burnpsy Posted August 14, 2009 Report Share Posted August 14, 2009 [align=center] Discard 1 card from your hand. Negate the activation of an Effect Monster's effect and destroy that Effect Monster.[/align] Viable side against cards with ignition effects? Link to comment Share on other sites More sharing options...
tonisanoob Posted August 14, 2009 Report Share Posted August 14, 2009 play it in glads be an idiot Link to comment Share on other sites More sharing options...
burnpsy Posted August 14, 2009 Author Report Share Posted August 14, 2009 We know. Isn't the GB version of this just 4 threads down? Link to comment Share on other sites More sharing options...
Father Wolf Posted August 14, 2009 Report Share Posted August 14, 2009 Terrible Side for the current meta. Link to comment Share on other sites More sharing options...
BehindTheMask Posted August 14, 2009 Report Share Posted August 14, 2009 You rang? Also, I like divine wrath. Link to comment Share on other sites More sharing options...
burnpsy Posted August 14, 2009 Author Report Share Posted August 14, 2009 Wolf, this can stop Cat, JD, DAD, all GBs, and nearly every other monster worth using in the meta. How exactly is it a bad side? Also, I knew someone would bring MtG into this. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted August 14, 2009 Report Share Posted August 14, 2009 Wolf' date=' this can stop Cat, JD, DAD, all GBs, and nearly every other monster worth using in the meta.[/quote'] Bottomless Trap Hole also hits quite a few of those, and it doesn't require a discard. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted August 14, 2009 Report Share Posted August 14, 2009 MAYBE in Counter Fairies, but not too likely. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 14, 2009 Report Share Posted August 14, 2009 It never made sense to me how "bury" meant monsters can't be regenerated while "destroy" meant they could. If you bury something, you give it a proper funeral and put its corpse in the ground ready for restoration, but if you destroy something, it's just completely obliterated. Seems backwards to me. Link to comment Share on other sites More sharing options...
Exiro Posted August 14, 2009 Report Share Posted August 14, 2009 It never made sense to me how "bury" meant monsters can't be regenerated while "destroy" meant they could. If you bury something' date=' you give it a proper funeral and put its corpse in the ground ready for restoration, but if you destroy something, it's just completely obliterated. Seems backwards to me.[/quote'] Lol, true.But they did scrap 'bury' a long time ago.However, their mistake was not thinking of another keyword for it, and print the full text all the time. That was also stupid.Of course, that is incomparable to how Konami only used the keyword 'piercing damage' once, and on all other cards, prints that whole pile of text that is simply annoying to read. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 14, 2009 Report Share Posted August 14, 2009 It never made sense to me how "bury" meant monsters can't be regenerated while "destroy" meant they could. If you bury something' date=' you give it a proper funeral and put its corpse in the ground ready for restoration, but if you destroy something, it's just completely obliterated. Seems backwards to me.[/quote'] Lol, true.But they did scrap 'bury' a long time ago.However, their mistake was not thinking of another keyword for it, and print the full text all the time. That was also stupid.Of course, that is incomparable to how Konami only used the keyword 'piercing damage' once, and on all other cards, prints that whole pile of text that is simply annoying to read. Konami should use more keywords in general. Piercing would be nice, but what about Union, where the monsters actually have "Union" written as an extra-type but still have the seven lines of text explaining their effect each time? Ditto for Gemini, which doesn't even have as much variation as Union Monsters (where there are at least some minor differences between cards regarding whether they can block all destruction or just destruction by battle)? Link to comment Share on other sites More sharing options...
