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[Lock] Newb Defense League [Lock]


Max Darkness

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Chrid, if you still want help then answer the question below.

 

1.Never called my deck perfect

2. Well I have cards to pretty much protect and destroy my oppenents monsters

 

Hypothetical Situation.

 

Very well. Now' date=' what would be the perfect (again, theorectical) card to complete that task?

[/quote']

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Remember Chaos, if you want to see the new posts, you can click "Post Reply" and you can read them.

 

As for 'what's up', not much. We've all dueled a little on YGO Network, and Sweet's previously sterling record has now been tarnished. I'm trying to help Chrid improve his Deck and I'm intermittantly making new cards.

 

Oh, and we've all vented our hatred of "Judgment Dragon".

 

 

EDIT: I'll duel you Calvin. Please bear in mind I'm tired so I might not be brilliant.

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yeah they all vented theryre hatred after i beta them with my judgement dragon and then i made my own deck because

1. I felt like it

2. They said they wont dule against metas

3. They hate lightsworns

4. They HATE judgement dragons op'dness

5. I thought It was time for a change

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I'll duel someone...

 

Oh and Chrid' date=' add a few Krebons with Emergency Teleport. It's so worth it. ;)

[/quote']

 

kk

Variety Out

3 Zero Gardna

2 Majestic Dragon

3 Road Synchron

2 Chaos End Master

2 Dark Tinker

2 Turbo Synchron

Rose, Warrior of Revenge

Plaguespreader Zombie

2 Copy

Plant Comrade Swordsman of Landstar

Synchronized Realm Synchro

Blast Wave

Synchro Boost

Speed Warrior

Junk Synchron

2 Counselor Lily

2 Nitro Synchron

2 Synchro Deflector

2 Junk Barrage

Dark Resonator

3 Ghost Gardna

Quillbolt Hedgehog

Black Horn of Heaven

3 Hero Kid

3 Dimension Wall

Mid Shield Gardna

United We Stand

2 The Warrior Returning Alive

3 Negate Attack

Mystical Space Typhoon

Mirror Force

Heavy Storm

3 Dark Bribe

2 Castle of Dark Illusions

Call Of The Haunted

Big Shield Gardna

Extra Deck (15 - 100%)

Majestic Red Dragon

2 Majestic Star Dragon

2 Road Warrior

Turbo Warrior

Black Rose Dragon

Junk Warrior

2 Stardust Dragon

Nitro Warrior

Thought Ruler Archfiend

Goyo Guardian

2 Red Dragon Archfiend

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I just had a very nice duel with Calvin. He learned the interface incredibly fast and whipped out his Toons. It was epic. Be warned, Calvin's good!

 

 

[spoiler=[b]SL vs. Calvin! Dice Jars and Fairies![/b]]

okeMaster Calvin joined the duel.

PokeMaster Calvin loaded their deck Toon Attack.

PokeMaster Calvin ready to duel.

PokeMaster Calvin shuffled their deck.

Thunder Wave joined the duel.

Thunder Wave loaded their deck Heavensent.

Thunder Wave ready to duel.

Thunder Wave shuffled their deck.

PokeMaster Calvin rolled 5.

Thunder Wave Sorry about that.

Thunder Wave BUZZ!.

Thunder Wave rolled 6.

Thunder Wave Ill go first.

PokeMaster Calvin dang again!

Thunder Wave shuffled their deck.

Thunder Wave shuffled their deck.

PokeMaster Calvin drawn a card

PokeMaster Calvin drawn a card

PokeMaster Calvin drawn a card

PokeMaster Calvin drawn a card

Thunder Wave shuffled their deck.

PokeMaster Calvin drawn a card

Thunder Wave Just your luck! XD

Thunder Wave drawn a card

Thunder Wave drawn a card

Thunder Wave drawn a card

Thunder Wave drawn a card

Thunder Wave drawn a card

Thunder Wave come to Draw Phase.

Thunder Wave come to Main Phase 1.

Thunder Wave move Bottomless Trap Hole from HAND to in FACEDOWN Attack

Thunder Wave move Hecatrice from HAND to

Thunder Wave activated effect of Hecatrice.

Thunder Wave looking into their deck

Thunder Wave move Valhalla, Hall of the Fallen from DECK to

Thunder Wave move Valhalla, Hall of the Fallen from HAND to in FACEUP Attack

Thunder Wave activated effect of Valhalla, Hall of the Fallen.

Thunder Wave move Destruction Jammer from HAND to in FACEDOWN Attack

Thunder Wave end their turn.

PokeMaster Calvin come to Draw Phase.

PokeMaster Calvin drawn a card

PokeMaster Calvin come to Stanby Phase.

PokeMaster Calvin come to Main Phase 1.

PokeMaster Calvin move Torrential Tribute from HAND to in FACEDOWN Attack

PokeMaster Calvin move Mystical Space Typhoon from HAND to in FACEDOWN Attack

PokeMaster Calvin move Submarineroid from HAND to in FACEUP Attack

PokeMaster Calvin come to Battle Phase.

PokeMaster Calvin Submarineroid attacks their Opponent LP.

Thunder Wave changed their LP from 8000 to 7200.

PokeMaster Calvin turn Submarineroid into Defend position.

Thunder Wave gah.

Thunder Wave a direct attack deck.

PokeMaster Calvin this deck is all about direct damage!!

PokeMaster Calvin come to Main Phase 2.

PokeMaster Calvin come to End Phase.

PokeMaster Calvin end their turn.

Thunder Wave it looks good so far.

Thunder Wave come to Draw Phase.

Thunder Wave drawn a card

Thunder Wave come to Main Phase 1.

Thunder Wave move Mystical Space Typhoon from HAND to in FACEUP Attack

Thunder Wave activated effect of Mystical Space Typhoon.

Thunder Wave destroy the card in spell zone 1

PokeMaster Calvin i chain

PokeMaster Calvin flip Mystical Space Typhoon into FACEUP position.

PokeMaster Calvin activated effect of Mystical Space Typhoon.

Thunder Wave on what?

PokeMaster Calvin i target the one in zone 3

Thunder Wave flip Destruction Jammer into FACEUP position.

Thunder Wave move Mystical Space Typhoon from FIELD to

Thunder Wave that means the card in spell zone 1 is still destroyed, right?

PokeMaster Calvin move Mystical Space Typhoon from FIELD to

PokeMaster Calvin yep ill destroy it

Thunder Wave cool

Thunder Wave move Solemn Judgment from HAND to in FACEDOWN Attack

Thunder Wave move Bountiful Artemis from HAND to in FACEUP Attack

Thunder Wave Archlord Kristya attacks their Submarineroid at #1.

Thunder Wave come to Battle Phase.

PokeMaster Calvin go on

Thunder Wave Calvin?

PokeMaster Calvin yes?

Thunder Wave did you destroy the submarineroid?

PokeMaster Calvin no why?

Thunder Wave Archlord Kristya attacks their Submarineroid at #1.

Thunder Wave weird

Thunder Wave did you see that?

PokeMaster Calvin see wat?

Thunder Wave My Kristya destroys your Sub.

PokeMaster Calvin how? wat kristya

Thunder Wave Ohboy lag.

Thunder Wave Hang on.

Thunder Wave move Archlord Kristya from FIELD to

Thunder Wave moved Bountiful Artemis to monster zone 1.

Thunder Wave move Archlord Kristya from HAND to in FACEUP Attack

Thunder Wave do you see it now?

PokeMaster Calvin i see it

Thunder Wave I summoned her with valhalla

Thunder Wave Archlord Kristya attacks their Submarineroid at #1.

PokeMaster Calvin ok

PokeMaster Calvin move Submarineroid from FIELD to

Thunder Wave Bountiful Artemis attacks their Opponent LP.

PokeMaster Calvin changed their LP from 8000 to 7000.

PokeMaster Calvin changed their LP from 7000 to 6500.

PokeMaster Calvin changed their LP from 6500 to 6400.

Thunder Wave -1600

Thunder Wave end their turn.

PokeMaster Calvin drawn a card

PokeMaster Calvin move Toon World from HAND to in FACEUP Attack

PokeMaster Calvin changed their LP from 6400 to 5400.

Thunder Wave It has arrived!

PokeMaster Calvin activated effect of Toon World.

Thunder Wave The TOONS

PokeMaster Calvin move Dice Jar from HAND to in FACEDOWN Defend

PokeMaster Calvin end their turn.

Thunder Wave come to Draw Phase.

Thunder Wave drawn a card

Thunder Wave come to Main Phase 1.

Thunder Wave move Honest from HAND to in FACEUP Attack

Thunder Wave Archlord Kristya attacks their Face-down monster at #1.

Thunder Wave come to Battle Phase.

Thunder Wave oops.

Thunder Wave Archlord Kristya attacks their Face-down monster at #1.

PokeMaster Calvin flip Dice Jar into FACEUP position.

PokeMaster Calvin activated effect of Dice Jar.

PokeMaster Calvin rolled 3.

Thunder Wave rolled 1.

PokeMaster Calvin roll a die

PokeMaster Calvin you take 500

Thunder Wave ouch!

PokeMaster Calvin move Dice Jar from FIELD to

Thunder Wave changed their LP from 7200 to 5700.

