 at #1.DarkMark|>Chain?mason1999|>changed their LP from 8000 to 7800.mason1999|>noDarkMark|>500 more.mason1999|>changed their LP from 7800 to 7300.mason1999|>move Harpie Lady 3 from field to graveyardDarkMark|>Gravekeeper's Commandant attacks their Harpie Lady at #2.mason1999|>changed their LP from 7300 to 6500.mason1999|>move Harpie Lady from field to graveyardDarkMark|>come to End Phase.DarkMark|>end their turn.mason1999|>come to Draw Phase.mason1999|>drawn a cardmason1999|>come to Main Phase 1.mason1999|>move Lightning Vortex from hand to fieldmason1999|>activated effect of Lightning Vortex.mason1999|>move Against the Wind from hand to graveyardDarkMark|>move Gravekeeper's Commandant from field to graveyardDarkMark|>move Gravekeeper's Assailant from field to graveyardmason1999|>move Lightning Vortex from field to graveyardmason1999|>move Blackwing - Blizzard the Far North from hand to fieldmason1999|>come to Battle Phase.mason1999|>-1300DarkMark|>It didnt attack yet, but okay.DarkMark|>changed their LP from 8000 to 6700.mason1999|>yeah it didmason1999|>i attackedmason1999|>end their turn.DarkMark|>Lag must be coming.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>move a card from hand to fieldmason1999|>yeahDarkMark|>move Gravekeeper's Spear Soldier from hand to fieldDarkMark|>come to Battle Phase.DarkMark|>Gravekeeper's Spear Soldier attacks their Blackwing - Blizzard the Far North at #1.DarkMark|>Chain!DarkMark|>flip Magician's Circle faceup.DarkMark|>activated effect of Magician's Circle.DarkMark|>Do you chain?mason1999|>why?mason1999|>flip itmason1999|>the cardDarkMark|>I did flip it.DarkMark|>flip Magician's Circle facedown.DarkMark|>flip Magician's Circle faceup.mason1999|>i cant read the textDarkMark|>Its Magicians Circle.mason1999|>looking into their deck.DarkMark|>Activate only when a Spellcaster-Type monster declares an attack. Each player selects 1 Spellcaster-Type monster from their Deck with atn ATK of 2000 or less, Special Summon it in face-up Attack Position.DarkMark|>looking into their deck.DarkMark|>move Gravekeeper's Chief from deck to fieldmason1999|>kDarkMark|>sub 700.mason1999|>changed their LP from 6500 to 5800.mason1999|>i have 5800 nowmason1999|>move Blackwing - Blizzard the Far North from field to graveyardDarkMark|>Okay.DarkMark|>Gravekeeper's Chief attacks their Opponent LP.mason1999|>changed their LP from 5800 to 3400.DarkMark|>move Magician's Circle from field to graveyardDarkMark|>come to End Phase.DarkMark|>end their turn.mason1999|>come to Draw Phase.mason1999|>shuffled their deck.mason1999|>since i lookedmason1999|>drawn a cardDarkMark|>Ah.mason1999|>come to Main Phase 1.DarkMark|>shuffled their deck.mason1999|>move Blackwing - Fane the Steel Chain from hand to fieldmason1999|>activated effect of Blackwing - Kalut the Moon Shadow.mason1999|>move Blackwing - Kalut the Moon Shadow from hand to graveyardmason1999|>come to Battle Phase.mason1999|>activated effect of Blackwing - Fane the Steel Chain.mason1999|>Blackwing - Fane the Steel Chain attacks their Opponent LP.DarkMark|>changed their LP from 6700 to 4800.mason1999|>-1900mason1999|>end their turn.DarkMark|>Already done.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardmason1999|>im proubly going to loseDarkMark|>move a card from hand to fieldDarkMark|>move a card from hand to fieldDarkMark|>come to Battle Phase.DarkMark|>Gravekeeper's Spear Soldier attacks their Blackwing - Fane the Steel Chain at #1.DarkMark|>flip Magician's Circle faceup.DarkMark|>activated effect of Magician's Circle.DarkMark|>Another one.mason1999|>move Blackwing - Fane the Steel Chain from field to graveyardDarkMark|>looking into their deck.DarkMark|>move Gravekeeper's Priestess from deck to fieldmason1999|>i know where this goesmason1999|>changed their LP from 3400 to 0.DarkMark|>move Magician's Circle from field to graveyardmason1999|>i cant chainDarkMark|>Okay.mason1999|>flip Blackwing - Back Flash faceup.DarkMark|>flip Bottomless Trap Hole faceup.mason1999|>i cant chainDarkMark|>flip Judgment of Anubis faceup.DarkMark|>flip Gravekeeper's Guard faceup.mason1999|>nice duelDarkMark|>connection has been lost. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 5, 2010 Author Report Share Posted June 5, 2010 He used Monarchs against me. It went to a Draw incredibly ("D.D. Dynamite" and "Cemetary Bomb" activating simultaneously). I need to make the perfect "D.D." Deck... Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 5, 2010 Report Share Posted June 5, 2010 I have no idea what deck type mason was using. It seemed like Blackwings, but I couldn't be sure. He only had four cards in his Extra Deck, wouldn't Blackwings have more? I dueled mason a long time ago with my Zombie deck, and he was using E. Heroes. Good to see he isn't using them now. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 5, 2010 Author Report Share Posted June 5, 2010 "Blackwing Armor Master", "Blackwing Armed Wing", "Goyo Guardian" and "Stardust Dragon" perhaps? But you're right, they normally would have a full Extra Deck. I don't know. "E-Heroes" die with a "Non-Fusion Zone", and I think I now have some of the cards I need to destroy your "Gravekeeper's"...although I can't duel at the minute. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 5, 2010 Report Share Posted June 5, 2010 I figured you would.. Anyway, Clair and I plan on dueling later on, so I am wondering what she uses... Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 I'm up for a duel right now. My Zombie deck is ready. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 5, 2010 Report Share Posted June 5, 2010 Great. I can't wait to get this started. I'm so bored. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 [spoiler=Gravekeeper's (DarkMark) vs Zombies (War Torn)]this is log windowstriker8008|>joined the duel.striker8008|>loaded their deck Mighty Zombie Scramble.striker8008|>ready to duel.striker8008|>shuffled their deck.DarkMark|>joined the duel.DarkMark|>loaded their deck That Deck.DarkMark|>ready to duel.DarkMark|>shuffled their deck.DarkMark|>shuffled their deck.DarkMark|>drawn a cardDarkMark|>drawn a cardDarkMark|>drawn a cardDarkMark|>drawn a cardDarkMark|>drawn a cardstriker8008|>Hellostriker8008|>shuffled their deck.striker8008|>shuffled their deck.striker8008|>shuffled their deck.DarkMark|>Hello.striker8008|>shuffled their deck.striker8008|>shuffled their deck.striker8008|>drawn a cardstriker8008|>drawn a cardstriker8008|>drawn a cardstriker8008|>drawn a cardstriker8008|>drawn a cardstriker8008|>rolled 3.DarkMark|>Ive improved since our last duel/.striker8008|>Yeastriker8008|>I forgotDarkMark|>rolled 6.striker8008|>who won last timeDarkMark|>I will go.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>You. I still sucked. DarkMark|>move a card from hand to fieldDarkMark|>move a card from hand to fieldDarkMark|>move Necrovalley from hand to fieldstriker8008|>Well, you have better odds of winning this oneDarkMark|>move a card from hand to fieldDarkMark|>move a card from hand to fieldstriker8008|>A deck I play irlstriker8008|>modified versionDarkMark|>I have started using this deck type.DarkMark|>come to End Phase.DarkMark|>end their turn.striker8008|>come to Draw Phase.striker8008|>drawn a cardstriker8008|>move a card from hand to fieldstriker8008|>move a card from hand to fieldstriker8008|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>move a card from hand to fieldDarkMark|>come to End Phase.DarkMark|>end their turn.striker8008|>come to Draw Phase.striker8008|>drawn a cardstriker8008|>move a card from hand to fieldstriker8008|>flip Royal Keeper faceup.striker8008|>turn Royal Keeper into attack position.striker8008|>activated effect of Royal Keeper.DarkMark|>Okay...striker8008|>Royal Keeper attacks their Face-down monster at #1.DarkMark|>flip Mystic Tomato faceup.DarkMark|>Yay.DarkMark|>move Mystic Tomato from field to graveyardDarkMark|>Never mind.striker8008|>Wowstriker8008|>come to Main Phase 2.striker8008|>activated effect of Royal Keeper.DarkMark|>I dont