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Max Darkness

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@Shadow: I like your title but can hardly make out you avi. What is it.

 

@Striker: It would be different because I wouldn't get offended if someone calls me an Idiot. And I wouldn't react the way you would. If it was me this would have gone differently.

 

@Max: .......

 

@Sweet: o.0

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stop making excuses for your actions and move on. striker, you are only adding fuel to the flames. chrid, stop criticizing him with your pointless remarks on past events. it serves no purpose...at all....

 

anyway, OTHER then all of this B.S. that had happened while i was away, what did i miss?

 

edit: okay max. i just don't like seeing this pointless infighting is all. personally, i feel as though there are times when others have to bve dealt sterner tones to get the message, even though i would prefer to avoid that.

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Definition

Asperger's syndrome is a developmental disorder that affects a child's ability to socialize and communicate effectively with others. Children with Asperger's syndrome typically exhibit social awkwardness and an all-absorbing interest in specific topics.

 

Doctors group Asperger's syndrome with other conditions that are called autistic spectrum disorders or pervasive developmental disorders. These disorders all involve problems with social skills and communication. Asperger's syndrome is generally thought to be at the milder end of this spectrum.

 

While there's no cure for Asperger's syndrome, if your child has the condition treatment can help him or her learn how to interact more successfully in social situations.

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Anyway' date=' OTHER then all of this B.S. that had happened while i was away, what did i miss?

[/quote']

 

From me, a pair of cards, a duel and an abridging of YGO 5Ds:

 

[spoiler=[b]The Cards[/b]]

Strike Tornado

 

2lt4rhk.jpg

p><p>This card is also treated as a WIND monster while face-up on the field. If the Synchro Material Monsters used for this card

 

 

 

Malicious Raven Queen

 

 

Effect: 1 non-Tuner - 1 Dark Tuner

When this card is Summoned, you can select 1 card you control. If you do, as long as this card remains face-up on the field, that card cannot be removed from the field. (Damage calculation is applied normally.) This card cannot be attacked by Level 4 or lower monsters.This card is treated as 2 Tributes for the Tribute Summon of a Winged Beast-Type monster. Once per turn, you can negate the effect of a Level 6 or lower non-DARK Monster effect that targets this card. If this card destroys a monster by battle, you can draw 1 card for each Dark Tuner monster in your Graveyard.

 

 

 

 

[spoiler=[b]The Duel[/b]]

[spoiler=[b]Myself vs. Clair Round 2 (Destruct Mill vs. Cybers)[/b]]

this is log window

Max Darkness|>joined the duel.

Max Darkness|>loaded their deck Insect V.4.

Max Darkness|>ready to duel.

Max Darkness|>shuffled their deck.

Clair|>joined the duel.

Clair|>ready to duel.

Clair|>shuffled their deck.

Clair|>loaded their deck Cyber Crush.

Max Darkness|>Makes a change from Psychics.

Max Darkness|>And hi.

Clair|>Insects....

Max Darkness|>Yes, lovely bugs.

Clair|>This time, I wont lose. ^^

Max Darkness|>Well see.

Max Darkness|>shuffled their deck.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Clair|>Lets start the party. ^^

Clair|>shuffled their deck.

Clair|>shuffled their deck.

Clair|>shuffled their deck.

Max Darkness|>rolled 1.

Clair|>rolled 5.

Max Darkness|>Off you go.

Clair|>shuffled their deck.

Clair|>drawn a card

Clair|>drawn a card

Clair|>drawn a card

Clair|>drawn a card

Clair|>drawn a card

Clair|>come to Draw Phase.

Clair|>drawn a card

Clair|>come to Main Phase 1.

Clair|>move Cyber Dragon Zwei from hand to field

Clair|>move a card from hand to field

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move Nobleman of Extermination from hand to field

Max Darkness|>activated effect of Nobleman of Extermination.

Max Darkness|>Your face-down (since its the only one)

Clair|>move Dimensional Prison from field to RFP

Clair|>Hmmm.

Max Darkness|>looking into their deck.

Max Darkness|>Do you have anymore?

Max Darkness|>move Nobleman of Extermination from field to graveyard

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

Clair|>looking into their deck.

