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Max Darkness

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Can't u find some pictures and give them to him or I can draw u a few. And I can't look at the card yet because I'm using my dads phone

 

I'm thankful for the offer, but they're all from the same artist, and so have a certain design that's shared between them, and I'd like to keep that.

 

And since HP Doom (or anyone else) can't make their own versions of them at the moment, I'm stuck.

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Can't u find some pictures and give them to him or I can draw u a few. And I can't look at the card yet because I'm using my dads phone

 

I'm thankful for the offer' date=' but they're all from the same artist, and so have a certain design that's shared between them, and I'd like to keep that.

 

And since HP Doom (or anyone else) can't make their own versions of them at the moment, I'm stuck.

[/quote']

then ask the artist if he can make some more

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We lost connection! I was just about to WIN....

 

It was an epic duel to be sure. It lasted, half-an hour?

 

[spoiler=Epic Duel Log (Sweeny vs SL)(MEGA HUGE)]

is is log window

Thunder Wave|>joined the duel.

Thunder Wave|>loaded their deck Battery Blaster.

Thunder Wave|>ready to duel.

Thunder Wave|>shuffled their deck.

animefan7|>joined the duel.

animefan7|>loaded their deck reactor.

animefan7|>ready to duel.

animefan7|>shuffled their deck.

Thunder Wave|>shuffled their deck.

Thunder Wave|>shuffled their deck.

Thunder Wave|>shuffled their deck.

Thunder Wave|>Hi.

animefan7|>hey, Heads or Tails?

Thunder Wave|>Tails!

animefan7|>fliped HEAD.

animefan7|>Ha ha. Ill go first

animefan7|>drawn a card

Thunder Wave|>dang

animefan7|>drawn a card

animefan7|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

animefan7|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

animefan7|>drawn a card

Thunder Wave|>drawn a card

animefan7|>come to Main Phase 1.

animefan7|>move a card from hand to field

animefan7|>turn a card into defend position.

animefan7|>move a card from hand to field

Thunder Wave|>do you end?

Thunder Wave|>sweeny?

animefan7|>already did...

animefan7|>yeah

Thunder Wave|>lag fest

Thunder Wave|>okay

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

animefan7|>probably. The sever on this site sucks

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>agreed

Thunder Wave|>move Hand Destruction from hand to field

Thunder Wave|>activated effect of Hand Destruction.

animefan7|>move Caius the Shadow Monarch from hand to graveyard

animefan7|>move Tragoedia from hand to graveyard

animefan7|>drawn a card

animefan7|>drawn a card

Thunder Wave|>move Batteryman AA from hand to graveyard

Thunder Wave|>move Batteryman Industrial Strength from hand to graveyard

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

Thunder Wave|>move Hand Destruction from field to graveyard

animefan7|>good...very good...

Thunder Wave|>move Dark World Dealings from hand to field

Thunder Wave|>activated effect of Dark World Dealings.

Thunder Wave|>drawn a card

animefan7|>drawn a card

animefan7|>move Book of Moon from hand to graveyard

Thunder Wave|>move Batteryman D from hand to graveyard

Thunder Wave|>move Dark World Dealings from field to graveyard

Thunder Wave|>move Heavy Storm from hand to field

Thunder Wave|>activated effect of Heavy Storm.

animefan7|>move Meteorain from field to graveyard

animefan7|>move Assault Mode Activate from field to graveyard

Thunder Wave|>move Heavy Storm from field to graveyard

Thunder Wave|>activated effect of Batteryman Industrial Strength.

animefan7|>crap. Oh well, you just wasted a storm

Thunder Wave|>yes....

Thunder Wave|>move Batteryman D from graveyard to RFP

Thunder Wave|>move Batteryman Industrial Strength from graveyard to RFP

Thunder Wave|>move Batteryman Industrial Strength from hand to field

Thunder Wave|>move Foolish Burial from hand to field

Thunder Wave|>activated effect of Foolish Burial.

animefan7|>crap...

Thunder Wave|>looking into their deck.

Thunder Wave|>move Batteryman D from deck to graveyard

Thunder Wave|>move Foolish Burial from field to graveyard

Thunder Wave|>activated effect of Batteryman Industrial Strength.

Thunder Wave|>move Batteryman D from graveyard to RFP

Thunder Wave|>facedown is destroyed.

animefan7|>move Dekoichi the Battlechanted Locomotive from field to graveyard

Thunder Wave|>phew

Thunder Wave|>come to Battle Phase.