want to activate that.striker8008|>flip Royal Keeper facedown.striker8008|>turn a card into defend position.striker8008|>move Immortal Ruler from hand to fieldstriker8008|>end their turn.striker8008|>I said modified versionDarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>flip Burden of the Mighty faceup.DarkMark|>activated effect of Burden of the Mighty.striker8008|>flip Tutan Mask faceup.DarkMark|>turn a card into attack position.striker8008|>activated effect of Tutan Mask.DarkMark|>flip Gravekeeper's Guard faceup.DarkMark|>Um. That doesnt work.striker8008|>flip Tutan Mask facedown.DarkMark|>activated effect of Gravekeeper's Guard.DarkMark|>The face down.striker8008|>move a card from field to handDarkMark|>come to Battle Phase.DarkMark|>Gravekeeper's Guard attacks their Immortal Ruler at #2.DarkMark|>flip Magician's Circle faceup.DarkMark|>activated effect of Magician's Circle.DarkMark|>Chain?striker8008|>noDarkMark|>looking into their deck.striker8008|>The attack goes through and you take damageDarkMark|>No I dont.DarkMark|>looking into their deck.DarkMark|>move Gravekeeper's Chief from deck to fieldDarkMark|>Read Burden. Then Read Necrovalley.striker8008|>Darn itstriker8008|>move Immortal Ruler from field to graveyardstriker8008|>changed their LP from 8000 to 7900.DarkMark|>Im evviiilDarkMark|>Gravekeeper's Chief attacks their Opponent LP.striker8008|>I have something special plannedstriker8008|>changed their LP from 7900 to 6000.DarkMark|>sub 2400striker8008|>changed their LP from 6000 to 5500.DarkMark|>move Magician's Circle from field to graveyardDarkMark|>come to End Phase.DarkMark|>end their turn.DarkMark|>I love this deck.striker8008|>come to Draw Phase.striker8008|>drawn a cardstriker8008|>Be careful what you wish forDarkMark|>I did not wish for anything though!striker8008|>Let the fun beginstriker8008|>move Fissure from hand to fieldstriker8008|>activated effect of Fissure.DarkMark|>move Gravekeeper's Guard from field to graveyardstriker8008|>move Fissure from field to graveyardDarkMark|>Okay.striker8008|>move Royal Keeper from hand to fieldstriker8008|>move Creature Swap from hand to fieldstriker8008|>activated effect of Creature Swap.DarkMark|>1200 attack.striker8008|>Give it upstriker8008|>gave away control of Royal Keeper.DarkMark|>Okay, but hell only have 1900 attack.DarkMark|>gave away control of Gravekeeper's Chief.striker8008|>move Creature Swap from field to graveyardstriker8008|>move Lightning Vortex from hand to fieldstriker8008|>activated effect of Lightning Vortex.striker8008|>move Seven Tools of the Bandit from hand to graveyardDarkMark|>move Royal Keeper from field to graveyardstriker8008|>move Lightning Vortex from field to graveyardstriker8008|>Gravekeeper's Chief attacks their Opponent LP.DarkMark|>flip Rite of Spirit faceup.DarkMark|>activated effect of Rite of Spirit.striker8008|>How is that for a combostriker8008|>What?DarkMark|>move Gravekeeper's Guard from graveyard to fieldDarkMark|>turn Gravekeeper's Guard into defend position.DarkMark|>Special SUmmon in Defense.striker8008|>Stand stillDarkMark|>Continue attack?DarkMark|>move Rite of Spirit from field to graveyardstriker8008|>It wouldnt matterstriker8008|>its a tieDarkMark|>No.DarkMark|>You continue?striker8008|>I stopstriker8008|>flip Grave Lure faceup.DarkMark|>Okay.striker8008|>activated effect of Grave Lure.DarkMark|>showed their top card: Judgment of Anubis.DarkMark|>So when I draw Anubis, he goes to the grave.DarkMark|>shuffled their deck.striker8008|>Yepstriker8008|>move Grave Lure from field to graveyardstriker8008|>I have a few Gravekeepers irlDarkMark|>So do I, but not enough to make a deck.striker8008|>same hereDarkMark|>End your turn?striker8008|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>move Gravekeeper's Servant from hand to fieldDarkMark|>activated effect of Gravekeeper's Servant.DarkMark|>Oh yeah.DarkMark|>move Gravekeeper's Guard from field to graveyardDarkMark|>move Caius the Shadow Monarch from hand to fieldDarkMark|>activated effect