Thunder Wave Bountiful Artemis attacks their Opponent LP.

PokeMaster Calvin changed their LP from 5400 to 4400.

PokeMaster Calvin changed their LP from 4400 to 3900.

PokeMaster Calvin changed their LP from 3900 to 3800.

Thunder Wave Honest attacks their Opponent LP.

PokeMaster Calvin OMF

Thunder Wave -1100

PokeMaster Calvin OH MY FUDGE

PokeMaster Calvin changed their LP from 3800 to 2800.

PokeMaster Calvin changed their LP from 2800 to 2700.

Thunder Wave xD

Thunder Wave come to Main Phase 2.

Thunder Wave activated effect of Honest.

Thunder Wave move Honest from FIELD to

Thunder Wave end their turn.

PokeMaster Calvin come to Draw Phase.

PokeMaster Calvin drawn a card

PokeMaster Calvin move Toon Goblin Attack Force from HAND to in FACEUP Attack

PokeMaster Calvin come to Main Phase 2.

PokeMaster Calvin come to End Phase.

PokeMaster Calvin end their turn.

Thunder Wave come to Draw Phase.

Thunder Wave drawn a card

Thunder Wave come to Main Phase 1.

Thunder Wave move Bountiful Artemis from HAND to in FACEUP Attack

Thunder Wave come to Battle Phase.

Thunder Wave Archlord Kristya attacks their Toon Goblin Attack Force at #1.

PokeMaster Calvin move Toon Goblin Attack Force from FIELD to

PokeMaster Calvin changed their LP from 2700 to 2200.

Thunder Wave Bountiful Artemis attacks their Opponent LP.

PokeMaster Calvin changed their LP from 2200 to 1200.

PokeMaster Calvin changed their LP from 1200 to 700.

PokeMaster Calvin changed their LP from 700 to 600.

Thunder Wave Bountiful Artemis attacks their Opponent LP.

PokeMaster Calvin i lose!!

Thunder Wave Good duel Calvin!

PokeMaster Calvin changed their LP from 600 to -400.

Thunder Wave You learn fast!

PokeMaster Calvin yeah! wanna duel again?

Thunder Wave Hopefully we will rematch soon.

Thunder Wave If you want. #happy#

Thunder Wave You have to set up another duel though.

PokeMaster Calvin ill set it up again. on second thought im gonna see if someone else can duel

Thunder Wave okay.

Thunder Wave Ill be here.

PokeMaster Calvin ill PM you if i cant get any1 else

 

 

 

And the rematch. My Underdog Deck vs. his Direct Deck.

[spoiler=[b]Ravaged by Flames! My Underdog Deck![/b]]

this is log window

Thunder Wave|>joined the duel.

Thunder Wave|>loaded their deck The Heart of the Underdog.

Thunder Wave|>ready to duel.

Thunder Wave|>shuffled their deck.

PokeMaster Calvin|>joined the duel.

PokeMaster Calvin|>loaded their deck Toon Attack.

PokeMaster Calvin|>ready to duel.

PokeMaster Calvin|>shuffled their deck.

Thunder Wave|>Ready?

Thunder Wave|>Good luck!

Thunder Wave|>BUZZ!.

PokeMaster Calvin|>can you wait a sec?

Thunder Wave|>Yeah.

PokeMaster Calvin|>okay ready

PokeMaster Calvin|>i logged off YCM. i going to bed after this

PokeMaster Calvin|>rolled 5.

Thunder Wave|>rolled 4.

Thunder Wave|>Okay

Thunder Wave|>You can go.

Thunder Wave|>shuffled their deck.

Thunder Wave|>shuffled their deck.

Thunder Wave|>shuffled their deck.

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>come to Draw Phase.

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>move a card from hand to field

PokeMaster Calvin|>move a card from hand to field

PokeMaster Calvin|>move Raging Flame Sprite from hand to field

PokeMaster Calvin|>come to End Phase.

PokeMaster Calvin|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>move Heart of the Underdog from hand to field

Thunder Wave|>move Coach Goblin from hand to field

Thunder Wave|>move a card from hand to field

Thunder Wave|>flip United We Stand faceup.

Thunder Wave|>moved Heart of the Underdog to spell zone 3.

Thunder Wave|>moved United We Stand to spell zone 1.

Thunder Wave|>moved Heart of the Underdog to spell zone 2.

Thunder Wave|>Goblin equipped with UWS

Thunder Wave|>come to Battle Phase.

Thunder Wave|>Coach Goblin attacks their Raging Flame Sprite at #1.

PokeMaster Calvin|>flip Mystical Space Typhoon faceup.

PokeMaster Calvin|>activated effect of Sakuretsu Armor.

PokeMaster Calvin|>activated effect of Mystical Space Typhoon.

Thunder Wave|>oh what?

Thunder Wave|>on what?

PokeMaster Calvin|>whoops. meant just sakuretsu

PokeMaster Calvin|>turn Mystical Space Typhoon into defend position.

PokeMaster Calvin|>turn Mystical Space Typhoon into attack position.

Thunder Wave|>nice

PokeMaster Calvin|>flip Mystical Space Typhoon facedown.

Thunder Wave|>move Coach Goblin from field to graveyard

Thunder Wave|>move United We Stand from field to graveyard

PokeMaster Calvin|>move Sakuretsu Armor from field to graveyard

Thunder Wave|>end their turn.

PokeMaster Calvin|>come to Draw Phase.

PokeMaster Calvin|>move Mausoleum of the Emperor from hand to field

PokeMaster Calvin|>oh sweet. the field changed!!

Thunder Wave|>Yeah!

PokeMaster Calvin|>move a card from hand to field

PokeMaster Calvin|>Raging Flame Sprite attacks their Opponent LP.

PokeMaster Calvin|>raging gains 1000 ATK

Thunder Wave|>changed their LP from 8000 to 7900.

PokeMaster Calvin|>end their turn.

Thunder Wave|>ikay.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>move Symbols of Duty from hand to field

Thunder Wave|>activated effect of Symbols of Duty.

Thunder Wave|>move Coach Goblin from graveyard to field

Thunder Wave|>move Tune Warrior from hand to graveyard

PokeMaster Calvin|>flip Mystical Space Typhoon faceup.

PokeMaster Calvin|>activated effect of Mystical Space Typhoon.

Thunder Wave|>crud!

Thunder Wave|>move Coach Goblin from field to graveyard

Thunder Wave|>move Symbols of Duty from field to graveyard

PokeMaster Calvin|>destroy symbols of duty

Thunder Wave|>move Level Limit - Area B from hand to field

PokeMaster Calvin|>move Mystical Space Typhoon from field to graveyard

Thunder Wave|>move Junk Synchron from hand to field

Thunder Wave|>end their turn.

Thunder Wave|>OWAIT

Thunder Wave|>come to Battle Phase.

Thunder Wave|>Junk Synchron attacks their Raging Flame Sprite at #1.

PokeMaster Calvin|>to late

Thunder Wave|>oh come on.

PokeMaster Calvin|>to late

Thunder Wave|>Booo

PokeMaster Calvin|>lol

PokeMaster Calvin|>we still buddies?\

Thunder Wave|>Whatevs, Calvin

Thunder Wave|>yes.

Thunder Wave|>end their turn.

PokeMaster Calvin|>hahahahah

PokeMaster Calvin|>come to Draw Phase.

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>move a card from hand to field

PokeMaster Calvin|>Raging Flame Sprite attacks their Opponent LP.

PokeMaster Calvin|>come to Battle Phase.

PokeMaster Calvin|>you take 1100

PokeMaster Calvin|>gains another 1000 ATK

Thunder Wave|>I summoned a Junk Synchron though

Thunder Wave|>so you cant attack directly.

PokeMaster Calvin|>i can attack you directly. read sprites effect

Thunder Wave|>lol

Thunder Wave|>changed their LP from 7900 to 6800.

PokeMaster Calvin|>come to End Phase.

PokeMaster Calvin|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

PokeMaster Calvin|>hello?

Thunder Wave|>hmmm

Thunder Wave|>end their turn.

PokeMaster Calvin|>zzzz

Thunder Wave|>Im here

PokeMaster Calvin|>sorry i just resting eyes

Thunder Wave|>its just your move.

PokeMaster Calvin|>come to Draw Phase.

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>move Toon World from hand to field

PokeMaster Calvin|>activated effect of Toon World.

PokeMaster Calvin|>changed their LP from 8000 to 7000.

PokeMaster Calvin|>flip Stealth Bird faceup.

PokeMaster Calvin|>turn Stealth Bird into attack position.

Thunder Wave|>changed their LP from 6800 to 5800.

PokeMaster Calvin|>inflist 1000 damage

Thunder Wave|>I did

PokeMaster Calvin|>i pay 2000 life points for mauseleums effetc

PokeMaster Calvin|>move Blue-Eyes Toon Dragon from hand to field

PokeMaster Calvin|>changed their LP from 7000 to 8000.

PokeMaster Calvin|>changed their LP from 8000 to 7000.

PokeMaster Calvin|>changed their LP from 7000 to 6000.

