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Tragoedia Vs Gorz


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TragoediaJUMP-EN-UR-LE.png

 

You can Special Summon this card from your hand when you take Battle Damage . This card gains 600 ATK and DEF for each card in your hand. Once per turn, you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase.

 

GorztheEmissaryofDarknessDLG1-EN-ScR-LE.png

 

When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:

 

● Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.

● Effect Damage: Inflict damage to your opponent equal to the damage you took.

 

Both can be summoned due to battle damage

but Gorz can only be summoned when you have no monsters

Gorz can make a token

Trag. can take control of monsters

Gorz has a base ATK

Trag. is like Slifer only weaker

Gorz is Lvl 7

Trag. can change its level

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Between Trag and Gorz, Gorz is obviously run more because it's 2 monsters with one summon and it is reliable, but you ENTIRE field must be clear, including s/t, while Trag can be summoned even if you have a full field and one of your monsters is destroyed. but as cliff said, all depends on the deck. Both are going to see a bunch of play

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