Aesirson Posted July 26, 2009 Report Share Posted July 26, 2009 Sea Serpents deserves moar support IMO, that's why I do these. Also, these cards will most likely be used by Suiko in RotAM. Blackwater SerpentSea Serpent/Effect/WATER/4 StarsYou can discard this card to add "Fathomless Abyss" to your hand. When this card is flipped face-up while "Fathomless Abyss" is on the field, your opponent discards 1 random card from his/her hand.ATK/600 DEF/2200 Abyssal ShipwreckerSea Serpent/Effect/WATER/4 StarsWhen this card is flipped face-up, destroy all Level 3 or lower monsters on your opponents side of the field.ATK/1500 DEF/1500 Jaws of the DepthSea Serpent/Effect/WATER/4 StarsWhen this card is flipped face-up, Special Summon 1 Level 3 or lower Sea Serpent-type monster from your hand or Deck in face-down Defense Position.ATK/100 DEF/1400 Dweller of the DepthsSea Serpent/Tuner/WATER/3 StarsWhen this card is flipped face-up, select 1 face-down monster you control. Change it to face-up Defense Position. If the monster is a Sea Serpent-type monster, send this card and the selected card to the Graveyard to Special Summon 1 Synchro Monster in face-down Defense Position with a Level equal to this card and the selected monsters Level. This is treated as a Synchro Summon.ATK/200 DEF/2000 Aluring MermaidSea Serpent/Effect/WATER/3 StarsThe ATK of this card is equal to the number of face-down monsters on the field x800. When this card destroys a face-down Defense Position monster by battle, you can Special Summon the destroyed monster to your side of the field. The monster Special Summoned by this cards effect cannot be Tributed, cannot change its Battle Position or be used as a Synchro Material monster.ATK/? DEF/0 JormungarSea Serpent/Synchro/WATER/7 Stars1 Sea Serpent-type Tuner monster + 1 or more non-Tuner monster(s)When this card is Synchro Summoned, you can change it to face-down Defense Position. When this card is flipped face-up, draw 1 card and reveal it to your opponent. If the card was a Level 4 or lower Sea Serpent-type monster, you can Special Summon it in face-down Defense Position. If the card was a Spell or Trap card, you can send it to your Graveyard to deal damage to your opponent equal to the ATK of this card.ATK/800 DEF/3000 Fathomless AbyssField Spell CardWhen a Sea Serpent-type monster you control is flipped face-up, you can change it to face-down Defense Position during the End Phase. Each player must pay 800 Life Points to Normal Summon or Flip Summon a monster other then a Sea Serpent-type monster. When this card is removed from the field, you can Special Summon 1 "Neptulon - Dragon of the Fathomless Abyss" from your hand, Deck or Graveyard. Dragged DownTrap CardThis card can only be activated while "Fathomless Abyss" is face-up on the field. Look at your opponents hand and select a Monster card in your opponents hand. Your opponent selects and activates 1 of the following effects: ● Remove the selected monster from play. ● Your opponent pays an amount equal to half your Life Points to Special Summon the selected monster to his or her side of the field in face-down Defense Position. Flood AttackQuick-Play Spell CardActivate only when you control a face-up "Neptulon - Dragon of the Fathomless Abyss" and when "Fathomless Abyss" is in your raveyard. You can activate 1 "Fathomless Abyss" in your Graveyard. WhirlpoolNormal Spell CardRemove from play any number of Sea Serpent-type monster(s) in your Graveyard. Destroy a number of Spell or Trap cards equal to the number of Sea Serpen-type monsters removed. Neptulon - Dragon of the Fathomless AbyssSea Serpent/Effect/WATER/10 StarsWhen this card is Special Summoned by the effect of "Fathomless Abyss", you can pay half your Life Points to destroy all cards on the field, except this card. This card cannot attack during the turn your used this effect. When this card attacks, destroy 1 card on the field except for this card's attack target. If the destroyed card was a monster, you cannot initiate a Replay. If you do, all Battle Damage this card deals to your opponent during this turn becomes 0. Tribute 1 Sea Serpent-type monster you control to add 1 "Fathomless Abyss" from your Deck or Graveyard to your hand.ATK/3800 DEF/3000 Will add more when Suiko plays more cards. Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 Well Placido, these do seem like good cards, so I'll give them a 7/10 until I see the star card. Link to comment