PokeMaster Calvin|>use stealth birds effect

PokeMaster Calvin|>flip Stealth Bird facedown.

PokeMaster Calvin|>turn a card into defend position.

PokeMaster Calvin|>come to Battle Phase.

PokeMaster Calvin|>Raging Flame Sprite attacks their Opponent LP.

Thunder Wave|>wow.

PokeMaster Calvin|>i atttack for 2100

Thunder Wave|>changed their LP from 5800 to 3700.

Thunder Wave|>this is ridiculous.

PokeMaster Calvin|>Blue-Eyes Toon Dragon attacks their Opponent LP.

PokeMaster Calvin|>pay 500 to attack for 3000

Thunder Wave|>changed their LP from 3700 to 700.

PokeMaster Calvin|>with blue eyes

PokeMaster Calvin|>changed their LP from 5000 to 4500.

PokeMaster Calvin|>come to End Phase.

PokeMaster Calvin|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>activated effect of Level Limit - Area B.

Thunder Wave|>Turn blue eyes to defense

Thunder Wave|>activated effect of Heart of the Underdog.

PokeMaster Calvin|>u should post this duel on the NDL thread like last time

Thunder Wave|>move Oppressed People from hand to field

Thunder Wave|>move Oppressed People from field to hand

Thunder Wave|>drawn a card

PokeMaster Calvin|>turn Blue-Eyes Toon Dragon into defend position.

Thunder Wave|>move Atlantean Pikeman from hand to field

Thunder Wave|>move Atlantean Pikeman from field to hand

Thunder Wave|>activated effect of Heart of the Underdog.

Thunder Wave|>drawn a card

Thunder Wave|>move Clown Zombie from hand to field

Thunder Wave|>move Clown Zombie from field to hand

Thunder Wave|>activated effect of Heart of the Underdog.

Thunder Wave|>drawn a card

Thunder Wave|>move a card from hand to field

PokeMaster Calvin|>wow

Thunder Wave|>move Clown Zombie from hand to field

PokeMaster Calvin|>again?

Thunder Wave|>tuning

Thunder Wave|>move Junk Synchron from field to graveyard

Thunder Wave|>move Clown Zombie from field to graveyard

Thunder Wave|>move Junk Warrior from extra deck to field

Thunder Wave|>turn Junk Warrior into defend position.

Thunder Wave|>end their turn.

PokeMaster Calvin|>cant change it the turn you summon it

Thunder Wave|>activated effect of Level Limit - Area B.

PokeMaster Calvin|>oh yeah

PokeMaster Calvin|>come to Draw Phase.

PokeMaster Calvin|>drawn a card

PokeMaster Calvin|>move Mist Valley Soldier from hand to field

Thunder Wave|>technically your blue eyes could have never attacked...

Thunder Wave|>changed their LP from 700 to 3700.

Thunder Wave|>okay?

PokeMaster Calvin|>yep

PokeMaster Calvin|>turn Mist Valley Soldier into defend position.

Thunder Wave|>because blue-eyes would have been affected by level limt.

PokeMaster Calvin|>flip Stealth Bird faceup.

PokeMaster Calvin|>turn Stealth Bird into attack position.

PokeMaster Calvin|>inflict 1000

Thunder Wave|>changed their LP from 3700 to 2700.

PokeMaster Calvin|>flip Stealth Bird facedown.

PokeMaster Calvin|>turn a card into defend position.

Thunder Wave|>flip Common Charity faceup.

Thunder Wave|>activated effect of Common Charity.

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>move Atlantean Pikeman from hand to RFP

Thunder Wave|>move Common Charity from field to graveyard

PokeMaster Calvin|>come to Main Phase 1.

PokeMaster Calvin|>come to Battle Phase.

PokeMaster Calvin|>Raging Flame Sprite attacks their Opponent LP.

PokeMaster Calvin|>3100 damage

PokeMaster Calvin|>wait if blue eyes didnt attack then i gain my 500 back

Thunder Wave|>changed their LP from 2700 to 0.

PokeMaster Calvin|>changed their LP from 4500 to 5000.

Thunder Wave|>Good game...

Thunder Wave|>

PokeMaster Calvin|>yeah i win

Thunder Wave|>Beaten by a Flame Sprite.

PokeMaster Calvin|>see you tomorrow

PokeMaster Calvin|>hahaha.

Thunder Wave|>And all because you ouldnt let me have my move back!

PokeMaster Calvin|>post this on the NDL thread\

Thunder Wave|>xD

PokeMaster Calvin|>hahahahah

PokeMaster Calvin|>lol

Thunder Wave|>alright. see ya.

 

 

 

EDIT: Sorry about Double Postage below. Will delete. NPG was more than a match for me.

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Variety Out

3 Zero Gardna -3 Zero Gardna, +2 Krebons, +1 Stardust Xialong

2 Majestic Dragon

3 Road Synchron -2 Road Synchron, +1 Quickdraw Synchron, +1 Blackwing, Gale the Whirlwind

2 Chaos End Master

2 Dark Tinker

2 Turbo Synchron

Rose, Warrior of Revenge

Plaguespreader Zombie

2 Copy

Plant Comrade Swordsman of Landstar

Synchronized Realm Synchro

Blast Wave

Synchro Boost

Speed Warrior

Junk Synchron

2 Counselor Lily

2 Nitro Synchron

2 Synchro Deflector

2 Junk Barrage

Dark Resonator

3 Ghost Gardna -2 Ghost Gardna, +1 Dark Armed Dragon, +1 Gorz, Emissary of Darkness

Quillbolt Hedgehog

Black Horn of Heaven

3 Hero Kid

3 Dimension Wall

Mid Shield Gardna

United We Stand

+1 Emergency Teleport

2 The Warrior Returning Alive -2 Warrior RA, +2 Dark World Dealings

3 Negate Attack -1 Negate Attack, +1 Card Destruction

Mystical Space Typhoon

Mirror Force

Heavy Storm

3 Dark Bribe Bribe is Semi-Limited, so -1 Bribe, +1 Inferno Reckless Summon OR Double Summon

2 Castle of Dark Illusions -2 Castle of Dark Illusions, +2 Psychic Commander

Call Of The Haunted

Big Shield Gardna

Extra Deck (15 - 100%)

Majestic Red Dragon

2 Majestic Star Dragon

2 Road Warrior

Turbo Warrior

Black Rose Dragon

Junk Warrior

2 Stardust Dragon

Nitro Warrior

Thought Ruler Archfiend

Goyo Guardian

2 Red Dragon Archfiend

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anyone have ideas about my deck

 

edit: didnt notice the glitch and thnx sweet lighting

U get a rep(bad thing if u duel me youll know what i have in my deck-.-

btw any ideas about the synchros, i think im going to change a few

and should i keep copy plant, i like have no plant types

and you said dark bribe is semi limited but it lets me have 3

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[spoiler=longest, duel, ever. the server eventually disconnected us before the final climactic conclusion though.]

this is log window

shadow-zero|>joined the duel.

shadow-zero|>loaded their deck Summoner.

shadow-zero|>ready to duel.

shadow-zero|>shuffled their deck.

Max Darkness|>joined the duel.

Max Darkness|>loaded their deck Dimensional Analysis.

Max Darkness|>ready to duel.

Max Darkness|>shuffled their deck.

Max Darkness|>Hi

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

Max Darkness|>Whats your avi?

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>rolled 6.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>rolled 3.

shadow-zero|>the first move is mine.

Max Darkness|>You choose

shadow-zero|>*poitns to above post*

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>come to Main Phase 1.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>move Mystical Space Typhoon from hand to field

Max Darkness|>activated effect of Mystical Space Typhoon.

shadow-zero|>which one?

Max Darkness|>#2

shadow-zero|>move Mage Power from field to graveyard

Max Darkness|>move Mystical Space Typhoon from field to graveyard

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move XX-Saber Fulhelmknight from hand to field

shadow-zero|>activated effect of Turbo Booster.

shadow-zero|>move Turbo Booster from hand to field

shadow-zero|>flip Morphing Jar faceup.

shadow-zero|>turn Morphing Jar into attack position.

shadow-zero|>activated effect of Morphing Jar.

shadow-zero|>okay?

Max Darkness|>Fine.

Max Darkness|>move D.D. Crow from hand to graveyard

shadow-zero|>move Lord British Space Fighter from hand to graveyard

Max Darkness|>drawn a card

shadow-zero|>drawn a card

Max Darkness|>drawn a card

shadow-zero|>drawn a card

Max Darkness|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

Max Darkness|>drawn a card

shadow-zero|>lulz swarmz.

shadow-zero|>synch!

shadow-zero|>for 6.

shadow-zero|>move XX-Saber Fulhelmknight from field to graveyard

shadow-zero|>move Morphing Jar from field to graveyard

shadow-zero|>move Turbo Booster from field to graveyard

shadow-zero|>move Flamvell Uruquizas from extra deck to field

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>flip Mage Power faceup.

shadow-zero|>activated effect of Mage Power.

shadow-zero|>okay?

Max Darkness|>4100 atk.

shadow-zero|>yep.

shadow-zero|>come to Battle Phase.

shadow-zero|>Flamvell Uruquizas attacks their Opponent LP.

shadow-zero|>-4100

shadow-zero|>okay?