Mysty Posted August 14, 2009 Report Share Posted August 14, 2009 It never made sense to me how "bury" meant monsters can't be regenerated while "destroy" meant they could. If you bury something' date=' you give it a proper funeral and put its corpse in the ground ready for restoration, but if you destroy something, it's just completely obliterated. Seems backwards to me.[/quote'] Lol, true.But they did scrap 'bury' a long time ago.However, their mistake was not thinking of another keyword for it, and print the full text all the time. That was also stupid.Of course, that is incomparable to how Konami only used the keyword 'piercing damage' once, and on all other cards, prints that whole pile of text that is simply annoying to read. Konami should use more keywords in general. Piercing would be nice, but what about Union, where the monsters actually have "Union" written as an extra-type but still have the seven lines of text explaining their effect each time? Ditto for Gemini, which doesn't even have as much variation as Union Monsters (where there are at least some minor differences between cards regarding whether they can block all destruction or just destruction by battle)? I think the main idea is that Konami doesn't want to use keywords except for those really needed, like activate, discard, Tribute, etc. After all, you would have to instantly know that piercing damage meant that a monster with higher ATK will inflict damage whether or not the opponent's monster is in Attack or Defense Position, and they would have to add that term to the rulebook. Konami probably doesn't want effects on a card that won't mean anything to a new player. Magic: The Gathering remedies this situation with Core Sets that use the reminder text of each keyword ability. Yugioh really doesn't have any core set types of sets except for the Dark Beginning and Dark Revelation Booster Sets.Also, how would you make Union a keyword. There are a few parts to a Union ability: what the monster can be equipped to, what ability it gives the equipped monster, and the text in the parentheses. All 3 of those things can be different on each card. Gemini, however, I can see being made into a keyword, but how would it be worded? Link to comment Share on other sites More sharing options...
RyanAtlus Posted August 14, 2009 Report Share Posted August 14, 2009 It never made sense to me how "bury" meant monsters can't be regenerated while "destroy" meant they could. If you bury something' date=' you give it a proper funeral and put its corpse in the ground ready for restoration, but if you destroy something, it's just completely obliterated. Seems backwards to me.[/quote'] Lol, true.But they did scrap 'bury' a long time ago.However, their mistake was not thinking of another keyword for it, and print the full text all the time. That was also stupid.Of course, that is incomparable to how Konami only used the keyword 'piercing damage' once, and on all other cards, prints that whole pile of text that is simply annoying to read. Konami should use more keywords in general. Piercing would be nice, but what about Union, where the monsters actually have "Union" written as an extra-type but still have the seven lines of text explaining their effect each time? Ditto for Gemini, which doesn't even have as much variation as Union Monsters (where there are at least some minor differences between cards regarding whether they can block all destruction or just destruction by battle)? I think the main idea is that Konami doesn't want to use keywords except for those really needed, like activate, discard, Tribute, etc. After all, you would have to instantly know that piercing damage meant that a monster with higher ATK will inflict damage whether or not the opponent's monster is in Attack or Defense Position, and they would have to add that term to the rulebook. Konami probably doesn't want effects on a card that won't mean anything to a new player. Magic: The Gathering remedies this situation with Core Sets that use the reminder text of each keyword ability. Yugioh really doesn't have any core set types of sets except for the Dark Beginning and Dark Revelation Booster Sets.Also, how would you make Union a keyword. There are a few parts to a Union ability: what the monster can be equipped to, what ability it gives the equipped monster, and the text in the parentheses. All 3 of those things can be different on each card. Gemini, however, I can see being made into a keyword, but how would it be worded? When this Card is Gemini Summoned, it gains the following effect: ... Link to comment Share on other sites More sharing options...
EnkoMaun Posted August 14, 2009 Report Share Posted August 14, 2009 It never made sense to me how "bury" meant monsters can't be regenerated while "destroy" meant they could. If you bury something' date=' you give it a proper funeral and put its corpse in the ground ready for restoration, but if you destroy something, it's just completely obliterated. Seems backwards to me.[/quote'] Lol, true.But they did scrap 'bury' a long time ago.However, their mistake was not thinking of another keyword for it, and print the full text all the time. That was also stupid.Of course, that is incomparable to how Konami only used the keyword 'piercing damage' once, and on all other cards, prints that whole pile of text that is simply annoying to read. Konami should use more keywords in general. Piercing would be nice, but what about Union, where the monsters actually have "Union" written as an extra-type but still have the seven lines of text explaining their effect each time? Ditto for Gemini, which doesn't even have as much variation as Union Monsters (where there are at least some minor differences between cards regarding whether they can block all destruction or just destruction by battle)? I think the main idea is that Konami doesn't want to use keywords except for those really needed, like activate, discard, Tribute, etc. After all, you would have to instantly know that piercing damage meant that a monster with higher ATK will inflict damage whether or not the opponent's monster is in Attack or Defense Position, and they would have to add that term to the rulebook. Konami probably doesn't want effects on a card that won't mean anything to a new player. Magic: The Gathering remedies this situation with Core Sets that use the reminder text of each keyword ability. Yugioh really doesn't have any core set types of sets except for the Dark Beginning and Dark Revelation Booster Sets.Also, how would you make Union a keyword. There are a few parts to a Union ability: what the monster can be equipped to, what ability it gives the equipped monster, and the text in the parentheses. All 3 of those things can be different on each card. Gemini, however, I can see being made into a keyword, but how would it be worded? When this Card is Gemini Summoned, it gains the following effect: ... nope.Gemini's effect's activate when they're Normal Summoned once more time.If it was a kind of a special summon, maybe. But it's not. Making gemini effects into a keyword is kinda tough. But Unions can be done. Like: "Once per turn, you can Unite this card with "Dark Blade" (or wutevah) OR Special Summon this United Monster to your side of the field." And konami can add that to the rulebook, are they that lazy? They wasted 2-3 pages on synchros. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 14, 2009 Report Share Posted August 14, 2009 Union with Dark Blade: this stuff happens. (Protects destruction by battle.)Gemini: this stuff happens.Spirit. Wording really isn't much of a problem when you're using keywords, since keywords are designed to avoid long and complicated wording. Also, they should make more Toons and should make Class A and Class C keywords. There's only one Class B, so that wouldn't really be needed unless they made more (which they should). Link to comment Share on other sites More sharing options...