of Caius the Shadow Monarch.DarkMark|>There goes Gravekeeper. And you take 1000 damage.striker8008|>move Gravekeeper's Chief from field to RFPstriker8008|>changed their LP from 5500 to 4500.DarkMark|>come to Battle Phase.DarkMark|>Caius the Shadow Monarch attacks their Opponent LP.striker8008|>Wow, I can see now what Max dealt withstriker8008|>changed their LP from 4500 to 2100.DarkMark|>I did not summon Caius.DarkMark|>come to End Phase.DarkMark|>end their turn.DarkMark|>This is the first time.striker8008|>come to Draw Phase.striker8008|>drawn a cardstriker8008|>move a card from hand to fieldstriker8008|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>come to Battle Phase.DarkMark|>Caius the Shadow Monarch attacks their Face-down monster at #1.striker8008|>flip Des Lacooda faceup.striker8008|>move Des Lacooda from field to graveyardstriker8008|>activated effect of Des Lacooda.striker8008|>drawn a cardstriker8008|>I love flip effectsDarkMark|>move a card from hand to fieldDarkMark|>come to End Phase.DarkMark|>end their turn.striker8008|>come to Draw Phase.striker8008|>drawn a cardstriker8008|>move a card from hand to fieldDarkMark|>I do too. When I use them.striker8008|>move a card from hand to fieldstriker8008|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardDarkMark|>move Gravekeeper's Curse from hand to fieldDarkMark|>activated effect of Gravekeeper's Curse.DarkMark|>500 damage.striker8008|>changed their LP from 2100 to 1600.DarkMark|>come to Battle Phase.DarkMark|>Caius the Shadow Monarch attacks their Face-down monster at #1.striker8008|>move Magical Ghost from field to graveyardDarkMark|>Gravekeeper's Curse attacks their Opponent LP.striker8008|>changed their LP from 1600 to 800.striker8008|>Going for a clean sweepDarkMark|>500 more.striker8008|>changed their LP from 800 to 300.DarkMark|>Necrovalley. Remember?DarkMark|>come to End Phase.DarkMark|>end their turn.striker8008|>come to Draw Phase.striker8008|>drawn a cardstriker8008|>move a card from hand to fieldstriker8008|>I loststriker8008|>end their turn.DarkMark|>come to Draw Phase.DarkMark|>drawn a cardstriker8008|>Got to take the beatingDarkMark|>Dont worry. You get to see my ace.\DarkMark|>move Gravekeeper's Curse from field to graveyardDarkMark|>move Gravekeeper's Visionary from hand to fieldDarkMark|>activated effect of Gravekeeper's Visionary.DarkMark|>2900.DarkMark|>attack.DarkMark|>come to Battle Phase.DarkMark|>Gravekeeper's Visionary attacks their Opponent LP.striker8008|>changed their LP from 300 to 0.striker8008|>flip Tutan Mask faceup.striker8008|>flip Cursed Seal of the Forbidden Spell faceup.striker8008|>flip Xing Zhen Hu faceup.DarkMark|>I love this deck.DarkMark|>So much.striker8008|>Well this deck did good for a whileDarkMark|>Good duel.DarkMark|>move Gravekeeper's Spy from hand to fieldstriker8008|>I managed to pull off a great combostriker8008|>dont you thinkDarkMark|>Look at Visionarys effect. Yes you did.striker8008|>well, Ill put this on N.D.L.striker8008|>You can put it on Stardust ForctDarkMark|>EVen if you destroyed it, I would have sent Spy to save it, and give it more attack.DarkMark|>I just joined, so I will.striker8008|>You were just acceptedstriker8008|>Well see you back on YCMDarkMark|>I know. Zeo.DarkMark|>Okay. Pulled a great combo, but it wasn't enough. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 Just made an Alien deck and duel against a Zombie Deck i won XD 1st round than the person D/C on 2nd round XD Dueled against a Quickdraw deck they D/C when i used my alien brain card to steal their goyo guardian after they destroyed by alien grey :/ seriously ppl stop D/Cing on me i <3 my aliens Link to comment Share on other sites More sharing options...