Max Darkness|>flip Negate Attack faceup.

Max Darkness|>activated effect of Negate Attack.

shadow-zero|>okay then.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move Negate Attack from field to graveyard

Max Darkness|>come to Draw Phase.

Max Darkness|>move Dimensional Fissure from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>okay then.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move Junk Synchron from hand to field

shadow-zero|>activated effect of Junk Synchron.

shadow-zero|>move Morphing Jar from graveyard to field

shadow-zero|>okay?

Max Darkness|>Yeah.

shadow-zero|>synch for 5.

shadow-zero|>move Junk Synchron from field to graveyard

Max Darkness|>Junk Warrior

shadow-zero|>move Morphing Jar from field to graveyard

shadow-zero|>move Junk Warrior from extra deck to field

shadow-zero|>btw, flamvell is now currently 4600

shadow-zero|>.

Max Darkness|>Yeah.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Warrior attacks their Face-down monster at #1.

shadow-zero|>okay?

Max Darkness|>move D.D. Crazy Beast from field to graveyard

Max Darkness|>move D.D. Crazy Beast from graveyard to RFP

shadow-zero|>i still see the fd?

shadow-zero|>=/

Max Darkness|>changed their LP from 8000 to 8500.

shadow-zero|>ah well.

shadow-zero|>hm?

Max Darkness|>Yeah.

shadow-zero|>+500 how?

Max Darkness|>There are two.

shadow-zero|>hm?

Max Darkness|>+ 500 each time a card is rfp

shadow-zero|>crazy beast does not have a life point gain effect.

shadow-zero|>hm?

shadow-zero|>how?

shadow-zero|>well?

Max Darkness|>And since Dimensional Fissure is activate all monsters are rfped

shadow-zero|>i know that.

shadow-zero|>how do you get the life point gain?

Max Darkness|>Fissure rfps all monsters going to the Graveyard

Max Darkness|>And Soul Absorbtion gives me 500 LP each time a card is rfp

shadow-zero|>i know that! ><

shadow-zero|>huh?

shadow-zero|>soul absorpion?

shadow-zero|>absorption*

shadow-zero|>where?

Max Darkness|>Since Crazy Beast was rfp-ed by Fissure, Soul Absorbtion activates and I gain 500

shadow-zero|>i see DF and 3 fd.

Max Darkness|>Next to Fissure.

Max Darkness|>Well, theres Soul Absorption in Spell Zone 4

Max Darkness|>Lag.

shadow-zero|>basically.

Max Darkness|>Hover over it and itll be recognised.

shadow-zero|>okay then.

shadow-zero|>nope.

Max Darkness|>Still your Battle Phase.

shadow-zero|>nothing.

shadow-zero|>ah well.

shadow-zero|>ill just take your word on it.

Max Darkness|>Trust me.

shadow-zero|>come to Battle Phase.

shadow-zero|>oh, i was already there. xD

shadow-zero|>Flamvell Uruquizas attacks their Opponent LP.

shadow-zero|>-4600

Max Darkness|>I have a face-down monster

Max Darkness|>flip Dimensional Prison faceup.

Max Darkness|>activated effect of Dimensional Prison.

shadow-zero|>huh?

Max Darkness|>But regardless...

shadow-zero|>how do you have a fd when you only had one fd to begin with?

Max Darkness|>I had 2.

shadow-zero|>the llage again.

Max Darkness|>You destroyed Crazy Beast.

shadow-zero|>hang on.

Max Darkness|>Now I have 1.

shadow-zero|>Flamvell Uruquizas attacks their Face-down monster at #1.

shadow-zero|>oh screw you!

Max Darkness|>activated effect of Dimensional Prison.

shadow-zero|>xD

shadow-zero|>sorry.

shadow-zero|>inner shadow coming out.

Max Darkness|>Never mind.

shadow-zero|>*beats inner shadow back down.

Max Darkness|>I get that response when I use these cards.

shadow-zero|>move Flamvell Uruquizas from field to RFP

shadow-zero|>move Mage Power from field to graveyard

Max Darkness|>changed their LP from 8500 to 9000.

shadow-zero|>tch.

Max Darkness|>move Dimensional Prison from field to graveyard

shadow-zero|>come to Main Phase 2.

shadow-zero|>move Mage Power from hand to field

shadow-zero|>activated effect of Mage Power.

Max Darkness|>You have three I take it?

shadow-zero|>*shrugs*

shadow-zero|>anyway, junk warrior is now at 4800.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>mmhmm.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

Max Darkness|>Do you see 2 face-downs?

shadow-zero|>flip Solemn Wishes faceup.

shadow-zero|>activated effect of Solemn Wishes.

shadow-zero|>okay?

Max Darkness|>flip Dark Bribe faceup.

shadow-zero|>okay?

Max Darkness|>activated effect of Dark Bribe.

shadow-zero|>ah.

Max Darkness|>No.

shadow-zero|>move Solemn Wishes from field to graveyard

Max Darkness|>XD

shadow-zero|>drawn a card

shadow-zero|>lulz.

Max Darkness|>move Dark Bribe from field to graveyard

Max Darkness|>You draw.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Warrior attacks their Face-down monster at #2.

Max Darkness|>flip Needle Worm faceup.

Max Darkness|>activated effect of Needle Worm.

shadow-zero|>i said 2, not 1!

shadow-zero|>>_<

shadow-zero|>>_<###

Max Darkness|>This is 2!

Max Darkness|>This is 2 for me.

shadow-zero|>then why is it all the way over to the side? =/

Max Darkness|>Its not.

Max Darkness|>At least from my view

shadow-zero|>damned lagging sonofa.

shadow-zero|>mill Spear Cretin from top of their deck.

shadow-zero|>mill Defense Draw from top of their deck.

shadow-zero|>mill Big Bang Shot from top of their deck.

shadow-zero|>mill Nitro Synchron from top of their deck.

shadow-zero|>mill Flamvell Guard from top of their deck.

Max Darkness|>And any monster is RFP

Max Darkness|>activated effect of Dimensional Fissure.

shadow-zero|>i know! xD

shadow-zero|>move Flamvell Guard from graveyard to RFP

shadow-zero|>move Nitro Synchron from graveyard to RFP

shadow-zero|>move Spear Cretin from graveyard to RFP

shadow-zero|>tch.

shadow-zero|>destroy.

Max Darkness|>move Needle Worm from field to RFP

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>changed their LP from 9000 to 11000.

Max Darkness|>Its gone.

Max Darkness|>Its floating around in an alternate dimension, slightly dead.

Max Darkness|>come to Draw Phase.

Max Darkness|>move a card from hand to field

shadow-zero|>what;s gone now?

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>flip Morphing Jar #2 faceup.

shadow-zero|>turn Morphing Jar #2 into attack position.

shadow-zero|>activated effect of Morphing Jar #2.

shadow-zero|>hah!

Max Darkness|>Needle Worm

Max Darkness|>flip Discord faceup.

shadow-zero|>wrong!

shadow-zero|>hmm?

Max Darkness|>move a card from field to bottom of deck

shadow-zero|>shoot.

shadow-zero|>move Junk Warrior from field to extra deck

shadow-zero|>move Morphing Jar #2 from field to top of deck

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

Max Darkness|>Return all monsters then pick up

Max Darkness|>drawn a card

shadow-zero|>shuffled their deck.

Max Darkness|>move Gravekeeper's Servant from hand to graveyard

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>move Brain Control from hand to graveyard

shadow-zero|>move Bottomless Trap Hole from hand to graveyard

shadow-zero|>move Warrior Lady of the Wasteland from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>hey.

Max Darkness|>Destroy Mage Power

shadow-zero|>wheres your monster?

shadow-zero|>move Mage Power from field to graveyard

Max Darkness|>What monster?

Max Darkness|>It was returned to the Deck.

shadow-zero|>i used morphing jar number 2.

Max Darkness|>And how have you summoned twice?

shadow-zero|>>_<#

shadow-zero|>GAH!

shadow-zero|>morphing jar #2 baka!

Max Darkness|>You going to attack?

shadow-zero|>now, you draw until you have the same unmber of monsters on the field that you returned to yor deck, which is 1. the monster has to be level 4 or lower and can be fu atk or fd def. any card that is not level 4 or lower monster is discarded to the grave.

Max Darkness|>Done that.

shadow-zero|>i dont see it.

shadow-zero|>screw it, this lags to much.

Max Darkness|>I did it while you were pondering your move. I sent Gravekeepers Servant to the Grave

shadow-zero|>i am calling this duel a draw since the server is being a friggin douche.

shadow-zero|>huh?

Max Darkness|>What?

shadow-zero|>wait, what?

Max Darkness|>Its not that bad.

shadow-zero|>dont see the monster.

Max Darkness|>Its been worse

shadow-zero|>the douhe that is the server.

Max Darkness|>Just continue.

shadow-zero|>duekl called a draw.

shadow-zero|>>_<#

Max Darkness|>I didnt draw one.

shadow-zero|>damned server, this is why i have not been using this pace.

shadow-zero|>what!

Max Darkness|>I drew a Spell and so discarded it.

