Master White Posted April 1, 2010 Report Share Posted April 1, 2010 oh, ok, thanks max: No one bother looking at any of m threads, yet. I'm updating my First actually good set, which are a deviation of Assault Mode monstersm which are over powered, o you know these would probably seem overpowered, but aren't in my opinion that is. So, I wondered about the Accel synchro thing, So our they going to bring them out over here in the U.S? I hope so, but one I really want is surging dragon of the dragonquites I think it is called. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 the first two are suggestions for the hunters And i can only justify before that armory arm by saying he has a loss of 2 monsters and he needs a third to activate his effect While the Earthbound Immortal does require 3 cards for its survival armory is Significantly harder to get on the field due to its conditions. but yea..^that ^the one before it ^and the one before that one too And he brain controlled which is much better than mind control on all accounts. Which would explain why its limited. Link to comment Share on other sites More sharing options...
Max Darkness Posted April 1, 2010 Author Report Share Posted April 1, 2010 So' date=' I wondered about the Accel synchro thing, So our they going to bring them out over here in the U.S? I hope so, but one I really want is surging dragon of the dragonquites I think it is called.[/quote'] Yes, Accel Synchros and Synchro Tuners will be released in an upcoming expansion. And "Surging Knight Dragonquites" is a Fusion monster, but it's still Synchro support, so it's overpowered. the first two are suggestions for the hunters And i can only justify before that armory arm by saying he has a loss of 2 monsters and he needs a third to activate his effect While the Earthbound Immortal does require 3 cards for its survival armory is Significantly harder to get on the field due to its conditions. but yea..^that ^the one before it ^and the one before that one too And he brain controlled which is much better than mind control on all accounts. Which would explain why its limited. What are? Summon "Junk Synchron", Special Summon a Level 1. There you are. But still, "Brain Control" expires after a turn. Also, any ideas for an unusual FIRE Archetype? Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 Yea, but you can use mind control to steal a monster and use it for a synchro summon b/cause it say's the stolen monster can't be tributed, not synchro summoned. Or you can do the same with Brain Control. Oh well, hey would this work with this combo? Imperial Iron Wall+Quillbolt Hedgehog+Tuner monster=Synchro Summon What I mean is, would it work if I used imperial Iron wall and Summoned a tuner monster, than could I Special Summon two or three Quillbolt hedehog because of their effect. Than Synchro Summon with them, they return to the graveyard instead b/cause of Imperial Iron wall and next time you have a tuner monster on the field, you could repeat the process, right? Just a thought. @ Max-Thats why I want the fusion monster, you see, its awesome. Also, make a pyro monster that supports water or thunder monsters, maybe? Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 How bout a fire type that special summons warriors from the grave or has an anti burn effect...Kinda like Prime Material Plus Il Blud and Special Summon 2 monsters, sack for Earthbound Immortal...then use Earthbound whirlwind. Link to comment Share on other sites More sharing options...
Max Darkness Posted April 1, 2010 Author Report Share Posted April 1, 2010 Imperial Iron Wall+Quillbolt Hedgehog+Tuner monster=Synchro Summon Actually' date=' the full abuse of this goes: "Imperial Iron Wall", "Quillbolt Hedgehog", "Tuner Monster", "Cannon Soldier" = An endless stream of damage leading to a OTK. It's known as the 'Quillbolt Loop'. @ Max-Thats why I want the fusion monster, you see, its awesome. Also, make a pyro monster that supports water or thunder monsters, maybe? Perhaps, but I want the archetype's effects to be odd in general. Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 Hmm, thats tough then. Oh, I forgot all about the cannon soldier creature. I wonder, so is it legal to do that, and you could possibly replace cannon soldier with mass driver? Any person want to be seen made into an Accelerator Mode monster, that is what I call my monsters, anyhow. It another form of the real monsters, so its like remaking them, but it uses them to. So any idea's? Maybe the most overpowered card in the game, whatever that might be? Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 cHAOS EMPOROER DRAGON...hence why its banned... Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 Thanks, Mr.Wham. Well, I'm off to duel a friend, So, if anyone gets bored, they can check out my first succesful set, I believe that is. http://forum.yugiohcardmaker.net/thread-195723.htmlYou don't have to, only when you are bored, so talk to all of you later. Link to comment Share on other sites More sharing options...
Max Darkness Posted April 1, 2010 Author Report Share Posted April 1, 2010 @ XzY: 1. You could replace "Cannon Soldier" with "Mass Driver". 2. "Judgment Dragon" hands-down. Followed closely by "Blackwing Armor Master" and "Stardust Dragon". Also, I seem to have created a mini-Archetype of "Drill" monsters; a Level 7 Fusion and a Level 10 Nomi. Both are DARK Machines and have effects revolving around Piercing Damage. See what you think. http://i44.tinypic.com/2nsclk0.jpg' alt='2nsclk0.jpg'> Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 face-up “Delta Drill Destroyer” cards you control and up to 3 Level 5 or higher DARK Machine-Type monsters in your Graveyard. For each non-Fusion monster removed by this card’s effect, this card gains 300 ATK. This card can only declare an attack during each of your second Battle Phases. This card inflicts Piercing Damage and any Battle Damage this card inflicts to your opponent is doubled. Once, if this card destroys a face-up Defense Position monster, you can remove from play 1 different face-up Level 5 or higher DARK Machine-Type monster you control to triple any Battle Damage instead. When this card attacks, switch all Attack Position monsters your opponent controls to face-up Defense Position, and halve the ATK of all other monsters you control, until the end of the Battle Phase. You can only control 1 “Omega Drill Obliterator”. When this card is destroyed, remove it from play and Special Summon 1 “Delta Drill Destroyer” from your Removed from Play Zone in face-up Defense Position. Its effect is negated. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 HAA!!!!!!!! I'M NOT THE ONLY PERSON WHO DECIDED 1 BATTLE PHASE ISN'T ENOUGH!!! Link to comment Share on other sites More sharing options...