Thunder Wave|>Batteryman Industrial Strength attacks their Opponent LP.

animefan7|>changed their LP from 8000 to 5400.

animefan7|>ur good

Thunder Wave|>thanks!

Thunder Wave|>end their turn.

animefan7|>come to Draw Phase.

animefan7|>drawn a card

Thunder Wave|>but you beat me last time so youre better!

animefan7|>move a card from hand to field

animefan7|>move a card from hand to field

animefan7|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>hrm

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>come to Battle Phase.

Thunder Wave|>Batteryman Industrial Strength attacks their Face-down monster at #1.

animefan7|>move Sangan from field to graveyard

Thunder Wave|>oh no

animefan7|>ha, sangan!

animefan7|>looking into their deck.

animefan7|>move Dekoichi the Battlechanted Locomotive from deck to hand

Thunder Wave|>end their turn.

animefan7|>ok.

Thunder Wave|>gah

Thunder Wave|>sangan...

animefan7|>come to Draw Phase.

animefan7|>drawn a card

animefan7|>perfect...

Thunder Wave|>great

animefan7|>move Blackwing - Sirocco the Dawn from hand to field

animefan7|>move Blackwing - Gale the Whirlwind from hand to field

animefan7|>Special SUmmon.

animefan7|>move Blackwing - Sirocco the Dawn from field to graveyard

animefan7|>move Blackwing - Gale the Whirlwind from field to graveyard

Thunder Wave|>BLACKWINGS

animefan7|>move Blackwing - Silverwind the Ascendant from extra deck to field

Thunder Wave|>CRUDDD

animefan7|>Synchro!

Thunder Wave|>you need 2 non Tuners...

Thunder Wave|>you only sent one.

animefan7|>Crap, didnt see that, 1 sec, I got a different Synchro...

animefan7|>move Blackwing - Silverwind the Ascendant from field to extra deck

Thunder Wave|>phew....

animefan7|>move Thought Ruler Archfiend from extra deck to field

Thunder Wave|>oh no....

animefan7|>now...

animefan7|>come to Battle Phase.

animefan7|>Thought Ruler Archfiend attacks their Batteryman Industrial Strength at #1.

Thunder Wave|>move Batteryman Industrial Strength from field to graveyard

Thunder Wave|>changed their LP from 8000 to 7900.

animefan7|>changed their LP from 5400 to 8000.

animefan7|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

animefan7|>Fear the Arch Fiend!

Thunder Wave|>move a card from hand to field

Thunder Wave|>sigh.

Thunder Wave|>end their turn.

animefan7|>come to Draw Phase.

animefan7|>drawn a card

animefan7|>move a card from hand to field

animefan7|>move a card from hand to field

animefan7|>come to Battle Phase.

Thunder Wave|>I cant pull off my OTK now...

animefan7|>Thought Ruler Archfiend attacks their Face-down monster at #1.

Thunder Wave|>flip Batteryman Micro-Cell faceup.

Thunder Wave|>activated effect of Batteryman Micro-Cell.

Thunder Wave|>looking into their deck.

Thunder Wave|>move Batteryman D from deck to field

Thunder Wave|>turn Batteryman D into defend position.

Thunder Wave|>activated effect of Batteryman Micro-Cell.

Thunder Wave|>drawn a card

Thunder Wave|>move Batteryman Micro-Cell from field to graveyard

animefan7|>changed their LP from 8000 to 8100.

animefan7|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>hmmmm

Thunder Wave|>move Hand Destruction from hand to field

Thunder Wave|>activated effect of Hand Destruction.

Thunder Wave|>move Batteryman AA from hand to graveyard

Thunder Wave|>move Short Circuit from hand to graveyard

Thunder Wave|>drawn a card

Thunder Wave|>drawn a card

animefan7|>and with no cards in my hand, you just gave me 2 free cards.

animefan7|>drawn a card

animefan7|>excellent

Thunder Wave|>I realised

Thunder Wave|>...

Thunder Wave|>hmmm

Thunder Wave|>move Hand Destruction from field to graveyard

Thunder Wave|>move Battery Charger from hand to field

Thunder Wave|>activated effect of Battery Charger.

Thunder Wave|>changed their LP from 7900 to 7400.

Thunder Wave|>move Batteryman AA from graveyard to field

animefan7|>hmmm...