Max Darkness|>My field is open.

shadow-zero|>you kekep drawing until you get and summon the monster baka!

Max Darkness|>No.

shadow-zero|>yes.

shadow-zero|>that.

shadow-zero|>is.

shadow-zero|>the.

shadow-zero|>damned.

shadow-zero|>EFFECT!

shadow-zero|>hang on.........

Max Darkness|>You draw cards equal to the number of monsters returned.

Max Darkness|>In my case 1, in yours 2.

Max Darkness|>You S.S. any Level 4 or lowers and discard the rest.

Max Darkness|>I think.

shadow-zero|>http://yugioh.wikia.cowiki/Morphing_Jar_2

shadow-zero|>damn!

shadow-zero|>

shadow-zero|>sheet.

Max Darkness|>move a card from hand to field

shadow-zero|>check your pms on the forum.

Max Darkness|>So its in face-down Defense.

Max Darkness|>Right.

Max Darkness|>Continue.

shadow-zero|>oh, so NOW you listen all after the fact and getting me pissed you little....!!!!!!!!!!!!!!1 *rages vehemently*

shadow-zero|>w/e

Max Darkness|>I misread the effect.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Face-down monster at #1.

Max Darkness|>I didnt have much time to read it.

shadow-zero|>uh-huh.

Max Darkness|>changed their LP from 11000 to 11500.

shadow-zero|>you should have already known it, as it is a staple card that has been around for a long time.

Max Darkness|>I dont use it.

Max Darkness|>I dont have many Monster Staples

shadow-zero|>hey, you didnt even flip the monster!

Max Darkness|>It was Banisher of the Radiance

Max Darkness|>DEF 0

shadow-zero|>you did not flip it.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

shadow-zero|>flip it now.

Max Darkness|>move a card from RFP to field

Max Darkness|>flip Banisher of the Radiance faceup.

shadow-zero|>better, now remove it to the different dimension.

Max Darkness|>And now its disappeared.

shadow-zero|>and i mean now please?

Max Darkness|>move Banisher of the Radiance from field to RFP

Max Darkness|>Its gone.

shadow-zero|>and what is with the fd?

shadow-zero|>i see a fd? =/

Max Darkness|>Lag

shadow-zero|>damn.

shadow-zero|>w/e.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

shadow-zero|>the first turn ended.

Max Darkness|>drawn a card

Max Darkness|>come to Draw Phase.

Max Darkness|>added 1Counter counter on Discord.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

shadow-zero|>if you do not start moving at a more acceptable pace, you will forfeit this duel.

Max Darkness|>move D.D.R. - Different Dimension Reincarnation from hand to field

Max Darkness|>move Dimensional Fissure from hand to graveyard

Max Darkness|>move Banisher of the Radiance from RFP to field

shadow-zero|>also, thats the second turn ended.

Max Darkness|>moved Banisher of the Radiance to monster zone 1.

Max Darkness|>come to Battle Phase.

Max Darkness|>Banisher of the Radiance attacks their Warrior Lady of the Wasteland at #1.

shadow-zero|>uh-huh.

shadow-zero|>flip Sakuretsu Armor faceup.

shadow-zero|>activated effect of Sakuretsu Armor.

Max Darkness|>move Banisher of the Radiance from field to RFP

Max Darkness|>move D.D.R. - Different Dimension Reincarnation from field to graveyard

shadow-zero|>hmph.

Max Darkness|>changed their LP from 11500 to 12000.

shadow-zero|>move Sakuretsu Armor from field to graveyard

Max Darkness|>end their turn.

Max Darkness|>added 1Counter counter on Discord.

shadow-zero|>this is the final turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>flip Morphing Jar #2 faceup.

shadow-zero|>turn Morphing Jar #2 into attack position.

shadow-zero|>activated effect of Morphing Jar #2.

shadow-zero|>and no flip effects! DX

Max Darkness|>move a card from field to bottom of deck

shadow-zero|>move Morphing Jar #2 from field to top of deck

Max Darkness|>shuffled their deck.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>move Messenger of Peace from hand to graveyard

Max Darkness|>move a card from hand to field

shadow-zero|>move a card from field to hand

shadow-zero|>move a card from field to bottom of deck

shadow-zero|>shuffled their deck.

Max Darkness|>Remember in face-down Def.

shadow-zero|>shuffled their deck.

shadow-zero|>shuffled their deck.

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>drawn a card

shadow-zero|>move Fortress Warrior from hand to field

shadow-zero|>move Comrade Swordsman of Landstar from hand to field

shadow-zero|>move Warrior Lady of the Wasteland from hand to field

shadow-zero|>move Solemn Wishes from hand to graveyard

shadow-zero|>move Heavy Storm from hand to graveyard

shadow-zero|>move Call Of The Haunted from hand to graveyard

shadow-zero|>warrior lady is 1500 due to comrade swordsmans effect.

shadow-zero|>flip Swords of Revealing Light faceup.

shadow-zero|>activated effect of Swords of Revealing Light.

shadow-zero|>okay?

Max Darkness|>flip Gren Maju Da Eiza faceup.

shadow-zero|>sheet.

shadow-zero|>ah-hah!~

shadow-zero|>you only have 3!

Max Darkness|>Yes.

Max Darkness|>I know.

shadow-zero|>well then.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Gren Maju Da Eiza at #1.

shadow-zero|>lol

Max Darkness|>move Gren Maju Da Eiza from field to RFP

Max Darkness|>changed their LP from 12000 to 12500.

shadow-zero|>fortress 1000 comrade 900 lady 1500

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to Battle Phase.

shadow-zero|>oh yeah, i can attack twice more. LD

shadow-zero|>

shadow-zero|>Comrade Swordsman of Landstar attacks their Opponent LP.

Max Darkness|>You cant do that.

shadow-zero|>-900

shadow-zero|>why not?

shadow-zero|>it is still my battle phase.

shadow-zero|>see?

shadow-zero|>*points*

Max Darkness|>You clicked Main PHase 2

shadow-zero|>that was an accident, i was still thinking at the time.

Max Darkness|>*Points to come to Main Phase 2.*

shadow-zero|>i switched it back to battle phase immediately upon that happening due to noticing the mistake.

Max Darkness|>changed their LP from 12500 to 10600.

shadow-zero|>*points to last post and the battle phase* #<_>

shadow-zero|>#>_<*

shadow-zero|>Fortress Warrior attacks their Opponent LP.

shadow-zero|>-1000

shadow-zero|>hold!

shadow-zero|>your 11600 from comrade.

Max Darkness|>Ive already subbed it.

shadow-zero|>900 atk due to effect, see?

shadow-zero|>oh, you did both. xD

shadow-zero|>sorry.

shadow-zero|>but dont do that anymore please, it is confusing.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move Discord from field to graveyard

Max Darkness|>move D.D. Survivor from hand to field

Max Darkness|>end their turn.

shadow-zero|>you cannot attack.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>grins evilly.

shadow-zero|>move a card from hand to field

shadow-zero|>turn a card into attack position.

Max Darkness|>Put a counter on Swords would you?

shadow-zero|>move Star Blast from hand to field

shadow-zero|>activated effect of Star Blast.

shadow-zero|>-1000

shadow-zero|>so lady is now a 2 star.

shadow-zero|>okay?

shadow-zero|>synch for 7.

Max Darkness|>Fine.

shadow-zero|>move Comrade Swordsman of Landstar from field to RFP

Max Darkness|>So lose 1000

shadow-zero|>move Fortress Warrior from field to RFP

shadow-zero|>move Warrior Lady of the Wasteland from field to RFP

Max Darkness|>changed their LP from 10600 to 11100.

shadow-zero|>move Star Blast from field to graveyard

Max Darkness|>changed their LP from 11100 to 11600.

Max Darkness|>changed their LP from 11600 to 12100.

Max Darkness|>Thanks for the Life Points

Max Darkness|>And you should be on 7000

shadow-zero|>move Power Tool Dragon from extra deck to field

shadow-zero|>oh.

shadow-zero|>*facepalms*

shadow-zero|>i didi it wrong. xD

shadow-zero|>changed their LP from 8000 to 7000.

shadow-zero|>there.

shadow-zero|>move Double Tool C&D from hand to field

shadow-zero|>activated effect of Double Tool C&D.

shadow-zero|>come to Battle Phase.

shadow-zero|>Power Tool Dragon attacks their D.D. Survivor at #1.

shadow-zero|>3300 due to c&d.

Max Darkness|>Okay.

shadow-zero|>so -1000 all told.

shadow-zero|>maxie, i meant what i said.

Max Darkness|>changed their LP from 10600 to 11100.

shadow-zero|>please step up your pace.

shadow-zero|>thank you.

Max Darkness|>move D.D. Survivor from field to RFP

shadow-zero|>but!

Max Darkness|>I know.

shadow-zero|>okay then.

shadow-zero|>-1500

Max Darkness|>But you said you wanted me to do it in steps.

shadow-zero|>okay then. xD

Max Darkness|>Then + 500

shadow-zero|>sorry about that.

shadow-zero|>and now - 1500

shadow-zero|>hey, hey!

Max Darkness|>Carry on.

shadow-zero|>maxie, -1500?

Max Darkness|>I did it a while back.

shadow-zero|>didnt.

