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[Lock] Newb Defense League [Lock]


Max Darkness

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I just had another duel. This time against mason1999. If you don't know him, he's a pretty nice guy.

 

[spoiler=Gravekeepers VS. What I assume to be Blackwings]

this is log window

DarkMark|>joined the duel.

DarkMark|>loaded their deck That Deck.

DarkMark|>ready to duel.

DarkMark|>shuffled their deck.

mason1999|>joined the duel.

mason1999|>loaded their deck Wale of the Noble Wind.

mason1999|>ready to duel.

mason1999|>shuffled their deck.

mason1999|>shuffled their deck.

mason1999|>shuffled their deck.

mason1999|>shuffled their deck.

DarkMark|>shuffled their deck.

mason1999|>shuffled their deck.

DarkMark|>shuffled their deck.

DarkMark|>drawn a card

DarkMark|>drawn a card

DarkMark|>drawn a card

DarkMark|>drawn a card

DarkMark|>drawn a card

mason1999|>hi

DarkMark|>Hi.

mason1999|>rolled 4.

DarkMark|>rolled 2.

mason1999|>drawn a card

mason1999|>drawn a card

mason1999|>drawn a card

mason1999|>drawn a card

mason1999|>drawn a card

mason1999|>ill go

mason1999|>come to Draw Phase.

mason1999|>drawn a card

mason1999|>come to Main Phase 1.

mason1999|>move a card from hand to field

mason1999|>move a card from hand to field

mason1999|>move a card from hand to field

mason1999|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>move a card from hand to field

DarkMark|>activated effect of Gravekeeper's Commandant.

DarkMark|>move Gravekeeper's Commandant from hand to graveyard

DarkMark|>looking into their deck.

DarkMark|>move Necrovalley from deck to hand

DarkMark|>shuffled their deck.

DarkMark|>move a card from hand to field

DarkMark|>move a card from hand to field

DarkMark|>move Necrovalley from hand to field

DarkMark|>come to End Phase.

DarkMark|>end their turn.

mason1999|>come to Draw Phase.

mason1999|>drawn a card

mason1999|>come to Main Phase 1.

mason1999|>flip Acid Trap Hole faceup.

mason1999|>activated effect of Acid Trap Hole.

mason1999|>flip

DarkMark|>flip Sangan faceup.

DarkMark|>move Sangan from field to graveyard

DarkMark|>activated effect of Sangan.

mason1999|>move Acid Trap Hole from field to graveyard

DarkMark|>looking into their deck.

DarkMark|>move Gravekeeper's Assailant from deck to hand

DarkMark|>shuffled their deck.

mason1999|>flip Harpie Lady 3 faceup.

mason1999|>turn Harpie Lady 3 into attack position.

mason1999|>move Harpie Lady from hand to field

mason1999|>come to Battle Phase.

mason1999|>Harpie Lady attacks their Opponent LP.

mason1999|>chain?

DarkMark|>I chain my trap here.

DarkMark|>flip Rite of Spirit faceup.

DarkMark|>activated effect of Rite of Spirit.

DarkMark|>move Gravekeeper's Commandant from graveyard to field

DarkMark|>move Rite of Spirit from field to graveyard

DarkMark|>Continue attack?

mason1999|>no

mason1999|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>move a card from hand to field

DarkMark|>move Gravekeeper's Assailant from hand to field

DarkMark|>come to Battle Phase.

DarkMark|>Gravekeeper's Assailant attacks their Harpie Lady 3 at #1.

DarkMark|>Chain?

mason1999|>changed their LP from 8000 to 7800.

mason1999|>no

DarkMark|>500 more.

mason1999|>changed their LP from 7800 to 7300.

mason1999|>move Harpie Lady 3 from field to graveyard

DarkMark|>Gravekeeper's Commandant attacks their Harpie Lady at #2.

mason1999|>changed their LP from 7300 to 6500.

mason1999|>move Harpie Lady from field to graveyard

DarkMark|>come to End Phase.