Max Darkness Posted April 1, 2010 Author Report Share Posted April 1, 2010 What do you mean Whamo? The effect says it can only attack once every two turns. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 Ohh I'm sorry, I made a card, A WHILE ago, that lets a player get a second battle phase. The wording of the second monster reminded me of that card. Link to comment Share on other sites More sharing options...
Max Darkness Posted April 1, 2010 Author Report Share Posted April 1, 2010 Me attempting to make a non-underpowered Ritual Monster. http://i42.tinypic.com/27zdque.jpg' alt='27zdque.jpg'> Effect: This card can only be Ritual Summoned with the Ritual Spell Card "Forbidden Power". If you Summon this card, you cannot Summon monsters during your next turn. This card cannot be destroyed by battle and Battle Damage this card's controller takes is halved. When this card is Summoned, equip it to a monster your opponent controls. If you cannot, when your opponent Normal Summons or Special Summons a monster, equip this card to that monster. As long as this card remains equipped to a monster, during each of that monster's controller's End Phases, that player takes damage equal to half that monster's ATK. Once per turn, you can equip this card to a different face-up monster your opponent controls. When a monster this card is equipped to is used for a Tribute, Fusion, Ritual or Synchro Summon, you can equip this card to the Summoned monster OR Special Summon it in face-up Attack Position; this card’s original ATK is equal to half the equipped monster’s ATK. If a monster this card is equipped to is destroyed, you can equip this card to a different face-up monster your opponent controls, or Tribute this card to inflict damage to your opponent equal to half the equipped monster’s original ATK. If this card is in your Graveyard during your Standby Phase, you can remove from play 2 Spell Cards and 2 Trap Cards in your Graveyard to add this card to the bottom of your Deck. Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 My duel was a bust, I didn't get to duel, and thanks Max.Great cards and did you use MSE for your cards, they look different? Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 Max that is a deadly combo..It would be perfect in my desperation set....almost if it had a self burn but yu switched it. Wonderful....I may ask to add this card if its okay to yu. Not now, but defintelypossibly later. What made yu want to post the card though...its kinda random...And You are not a random person...definitely not random... Link to comment Share on other sites More sharing options...
Shadow Zero Posted April 1, 2010 Report Share Posted April 1, 2010 @ Shadow: How? "Brain Control" runs out at the end of the turn doesn't it?Opponent is at 3000 so.... Me: -800 for Brain Control and get the EBI on my side of the field, which by the way, can attack directly. My opponent: -3000 before I even attack, since he had nothing to block with. xD And there you have it. Before that he -3000 (What was then 1/2 his Life Points) For Solemn, and then before that he had -2000 to Summon a two tribute monster due to Mausoleum. So...... 8000 - 2000 - 3000 - 3000 = Game!The winner is, Shadow Zero! And that's a wrap! :lol: Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 For the reason of halving your lifepoints, ppl shuud never just use Solemn Judgment all willy nilly. It can easilt bring a good player to his knees inadvertently. Link to comment Share on other sites More sharing options...
Shadow Zero Posted April 1, 2010 Report Share Posted April 1, 2010 Well in his defense, he had a bad hand, So it was that or get beaten even earlier. xDIt would have been even better if Relinquished had been on the field and made the EBI Apu a part of him. :twisted: Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 Whom, so, I've missed a few, you all move quick in this club. lawl. And I should of been more specific, what is the most powerful Tourney Legal card in the game. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 A random person shadow was dueling once... Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 A random person shadow was dueling once... ^that makes no sense to me, sorry. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted April 1, 2010 Report Share Posted April 1, 2010 I kno but that who we are talking about and the most powerful Legal Card could quite be.....Majestic Star Dragon or Obelisk the Tormentor...However the pieces Exodia and Final Countdown make a great idea if you run them properly. Link to comment Share on other sites More sharing options...
Master White Posted April 1, 2010 Report Share Posted April 1, 2010 Whom, well sorry, didn't mean to interrupt your conversation, thanks. I'm making a picture that has DAD and Chaos Empereor Dragon in it and all. I will show once finished, in the meantime, tell me what you think of this picture? I think it looks Awesome, I made that to, excpet for the sparkman, obviosuly, I rendered it. Link to comment Share on other sites More sharing options...
Shadow Zero Posted April 1, 2010 Report Share Posted April 1, 2010 Nice. You did the effects? It does well. My opinion, the holo bits would have done better if it was an alternating white, light blue, light yellow. Something like that.I kno but that who we are talking about and the most powerful Legal Card could quite be.....Majestic Star Dragon or Obelisk the Tormentor...However the pieces Exodia and Final Countdown make a great idea if you run them properly.Did somebody ask for Mr. Manhattan? :lol: Link to comment Share on other sites More sharing options...
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