Max Darkness|>I was on 12100

shadow-zero|>shadow-zero|>move Double Tool C&D from hand to field shadow-zero|>activated effect of Double Tool C&D. shadow-zero|>come to Battle Phase. shadow-zero|>Power Tool Dragon attacks their D.D. Survivor at #1. shadow-zero|>3300 due to c&d. Max Darkness|>Okay. shadow-zero|>so -1000 all told. shadow-zero|>maxie, i meant what i said. Max Darkness|>changed their LP from 10600 to 11100. shadow-zero|>please step up your pace. shadow-zero|>thank you. Max Darkness|>move D.D. Survivor from field to RFP shadow-zero|>but! Max Darkness|>I know. shadow-zero|>okay then. shadow-zero|>-1500 Max Darkness|>But you said you wanted me to do it in steps. shadow-zero|>okay then. xD Max Darkness|>Then + 500 shadow-zero|>sorry about that. shadow-zero|>and now - 1500 shadow-zero|>hey, hey! Max Darkness|>Carry on. shadow-zero|>maxie, -1500? Max Darkness|>I did it a while back. shadow-zero|>didnt. Max Darkness|>I was on 12100

shadow-zero|>the battle log. please read it.

Max Darkness|>Max Darkness|>changed their LP from 12100 to 10600.

shadow-zero|>thank you.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>Max Darkness|>move D.D. Survivor from field to RFP

shadow-zero|>added 1Counter counter on Swords of Revealing Light.

shadow-zero|>added 1Counter counter on Swords of Revealing Light.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>added 1Counter counter on Swords of Revealing Light.

shadow-zero|>owait.

shadow-zero|>move Swords of Revealing Light from field to graveyard

shadow-zero|>yor last turn was the third one.

Max Darkness|>Okay.

shadow-zero|>move Junk Synchron from hand to field

shadow-zero|>move Turbo Booster from graveyard to field

shadow-zero|>activated effect of Junk Synchron.

shadow-zero|>okay then.

Max Darkness|>How did you summon Turbo Booster?

shadow-zero|>come to Main Phase 1.

shadow-zero|>just in case i forgot to hit that. xD

shadow-zero|>flip Synchro Strike faceup.

shadow-zero|>activated effect of Synchro Strike.

shadow-zero|>3800 due to synchro strike.

shadow-zero|>move Synchro Strike from field to graveyard

shadow-zero|>come to Battle Phase.

shadow-zero|>increase to 4800 due to c&d.

shadow-zero|>Power Tool Dragon attacks their Face-down monster at #2.

shadow-zero|>synchros strike!

shadow-zero|>synchro strike*

shadow-zero|>lol i been wanting to say that for a long time.

Max Darkness|>flip Needle Worm faceup.

shadow-zero|>gar. hold on.

shadow-zero|>mill Metalmorph from top of their deck.

shadow-zero|>mill Marauding Captain from top of their deck.

Max Darkness|>move Needle Worm from field to RFP

shadow-zero|>mill Morphing Jar #2 from top of their deck.

shadow-zero|>mill Spear Cretin from top of their deck.

Max Darkness|>changed their LP from 11100 to 11600.

shadow-zero|>mill Hidden Book of Spell from top of their deck.

shadow-zero|>move Spear Cretin from graveyard to RFP

shadow-zero|>move Morphing Jar #2 from graveyard to RFP

shadow-zero|>move Marauding Captain from graveyard to RFP

Max Darkness|>changed their LP from 11600 to 13100.

shadow-zero|>do not forget to -4200 max.

Max Darkness|>Theres no piercing.

shadow-zero|>um, scuse me?

shadow-zero|>*points to c&d.

shadow-zero|>read it.

shadow-zero|>it pierces.

shadow-zero|>see?

Max Darkness|>Gains 1000

shadow-zero|>oh, and you can only target powertoll when you are attacking.

shadow-zero|>yeah, go no.

shadow-zero|>on*

Max Darkness|>But theres no piercing

Max Darkness|>You gain 1000ATK, and I can only attack it.

Max Darkness|>Although you lose that 1000 during my turn

shadow-zero|>what?!

shadow-zero|>damn!

shadow-zero|>ah well.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move Turbo Rocket from hand to field

shadow-zero|>come to Main Phase 1.

shadow-zero|>synch foro 3.

shadow-zero|>for*

shadow-zero|>move Turbo Rocket from field to graveyard

shadow-zero|>move Turbo Booster from field to graveyard

Max Darkness|>RFP

shadow-zero|>move Turbo Cannon from extra deck to field

Max Darkness|>changed their LP from 13100 to 14100.

shadow-zero|>oh yeah.

shadow-zero|>move Turbo Booster from graveyard to RFP

shadow-zero|>move Turbo Rocket from graveyard to RFP

shadow-zero|>activate turbo cannons effect.

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>destroy the survivor and take -900.

shadow-zero|>well?

Max Darkness|>move D.D. Survivor from field to RFP

Max Darkness|>changed their LP from 14100 to 13700.

shadow-zero|>+% then -9.

Max Darkness|>And gain 500

shadow-zero|>5*

shadow-zero|>yep.

Max Darkness|>- 400 overall.

shadow-zero|>and now.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>-1300

Max Darkness|>changed their LP from 13700 to 12400.

shadow-zero|>Power Tool Dragon attacks their Opponent LP.

shadow-zero|>-3300

Max Darkness|>flip Draining Shield faceup.

Max Darkness|>activated effect of Draining Shield.

shadow-zero|>d*ck!

shadow-zero|>f*ck*

Max Darkness|>changed their LP from 12400 to 15700.

shadow-zero|>+3300 then. *silently rages*

Max Darkness|>move Draining Shield from field to graveyard

shadow-zero|>wait a second!

shadow-zero|>okay, nvm. xD

Max Darkness|>Hm?

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

shadow-zero|>hey!

Max Darkness|>move a card from hand to field

Max Darkness|>What?

shadow-zero|>oh, okay then. xD

shadow-zero|>nvm.

Max Darkness|>turn D.D. Survivor into defend position.

shadow-zero|>go on.

Max Darkness|>flip D.D. Survivor facedown.

Max Darkness|>I have two face-downs

shadow-zero|>m, scuse me?

Max Darkness|>Can you see them?

shadow-zero|>just how do you get away with putting the survivro in fd?

shadow-zero|>it does not have that effect.

Max Darkness|>flip D.D. Survivor faceup.

shadow-zero|>tch.

Max Darkness|>Because I hit

Max Darkness|>Flip by mistake

shadow-zero|>anyway, is that all?

shadow-zero|>okay then.

shadow-zero|>xD

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>btw, just for future refeerence, a monster cannot have its position changed in the same turn that it is summoned.

shadow-zero|>just remember that.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move a card from hand to field

shadow-zero|>move Sangan from hand to field

shadow-zero|>come to Main Phase 1.

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>bye bye survivor.

Max Darkness|>move D.D. Survivor from field to RFP

Max Darkness|>Its gone. But hell be back

shadow-zero|>+5 then -9.

Max Darkness|>Thus -4

shadow-zero|>just remember that it cannot be switched to defense in the same turn that it is summoned.

shadow-zero|>basically.

shadow-zero|>well?

shadow-zero|>i call time.

shadow-zero|>5

Max Darkness|>changed their LP from 15700 to 15300

shadow-zero|>4

shadow-zero|>thank you.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

shadow-zero|>go.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>hey, you forgot something.

shadow-zero|>the survivor?

Max Darkness|>What?

Max Darkness|>Dont have to summon it

shadow-zero|>hM?

shadow-zero|>it does not give you the choice. you have to summon it.

Max Darkness|>Its your move

shadow-zero|>please do so now.

Max Darkness|>Fine

Max Darkness|>move D.D. Survivor from RFP to field

shadow-zero|>summonitsummonitsummonitsummonitsummonit

Max Darkness|>flip D.D. Survivor facedown.

shadow-zero|>thank you.

Max Darkness|>flip D.D. Survivor faceup.

shadow-zero|>wrong!

Max Darkness|>turn D.D. Survivor into defend position.

shadow-zero|>owait, nevm. xD

shadow-zero|>nvm*

Max Darkness|>It doesnt specific the position

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>come to Main Phase 1.

shadow-zero|>activated effect of Turbo Cannon.

Max Darkness|>move D.D. Survivor from field to RFP

Max Darkness|>changed their LP from 15300 to 14900.

shadow-zero|>come to Battle Phase.

shadow-zero|>Power Tool Dragon attacks their Face-down monster at #2.

Max Darkness|>flip D.D. Assailant faceup.

shadow-zero|>sheista!

Max Darkness|>activated effect of D.D. Assailant.

shadow-zero|>ah shittake.

shadow-zero|>move Power Tool Dragon from field to RFP

shadow-zero|>move Double Tool C&D from field to graveyard

Max Darkness|>mushrooms.

Max Darkness|>move D.D. Assailant from field to RFP

Max Darkness|>changed their LP from 14900 to 15900.

shadow-zero|>lol augh!

shadow-zero|>a giant mushroom!

shadow-zero|>Junk Synchron attacks their Face-down monster at #1.

