玄魔の王 Posted August 1, 2009 Report Share Posted August 1, 2009 Card-Eating AllosaurEARTHLevel: 7[Dinosaur/Effect]This card cannot be Normal Summoned or set. This card cannot be Special Summoned except from your hand by Destroying all set cards on the field. This card gains 1000 ATK for every card destroyed by this effect.ATK/ ?DEF/ 0 SpinodonEARTHLevel: 8[Dinosaur/Effect]This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 Level 6 or higher Dinosaur-type Monster. When this card destroys a monster by battle, inflict 700 damage to your opponent. If the destroyed monster was a Dinosaur-type monster, inflict 500 more damage to your opponent.ATK/ 3400DEF/ 2700 Ptero-RaptorWINDLevel: 3[Dinosaur/Effect]This card can attack your opponent directly. In that case, any Battle Damage they take is halved.ATK/ 1900DEF/ 0 Dark TriceroEARTHLevel: 4[Dinosaur/Effect]This card cannot be destroyed by battle by card effects or while you control "Jurassic World". If you do not control "Jurassic World", destroy this card.ATK/ 100DEF/ 2400 Raptor DinobeastLIGHTLevel: 4[Dinosaur/Tuner]If you do not control "Jurassic World", destroy this card. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Dinosaur-type monster from your Graveyard in face-up Defense Position.ATK/ 1700DEF/ 800 Carcharos, Master of DinobeastsLIGHTLevel: 10[Dinosaur/Synchro/Effect]"Raptor Dinobeast" + 1 or more non-Tuner Dinosaur-type monstersWhile you control "Jurassic World", this card is unaffected by the effects of Trap Cards. This card gains 300 ATK for every other Dinosaur-type monster on the field. During Battle between this card and a Defense Position monster whose DEF is less than this card's ATK, inflict damage to your opponent equal to the difference.ATK/ 2900DEF/ 2500 Tyrannus, Berserk DinobeastLIGHTLevel: 8[Dinosaur/Synchro/Effect]"Raptor Dinobeast" + 1 or more non-Tuner Dinosaur-type monstersWhile you control "Jurassic World", this card is unaffected by the effects of Spell Cards. When this card destroys amonster by Battle and sends it to the Graveyard, inflict damage to your opponent equal to its ATK. This card gains 100 ATK for each Dinosaur-type monster in your Graveyard.ATK/ 2700DEF/ 2300 Jurassic Pack-HuntNormal SpellTribute 1 Dinosaur-type monster. Special Summon "Jurassic Tokens" (EARTH/Dinosaur-type/Level 1/ATK 0/DEF 0) to empty Monster Card Zones your opponent controls, but no more than the Level of the Tributed Monster. When a "Jurassic" monster is destroyed, the monster that destroyed it gains 500 ATK. Jurassic RampageEquip SpellEquip only to a Level 7 or higher Dinosaur-type monster. It can attack all Dinosaur-type monsters your opponent controls once each. Once per turn, if it would be destroyed by a card effect, it is not destroyed. Primeval ForcesQuick-Play SpellDiscard 1 Dinosaur-type monster. Activate 1 "Jurassic World" from your Deck to Graveyard, and draw 1 card. Giganoto-BlastNormal SpellActivate only while you control a "Jurassic World". During this turn, when a Dinosaur-type monster attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Primal InstinctContinuous TrapAt the start of each Battle Phase, before they can select any other attacking monsters or attack targets, the turn player's monster with the highest ATK must attack the opponent's monster with the highest ATK. Fossil ExplosionNormal TrapActivate only when a Dinosaur-type monster you control is destroyed. Destroy all monsters on the field, and both players Special Summon 1 monster frfom their Graveyards that was not destroyed by this effect. Link to comment
EnkoMaun Posted August 1, 2009 Report Share Posted August 1, 2009 I don't see the creativity in these. The cards are cool tho.Nice addition to the whole dinosaur cards. 8/10. Link to comment
