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Any ideas im tryin to start a new strategy card game


jimbopimbo

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Okay so i was thinking mabye it wud be good to make a completey new Strategy card game for a change make the rules a different way

so if you have any ideas of making a new card game i would be greatful and when i do start making the card game anyone can help me with wateva is necessary :)

 

I am staring a powerpoint of ideas so if you are interseted my e-mail is [email protected] so just e-mail me and i'll send you the powerpoint and then you can join me and help me :)

 

Okay so i have started to make some cards and here is my first card that I have made :)

 

FirePrincess.jpg

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Making a card game of your own is a good idea, methinks, but some stuff I have to say:

 

- This is the Fan Fiction aisle. WRONG PLACE!!!!!

- The card looks really huge.

- Nor does it look like a "Fire Princess". Isn't that, like, an angel? Unless it's from a manga, then YOU SHOULD SPECIFY WHAT SAID STORY IS.

- Methinks the description needs revision. Try "When (her parents forced her/she was forced/other) out of her homeland, she became furious and went against everything she originally thought was right, becoming the Fire Princess.".

 

Besides that description and the honkin' hugeness, the card looks fine. Don't be let down! BE ORIGNAL! Spelled wrong on purpose.

 

By the way, do you just not bother to use grammar/capitalize because of time issues, or is it...NO REASON!?!? I don't mean that as an insult, but I've just wanted to ask somebody that for a while now.

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Do something with "land cards" that need to be "tapped" in order to play monsters and other cards.

 

Magic: The Gathering much? Either way, putting cards in that are required for most other cards to be used allow for your game to use ridiculous draw power, just as long as you can only play 1 of those required types of cards each turn.

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the level of the card could be the summoning requirement like 10 would have to have lasted 10 or more turns or something


Where do you make cards i could help you make them

land cards would be good but instead of tapping them they give atk def or speed boosts


What about magic and trap cards(you could rename magic and trap cards) and card effects and how would you win ie. attacking directly 3 times, dropping life points, decking out Etc.

Also think about deck amount limits and minimums and the small corner number could be Health points for the card


wait and isnt fire princess a yugioh card already

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