QuimicVital Posted August 6, 2009 Report Share Posted August 6, 2009 [/center][/center][/center]NOTE:This was a fast Fakemon so it isn't a very good Fakemon it didn't took more than 4 minutes http://img7.imageshack.us/img7/1420/dibujoyrjhth.png' alt='dibujoyrjhth.png'>[/center][spoiler=Dynamic Duo]the first is using Razor Beam the second is using PsyK.O. WAVEthe first pokémonRhyperior+Kinglerthe second pokémonElectrode colour+Shiftrythe first attackAccurracy:Never FailsPower:150Secondary Effect:70 % + of possilitys of receiving a critical hit in the next turn.May burn or poison your opponent all the times.Harshly lows the users attackType:Normalthe second attackAcurracy:30Power:K.O.Secondary Effect:NoneType:Psychic Link to comment Share on other sites More sharing options...
Raelen Posted August 6, 2009 Report Share Posted August 6, 2009 That's pretty good! Some work on the shading could improve this splice tenfold, however. Look at where the light source is.Also, I think some recoloring would be good also. It would make this splice more complete. Keep up the splicing! ^_^ Link to comment Share on other sites More sharing options...
Zeroshot Posted August 6, 2009 Report Share Posted August 6, 2009 The left leg is incredably awkward, seriously.You mirrored the 'hands', which is wrong. Link to comment Share on other sites More sharing options...
Sparta™ Posted August 6, 2009 Report Share Posted August 6, 2009 The left and right leg leg is incredibly awkward' date=' seriously.You mirrored the 'hands', which is wrong.[/quote'] I see no problem with mirroring hands, I always thought they looked good that way. You NEED to recolor. Looks unrealistic this way. Ears look odd. Link to comment Share on other sites More sharing options...
Zeroshot Posted August 6, 2009 Report Share Posted August 6, 2009 The left and right leg leg is incredibly awkward' date=' seriously.You mirrored the 'hands', which is wrong.[/quote'] I see no problem with mirroring hands, I always thought they looked good that way. When you morror a hand you:Ruin the shading by splitting the lightsource, the good thing is that he attempted to fix it. To bad he did it wrong.You also make the sprite look less realistic. Look at any real spite in pokemon. Do any of them mirror anything?You also change the overall direction of the sprite. I know it might be hard for you to see it, but really when you mirror the hands, or anything for that matter, it changes the direction to make it seem as if the sprite is facing directly forward, where as all sprites are facing slightly to the right. Since the hands are small, and un-affective, it's just that little part that is facing foward, and the rest of the sprite is facing the correct direction. In short, if the pokemon was standing in that position in real life, it would always have to bend its hands to the point where it's almost touching its own wrist. Link to comment Share on other sites More sharing options...
Raelen Posted August 6, 2009 Report Share Posted August 6, 2009 The left and right leg leg is incredibly awkward' date=' seriously.You mirrored the 'hands', which is wrong.[/quote'] I see no problem with mirroring hands, I always thought they looked good that way. When you morror a hand you:Ruin the shading by splitting the lightsource, the good thing is that he attempted to fix it. To bad he did it wrong.You also make the sprite look less realistic. Look at any real spite in pokemon. Do any of them mirror anything?You also change the overall direction of the sprite. I know it might be hard for you to see it, but really when you mirror the hands, or anything for that matter, it changes the direction to make it seem as if the sprite is facing directly forward, where as all sprites are facing slightly to the right. Since the hands are small, and un-affective, it's just that little part that is facing foward, and the rest of the sprite is facing the correct direction. In short, if the pokemon was standing in that position in real life, it would always have to bend its hands to the point where it's almost touching its own wrist. This post is full of trueness. Listen to Zeroshot's advice. Link to comment Share on other sites More sharing options...
QuimicVital Posted August 6, 2009 Author Report Share Posted August 6, 2009 The left and right leg leg is incredibly awkward' date=' seriously.You mirrored the 'hands', which is wrong.[/quote'] I see no problem with mirroring hands, I always thought they looked good that way. When you morror a hand you:Ruin the shading by splitting the lightsource, the good thing is that he attempted to fix it. To bad he did it wrong.You also make the sprite look less realistic. Look at any real spite in pokemon. Do any of them mirror anything?You also change the overall direction of the sprite. I know it might be hard for you to see it, but really when you mirror the hands, or anything for that matter, it changes the direction to make it seem as if the sprite is facing directly forward, where as all sprites are facing slightly to the right. Since the hands are small, and un-affective, it's just that little part that is facing foward, and the rest of the sprite is facing the correct direction. In short, if the pokemon was standing in that position in real life, it would always have to bend its hands to the point where it's almost touching its own wrist.yes but i fixed the shadows and it is difficult to splice mewtwo and hitmonlee Link to comment Share on other sites More sharing options...
Zeroshot Posted August 7, 2009 Report Share Posted August 7, 2009 The left and right leg leg is incredibly awkward' date=' seriously.You mirrored the 'hands', which is wrong.[/quote'] I see no problem with mirroring hands, I always thought they looked good that way. When you morror a hand you:Ruin the shading by splitting the lightsource, the good thing is that he attempted to fix it. To bad he did it wrong.You also make the sprite look less realistic. Look at any real spite in pokemon. Do any of them mirror anything?You also change the overall direction of the sprite. I know it might be hard for you to see it, but really when you mirror the hands, or anything for that matter, it changes the direction to make it seem as if the sprite is facing directly forward, where as all sprites are facing slightly to the right. Since the hands are small, and un-affective, it's just that little part that is facing foward, and the rest of the sprite is facing the correct direction. In short, if the pokemon was standing in that position in real life, it would always have to bend its hands to the point where it's almost touching its own wrist.yes but i fixed the shadows and it is difficult to splice mewtwo and hitmonlee Which is why Hitmonlee should be avoided by beginners and amatuers alike. Link to comment Share on other sites More sharing options...
Dissidia Posted August 7, 2009 Report Share Posted August 7, 2009 The left and right leg leg is incredibly awkward' date=' seriously.You mirrored the 'hands', which is wrong.[/quote'] I see no problem with mirroring hands, I always thought they looked good that way. When you morror a hand you:Ruin the shading by splitting the lightsource, the good thing is that he attempted to fix it. To bad he did it wrong.You also make the sprite look less realistic. Look at any real spite in pokemon. Do any of them mirror anything?You also change the overall direction of the sprite. I know it might be hard for you to see it, but really when you mirror the hands, or anything for that matter, it changes the direction to make it seem as if the sprite is facing directly forward, where as all sprites are facing slightly to the right. Since the hands are small, and un-affective, it's just that little part that is facing foward, and the rest of the sprite is facing the correct direction. In short, if the pokemon was standing in that position in real life, it would always have to bend its hands to the point where it's almost touching its own wrist. What zeroshot said. Link to comment Share on other sites More sharing options...
QuimicVital Posted August 8, 2009 Author Report Share Posted August 8, 2009 based on some comments i reformed the older Link to comment Share on other sites More sharing options...
Tormented Posted August 9, 2009 Report Share Posted August 9, 2009 nice work, I like Knowledge the best :lol: Link to comment Share on other sites More sharing options...
QuimicVital Posted August 9, 2009 Author Report Share Posted August 9, 2009 thanks Link to comment Share on other sites More sharing options...
QuimicVital Posted August 10, 2009 Author Report Share Posted August 10, 2009 added new things Link to comment Share on other sites More sharing options...
QuimicVital Posted August 15, 2009 Author Report Share Posted August 15, 2009 bump Link to comment Share on other sites More sharing options...
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