Von Csent Posted August 14, 2009 Report Share Posted August 14, 2009 Gemini is ridiculously easy to keyword. Include "Gemini" on the type-line, and write the effect as if it were a regular effect monster. Since Gemini's have no effect upon the first Normal summon, the "Gemini" type is all that is required to indicate that the effect activates when it is summoned again. Basically, Konami needs to utilize the type-line more. Of course, most of the cards we are discussing have a sub-type anyway, so it is not going to be much of an adjustment. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 14, 2009 Report Share Posted August 14, 2009 Why are discussing keywords? Link to comment Share on other sites More sharing options...
Von Csent Posted August 14, 2009 Report Share Posted August 14, 2009 Why are discussing keywords? Topics evolve. Link to comment Share on other sites More sharing options...
Dweller of Parables Posted August 14, 2009 Report Share Posted August 14, 2009 So why is Wrath of God in this thread? Unearth.Vigilance.Haste.Evoke....Better terms. Link to comment Share on other sites More sharing options...
Exiro Posted August 14, 2009 Report Share Posted August 14, 2009 I think the main idea is that Konami doesn't want to use keywords except for those really needed' date=' like activate, discard, Tribute, etc. [/quote'] Actually, these aren't keywords.If you'd write out the definition of 'discard', you'd probably get 'send to the Graveyard from your hand', but that is something different from discarding. Same for Tribute. They're the simplest ways to write them. Link to comment Share on other sites More sharing options...
Mysty Posted August 14, 2009 Report Share Posted August 14, 2009 I think the main idea is that Konami doesn't want to use keywords except for those really needed' date=' like activate, discard, Tribute, etc. [/quote'] Actually, these aren't keywords.If you'd write out the definition of 'discard', you'd probably get 'send to the Graveyard from your hand', but that is something different from discarding. Same for Tribute. They're the simplest ways to write them. Actually, Tribute means "offer as a Tribute" if that counts, though that is basically errata. Tributing technically isn't a word. My main point still stands though. It would be a good idea to give more meaning to the subtypes rather than just labeling cards, such as built-in effects. My question is: how would the following card be errata'd to be worded correctly if the Spirit subtype gained the stereotypical Spirit effects? Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 14, 2009 Report Share Posted August 14, 2009 Just add a note saying that it doesn't follow usual Spirit rules. It's the same as the way Magic's cards with no coloured cost can have little notes saying "_______ is blue" or whatever to give them a colour. You know what we need a keyword for? "To be destroy as a result of battle and sent to the graveyard". That could be condensed into one word very easily, and it shows up so often that it would easily be worthwhile. Link to comment Share on other sites More sharing options...
Von Csent Posted August 14, 2009 Report Share Posted August 14, 2009 Yomato-no-Kami would be worded as is, but remove the bounce clause. You know what we need a keyword for? "To be destroy as a result of battle and sent to the graveyard". That could be condensed into one word very easily' date=' and it shows up so often that it would easily be worthwhile.[/quote'] Though the Censors wouldn't like it, "kill" is an appropriate word. Ex: "When this card is killed..." Other alternatives include "slay" and "execute". Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 15, 2009 Report Share Posted August 15, 2009 TO BE DESTROY Nice typing there, Crab. Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted August 15, 2009 Report Share Posted August 15, 2009 My Body As A Shield is better. It negates Spells and Traps as well for only 1500 life. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.