DarkMark|>end their turn.

mason1999|>come to Draw Phase.

mason1999|>drawn a card

mason1999|>come to Main Phase 1.

mason1999|>move Lightning Vortex from hand to field

mason1999|>activated effect of Lightning Vortex.

mason1999|>move Against the Wind from hand to graveyard

DarkMark|>move Gravekeeper's Commandant from field to graveyard

DarkMark|>move Gravekeeper's Assailant from field to graveyard

mason1999|>move Lightning Vortex from field to graveyard

mason1999|>move Blackwing - Blizzard the Far North from hand to field

mason1999|>come to Battle Phase.

mason1999|>-1300

DarkMark|>It didnt attack yet, but okay.

DarkMark|>changed their LP from 8000 to 6700.

mason1999|>yeah it did

mason1999|>i attacked

mason1999|>end their turn.

DarkMark|>Lag must be coming.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>move a card from hand to field

mason1999|>yeah

DarkMark|>move Gravekeeper's Spear Soldier from hand to field

DarkMark|>come to Battle Phase.

DarkMark|>Gravekeeper's Spear Soldier attacks their Blackwing - Blizzard the Far North at #1.

DarkMark|>Chain!

DarkMark|>flip Magician's Circle faceup.

DarkMark|>activated effect of Magician's Circle.

DarkMark|>Do you chain?

mason1999|>why?

mason1999|>flip it

mason1999|>the card

DarkMark|>I did flip it.

DarkMark|>flip Magician's Circle facedown.

DarkMark|>flip Magician's Circle faceup.

mason1999|>i cant read the text

DarkMark|>Its Magicians Circle.

mason1999|>looking into their deck.

DarkMark|>Activate only when a Spellcaster-Type monster declares an attack. Each player selects 1 Spellcaster-Type monster from their Deck with atn ATK of 2000 or less, Special Summon it in face-up Attack Position.

DarkMark|>looking into their deck.

DarkMark|>move Gravekeeper's Chief from deck to field

mason1999|>k

DarkMark|>sub 700.

mason1999|>changed their LP from 6500 to 5800.

mason1999|>i have 5800 now

mason1999|>move Blackwing - Blizzard the Far North from field to graveyard

DarkMark|>Okay.

DarkMark|>Gravekeeper's Chief attacks their Opponent LP.

mason1999|>changed their LP from 5800 to 3400.

DarkMark|>move Magician's Circle from field to graveyard

DarkMark|>come to End Phase.

DarkMark|>end their turn.

mason1999|>come to Draw Phase.

mason1999|>shuffled their deck.

mason1999|>since i looked

mason1999|>drawn a card

DarkMark|>Ah.

mason1999|>come to Main Phase 1.

DarkMark|>shuffled their deck.

mason1999|>move Blackwing - Fane the Steel Chain from hand to field

mason1999|>activated effect of Blackwing - Kalut the Moon Shadow.

mason1999|>move Blackwing - Kalut the Moon Shadow from hand to graveyard

mason1999|>come to Battle Phase.

mason1999|>activated effect of Blackwing - Fane the Steel Chain.

mason1999|>Blackwing - Fane the Steel Chain attacks their Opponent LP.

DarkMark|>changed their LP from 6700 to 4800.

mason1999|>-1900

mason1999|>end their turn.

DarkMark|>Already done.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

mason1999|>im proubly going to lose

DarkMark|>move a card from hand to field

DarkMark|>move a card from hand to field

DarkMark|>come to Battle Phase.

DarkMark|>Gravekeeper's Spear Soldier attacks their Blackwing - Fane the Steel Chain at #1.

DarkMark|>flip Magician's Circle faceup.

DarkMark|>activated effect of Magician's Circle.

DarkMark|>Another one.

mason1999|>move Blackwing - Fane the Steel Chain from field to graveyard

DarkMark|>looking into their deck.

