Lost Soul Posted August 11, 2009 Report Share Posted August 11, 2009 I havent gotten a chance to test this deck, so it has some flaws Monster Cards (21 Total)-X1 Dark NecrofearX1 Caius the Shadow MonarchX2 Renge, Gatekeeper of Dark WorldX2 Giant GermX1 Goldd, Wu-Lord of Dark WorldX1 Infernal IncineratorX1 Gravitate OrbX1 Barrier Statue of the AbyssX1 KuribohX1 Shadow DeliverX1 Hiro's Shadow ScoutX1 Evil Hero Infernal GainerX1 Night AssailantX1 Dark TinkerX1 Castle of Dark IllusionsX1 Trap EaterX1 Beiige, Vanguard if Dark WorldX1 Slate WarriorX1 Flame Ogre Trap Cards (10 Total)-X2 Bottomless Trap HoleX1 Call of the HauntedX1 Sakuretsu ArmorX1 Scrap-Iron ScarecrowX1 Destruction PunchX1 Cemetery BombX1 Lightforce SwordX1 Dust TornadoX1 Hate Buster Spell Cards (11 Total)-X1 Malevolent NuzzlerX1 Dark HoleX1 Emergency ProvisionsX1 Field BarrierX1 TerraformingX1 Mystic Plasma ZoneX1 Mask of the AccursedX1 YamiX1 Bait DollX1 EctoplasmerX1 Sword of Dark Rites Total Cards- 42 Link to comment Share on other sites More sharing options...
Toffee. Posted August 11, 2009 Report Share Posted August 11, 2009 ALOT of the cards are un-needed.Remove the cards in bold:X1 Dark NecrofearX1 Caius the Shadow MonarchX2 Renge' date=' Gatekeeper of Dark WorldX2 Giant GermX1 Goldd, Wu-Lord of Dark WorldX1 Infernal IncineratorX1 Gravitate OrbX1 Barrier Statue of the AbyssX1 KuribohX1 Shadow DeliverX1 Hiro's Shadow Scout[/b']X1 Evil Hero Infernal GainerX1 Night AssailantX1 Dark TinkerX1 Castle of Dark IllusionsX1 Trap EaterX1 Beiige, Vanguard if Dark WorldX1 Slate WarriorX1 Flame OgreX2 Bottomless Trap HoleX1 Call of the HauntedX1 Sakuretsu ArmorX1 Scrap-Iron ScarecrowX1 Destruction PunchX1 Cemetery BombX1 Lightforce SwordX1 Dust TornadoX1 Hate BusterX1 Malevolent NuzzlerX1 Dark HoleX1 Emergency ProvisionsX1 Field BarrierX1 TerraformingX1 Mystic Plasma ZoneX1 Mask of the AccursedX1 YamiX1 Bait DollX1 EctoplasmerX1 Sword of Dark Rites Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted August 11, 2009 Report Share Posted August 11, 2009 some flaws is an understatement. Im not gonna lie to you. Its bad. Link to comment Share on other sites More sharing options...
Lost Soul Posted August 11, 2009 Author Report Share Posted August 11, 2009 what is bad about it? and lets see your better fiend deck. Also what fiend cards should i add in? i dont have many, but i will be getting some new ones most likely Link to comment Share on other sites More sharing options...
Captain Lawless Posted August 11, 2009 Report Share Posted August 11, 2009 Only 2 banned cards? tsk tsk.Pick a better theme than dark and fiend. Dark Worlds might fit that, darks and fiend,but focus on that archetype and not crappy cars with those parameters. relatively easy to build.[spoiler=these are good, the rest = trash]X1 Dark NecrofearX1 Caius the Shadow MonarchX2 Giant GermX1 Goldd, Wu-Lord of Dark WorldX1 Evil Hero Infernal GainerX1 Night AssailantX1 Slate Warrior (okay if u have nothing else)X2 Bottomless Trap HoleX1 Call of the Haunted (take this and dark hole out and go to advanced)X1 Dust TornadoX1 Dark Hole (see CotH) Link to comment Share on other sites More sharing options...
Lost Soul Posted August 11, 2009 Author Report Share Posted August 11, 2009 this is traditional, so no cards are banned, just limited and semi-limited Link to comment Share on other sites More sharing options...
Captain Lawless Posted August 11, 2009 Report Share Posted August 11, 2009 I know how traditional works. But if you want to run traditional with just this,Yata-Lock, exodia, exchange of the spirit FTK, magical scientist ftk, and a lot of betterthings can run you over.Remove the 2 "limited" cards and go to advanced (with a better build, though.)Do some research on Dark Worlds or something, and bring us a deck to fix. Link to comment Share on other sites More sharing options...