Max Darkness|>Aaaah!

Max Darkness|>flip A Cat of Ill Omen faceup.

Max Darkness|>activated effect of A Cat of Ill Omen.

Max Darkness|>looking into their deck.

shadow-zero|>lol xD

Max Darkness|>move D.D. Dynamite from deck to hand

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>move D.D. Dynamite from hand to top of deck

Max Darkness|>

Max Darkness|>

Max Darkness|>

Max Darkness|>move A Cat of Ill Omen from field to RFP

shadow-zero|>ah sheista.

Max Darkness|>changed their LP from 15900 to 16400.

shadow-zero|>Sangan attacks their Opponent LP.

Max Darkness|>I really wish it wouldnt tell my opponent

shadow-zero|>-1000

Max Darkness|>changed their LP from 16400 to 15400.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>come to Battle Phase.

shadow-zero|>orly?

Max Darkness|>D.D. Survivor attacks their Turbo Cannon at #3.

shadow-zero|>wrong! xD

shadow-zero|>reverse card open!

shadow-zero|>flip Magic Cylinder faceup.

shadow-zero|>activated effect of Magic Cylinder.

shadow-zero|>magic cylinder!

shadow-zero|>-1800

shadow-zero|>XP

shadow-zero|>i call time.

shadow-zero|>5

shadow-zero|>4

shadow-zero|>3

shadow-zero|>2

shadow-zero|>1

shadow-zero|>0

shadow-zero|>you.

shadow-zero|>LOSE!

Max Darkness|>end their turn.

shadow-zero|>eh-heh.

shadow-zero|>you forgot something.

shadow-zero|>*points to the magic culinder*

shadow-zero|>cylinder*

Max Darkness|>Done that.

shadow-zero|>hn?

Max Darkness|>15400 to 13600

shadow-zero|>then why has it not registered here, hmmm?

shadow-zero|>i still see the big 1-5-4-0-0.

Max Darkness|>L-a-g

shadow-zero|>GAH! DX

shadow-zero|>w/e.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

Max Darkness|>flip D.D. Dynamite faceup.

Max Darkness|>activated effect of D.D. Dynamite.

shadow-zero|>wait.

shadow-zero|>hold on.

Max Darkness|>Yes?

shadow-zero|>changed their LP from 7000 to 3100.

shadow-zero|>okay then.

shadow-zero|>that has been taken care of.

shadow-zero|>move Magic Cylinder from field to graveyard

shadow-zero|>move the card please.

Max Darkness|>move D.D. Dynamite from field to graveyard

Max Darkness|>move D.D. Dynamite from field to graveyard

shadow-zero|>come to Main Phase 1.

shadow-zero|>move Marauding Captain from hand to field

shadow-zero|>activated effect of Turbo Cannon.

shadow-zero|>-4.

Max Darkness|>Have done. And could you get rid of your cylinders?

Max Darkness|>move D.D. Survivor from field to RFP

shadow-zero|>l-a-g DX

Max Darkness|>changed their LP from 13600 to 13200.

shadow-zero|>come to Battle Phase.

shadow-zero|>Sangan attacks their Opponent LP.

Max Darkness|>changed their LP from 13200 to 12200.

shadow-zero|>Junk Synchron attacks their Opponent LP.

Max Darkness|>changed their LP from 12200 to 10900.

shadow-zero|>Marauding Captain attacks their Opponent LP.

Max Darkness|>changed their LP from 10900 to 9700.

shadow-zero|>*nods*

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Survivor from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>come to Battle Phase.

Max Darkness|>D.D. Survivor attacks their Turbo Cannon at #3.

shadow-zero|>flip Draining Shield faceup.

shadow-zero|>activated effect of Draining Shield.

shadow-zero|>okay?

Max Darkness|>Fine.

shadow-zero|>changed their LP from 3100 to 4900.

shadow-zero|>move Draining Shield from field to graveyard

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

Max Darkness|>flip Disappear faceup.

Max Darkness|>activated effect of Disappear.

shadow-zero|>and the card is.......

Max Darkness|>Morphing Jar

Max Darkness|>move Disappear from field to graveyard

Max Darkness|>changed their LP from 9700 to 10200.

shadow-zero|>okay then.

shadow-zero|>move Morphing Jar from graveyard to RFP

shadow-zero|>come to Main Phase 1.

shadow-zero|>move Giant Trunade from hand to field

shadow-zero|>activated effect of Giant Trunade.

shadow-zero|>move a card from field to hand

shadow-zero|>move a card from field to hand

Max Darkness|>move Dimensional Fissure from field to hand

Max Darkness|>move a card from field to hand

shadow-zero|>move Giant Trunade from field to graveyard

Max Darkness|>move a card from field to hand

shadow-zero|>move Warrior Lady of the Wasteland from hand to field

shadow-zero|>activated effect of Turbo Cannon.

Max Darkness|>Destroy your cylinders

shadow-zero|>-900.

Max Darkness|>move D.D. Survivor from field to graveyard

shadow-zero|>l-a-g.

shadow-zero|>same as your card that keeps going to fd when there is no card there. DX

Max Darkness|>changed their LP from 10200 to 9300.

shadow-zero|>anyway.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Opponent LP.

Max Darkness|>changed their LP from 9300 to 4700.

shadow-zero|>Sangan attacks their Opponent LP.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>Marauding Captain attacks their Opponent LP.

shadow-zero|>but your math is mistaken? =/

shadow-zero|>11 + 10 + 13 + 12 = 46

shadow-zero|>11

shadow-zero|>10

shadow-zero|>13

shadow-zero|>12

shadow-zero|>_

shadow-zero|>46

Max Darkness|>And 47 + 46 = 93

shadow-zero|>xD

shadow-zero|>whoops!

shadow-zero|>come to Main Phase 2.

shadow-zero|>move a card from hand to field

shadow-zero|>move a card from hand to field

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

shadow-zero|>this is the longest duel ever. xD

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>flip Dimensional Fissure faceup.

Max Darkness|>flip Soul Absorption faceup.

Max Darkness|>move a card from hand to field

shadow-zero|>hey!

Max Darkness|>end their turn.

shadow-zero|>you cannot set and flip in the same turn!

shadow-zero|>DX

shadow-zero|>baka!

Max Darkness|>I meant to put them face-up

shadow-zero|>and you have to bring back the survivor!

shadow-zero|>baka!

shadow-zero|>DX

shadow-zero|>uh-huh.

Max Darkness|>Hes in the graveyard

shadow-zero|>oh.

shadow-zero|>xD

shadow-zero|>you have banisher of radiance on the field? =/

Max Darkness|>No.

shadow-zero|>oh.

shadow-zero|>l-a-g- DX

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Main Phase 1.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Opponent LP.

shadow-zero|>Sangan attacks their Opponent LP.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>Marauding Captain attacks their Opponent LP.

Max Darkness|>flip Fake Trap faceup.

Max Darkness|>flip Fake Trap facedown.

Max Darkness|>flip Dimension Wall faceup.

Max Darkness|>activated effect of Dimension Wall.

Max Darkness|>Against Junk Synchron

Max Darkness|>

Max Darkness|>

Max Darkness|>

shadow-zero|>okay then.

shadow-zero|>changed their LP from 4900 to 3600.

shadow-zero|>ad you take - 3300

Max Darkness|>changed their LP from 4700 to 2400.

shadow-zero|>33, not 23.

Max Darkness|>changed their LP from 2400 to 1400.

shadow-zero|>thank you.

shadow-zero|>come to Main Phase 2.

Max Darkness|>move Dimension Wall from field to graveyard

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Main Phase 1.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Opponent LP.

shadow-zero|>Sangan attacks their Opponent LP.

shadow-zero|>Junk Synchron attacks their Opponent LP.

shadow-zero|>Marauding Captain attacks their Opponent LP.

shadow-zero|>for overkill. xD

Max Darkness|>I have a face-down

shadow-zero|>huh? well then are you using it?

Max Darkness|>Yes.

shadow-zero|>oh!

Max Darkness|>flip Destiny Hero - Defender faceup.

shadow-zero|>*facepalms*

shadow-zero|>you mean you actually have a fd monster.

shadow-zero|>hang on.

Max Darkness|>Youve lost 1500 LP at least

shadow-zero|>that was the first atk at which point i would stop.

Max Darkness|>But since you attacked with all your monsters

shadow-zero|>Warrior Lady of the Wasteland attacks their Destiny Hero - Defender at #1.

shadow-zero|>and then this.

shadow-zero|>changed their LP from 3600 to 2100.

shadow-zero|>and now this.

shadow-zero|>come to End Phase.

shadow-zero|>come to Main Phase 2.

shadow-zero|>whoops! xD

shadow-zero|>wrong phase bar.

shadow-zero|>activated effect of Turbo Cannon.

Max Darkness|>come to Draw Phase.

shadow-zero|>on defender.

shadow-zero|>so + 450.

Max Darkness|>changed their LP from 1400 to 1350.

Max Darkness|>changed their LP from 1350 to 1850.