DarkMark|>move Gravekeeper's Priestess from deck to field

mason1999|>i know where this goes

mason1999|>changed their LP from 3400 to 0.

DarkMark|>move Magician's Circle from field to graveyard

mason1999|>i cant chain

DarkMark|>Okay.

mason1999|>flip Blackwing - Back Flash faceup.

DarkMark|>flip Bottomless Trap Hole faceup.

mason1999|>i cant chain

DarkMark|>flip Judgment of Anubis faceup.

DarkMark|>flip Gravekeeper's Guard faceup.

mason1999|>nice duel

DarkMark|>connection has been lost.

 

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"Blackwing Armor Master", "Blackwing Armed Wing", "Goyo Guardian" and "Stardust Dragon" perhaps? But you're right, they normally would have a full Extra Deck. I don't know.

 

"E-Heroes" die with a "Non-Fusion Zone", and I think I now have some of the cards I need to destroy your "Gravekeeper's"...although I can't duel at the minute.

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[spoiler=Gravekeeper's (DarkMark) vs Zombies (War Torn)]

this is log window

striker8008|>joined the duel.

striker8008|>loaded their deck Mighty Zombie Scramble.

striker8008|>ready to duel.

striker8008|>shuffled their deck.

DarkMark|>joined the duel.

DarkMark|>loaded their deck That Deck.

DarkMark|>ready to duel.

DarkMark|>shuffled their deck.

DarkMark|>shuffled their deck.

DarkMark|>drawn a card

DarkMark|>drawn a card

DarkMark|>drawn a card

DarkMark|>drawn a card

DarkMark|>drawn a card

striker8008|>Hello

striker8008|>shuffled their deck.

striker8008|>shuffled their deck.

striker8008|>shuffled their deck.

DarkMark|>Hello.

striker8008|>shuffled their deck.

striker8008|>shuffled their deck.

striker8008|>drawn a card

striker8008|>drawn a card

striker8008|>drawn a card

striker8008|>drawn a card

striker8008|>drawn a card

striker8008|>rolled 3.

DarkMark|>Ive improved since our last duel/.

striker8008|>Yea

striker8008|>I forgot

DarkMark|>rolled 6.

striker8008|>who won last time

DarkMark|>I will go.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>You. I still sucked.

DarkMark|>move a card from hand to field

DarkMark|>move a card from hand to field

DarkMark|>move Necrovalley from hand to field

striker8008|>Well, you have better odds of winning this one

DarkMark|>move a card from hand to field

DarkMark|>move a card from hand to field

striker8008|>A deck I play irl

striker8008|>modified version

DarkMark|>I have started using this deck type.

DarkMark|>come to End Phase.

DarkMark|>end their turn.

striker8008|>come to Draw Phase.

striker8008|>drawn a card

striker8008|>move a card from hand to field

striker8008|>move a card from hand to field

striker8008|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>move a card from hand to field

DarkMark|>come to End Phase.

DarkMark|>end their turn.

striker8008|>come to Draw Phase.

striker8008|>drawn a card

striker8008|>move a card from hand to field

striker8008|>flip Royal Keeper faceup.

striker8008|>turn Royal Keeper into attack position.

striker8008|>activated effect of Royal Keeper.

DarkMark|>Okay...

striker8008|>Royal Keeper attacks their Face-down monster at #1.

DarkMark|>flip Mystic Tomato faceup.

DarkMark|>Yay.

DarkMark|>move Mystic Tomato from field to graveyard

DarkMark|>Never mind.

striker8008|>Wow

striker8008|>come to Main Phase 2.

striker8008|>activated effect of Royal Keeper.

DarkMark|>I dont want to activate that.

striker8008|>flip Royal Keeper facedown.

striker8008|>turn a card into defend position.

striker8008|>move Immortal Ruler from hand to field

striker8008|>end their turn.

striker8008|>I said modified version

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>flip Burden of the Mighty faceup.