Lost Soul Posted August 11, 2009 Author Report Share Posted August 11, 2009 i dont have many dark world cards though, that is the problem Link to comment Share on other sites More sharing options...
Doomwolf86 Posted November 3, 2010 Report Share Posted November 3, 2010 I havent gotten a chance to test this deck, so it has some flaws Monster Cards (21 Total)- X1 Dark Necrofear X1 Caius the Shadow Monarch X2 Renge, Gatekeeper of Dark World X2 Giant Germ X1 Goldd, Wu-Lord of Dark World X1 Infernal Incinerator X1 Gravitate Orb X1 Barrier Statue of the Abyss X1 Kuriboh X1 Shadow Deliver X1 Hiro's Shadow Scout X1 Evil Hero Infernal Gainer X1 Night Assailant X1 Dark Tinker X1 Castle of Dark Illusions X1 Trap Eater X1 Beiige, Vanguard if Dark World X1 Slate Warrior X1 Flame Ogre Trap Cards (10 Total)- X2 Bottomless Trap Hole X1 Call of the Haunted X1 Sakuretsu Armor X1 Scrap-Iron Scarecrow X1 Destruction Punch X1 Cemetery Bomb X1 Lightforce Sword X1 Dust Tornado X1 Hate Buster Spell Cards (11 Total)- X1 Malevolent Nuzzler X1 Dark Hole X1 Emergency Provisions X1 Field Barrier X1 Terraforming X1 Mystic Plasma Zone X1 Mask of the Accursed X1 Yami X1 Bait Doll X1 Ectoplasmer X1 Sword of Dark Rites Total Cards- 42 It's a okay Fiend deck, but you got a lot of un needed cards in your deck, a lot of them i cant see working with some kind of a plan. i mean what is it? a beatstick fiend deck? burn? or just a jumbo of fiends. here take a look at my fiend beatstick burn deck. Monsters:1x Raviel, Lord of Phastasms1x Dark Necrofear1x Evil Hero Malicious Edge1x Dark Ruler Ha Des1x Archfiend of Gifler1x Giant Orc3x Archfiend Soldier3x Giant Germ1x Newdoria1x Slate Warrior3x Kuriboh1x Wall of Illusion1x Night Assailant1x Sangan Spells:1x Axe of Despair 1x Lightning Vortex1x Monster Reincarnation1x Gravekeeper's Servant1x Big Bang Shot1x Mystic Plasma Zone2x Mystical Space Typhoon1x Mask of the Accursed1x Snatch Steal1x Heavy Storm1x The Puppet Magic of Dark Ruler1x Pot of Avarice1x Graceful Dice Traps:1x Skull Dice1x Nightmare Wheel1x Magic Thorns1x Bad Reason to Simochi1x The Eye of Truth1x Mirror Force1x Magic Cylinder1x Metalmorph1x Bottomless Trap Hole1x Negate Attack1x Trap Jammer1x Magic Jammer Total: 46 And yes i noticed that i have one forbidden card in the deck that applies to tournament rules which is Snatch Steal, didn't realized it till I looked 2 days ago which is lame. as you noticed i have a discard burn combo with Magic Thorn and Gravekeeper's Servant, and I have a burn combo with The Eye of Truth with Bad Reason to Simochi, the same with Nightmare Wheel and Mask of the Accursed and my Giant Germs. and your wondering why I got Giant Germs in my deck well cause if you kill one i can summon 2 more to the field plus you lose 500 LP for each one destroyed, and I can sac them to get out Raviel faster. This deck has never failed me. trying doing something like this or something that will benefit to your advantage. Link to comment Share on other sites More sharing options...
Black W Mage Posted November 3, 2010 Report Share Posted November 3, 2010 and lets see your better fiend deck.your the bossMonsters: 232x Caius, The Shadow Monarch1x Gorz, The Emissary of Darkness1x Sky Scourge Norleras1x Dark Creator1x Darklord Zerato1x Destiny Hero - Dasher3x Phantom of Chaos1x Plaguespreader Zombie2x Dimensional Alchemist2x Ryko, Lightsworn Hunter2x Armageddon Knight2x Dark Grepher1x Morphing Jar1x Dark Armed Dragon2x Battle Fader Spells: 112x Mystical Space Typhoon1x Dark Hole1x Foolish Burial1x Burial From the Different Dimension1x Allure of Darkness1x Gold Sarcophagus1x Monster Reborn1x Giant Trunade1x Charge of the Light Brigade1x Cold Wave Traps: 72x Bottomless Trap Hole1x Mirror Force1x Solemn Judgment2x Solemn Warning1x Call of the Haunted Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 3, 2010 Report Share Posted November 3, 2010 Grr..... Link to comment Share on other sites More sharing options...
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