Max Darkness|>move Destiny Hero - Defender from field to graveyard

Max Darkness|>move Destiny Hero - Defender from graveyard to RFP

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Stanby Phase.

shadow-zero|>come to Main Phase 1.

shadow-zero|>come to Battle Phase.

shadow-zero|>Warrior Lady of the Wasteland attacks their Face-down monster at #1.

shadow-zero|>xD

Max Darkness|>flip D.D. Scout Plane faceup.

Max Darkness|>- 100 to you

shadow-zero|>okay then.

shadow-zero|>Junk Synchron attacks their D.D. Scout Plane at #1.

shadow-zero|>bye bye.

Max Darkness|>move D.D. Scout Plane from field to RFP

Max Darkness|>changed their LP from 1850 to 2350.

shadow-zero|>Sangan attacks their Opponent LP.

Max Darkness|>changed their LP from 2350 to 1350.

shadow-zero|>Marauding Captain attacks their Opponent LP.

Max Darkness|>changed their LP from 1350 to 150.

shadow-zero|>and then you special summon the scout planer during my end phase.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

Max Darkness|>move D.D. Scout Plane from RFP to field

shadow-zero|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>come to Stanby Phase.

shadow-zero|>come to Main Phase 1.

Max Darkness|>activated effect of Call Of The Haunted.

shadow-zero|>huh?

shadow-zero|>face up attack.

Max Darkness|>move D.D. Crow from graveyard to field

Max Darkness|>flip Torrential Tribute faceup.

Max Darkness|>activated effect of Torrential Tribute.

shadow-zero|>uh-huh.

shadow-zero|>i chain an effect of turbo cannons.

shadow-zero|>so fifrst take -400, and remove the scout planer.

Max Darkness|>Counter?

shadow-zero|>i said chan! DX

shadow-zero|>chain*

Max Darkness|>What?

Max Darkness|>I activated these in your Draw Phae

Max Darkness|>*Phase

shadow-zero|>turbo cannon destroys and you lose 400, but gain 5, which mean +100.

Max Darkness|>You cant activate Turbo

shadow-zero|>no, you activated that during my main phase 1.

shadow-zero|>dont make me quote the battle log at yu.

shadow-zero|>you*

shadow-zero|>shadow-zero|>drawn a card shadow-zero|>come to Stanby Phase. shadow-zero|>come to Main Phase 1. Max Darkness|>activated effect of Call Of The Haunted. shadow-zero|>huh? shadow-zero|>face up attack. Max Darkness|>move D.D. Crow from graveyard to field Max Darkness|>flip Torrential Tribute faceup. Max Darkness|>activated effect of Torrential Tribute.

shadow-zero|>see?

shadow-zero|>geez maxie, honestly.

Max Darkness|>You simply went through the phases so quickly I couldnt keep up

shadow-zero|>you should have said that you wanted to do something, you didint. =/

shadow-zero|>w/e.

shadow-zero|>so +1500 to you then mister i have to have it go exactly my way.

shadow-zero|>3500*

shadow-zero|>move Warrior Lady of the Wasteland from field to RFP

shadow-zero|>move Sangan from field to RFP

shadow-zero|>move Turbo Cannon from field to RFP

shadow-zero|>move Junk Synchron from field to RFP

shadow-zero|>move Marauding Captain from field to RFP

shadow-zero|>now you as well.

shadow-zero|>5

shadow-zero|>4

shadow-zero|>3

shadow-zero|>2

shadow-zero|>1

shadow-zero|>you

Max Darkness|>changed their LP from 150 to 3650.

shadow-zero|>you stil need to do something.

shadow-zero|>the cards.

shadow-zero|>the monster cards.

shadow-zero|>5

shadow-zero|>4

shadow-zero|>3

shadow-zero|>2

shadow-zero|>1

shadow-zero|>0

shadow-zero|>you forfeit the match.

Max Darkness|>Mine are gone, but Ive S.S. Scout Plane

Max Darkness|>I guess.

Max Darkness|>Or are you not done?

shadow-zero|>scout plane and crow are still there baka, they didnt even register in the battle log.

shadow-zero|>you have lost.

shadow-zero|>you forfeit.

shadow-zero|>i am tired ot your slow but. i have already given several chances.

shadow-zero|>i am calling this duel.

Max Darkness|>I take it its my turn that.

Max Darkness|>then

Max Darkness|>come to Draw Phase.

shadow-zero|>no, you have lost, because you took to long, and

shadow-zero|>

shadow-zero|>hey!~!~!

Max Darkness|>drawn a card

Max Darkness|>end their turn.

shadow-zero|>stop now!!!

shadow-zero|>okay, now you definitely forfeit. you went out of turn.

shadow-zero|>a-hole.

Max Darkness|>But if youre calling this match.

shadow-zero|>i let it slide this once, but GET RID OF THE MONSTERS ON YOUR FIELD!!!

Max Darkness|>I win due to higher LP

Max Darkness|>and more cards in my Deck.

shadow-zero|>max, are you blind or something?

Max Darkness|>Is it still your turn then?

Max Darkness|>move D.D. Scout Plane from field to RFP

shadow-zero|>and the crow as well.

Max Darkness|>It said you ended on this end.

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>rfg the crow

shadow-zero|>and i mean now.

Max Darkness|>The crows been gone for ages

Max Darkness|>lag

shadow-zero|>then why is it not rfg.

shadow-zero|>why is it still there.

Max Darkness|>L

Max Darkness|>A

Max Darkness|>G

shadow-zero|>why was it never registerred as gone in the battle log?

shadow-zero|>e_e

shadow-zero|>w/e.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>it hardly matters anyway.

shadow-zero|>and what about tt. why is that still there?

shadow-zero|>come to Stanby Phase.

shadow-zero|>come to Main Phase 1.

shadow-zero|>move Command Knight from hand to field

shadow-zero|>okay?

shadow-zero|>now.

shadow-zero|>come to Battle Phase.

Max Darkness|>move D.D. Crow from field to RFP

shadow-zero|>nice try.

shadow-zero|>d.d. crow is still there.

Max Darkness|>Hm?

shadow-zero|>BAKA!!!!!!!!!!

shadow-zero|>move.

Max Darkness|>Its not. Check my rfp

shadow-zero|>it.

shadow-zero|>now.

Max Darkness|>Its

shadow-zero|>which is why i do not see it?

Max Darkness|>in

Max Darkness|>RFP

Max Darkness|>pile

Max Darkness|>due

Max Darkness|>to

shadow-zero|>i do not see it there, i see it on the field, it says atk dd crow at 2.

Max Darkness|>Its gone. My field is empty

shadow-zero|>i will show you this.

shadow-zero|>Command Knight attacks their D.D. Crow at #2.

shadow-zero|>see?!

shadow-zero|>baka!

shadow-zero|>move it!

shadow-zero|>geez.

shadow-zero|>now for the real, attack.

shadow-zero|>Command Knight attacks their Opponent LP.

Max Darkness|>Well, theres no card there to attack since its rfp

shadow-zero|>-1600

Max Darkness|>Gravity bind

shadow-zero|>oh screw you!@

shadow-zero|>hey wait, i do not see it.

shadow-zero|>activate the card.

Max Darkness|>activated effect of Gravity Bind.

shadow-zero|>hM?

shadow-zero|>i missed htat.

shadow-zero|>do it again?

Max Darkness|>activated effect of Gravity Bind.

shadow-zero|>it didint even give the wavy purple outline on my end. =/

shadow-zero|>w/e.

shadow-zero|>come to Main Phase 2.

shadow-zero|>come to End Phase.

shadow-zero|>end their turn.

Max Darkness|>move D.D. Scout Plane from RFP to field

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

shadow-zero|>come to Draw Phase.

shadow-zero|>drawn a card

shadow-zero|>move Sinister Sprocket from hand to graveyard

shadow-zero|>move Sinister Sprocket from graveyard to RFP

shadow-zero|>move Monster Reincarnation from hand to field

shadow-zero|>activated effect of Monster Reincarnation.

Max Darkness|>RFP

shadow-zero|>i did that.

Max Darkness|>changed their LP from 3650 to 4150.

shadow-zero|>move Junk Synchron from graveyard to hand

shadow-zero|>move Monster Reincarnation from field to graveyard

Max Darkness|>I noticed afterwards

shadow-zero|>move Junk Synchron from hand to field

shadow-zero|>1700 due to command.

shadow-zero|>come to Battle Phase.

shadow-zero|>Junk Synchron attacks their D.D. Scout Plane at #1.

shadow-zero|>no lp gain or loss.

shadow-zero|>xD

shadow-zero|>well?

shadow-zero|>max?

shadow-zero|>hey.

shadow-zero|>connection has been lost.

shadow-zero|>uh-huh.

shadow-zero|>typical.

shadow-zero|>drawn a card

shadow-zero|>move Rising Energy from hand to field

shadow-zero|>drawn a card

shadow-zero|>move Pot of Avarice from hand to field

shadow-zero|>move Command Knight from hand to field

 

 

warning! this spoiler is very long! xD

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My duel with Chaos just took almost 2 hours and connection was lost. But I think I would have won since I had a "D.D. Dynamite" in my hand and 2 "Needle Worm" cards left. He only had 4 cards left in his Deck, so I could have outlasted him.

 

Good duel though. Stupidly long, but good. (It's now 5am here...)

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