Thunder Wave|>move Inferno Reckless Summon from hand to field

Thunder Wave|>activated effect of Inferno Reckless Summon.

Thunder Wave|>move Batteryman AA from graveyard to field

Thunder Wave|>looking into their deck.

Thunder Wave|>move Batteryman AA from deck to field

Thunder Wave|>move Inferno Reckless Summon from field to graveyard

Thunder Wave|>move a card from hand to field

Thunder Wave|>move Battery Charger from field to graveyard

Thunder Wave|>all batterymen aa have 3000 ATK

animefan7|>hm...

Thunder Wave|>come to Battle Phase.

animefan7|>flip Threatening Roar faceup.

animefan7|>activated effect of Threatening Roar.

animefan7|>move Threatening Roar from field to graveyard

Thunder Wave|>arrrr...

animefan7|>not this turn

Thunder Wave|>fine....

Thunder Wave|>end their turn.

animefan7|>Wouldnt it be 2000? Unless this things messing up again...

Thunder Wave|>I have 3 Batterymen

Thunder Wave|>and 1 Batterymen D

animefan7|>AA, In Attack Pos.?

Thunder Wave|>and 1 facedown DEF monster

Thunder Wave|>3 AA

Thunder Wave|>in ATK Position

animefan7|>hm, this servers sucks ass.

animefan7|>oh well.

Thunder Wave|>ikr?

animefan7|>end your turn

Thunder Wave|>here do you only see 2 AAs?

Thunder Wave|>end their turn.

animefan7|>I see 2 AAs a D, and a Face-Down

animefan7|>come to Draw Phase.

animefan7|>drawn a card

animefan7|>move Mind Control from hand to field

animefan7|>control 1 AA.

Thunder Wave|>oh my

Thunder Wave|>gave away control of Batteryman AA.

Thunder Wave|>sigh

animefan7|>move Mind Control from field to graveyard

animefan7|>move Blackwing - Bora the Spear from hand to field

animefan7|>flip Dekoichi the Battlechanted Locomotive faceup.

animefan7|>turn Dekoichi the Battlechanted Locomotive into attack position.

animefan7|>activated effect of Dekoichi the Battlechanted Locomotive.

animefan7|>drawn a card

animefan7|>come to Battle Phase.

animefan7|>Thought Ruler Archfiend attacks their Batteryman AA at #3.

Thunder Wave|>you cant

animefan7|>- 700

Thunder Wave|>i has batteryman d.

Thunder Wave|>you cant select another attack target other than him.

animefan7|>Dekoichi the Battlechanted Locomotive attacks their Batteryman D at #2.

Thunder Wave|>why?

animefan7|>what now...

Thunder Wave|>it has 1900 DEF?

animefan7|>You know what? I clicked the wrong card becuase my mouse it too damn sensitive...

animefan7|>Thought Ruler Archfiend attacks their Batteryman D at #2.

Thunder Wave|>there we go.

Thunder Wave|>move Batteryman D from field to graveyard

animefan7|>Blackwing - Bora the Spear attacks their Face-down monster at #4.

Thunder Wave|>move Sangan from field to graveyard

Thunder Wave|>sangan to the rescue

Thunder Wave|>looking into their deck.

Thunder Wave|>move Batteryman Micro-Cell from deck to hand

Thunder Wave|>shuffled their deck.

Thunder Wave|>shuffled their deck.

Thunder Wave|>shuffled their deck.

animefan7|>you lose 1100

Thunder Wave|>true

Thunder Wave|>changed their LP from 7400 to 6300.

animefan7|>end their turn.

Thunder Wave|>can I has AA back?

animefan7|>gave away control of Batteryman AA.

animefan7|>end their turn.

Thunder Wave|>thanks.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>move a card from hand to field

Thunder Wave|>come to Battle Phase.

Thunder Wave|>Batteryman AA attacks their Thought Ruler Archfiend at #1.

animefan7|>flip Threatening Roar faceup.

animefan7|>activated effect of Threatening Roar.

animefan7|>ha ha...

Thunder Wave|>i already declared an attack...

Thunder Wave|>but whatevs

Thunder Wave|>nice save

Thunder Wave|>...again

Thunder Wave|>end their turn.

animefan7|>The server is too damn slow and crappy..

animefan7|>move Threatening Roar from field to graveyard

animefan7|>move a card from hand to field

animefan7|>turn Dekoichi the Battlechanted Locomotive into defend position.

animefan7|>turn Blackwing - Bora the Spear into defend position.

animefan7|>move a card from hand to field

animefan7|>come to Battle Phase.

animefan7|>Thought Ruler Archfiend attacks their Face-down monster at #4.