Aesirson Posted July 26, 2009 Author Report Share Posted July 26, 2009 Thank you, Negative Version of Savior Star Dragon. Added Neptulon as I came up with an effect for him now. Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 For someone wielding an Infinity Monster, your monster isn't as powerful as I thought. Besides a free summon, it often won't deal Battle damage or even attack. You can switch the half pay to a fixed amount and then re-allow attacking. Other than that, a monster worthy of 8.5/10 on its own, bringing the whole Archetype to a 8/10. Link to comment
Aesirson Posted July 26, 2009 Author Report Share Posted July 26, 2009 The "Pay half your life points to start a nuclear war that you win" effect will only apply once, and that's when you summon him by the effect of Fathomless Abyss. Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 And still, you'll likely trigger the other effect whenever you attack. On a side note, depending on when it occurs, you could just destroy the attack target and trigger a recall, and do that infinitely. An infinite loop. Infinity... Infinity... HOLY CRAP!!! Link to comment
Aesirson Posted July 26, 2009 Author Report Share Posted July 26, 2009 I want it so that he should not be able to destroy the thing it attacks, but I can't come up with a good OCG for it :/ Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 "When this card declares an attack, at attack declaration destroy 1 card your opponent controls (no recall is triggered)." Link to comment
Aesirson Posted July 26, 2009 Author Report Share Posted July 26, 2009 Thank you, now Neptulon is perfected! Link to comment
EnkoMaun Posted July 26, 2009 Report Share Posted July 26, 2009 ooh, sea serpents do need moar support, and this is what they need. Can I give a suggestion? Weakening WrapNormal Spell CardTribute 1 Sea Serpent-Type monster on the field. The Level of all face-up monsters on the field becomes 3. Link to comment
Aesirson Posted July 26, 2009 Author Report Share Posted July 26, 2009 That card would be deadly in combination with Abyssal Shipwrecker, thanks for the suggestion :D Link to comment
EnkoMaun Posted July 26, 2009 Report Share Posted July 26, 2009 That card would be deadly in combination with Abyssal Shipwrecker' date=' thanks for the suggestion :D[/quote'] Exactly :D Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 You should know by now we all love deadly combos, unless they threaten to destroy us. We're hypocrites like that. Link to comment
Bringerofcake Posted July 27, 2009 Report Share Posted July 27, 2009 Or we love double standards?Although this changes the effect of your Nuclear Serpent (I'm too lazy to scroll up), I have a suggestion for the OCG: When this card attacks, destroy 1 card on the field except for this card's attack target. If the destroyed card was a monster, you cannot initiate a Replay. This will save many a headache (because if you destroy the target, you would have to choose a new one, which would be a replay, which you can't do... you can't even call off the attack, because that's a part of the replay rule.) Link to comment
玄魔の王 Posted July 27, 2009 Report Share Posted July 27, 2009 Or we love double standards?Although this changes the effect of your Nuclear Serpent (I'm too lazy to scroll up)' date=' I have a suggestion for the OCG: When this card attacks, destroy 1 card on the field except for this card's attack target. If the destroyed card was a monster, you cannot initiate a Replay. This will save many a headache (because if you destroy the target, you would have to choose a new one, which would be a replay, which you can't do... you can't even call off the attack, because that's a part of the replay rule.)[/quote'] Hence my Infinite Loop comment and mini-freakout. Link to comment
Aesirson Posted July 27, 2009 Author Report Share Posted July 27, 2009 Added three monsters and a Trap card. Link to comment
Bringerofcake Posted July 27, 2009 Report Share Posted July 27, 2009 I still must suggest my OCG fix for Neptulon. The current effect is...confusing, to say the least. Link to comment
玄魔の王 Posted July 28, 2009 Report Share Posted July 28, 2009 Many cards are confusing if you look at them, but still playable. Look at Debris Dragon's Level condition; ambiguous. Sweet cards. Can't wait to see more. Link to comment
Rucario Posted July 31, 2009 Report Share Posted July 31, 2009 These cards are quite difficult for me to beat. (I'm dueling these cards in an RP) Link to comment
玄魔の王 Posted July 31, 2009 Report Share Posted July 31, 2009 Guess that means he made them right, eh? Link to comment
Aesirson Posted July 31, 2009 Author Report Share Posted July 31, 2009 Added two cards recently played in the RP. Link to comment
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