DarkMark|>activated effect of Burden of the Mighty.

striker8008|>flip Tutan Mask faceup.

DarkMark|>turn a card into attack position.

striker8008|>activated effect of Tutan Mask.

DarkMark|>flip Gravekeeper's Guard faceup.

DarkMark|>Um. That doesnt work.

striker8008|>flip Tutan Mask facedown.

DarkMark|>activated effect of Gravekeeper's Guard.

DarkMark|>The face down.

striker8008|>move a card from field to hand

DarkMark|>come to Battle Phase.

DarkMark|>Gravekeeper's Guard attacks their Immortal Ruler at #2.

DarkMark|>flip Magician's Circle faceup.

DarkMark|>activated effect of Magician's Circle.

DarkMark|>Chain?

striker8008|>no

DarkMark|>looking into their deck.

striker8008|>The attack goes through and you take damage

DarkMark|>No I dont.

DarkMark|>looking into their deck.

DarkMark|>move Gravekeeper's Chief from deck to field

DarkMark|>Read Burden. Then Read Necrovalley.

striker8008|>Darn it

striker8008|>move Immortal Ruler from field to graveyard

striker8008|>changed their LP from 8000 to 7900.

DarkMark|>Im evviiil

DarkMark|>Gravekeeper's Chief attacks their Opponent LP.

striker8008|>I have something special planned

striker8008|>changed their LP from 7900 to 6000.

DarkMark|>sub 2400

striker8008|>changed their LP from 6000 to 5500.

DarkMark|>move Magician's Circle from field to graveyard

DarkMark|>come to End Phase.

DarkMark|>end their turn.

DarkMark|>I love this deck.

striker8008|>come to Draw Phase.

striker8008|>drawn a card

striker8008|>Be careful what you wish for

DarkMark|>I did not wish for anything though!

striker8008|>Let the fun begin

striker8008|>move Fissure from hand to field

striker8008|>activated effect of Fissure.

DarkMark|>move Gravekeeper's Guard from field to graveyard

striker8008|>move Fissure from field to graveyard

DarkMark|>Okay.

striker8008|>move Royal Keeper from hand to field

striker8008|>move Creature Swap from hand to field

striker8008|>activated effect of Creature Swap.

DarkMark|>1200 attack.

striker8008|>Give it up

striker8008|>gave away control of Royal Keeper.

DarkMark|>Okay, but hell only have 1900 attack.

DarkMark|>gave away control of Gravekeeper's Chief.

striker8008|>move Creature Swap from field to graveyard

striker8008|>move Lightning Vortex from hand to field

striker8008|>activated effect of Lightning Vortex.

striker8008|>move Seven Tools of the Bandit from hand to graveyard

DarkMark|>move Royal Keeper from field to graveyard

striker8008|>move Lightning Vortex from field to graveyard

striker8008|>Gravekeeper's Chief attacks their Opponent LP.

DarkMark|>flip Rite of Spirit faceup.

DarkMark|>activated effect of Rite of Spirit.

striker8008|>How is that for a combo

striker8008|>What?

DarkMark|>move Gravekeeper's Guard from graveyard to field

DarkMark|>turn Gravekeeper's Guard into defend position.

DarkMark|>Special SUmmon in Defense.

striker8008|>Stand still

DarkMark|>Continue attack?

DarkMark|>move Rite of Spirit from field to graveyard

striker8008|>It wouldnt matter

striker8008|>its a tie

DarkMark|>No.

DarkMark|>You continue?

striker8008|>I stop

striker8008|>flip Grave Lure faceup.

DarkMark|>Okay.

striker8008|>activated effect of Grave Lure.

DarkMark|>showed their top card: Judgment of Anubis.

DarkMark|>So when I draw Anubis, he goes to the grave.