Max Darkness Posted June 5, 2010 Author Report Share Posted June 5, 2010 What's D/C? And anyone who hasn't seen "Das Futurekind": http://forum.yugiohcardmaker.net/thread-206984.html I'm quite proud of the effect.  @ Delano: It looks fine. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 Max, what do you think about my duel against DarkMark? Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 5, 2010 Report Share Posted June 5, 2010 It's disconnect Max. I believe I have already commented on it, but if I haven't I will. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 D/C = disconnect Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 I commented Max. Great card as usual. If you could, could I get some lessons? That loss against you made me think "what am I doing wrong?". Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 o great Page glitch -.- i so hate you glitchy need 8 posts to fix Link to comment Share on other sites More sharing options...
Max Darkness Posted June 5, 2010 Author Report Share Posted June 5, 2010 @ Delano: Thanks. @ Striker: I haven't read it. And sure. Going to be offline for a while now, so will be back soon. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 I'll post a card soon, once I get some ideas. I might continue an old set that is on the shelf, but I'm not sure yet. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 still glitchy is hereanyways heres a duel my Aliens vs Six Samies Gol'Gar n Overload own'd him[spoiler=Duel]Shunkai|>joined the duel.Shunkai|>loaded their deck Out of this World.Shunkai|>ready to duel.Shunkai|>shuffled their deck.mills20032000|>joined the duel.mills20032000|>ready to duel.mills20032000|>loaded their deck six samurai.mills20032000|>shuffled their deck.Shunkai|>shuffled their deck.Shunkai|>shuffled their deck.Shunkai|>shuffled their deck.Shunkai|>shuffled their deck.Shunkai|>rolled 5.mills20032000|>shuffled their deck.mills20032000|>rolled 2.Shunkai|>ill startShunkai|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardmills20032000|>drawn a cardmills20032000|>drawn a cardmills20032000|>drawn a cardmills20032000|>drawn a cardmills20032000|>drawn a cardShunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move a card from hand to fieldShunkai|>move a card from hand to fieldShunkai|>end their turn.Shunkai|>end their turn.Shunkai|>end their turn.mills20032000|>drawn a cardmills20032000|>move a card from hand to fieldmills20032000|>move The Six Samurai - Zanji from hand to fieldmills20032000|>come to Battle Phase.mills20032000|>The Six Samurai - Zanji attacks their Face-down monster at #1.Shunkai|>flip Alien Grey faceup.Shunkai|>activated effect of Alien Grey.Shunkai|>place 1 A counter on zanjiShunkai|>move Alien Grey from field to graveyardmills20032000|>end their turn.Shunkai|>activated effect of Alien Grey.Shunkai|>drawn a cardShunkai|>place An A counter on zanji -.-Shunkai|>its under the add counters option when you click on a cardmills20032000|>added 1Counter counter on The Six Samurai - Zanji.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move a card from hand to fieldShunkai|>move a card from hand to fieldShunkai|>end their turn.mills20032000|>drawn a cardmills20032000|>move Mystical Space Typhoon from hand to fieldmills20032000|>activated effect of Mystical Space Typhoon.Shunkai|>targetmills20032000|>the 1st one on the leftShunkai|>move Mass Hypnosis from field to graveyardShunkai|>kmills20032000|>move Mystical Space Typhoon from field to graveyardmills20032000|>move The Six Samurai - Nisashi from hand to fieldmills20032000|>The Six Samurai - Zanji attacks their Face-down monster at #1.Shunkai|>flip Planet Pollutant Virus faceup.Shunkai|>activated effect of Planet Pollutant Virus.Shunkai|>move Alien Skull from field to graveyardShunkai|>destroy all monsters w/o A countersmills20032000|>move The Six Samurai - Nisashi from field to graveyardShunkai|>move Planet Pollutant Virus from field to graveyardmills20032000|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move Otherworld - The A Zone from hand to fieldShunkai|>move Alien Warrior from hand to fieldShunkai|>come to Battle Phase.Shunkai|>Alien Warrior attacks their The Six Samurai - Zanji at #1.Shunkai|>activated effect of Alien Warrior.Shunkai|>zanji loses 600Shunkai|>warriors n fields effect Shunkai|>due