Thunder Wave|>flip Batteryman Micro-Cell faceup.

Thunder Wave|>activated effect of Batteryman Micro-Cell.

Thunder Wave|>looking into their deck.

animefan7|>changed their LP from 8100 to 8200.

Thunder Wave|>looking into their deck.

Thunder Wave|>move Batteryman Micro-Cell from deck to field

Thunder Wave|>turn Batteryman Micro-Cell into defend position.

Thunder Wave|>activated effect of Batteryman Micro-Cell.

Thunder Wave|>drawn a card

Thunder Wave|>move Batteryman Micro-Cell from field to graveyard

Thunder Wave|>you end?

animefan7|>end their turn.

animefan7|>damn, I dont know how to get rid of those AAs. I have a card, but I need to draw it next turn...

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>SCORE

animefan7|>what...

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>activated effect of Batteryman Industrial Strength.

Thunder Wave|>move Batteryman Micro-Cell from graveyard to RFP

animefan7|>damn...

Thunder Wave|>move Batteryman Industrial Strength from graveyard to RFP

Thunder Wave|>move Batteryman Industrial Strength from hand to field

Thunder Wave|>activated effect of Batteryman Industrial Strength.

Thunder Wave|>move Batteryman Micro-Cell from graveyard to RFP

Thunder Wave|>destroy your spell/trap

animefan7|>move Reckless Greed from field to graveyard

Thunder Wave|>come to Battle Phase.

Thunder Wave|>Batteryman AA attacks their Thought Ruler Archfiend at #1.

animefan7|>move Thought Ruler Archfiend from field to graveyard

animefan7|>changed their LP from 8200 to 7900.

Thunder Wave|>Batteryman Industrial Strength attacks their Face-down monster at #3.

animefan7|>this does not look good.

animefan7|>flip Dekoichi the Battlechanted Locomotive faceup.

animefan7|>drawn a card

animefan7|>move Dekoichi the Battlechanted Locomotive from field to graveyard

animefan7|>move Blackwing - Bora the Spear from field to graveyard

Thunder Wave|>draw power huh?

Thunder Wave|>good moves

animefan7|>crap.

animefan7|>move a card from graveyard to field

animefan7|>flip Blackwing - Bora the Spear faceup.

animefan7|>turn Blackwing - Bora the Spear into defend position.

Thunder Wave|>Batteryman AA attacks their Blackwing - Bora the Spear at #1.

animefan7|>accidentaly sent him to grave

animefan7|>move Blackwing - Bora the Spear from field to graveyard

Thunder Wave|>yeah

animefan7|>there

Thunder Wave|>deikochi is still there btw

Thunder Wave|>but whatever

Thunder Wave|>end their turn.

animefan7|>I had 2

Thunder Wave|>oh

animefan7|>come to Draw Phase.

animefan7|>drawn a card

Thunder Wave|>wierd

animefan7|>move a card from hand to field

animefan7|>move Allure of Darkness from hand to field

animefan7|>drawn a card

animefan7|>drawn a card

Thunder Wave|>nice, nice

animefan7|>move Dark Armed Dragon from hand to RFP

animefan7|>move Allure of Darkness from field to graveyard

animefan7|>move a card from hand to field

Thunder Wave|>thank goodness!

animefan7|>move a card from hand to field

animefan7|>tribute

animefan7|>end their turn.

Thunder Wave|>okay

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>come to Main Phase 1.

Thunder Wave|>activated effect of Batteryman Industrial Strength.

animefan7|>your just lucky I couldnt play DAD

Thunder Wave|>move Batteryman D from graveyard to RFP

Thunder Wave|>destroy spell card in spell zone 2

animefan7|>move Mirror Force from field to graveyard

animefan7|>damn

Thunder Wave|>ohhhh geez

Thunder Wave|>come to Battle Phase.

Thunder Wave|>that was close

Thunder Wave|>Batteryman AA attacks their Face-down monster at #1.

animefan7|>move Cyber Dragon from field to graveyard

animefan7|>flip Metal Reflect Slime faceup.

animefan7|>moved Metal Reflect Slime to monster zone 5.

animefan7|>turn Metal Reflect Slime into defend position.