Clair|>move Dimensional Prison from deck to RFP

Clair|>move Dimensional Prison from deck to RFP

Max Darkness|>Oh my.

Max Darkness|>1 Set monster, 1 S/T

Clair|>Lucky man....

Clair|>come to Draw Phase.

Clair|>Check.

Clair|>drawn a card

Max Darkness|>Already have.

Clair|>come to Battle Phase.

Max Darkness|>I dont have one.

Clair|>Cyber Dragon Zwei attacks their Face-down monster at #1.

Max Darkness|>flip Man-Eater Bug faceup.

Max Darkness|>activated effect of Man-Eater Bug.

Max Darkness|>Bye bye.

Clair|>Hm?

Max Darkness|>move Man-Eater Bug from field to graveyard

Max Darkness|>And your dragon.

Clair|>move Cyber Dragon Zwei from field to graveyard

Clair|>Hmmm.

Clair|>come to Main Phase 2.

Clair|>move a card from hand to field

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move Breaker the Magical Warrior from hand to field

Max Darkness|>added 1Counter counter on Breaker the Magical Warrior.

Max Darkness|>activated effect of Breaker the Magical Warrior.

Max Darkness|>removed 1Counter counter on Breaker the Magical Warrior.

Max Darkness|>Your face-down card.

Clair|>move Call Of The Haunted from field to graveyard

Max Darkness|>come to Battle Phase.

Max Darkness|>Breaker the Magical Warrior attacks their Opponent LP.

Clair|>Grrr.

Max Darkness|>This is a destructive deck.

Clair|>changed their LP from 8000 to 6400.

Max Darkness|>end their turn.

Max Darkness|>I ended.

Clair|>come to Draw Phase.

Clair|>drawn a card

Clair|>move Swords of Revealing Light from hand to field

Clair|>activated effect of Swords of Revealing Light.

Max Darkness|>Hmm.

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Clair|>2 more cards....

Max Darkness|>move Breaker the Magical Warrior from field to graveyard

Max Darkness|>move Caius the Shadow Monarch from hand to field

Max Darkness|>activated effect of Caius the Shadow Monarch.

Max Darkness|>RFP Swords.

Clair|>move Swords of Revealing Light from field to RFP

Clair|>You have an answer for everything, dont you?

Max Darkness|>come to Battle Phase.

Max Darkness|>This deck is quite good.

Max Darkness|>Caius the Shadow Monarch attacks their Opponent LP.

Max Darkness|>- 2400

Clair|>changed their LP from 6400 to 4000.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

Max Darkness|>I end.

Clair|>drawn a card

Clair|>I noticed.

Max Darkness|>Noticed what?

Clair|>come to Main Phase 1.

Clair|>That you ended, silly. ^^

Clair|>move Cyber Eltanin from hand to field

Clair|>turn Cyber Eltanin into defend position.

Clair|>activated effect of Cyber Eltanin.

Clair|>move Cyber Dragon Zwei from graveyard to RFP

Max Darkness|>500 DEF?

Max Darkness|>move Caius the Shadow Monarch from field to graveyard

Clair|>Bye bye.

Clair|>move a card from hand to field

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move D.D. Warrior Lady from hand to field

Max Darkness|>come to Battle Phase.

Max Darkness|>D.D. Warrior Lady attacks their Cyber Eltanin at #1.

Clair|>move Cyber Eltanin from field to RFP

Clair|>move Cyber Eltanin from RFP to graveyard

Max Darkness|>end their turn.

Clair|>Correct?

Max Darkness|>Yep.

Clair|>come to Draw Phase.

Clair|>drawn a card

Clair|>move a card from hand to field

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>come to Battle Phase.

Max Darkness|>D.D. Warrior Lady attacks their Opponent LP.

Clair|>flip Mirror Force faceup.

Clair|>activated effect of Mirror Force.

Max Darkness|>flip Dark Bribe faceup.

Max Darkness|>activated effect of Dark Bribe.

Clair|>drawn a card

Clair|>move Mirror Force from field to graveyard

Max Darkness|>move Dark Bribe from field to graveyard

Clair|>changed their LP from 4000 to 2500.

Max Darkness|>You draw.

Clair|>I did.

Max Darkness|>Okay.

Max Darkness|>end their turn.

