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Max Darkness

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OCG fix, anyone?

 

Pleaseee?

 

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 Monster Card in your hand when you have less Life Points than your opponent. This card's name is treated as the discarded monster's name, and it gets the discarded monster's effect(s). The Attribute of this card is also treated as WIND, WATER, FIRE, LIGHT, DARK and EARTH while it is face-up on the field or in the Graveyard.

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@ Anyone: An example of Zero Summoning, to explain the new mechanic:

 

1. Summon your Plus Monster:

 

2w6un1z.jpg

b] If you control a different face-up Plus Monster, you can Special Summon this card from your hand by removing from play 1 face-up LIGHT Fairy=Type monster you control. All LIGHT Fairy-Type monsters gain 400 ATK. While you control a different Level 5 or higher LIGHT Fairy-Type monster, any effect damage to this card

 

 

2. Summon your Minus Monster

 

b] This card

 

 

3. Zero Summon

 

Light locked in my heart, buried for all these years; shine forth at last! Zero Summon! Genesis incarnate, Creation Dragon!

 

 

Effect: 1 Level 8 Plus Monster + 1 Level -8 Minus Monster

In order to Special Summon this card, add the Level of 1 Plus monster to the Level of 1 Minus monster you control; the value must equal 0.

This card cannot be Special Summoned, except by Zero Summon. When this card is Zero Summoned, you can destroy all other cards on the field. If you do, you cannot conduct your Battle Phase during your next 2 turns. When this card destroys a non-LIGHT monster by battle, you can discard 1 card from your hand to negate that monster's effect and discard 1 random card from your opponent's hand. When this card is destroyed, Special Summon 1 Plus ot Minus monster from your Graveyard.

 

_____________________________________________________________

 

@ XzY: Same goes for "Dark Valkyria" and its counterpart; but if it's the same monster, albeit in a different mode or form, it needs an effect that harks back to the original (think the "Assault Mode" counterparts)

 

@ Clair:

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 Effect Monster from your hand while your Life Points are lower than your opponent's. This card's name is treated as the discarded monster's name, and it gains the discarded monster's effect(s). This card is treated as a WIND, WATER, FIRE, LIGHT, DARK and EARTH (might want to put them in alphabetical order) monster while face-up on the field or in the Graveyard.

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@Max: This might clear some misunderstandings a little bit, my Accelerator Mode monsters follow under this, "They are similar, but they are different than the original. So, they may be a similiar just by the name & effect, but the rest can be different. The effect is similiar but still different is the point of Accelerator Mode monsters. Sorry if I have sounded mean, its just the way I use words.

 

Oh, and effect fixed a little bit.

 

[align=center][spoiler=Effect and card updated]

267894ng.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with Accelerator Mode Activate or by its own effect. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the combined original ATK/DEF of the destroyed monster. If this is destroyed by battle, you can Special Summon it from your graveyard during your End Phase and it is removed from play when it is removed from the field.

 

[/align]

 

@Max: Oh, and I love your Zero Monster Creation. I would use them.

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It should say Fallen Paladin Angel or Paladin of Fallen Angels though. At least, I think that sounds a little better Maxie-kun.

OCG fix' date=' anyone?

 

Pleaseee?

 

[b']Effect[/b]: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 Monster Card in your hand when you have less Life Points than your opponent. This card's name is treated as the discarded monster's name, and it gets the discarded monster's effect(s). The Attribute of this card is also treated as WIND, WATER, FIRE, LIGHT, DARK and EARTH while it is face-up on the field or in the Graveyard.

Why of course, my little Clair Bear!~ =3

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 1 Monster Card from your hand when your Life Points are lower than your opponents. This card's name is treated as the discarded monster's name' date=' and [b']gains[/b] the discarded monster's effect(s). The Attribute of this card is also treated as WIND, WATER, FIRE, LIGHT, DARK and EARTH while it is face-up on the field or in the Graveyard.

hope this helps. =3

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Well, I was thinking of a card that is no matter what, has to be summoned when your opponent tribute or Special Summons, but you still have to tribute a monster to bring it out.

 

My main effect was thinking is this,

This card can only be Normal, Special, or Flip Summoned when your opponent Tributes or Special Summons a monster with one or more Tributes.

 

The effect I need is a cool original effect that goes with it.

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how about or something like i'm not completely sure though

 

This card cannot be Summon except when your opponent Tribute Summon or Special Summon monster that sends 2 monsters on their field to the Graveyard. When your opponent Tribute Summon or Special Summon a monster Tribute X number of cards to Special Summon this card. -insert other effect here-

 

 

and what did you think of the new 8 cards that i added to my Set(if you seen them already that is) <-- i need feedback so i know if i'm doing something right or wrong/ good or bad

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This card cannot be Special Summoned. You can only Normal or Tribute Summon this card when your opponent Tribute or Special Summons a monster on their side of the field.

I finally got my brain working again. lol. Does that make a little more sense? So it basically isn't Special Summoned, just regular Summoned. If that don't work, then I will have to wait until Max comes back.

 

Yes, I looked at your new cards, and the pics are great, where did you get them?

 

I will look at the them when my brain decides to work in full gear.

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@ XzY: You're only allowed to Special Summon during your opponent's turn (except when using "Ultimate Offering"), so your effect would go something like this:

 

'This card cannot be Normal Summoned or Set. This card can only be Special Summoned when your opponent Normal Summons a monster. You must Tribute a number of monsters you control equal to the number Tributed to Summon your opponent's monster. This card gains the following effects based on the number of monsters Tributed: ...'

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Well' date=' I guess that works, but why are you only allowed to Normal Summon during your turn, unless you have Ultimate Offering? Oh well, it still works.

[/quote']

 

Because that's how the game works. That's why almost all the Trap Cards that summon a monster are Special Summons (except if they specify activation during your turn).

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