玄魔の王 Posted August 1, 2009 Author Report Share Posted August 1, 2009 I don't see the creativity in these. The cards are cool tho.Nice addition to the whole dinosaur cards. 8/10. Think about how Spinodon and Pack-Hunt combo. Crap, I forgot a card. Okay, picture that combo with Ultimate Tyranno, then the first combo again with the new Equip Spell. Link to comment
EnkoMaun Posted August 1, 2009 Report Share Posted August 1, 2009 Got it now. But by creativity, I mean, these are just dinosaurs. :D Link to comment
玄魔の王 Posted August 2, 2009 Author Report Share Posted August 2, 2009 Got it now. But by creativity' date=' I mean, these are just dinosaurs. :D[/quote'] Not everything posted here needs to be its own archetype; these are more meant as a combo. Link to comment
Bringerofcake Posted August 2, 2009 Report Share Posted August 2, 2009 Yay! Dinos get some backup!8/10 (i don't mind the no Archetype idea, but some more general support or Jurassic World support would help.) Link to comment
玄魔の王 Posted August 2, 2009 Author Report Share Posted August 2, 2009 Jurassic Support, eh? I got 2 Spell Cards for that. Link to comment
Bringerofcake Posted August 3, 2009 Report Share Posted August 3, 2009 I like Giganoto, but Terraforming and Destroyersaurus outclass Primeval Forces by miles, especially when Destroyersaurus is basically Primeval Forces in one less card. Link to comment
玄魔の王 Posted August 3, 2009 Author Report Share Posted August 3, 2009 Then I'll edit Primeval Forces. Also, a new Trap Card. Link to comment
Toffee. Posted August 3, 2009 Report Share Posted August 3, 2009 Level 5 Dinosaur-Type + Pack Hunt + Rampage + any Dinosaur with 1000 or more ATK = OTK Nice ;) Link to comment
玄魔の王 Posted August 3, 2009 Author Report Share Posted August 3, 2009 Level 5 Dinosaur-Type + Pack Hunt + Rampage + any Dinosaur with 1000 or more ATK = OTK Nice ;) 4 card OTK's aren't often used though; too diffiicult for the net-decking 2-card OTK players in tournaments. I'm afraid that, as good as it is, it would never see play. Link to comment
Bringerofcake Posted August 4, 2009 Report Share Posted August 4, 2009 Now THOSE are better. Seriously. Link to comment
玄魔の王 Posted August 4, 2009 Author Report Share Posted August 4, 2009 Added 2 new monsters. Link to comment
Bringerofcake Posted August 5, 2009 Report Share Posted August 5, 2009 I like the idea behind Dark Dricero. It's the opposite of the other ones (Captain Gold, Archfiend General, etc.), the only thing I see is that...aren't Dinos all about aggro? A Defend-osaur doesn't help too much. Link to comment
玄魔の王 Posted August 5, 2009 Author Report Share Posted August 5, 2009 The only thing I see about Dark Dricero is that...aren't Dinos all about aggro? A Defend-osaur doesn't help too much. It's to help hold out against another aggresive Deck and buy time to get a winning combo, which is very useful in my opinion. Anyway, I got a Tuner and a Synchro. Link to comment
chanman624 Posted August 5, 2009 Report Share Posted August 5, 2009 (\__/) Punny the Bunny(='.'=) Copy and paste him into ur sig to help him beat the Bunny Killers!(")_(") Link to comment
Bringerofcake Posted August 6, 2009 Report Share Posted August 6, 2009 Liking the Synchro, and maybe make a level 8 as well? So you can get an Ammonite deal going. Either way, liking the new additions. Link to comment
玄魔の王 Posted August 6, 2009 Author Report Share Posted August 6, 2009 (\__/) Punny the Bunny(='.'=) Copy and paste him into ur sig to help him beat the Bunny Killers!(")_(") (\___/) (=x.x=) - - - (")__(") OFF WITH UR HEAD!!! Liking the Synchro' date=' and maybe make a level 8 as well? So you can get an Ammonite deal going. Either way, liking the new additions.[/quote'] Level 8 Synchro you say? I gots one posted now. Link to comment
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