Clair|>come to Draw Phase.

Clair|>drawn a card

Clair|>move Mystical Space Typhoon from hand to field

Clair|>activated effect of Mystical Space Typhoon.

Max Darkness|>Which one?

Clair|>Spell Zone 3

Max Darkness|>move Scrap-Iron Scarecrow from field to graveyard

Max Darkness|>Annoying.

Clair|>Heh.

Clair|>move Mystical Space Typhoon from field to graveyard

Clair|>move Cyber Valley from hand to field

Max Darkness|>Oh not that damn thing.

Clair|>You bet. ^^

Clair|>I know how much you love him.

Max Darkness|>As much as Sweet loves Needle Worm

Clair|>Neede what?

Clair|>Ohhh.

Max Darkness|>Youll see.

Clair|>I should Main that just to p*** him off. ^^

Max Darkness|>Please do!

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>flip Needle Worm faceup.

Max Darkness|>turn Needle Worm into attack position.

Max Darkness|>activated effect of Needle Worm.

Max Darkness|>He says hi

Clair|>?

Max Darkness|>Needle Worm does.

Max Darkness|>Now, - 5 cards.

Clair|>Hmm.

Clair|>mill Cyber Valley from top of their deck.

Clair|>mill Power Bond from top of their deck.

Clair|>mill Cyber Dragon from top of their deck.

Clair|>mill Overload Fusion from top of their deck.

Clair|>That was bad. O_o

Max Darkness|>1 more.

Max Darkness|>There should be 9 cards in your grave.

Clair|>Not so.

Clair|>I milled 5.

Max Darkness|>There were 4 in there before Needle Worm.

Clair|>Trust me, Mr. Darkness. ^^

Max Darkness|>Call of the Haunt, Eltanin, Mirror Force and M.S.T.

Max Darkness|>Fine.

Max Darkness|>turn D.D. Warrior Lady into defend position.

Max Darkness|>end their turn.

Clair|>come to Draw Phase.

Clair|>drawn a card

Clair|>Score...

Max Darkness|>Hm?

Clair|>Now what to do...

Clair|>move a card from hand to field

Clair|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>turn Needle Worm into defend position.

Max Darkness|>end their turn.

Max Darkness|>Im getting dead draws now...

Clair|>Good. ^^

Clair|>More time for my strategy...

Clair|>come to Draw Phase.

Max Darkness|>Grr.

Clair|>drawn a card

Clair|>flip Proto-Cyber Dragon faceup.

Max Darkness|>ATK position surely

Clair|>flip Return from the Different Dimension faceup.

Clair|>activated effect of Return from the Different Dimension.

Clair|>turn Proto-Cyber Dragon into attack position.

Clair|>changed their LP from 2500 to 1250.

Clair|>move Cyber Dragon Zwei from RFP to field

Clair|>move The Light - Hex-Sealed Fusion from hand to field

Clair|>activated effect of The Light - Hex-Sealed Fusion.

Clair|>move Power Bond from hand to field

Clair|>move Power Bond from field to hand

Clair|>activated effect of Cyber Dragon Zwei.

Clair|>move Proto-Cyber Dragon from field to graveyard

Clair|>move Cyber Dragon Zwei from field to graveyard

Clair|>move The Light - Hex-Sealed Fusion from field to graveyard

Clair|>move Cyber End Dragon from extra deck to field

Clair|>move Return from the Different Dimension from field to graveyard

Max Darkness|>8000 ATK?

Clair|>turn Cyber Valley into defend position.

Clair|>move Lightning Vortex from hand to field

Clair|>activated effect of Lightning Vortex.

Clair|>move Power Bond from hand to graveyard

Max Darkness|>move D.D. Warrior Lady from field to graveyard

Max Darkness|>move Needle Worm from field to graveyard

Max Darkness|>flip Cemetery Bomb faceup.

Max Darkness|>activated effect of Cemetery Bomb.

Max Darkness|>- 1300

Max Darkness|>XD

Clair|>No. I revealed a Spell Card for Zwei to be treated as Cyber Dragon.

Clair|>move Lightning Vortex from field to graveyard

Clair|>Wow.

Max Darkness|>Yep.

Clair|>Good duel, MD. ^^

Max Darkness|>Thank you.