DarkMark|>shuffled their deck.

striker8008|>Yep

striker8008|>move Grave Lure from field to graveyard

striker8008|>I have a few Gravekeepers irl

DarkMark|>So do I, but not enough to make a deck.

striker8008|>same here

DarkMark|>End your turn?

striker8008|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>move Gravekeeper's Servant from hand to field

DarkMark|>activated effect of Gravekeeper's Servant.

DarkMark|>Oh yeah.

DarkMark|>move Gravekeeper's Guard from field to graveyard

DarkMark|>move Caius the Shadow Monarch from hand to field

DarkMark|>activated effect of Caius the Shadow Monarch.

DarkMark|>There goes Gravekeeper. And you take 1000 damage.

striker8008|>move Gravekeeper's Chief from field to RFP

striker8008|>changed their LP from 5500 to 4500.

DarkMark|>come to Battle Phase.

DarkMark|>Caius the Shadow Monarch attacks their Opponent LP.

striker8008|>Wow, I can see now what Max dealt with

striker8008|>changed their LP from 4500 to 2100.

DarkMark|>I did not summon Caius.

DarkMark|>come to End Phase.

DarkMark|>end their turn.

DarkMark|>This is the first time.

striker8008|>come to Draw Phase.

striker8008|>drawn a card

striker8008|>move a card from hand to field

striker8008|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>come to Battle Phase.

DarkMark|>Caius the Shadow Monarch attacks their Face-down monster at #1.

striker8008|>flip Des Lacooda faceup.

striker8008|>move Des Lacooda from field to graveyard

striker8008|>activated effect of Des Lacooda.

striker8008|>drawn a card

striker8008|>I love flip effects

DarkMark|>move a card from hand to field

DarkMark|>come to End Phase.

DarkMark|>end their turn.

striker8008|>come to Draw Phase.

striker8008|>drawn a card

striker8008|>move a card from hand to field

DarkMark|>I do too. When I use them.

striker8008|>move a card from hand to field

striker8008|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

DarkMark|>move Gravekeeper's Curse from hand to field

DarkMark|>activated effect of Gravekeeper's Curse.

DarkMark|>500 damage.

striker8008|>changed their LP from 2100 to 1600.

DarkMark|>come to Battle Phase.

DarkMark|>Caius the Shadow Monarch attacks their Face-down monster at #1.

striker8008|>move Magical Ghost from field to graveyard

DarkMark|>Gravekeeper's Curse attacks their Opponent LP.

striker8008|>changed their LP from 1600 to 800.

striker8008|>Going for a clean sweep

DarkMark|>500 more.

striker8008|>changed their LP from 800 to 300.

DarkMark|>Necrovalley. Remember?

DarkMark|>come to End Phase.

DarkMark|>end their turn.

striker8008|>come to Draw Phase.

striker8008|>drawn a card

striker8008|>move a card from hand to field

striker8008|>I lost

striker8008|>end their turn.

DarkMark|>come to Draw Phase.

DarkMark|>drawn a card

striker8008|>Got to take the beating

DarkMark|>Dont worry. You get to see my ace.\

DarkMark|>move Gravekeeper's Curse from field to graveyard

DarkMark|>move Gravekeeper's Visionary from hand to field

DarkMark|>activated effect of Gravekeeper's Visionary.

DarkMark|>2900.

DarkMark|>attack.

DarkMark|>come to Battle Phase.

DarkMark|>Gravekeeper's Visionary attacks their Opponent LP.

striker8008|>changed their LP from 300 to 0.

striker8008|>flip Tutan Mask faceup.

striker8008|>flip Cursed Seal of the Forbidden Spell faceup.

striker8008|>flip Xing Zhen Hu faceup.

DarkMark|>I love this deck.

DarkMark|>So much.

striker8008|>Well this deck did good for a while

DarkMark|>Good duel.