to zanji having an a counter on himmills20032000|>changed their LP from 8000 to 7800.mills20032000|>okShunkai|>put zanji in the Gravemills20032000|>move The Six Samurai - Zanji from field to graveyardShunkai|>end their turn.mills20032000|>drawn a cardmills20032000|>move Six Samurai United from hand to fieldmills20032000|>move The Six Samurai - Kamon from hand to fieldmills20032000|>added 1Counter counter on Six Samurai United.Shunkai|>activated effect of Planet Pollutant Virus.mills20032000|>end their turn.Shunkai|>place 1 A counter on kamonmills20032000|>added 1A counter on The Six Samurai - Kamon.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardmills20032000|>end their turn.Shunkai|>move Alien Warrior from hand to fieldShunkai|>come to Battle Phase.Shunkai|>Alien Warrior attacks their The Six Samurai - Kamon at #1.Shunkai|>you take 600 mills20032000|>flip Torrential Tribute faceup.mills20032000|>activated effect of Torrential Tribute.Shunkai|>or notShunkai|>move Alien Warrior from field to graveyardShunkai|>move Alien Warrior from field to graveyardmills20032000|>move The Six Samurai - Kamon from field to graveyardShunkai|>end their turn.mills20032000|>move Torrential Tribute from field to graveyardmills20032000|>drawn a cardmills20032000|>move Six Samurai United from hand to fieldmills20032000|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move Alien Ammonite from hand to fieldShunkai|>activated effect of Alien Ammonite.Shunkai|>move Alien Warrior from graveyard to fieldShunkai|>synchShunkai|>move Alien Warrior from field to graveyardShunkai|>move Alien Ammonite from field to graveyardShunkai|>move Cosmic Fortress Gol'Gar from extra deck to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>return your united cardsShunkai|>move Otherworld - The A Zone from field to handShunkai|>golgars effectmills20032000|>move Six Samurai United from field to handmills20032000|>move Six Samurai United from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Otherworld - The A Zone from hand to fieldShunkai|>activated effect of Alien Overlord.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Alien Overlord from hand to fieldShunkai|>come to Battle Phase.Shunkai|>Alien Overlord attacks their Opponent LP.Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.mills20032000|>changed their LP from 7800 to 6800.Shunkai|>-4800mills20032000|>changed their LP from 6800 to 5800.mills20032000|>changed their LP from 5800 to 5600.Shunkai|>so your at 3000Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.mills20032000|>changed their LP from 5600 to 4600.mills20032000|>changed their LP from 4600 to 3600.mills20032000|>changed their LP from 3600 to 3100.Shunkai|>end their turn.mills20032000|>changed their LP from 3100 to 3000.Shunkai|>ur movemills20032000|>drawn a cardmills20032000|>move a card from hand to fieldmills20032000|>move Six Samurai United from hand to fieldmills20032000|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>return unitedShunkai|>move Otherworld - The A Zone from field to handmills20032000|>move Six Samurai United from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>destroy facedownmills20032000|>move Bottomless Trap Hole from field to graveyardShunkai|>move Otherworld - The A Zone from hand to fieldShunkai|>move Alien Warrior from hand to fieldShunkai|>come to Battle Phase.Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.Shunkai|>Alien Warrior attacks their Opponent LP. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 5, 2010 Report Share Posted June 5, 2010 Special Summon 1 card that was removed from play. At the End Phase this card is activated, send the card that was Special Summoned to the Graveyard. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 5, 2010 Report Share Posted June 5, 2010 interestingthis can so be abused O.ouse this to get PSZ or quilbolt back n reuse them again O.oi'll leave OCG to max Link to comment Share on other sites More sharing options...
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