Clair|>I will win eventually.

Clair|>showed their hand: Honest.

Max Darkness|>I hate that card!

Clair|>You claim other cards are broken, but the hue burn cards you use...

Clair|>Theyre just as bad, dude. ^^

Clair|>*huge

Max Darkness|>Cemetary Bomb only inflicts 100 damage per card.

Clair|>Yes.

Max Darkness|>I couldnt have won if you hadnt used Power Bond.

Clair|>Still, a big fat burn.

Max Darkness|>showed their hand: Gravekeeper's Guard.

Clair|>And DDD is even worse.

Max Darkness|>Well, it was made when very few cards RFPed.

Max Darkness|>Now it is quite broken.

Clair|>Lol.

Clair|>Nice job, I must repeat.

Clair|>Next time, you better watch out.

Max Darkness|>Ill post the log on YCM.

Max Darkness|>See you there/soon.

Clair|>Piscu is coming for you.

Clair|>Argh.

Clair|>Thats humiliating.

Max Darkness|>How so?

Clair|>Well, whatever.

Clair|>I dont care.

Clair|>I just think I could have done a lot better. ^^

Max Darkness|>You had a bad start and I had a good one.

Max Darkness|>Thats all there was to it.

Clair|>Whatever. You can post it.

Clair|>It will make my next victory so much sweeter. ^^

Max Darkness|>And once again, I blew my opponent up...

Clair|>See you YCM!

Max Darkness|>Yep.

Clair|>...Yes. Again. XD

 

 

 

 

This was fun. I would have lost if it weren't for Power Bond... Also, once again I used explosives to blow my opponent to bits. Have I got a problem?

 

 

 

 

[spoiler=[b]The Abridging[/b]]

YGO 5Ds put simply

 

Fortune Cup Arc

 

Yusei, who lives in a slum, breaks the law to play a children's card game with his 'friend' Jack (who in the past tried to drown someone). He wins. Then runs from the law until he is invited to a children's card game tournament, some of which will be on motorbikes.

 

Enter Aki, a psychotic witch with sadism fantasies. After she almost kills two people with her mind and cards, she faces Yusei in the final. Yusei wins. Thus, Yusei fights Jack again. Yusei wins (again). During the duel, some foreshadowing occurs.

 

 

Dark Signer Arc

 

Yusei, now King of Card Games (much to Yami's disgust) goes back to his slum home to meet up with his criminal friend Crow. To celebrate they play a motorcycle-riding children's card game with some policemen; and through a loop-hole in the law, escape by winning.

 

Later that day, Yusei finds his old friend Kiryu is now a zombie, who rides a motorbike and plays a children's card game of death. Cue 2 episode long card game. Kiryu uses the power of an evil god to summon his Earthbound Immortal. Ccapac Apu attempts to grab Yusei, but his card game-playing motorcycle breaks and the duel ends.

 

Over the next few episodes, some vague unrelated inconsequential backstories involving the Duel Monster Spirit World, someone's brother, part of Series 1, and a Satellite legend are explained. In each case, they are done so through the medium of children's card games; and in all cases, the Dark Signers lose. Big surprise. One note is that Yusei and Jack both get bigger dragons that are basically invincible.

 

Then, the big boss. Godwin, who everyone thought was a good guy, turns out to be evil [Generic Anime plot-twist #8]. He accepts the power of a wicked god, becomes incredibly ripped and thinks the only way to defeat Yusei, Jack and Crow is to play a children's card game of death with them...not simply punch them in the face with his massive biceps.

 

He then attempts to fuse the power of light (The Crimson Dragon) and darkness (The Earthbound Immortals) together to make himself into a God [G.A.P.T. #37]. He fails and loses the children's card game.

 

 

Arc #3

 

Filler. Endless filler.

 

 

World Riding Grand Prix

 

It looks like a plot is about to start (Machine Emperors) but then it stops and we're back to filler. Bruno, mysterious character who turns up with amnesia is very good with computers [Generic Character #3]. Some stuff happens in a warehouse.

 

Team Unicorn are introduced, with spikes and spoilers on their motorbikes. Yusei wins against them (well, duh) and Jack loses.

 

 

 

 

That's about it from me.

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