Thunder Wave|>okay

Thunder Wave|>Batteryman Industrial Strength attacks their Dekoichi the Battlechanted Locomotive at #2.

animefan7|>I dont have a dekoichi at 2...

Thunder Wave|>huh

Thunder Wave|>okay...

Thunder Wave|>server.

Thunder Wave|>end their turn.

animefan7|>Tributed him for cyber

animefan7|>yeah

Thunder Wave|>you gonna go?

animefan7|>come to Draw Phase.

animefan7|>drawn a card

animefan7|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>move a card from hand to field

Thunder Wave|>end their turn.

Thunder Wave|>metal reflect is saving you

Thunder Wave|>big time.

animefan7|>come to Draw Phase.

animefan7|>drawn a card

animefan7|>end their turn.

animefan7|>yep

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>end their turn.

Thunder Wave|>gahhh

animefan7|>come to Draw Phase.

animefan7|>drawn a card

animefan7|>end their turn.

Thunder Wave|>come to Draw Phase.

Thunder Wave|>drawn a card

Thunder Wave|>XD

Thunder Wave|>end their turn.

animefan7|>come to Draw Phase.

animefan7|>activated effect of Reckless Greed.

animefan7|>drawn a card

animefan7|>drawn a card

animefan7|>move a card from hand to field

Thunder Wave|>uh oh

animefan7|>move Reckless Greed from field to graveyard

animefan7|>move Metal Reflect Slime from field to graveyard

animefan7|>move Caius the Shadow Monarch from hand to field

Thunder Wave|>nuuuuu.....

animefan7|>destroy batteryman AA

Thunder Wave|>flip Threatening Roar faceup.

Thunder Wave|>activated effect of Threatening Roar.

Thunder Wave|>move Batteryman AA from field to RFP

animefan7|>ok

animefan7|>end their turn.

Thunder Wave|>move Threatening Roar from field to graveyard

Thunder Wave|>come to Draw Phase.

animefan7|>I have a plan...

Thunder Wave|>drawn a card

animefan7|>Im going to win this!

Thunder Wave|>move Dark World Dealings from hand to field

Thunder Wave|>activated effect of Dark World Dealings.

Thunder Wave|>drawn a card

animefan7|>Once you attack its all over!

Thunder Wave|>move Dark World Dealings from field to graveyard

Thunder Wave|>move Battery Charger from hand to graveyard

animefan7|>drawn a card

animefan7|>move Colossal Fighter/Assault Mode from hand to graveyard

Thunder Wave|>sorry sweeny!

Thunder Wave|>its all over!

Thunder Wave|>move Short Circuit from hand to field

Thunder Wave|>activated effect of Short Circuit.

Thunder Wave|>send all cards to the grave.

Thunder Wave|>sweeny?

Thunder Wave|>BUZZ!.

Thunder Wave|>connection has been lost.

 

Key Points

 

 

 

The end of the duel log says it all. Best...duel ever, Sweeny!

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Lightsworns, Blackwings, Crystal Beasts, Gladiator Beasts, Water. Loads of possiblities.

http://yugioh.wikia.com/wiki/Category:Deck_Type

 

 

I've just dueled someone called Alex, using a psuedo-Machine Deck (he was a beginner). You'll be interested to note that my new Deck is quite an odd mix of attack and defense.

 

It worked by the way, although my hand was at zero for most of the duel (should have picked an Infernity monster or two).

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Infernities are cool. :) Did you win?

 

Yeah, killed him with "Gaia Power" enforced "Ancient Gear Soldier" and "Ancient Gear Engineer" attacking directly. (3800 damage)

 

Had got rid of his "Torrential Tribute" the turn before when I destroyed his "Jinzo".

 

Did you know that when you play a Field Spell Card in YGO Network, the black screen turns into an image of the Spell Card? I didn't.

 

Have invited him to YCM, since he wanted to improve.

 

 

EDIT: Am going to bed now, since it's 3 am.

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That's a cool new way to get people to join! :)

 

I think the Field Spell effect is cool' date=' if not pixelated.

 

Did you run Ancient Gear exclusively?

[/quote']

 

I'm glad you think so.

 

No, there's some Cyber Dragon and Iron Chain monsters in there are well since the first are Machines and the latter are EARTH, so fit relatively well with the Ancient Gears.

 

 

Hey guys' date=' sorry I wasn't on earlier I was staying after school then I had dinner and finally I had to vacum the stairs.

[/quote']

 

Fun.