DarkMark|>move Gravekeeper's Spy from hand to field

striker8008|>I managed to pull off a great combo

striker8008|>dont you think

DarkMark|>Look at Visionarys effect. Yes you did.

striker8008|>well, Ill put this on N.D.L.

striker8008|>You can put it on Stardust Forct

DarkMark|>EVen if you destroyed it, I would have sent Spy to save it, and give it more attack.

DarkMark|>I just joined, so I will.

striker8008|>You were just accepted

striker8008|>Well see you back on YCM

DarkMark|>I know. Zeo.

DarkMark|>Okay.

 

Pulled a great combo, but it wasn't enough.

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Just made an Alien deck and duel against a Zombie Deck

 

i won XD 1st round than the person D/C on 2nd round XD

 

Dueled against a Quickdraw deck

 

they D/C when i used my alien brain card to steal their goyo guardian after they destroyed by alien grey :/

 

seriously ppl stop D/Cing on me

 

i <3 my aliens

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still glitchy is here

anyways

 

heres a duel my Aliens vs Six Samies Gol'Gar n Overload own'd him

[spoiler=Duel]Shunkai|>joined the duel.

Shunkai|>loaded their deck Out of this World.

Shunkai|>ready to duel.

Shunkai|>shuffled their deck.

mills20032000|>joined the duel.

mills20032000|>ready to duel.

mills20032000|>loaded their deck six samurai.

mills20032000|>shuffled their deck.

Shunkai|>shuffled their deck.

Shunkai|>shuffled their deck.

Shunkai|>shuffled their deck.

Shunkai|>shuffled their deck.

Shunkai|>rolled 5.

mills20032000|>shuffled their deck.

mills20032000|>rolled 2.

Shunkai|>ill start

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>drawn a card

mills20032000|>drawn a card

mills20032000|>drawn a card

mills20032000|>drawn a card

mills20032000|>drawn a card

mills20032000|>drawn a card

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>move a card from hand to field

Shunkai|>move a card from hand to field

Shunkai|>end their turn.

Shunkai|>end their turn.

Shunkai|>end their turn.

mills20032000|>drawn a card

mills20032000|>move a card from hand to field

mills20032000|>move The Six Samurai - Zanji from hand to field

mills20032000|>come to Battle Phase.

mills20032000|>The Six Samurai - Zanji attacks their Face-down monster at #1.

Shunkai|>flip Alien Grey faceup.

Shunkai|>activated effect of Alien Grey.

Shunkai|>place 1 A counter on zanji

Shunkai|>move Alien Grey from field to graveyard

mills20032000|>end their turn.

Shunkai|>activated effect of Alien Grey.

Shunkai|>drawn a card

Shunkai|>place An A counter on zanji -.-

Shunkai|>its under the add counters option when you click on a card

mills20032000|>added 1Counter counter on The Six Samurai - Zanji.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>move a card from hand to field

Shunkai|>move a card from hand to field

Shunkai|>end their turn.

mills20032000|>drawn a card

mills20032000|>move Mystical Space Typhoon from hand to field

mills20032000|>activated effect of Mystical Space Typhoon.

Shunkai|>target

mills20032000|>the 1st one on the left

Shunkai|>move Mass Hypnosis from field to graveyard

Shunkai|>k

mills20032000|>move Mystical Space Typhoon from field to graveyard

mills20032000|>move The Six Samurai - Nisashi from hand to field

mills20032000|>The Six Samurai - Zanji attacks their Face-down monster at #1.

Shunkai|>flip Planet Pollutant Virus faceup.

Shunkai|>activated effect of Planet Pollutant Virus.

Shunkai|>move Alien Skull from field to graveyard

Shunkai|>destroy all monsters w/o A counters

mills20032000|>move The Six Samurai - Nisashi from field to graveyard

Shunkai|>move Planet Pollutant Virus from field to graveyard

mills20032000|>end their turn.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>move Otherworld - The A Zone from hand to field

Shunkai|>move Alien Warrior from hand to field

Shunkai|>come to Battle Phase.

Shunkai|>Alien Warrior attacks their The Six Samurai - Zanji at #1.

