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Max Darkness

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all right, i am now going to explain why it is written like that.

226293.jpg

1: there is one effect that effects all monsters.

2: mini-trunade effect for Winged-Beast and Dragon-Types.

3: return effect for Beast-Warrior and Beast-Type monsters.

 

please stop trying to convince me to modify how the effects are posted since i actually have valid and logical reasons for doing so. :(

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I've been updating them recently.

 

[spoiler=J.B.M.]

ndljbm.png

 

Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This card can only be Normal Summoned or Set by Tributing 1 "N.D.L. Max Darkness" or "N.D.L. Sweeny Todd" you control. During each of your Draw Phases, gain Life Points equal to the number of "N.D.L." monsters you control x 300. As long as this card remains face-up on the field, Level 4 or lower monsters you control cannot be destroyed by battle. (Damage calculation is applied normally.) During your Main Phase 2, Special Summon 1 "Newb Token" (Warrior-Type/LIGHT/Level 3/ATK 0/DEF 1000). This token cannot be Tributed, except for the Tribute Summon of Level 6 or lower "N.D.L." monsters. This token is treated as a "N.D.L." monster. During your End Phase, you can discard 1 "N.D.L." monster from your Deck. If you do, this card does not have to have its effects that returns it to the hand activated.

 

 

 

[spoiler=Max Darkness]

ndlmd.png

 

Effect: This card cannot be Special Summoned, except by the effect of "N.D.L. Sweeny Todd". This card can only be Normal Summoned or Set by Tributing 2 "N.D.L." monsters you control. This card is also treated as a LIGHT monster. Once per turn, you can skip your Draw Phase. If you do, you can Special Summon 1 "N.D.L. Sweeny Todd" from your hand, Deck or Graveyard. The Summoned monster is destroyed during your End Phase. When this card destroys a non-"N.D.L." monster by battle, inflict damage to your opponent equal to the destroyed monster's Level x 100. As long as this card remains face-up on the field, once per turn, during your End Phase, you can Special Summon 1 Level 4 or lower "N.D.L." monster from your Deck.

 

 

 

[spoiler=Sweeny Todd]

ndlst.png

 

Effect: This card cannot be Special Summoned, except by the effect of "N.D.L. Max Darkness". This card can only be Normal Summoned or Set by Tributing 2 "N.D.L." monsters you control. Once per turn, you can skip your Draw Phase. If you do, you can Special Summon 1 "N.D.L. Max Darkness" from your hand, Deck or Graveyard. The Summoned monster is destroyed during your End Phase. Any monster that battles with this card is destroyed at the end of the Damage Step. As long as this card remains face-up on the field, if a Level 4 or lower "N.D.L." monster you control would be removed from the field, you can discard 1 "N.D.L." monster from your Deck. If you do, it is not. (Damage calculation is applied normally.)

 

 

 

[spoiler=Lord Ursus]

ndllu.png

 

Effect: This card can be Normal Summoned from your Deck by Tributing 1 "N.D.L. Soul Fire" you control. This card is also treated as a "Purple" monster. During battle between this attacking card and a non-"N.D.L." Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, during your Standby Phase, you can reduce this card's ATK by 600 to select 1 "N.D.L." monster you control. Until your opponent's Main Phase, the selected monster cannot be removed from the field. (Damage calculation is applied normally.)

 

 

 

[spoiler=Shadow-Zero]

ndlsz.png

 

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "N.D.L." monster you control from play. This card gains 150 ATK for each removed from play "N.D.L." monster. Once per turn, before your Battle Phase, you can remove 1 "N.D.L." monster in your Deck from play. If you do, this card can attack all monsters your opponent controls once each. If a Level 4 or lower "N.D.L." monster you control is targeted, you can remove 1 Spell or Trap Card in your hand from play to switch the attack target to this card. When this card is removed from the field, it is removed from play.

 

 

 

[spoiler=Sweet Lightning]

ndlsl.png

 

Effect: This card can only be Normal Summoned or Set by Tributing 1 "N.D.L." monster you control. This card is also treated as a Thunder-Type monster. When this card is Summoned, Special Summon 1 Level 4 or lower "N.D.L." monster from your Graveyard removed from the field during your last 2 turns, except the Tributed monster. Once per turn, you can skip your Battle Phase. If you do, put 1 Magnet Counter on up to 2 non-"N.D.L." monster your opponent controls. If your opponent declares an attack with a monster with at least 1 Magnet Counter on it, your opponent tosses a coin and calls it. If they call it wrong, the attack is negated.

 

 

 

 

I'm working on the rest.

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who, me? well i try not to be. XD i am sorry if i upset you.

oh, and i like what you did for my current N.D.L. card, very nice, and appropriate as well. :mrgreen: i don't know what to think about the effect entirely, since i think of myself more as a protector and that card has an ally destruct effect, so maybe five it something slightly akin to stardust but still be completely original for the Chaos Zero one, okay?

but as far as the pic is concerned, it is very fitting. good job! :mrgreen:

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Alrighty just got done with a new card. Tell me what you think and correct me if you find any errors.

 

330407f.jpg

 

Effect: As long as this card remains on the field all Monsters on the field loose 100 ATK per turn. If a Monster reaches 0 ATK it is destroyed. While this card is on the field it's controller gains 100 Life Points for every Monster on the field during the Standby Phase. If this card is destroyed and sent to the Graveyard it's owner looses Life Points equal to the number of Monsters in both player's Graveyards X 50.

 

Thanks:)

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As long as this card remains Face-Up on your side of the Field, all Monsters lose 100 ATK every turn. If a Monster's ATK reaches 0, it is destroyed. While this card is Face-Up on your side of the Field, it's controller gains 100 Life Points for every Monster on the field during the Standby Phase. If this card is destroyed and sent to the Graveyard, it's owner loses Life Points equal to the number of Monsters in both player's Graveyards X 50.

 

OCG fix'd

I guess it's pretty balanced. And good OCG for a new member to. Great job :)

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