 

 

As for my fan-fiction' date=' I've started on the new chapter, but due to school, when I'll have it ready is a mystery right now.

 

OH! And I got my trainer's license yesterday! :D

[/quote']

 

I'll read when it comes out.

 

And your what license?

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I think is the equivalent of a learner's permit to drive, so congrats. I said something long befor...wait for it...AAAAAH!

 

Since we all seem to have decks on Yugioh Network and I want to duel as many NDL members a possible, lets have a tourney. I have ideas on how it should be run if you guys want to do it, since we need to structure it.

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I think is the equivalent of a learner's permit to drive' date=' so congrats. I said something long befor...wait for it...AAAAAH!

 

Since we all seem to have decks on Yugioh Network and I want to duel as many NDL members a possible, lets have a tourney. I have ideas on how it should be run if you guys want to do it, since we need to structure it.

[/quote']

 

Sure why not

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Alrighty then, so let's see. In this tourney, everyone will duel each other. This is a requirement. There will be a total of 4 preliminary duels where you must win at least 2 duels with different people to priceed to the next round. (If you do a match an win 2/3 duels, you have won 2 with 1 person. You still have 3 more people to duel.) If you reach 3 or more (same way as before) losses, you will be elimnated. During the prelims , you may only use 1 deck. this deck my noot be used again until the semifinals have been reached or you have used all of you others. To enter into the duels, you must have at least 5 different decks that you can use and no more than 9. At least 2 of these decks MUST be double themed for example, Dragon Swarm and Bringing out Fusion Monsters. They can be on a number of places, including real life or on yugiohnetwork. Make sure for those of you who use the new god cards or yubelss, that you have the correct effect and you can show it to your opponent when necessary. The only god card that is legal is Obelisk currently, so it is the only one you may use. The tournament can begin when 4 people have submitted their deck entries. I shall submit mind. The prelims end in a month or when every1 has done their required duels.

 

This will be the tournament's rules IF they/it is approved by Max Darkness/Sweeny Todd.

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Alrighty then' date=' so let's see. In this tourney, everyone will duel each other. This is a requirement.

[/quote']

 

A Round Robin idea. That's fine.

 

 

There will be a total of 4 preliminary duels where you must win at least 2 duels with different people to priceed to the next round.

 

Why not just use a points-based system' date=' since YGO can end in a draw? What would a draw count as? A win for both, or a loss for both? Why not just: 3 for a Win, 1 for a Draw and 0 for a loss.

 

 

(If you do a match an win 2/3 duels, you have won 2 with 1 person. You still have 3 more people to duel.)

 

I thought this was Dueling, not Matching.

 

 

If you reach 3 or more (same way as before) losses' date=' you will be elimnated.

[/quote']

 

Again, what happens if a certain number of people have identical scores/results? And what happens if this leads to an odd number of people progressing?

 

 

During the prelims ' date=' you may only use 1 deck. this deck my noot be used again until the semifinals have been reached or you have used all of you others. To enter into the duels, you must have at least 5 different decks that you can use and no more than 9. At least 2 of these decks MUST be double themed for example, Dragon Swarm and Bringing out Fusion Monsters.

[/quote']

 

This I just find un-neccessary and slightly ridiculous. Who has 9 different Decks, two of which are double themed? Why 5-9 different Decks? Why not just use three similar Decks (considering that's what they do in most tournaments); as in one main Deck that's modified by the Side Deck.

Plus, Dragon Swarm/Fusion can go hand in hand; and are basically the same theme due to the number of Dragon support cards and Fusions.

 

 

Make sure for those of you who use the new god cards or yubelss' date=' that you have the correct effect and you can show it to your opponent when necessary.

[/quote']

 

This part makes no sense, literally.

 

 

The only god card that is legal is Obelisk currently' date=' so it is the only one you may use.

[/quote']

 

You're forgetting the recently-released "Winged Dragon of Ra". (Using Japanese rules)

 

 

The tournament can begin when 4 people have submitted their deck entries. I shall submit mind. The prelims end in a month or when every1 has done their required duels.

 

Again' date=' I don't see why anyone would have that many Decks, when most people find a particular strategy and simply modify it slightly when new cards become avaliable or new obsticles present themselves.

 

 

This will be the tournament's rules IF they/it is approved by Max Darkness/Sweeny Todd.

 

I have severe problems with this idea, and its execution; unless Sweeny says otherwise, no support.

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