Shunkai|>activated effect of Alien Warrior.

Shunkai|>zanji loses 600

Shunkai|>warriors n fields effect

Shunkai|>due to zanji having an a counter on him

mills20032000|>changed their LP from 8000 to 7800.

mills20032000|>ok

Shunkai|>put zanji in the Grave

mills20032000|>move The Six Samurai - Zanji from field to graveyard

Shunkai|>end their turn.

mills20032000|>drawn a card

mills20032000|>move Six Samurai United from hand to field

mills20032000|>move The Six Samurai - Kamon from hand to field

mills20032000|>added 1Counter counter on Six Samurai United.

Shunkai|>activated effect of Planet Pollutant Virus.

mills20032000|>end their turn.

Shunkai|>place 1 A counter on kamon

mills20032000|>added 1A counter on The Six Samurai - Kamon.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

mills20032000|>end their turn.

Shunkai|>move Alien Warrior from hand to field

Shunkai|>come to Battle Phase.

Shunkai|>Alien Warrior attacks their The Six Samurai - Kamon at #1.

Shunkai|>you take 600

mills20032000|>flip Torrential Tribute faceup.

mills20032000|>activated effect of Torrential Tribute.

Shunkai|>or not

Shunkai|>move Alien Warrior from field to graveyard

Shunkai|>move Alien Warrior from field to graveyard

mills20032000|>move The Six Samurai - Kamon from field to graveyard

Shunkai|>end their turn.

mills20032000|>move Torrential Tribute from field to graveyard

mills20032000|>drawn a card

mills20032000|>move Six Samurai United from hand to field

mills20032000|>end their turn.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>move Alien Ammonite from hand to field

Shunkai|>activated effect of Alien Ammonite.

Shunkai|>move Alien Warrior from graveyard to field

Shunkai|>synch

Shunkai|>move Alien Warrior from field to graveyard

Shunkai|>move Alien Ammonite from field to graveyard

Shunkai|>move Cosmic Fortress Gol'Gar from extra deck to field

Shunkai|>activated effect of Cosmic Fortress Gol'Gar.

Shunkai|>return your united cards

Shunkai|>move Otherworld - The A Zone from field to hand

Shunkai|>golgars effect

mills20032000|>move Six Samurai United from field to hand

mills20032000|>move Six Samurai United from field to hand

Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>move Otherworld - The A Zone from hand to field

Shunkai|>activated effect of Alien Overlord.

Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>move Alien Overlord from hand to field

Shunkai|>come to Battle Phase.

Shunkai|>Alien Overlord attacks their Opponent LP.

Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.

mills20032000|>changed their LP from 7800 to 6800.

Shunkai|>-4800

mills20032000|>changed their LP from 6800 to 5800.

mills20032000|>changed their LP from 5800 to 5600.

Shunkai|>so your at 3000

Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.

mills20032000|>changed their LP from 5600 to 4600.

mills20032000|>changed their LP from 4600 to 3600.

mills20032000|>changed their LP from 3600 to 3100.

Shunkai|>end their turn.

mills20032000|>changed their LP from 3100 to 3000.

Shunkai|>ur move

mills20032000|>drawn a card

mills20032000|>move a card from hand to field

mills20032000|>move Six Samurai United from hand to field

mills20032000|>end their turn.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>activated effect of Cosmic Fortress Gol'Gar.

Shunkai|>return united

Shunkai|>move Otherworld - The A Zone from field to hand

mills20032000|>move Six Samurai United from field to hand

Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>activated effect of Cosmic Fortress Gol'Gar.

Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.

Shunkai|>destroy facedown

mills20032000|>move Bottomless Trap Hole from field to graveyard

Shunkai|>move Otherworld - The A Zone from hand to field

Shunkai|>move Alien Warrior from hand to field

Shunkai|>come to Battle Phase.

Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.

Shunkai|>Alien Warrior attacks their Opponent LP.

 

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