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Five Savior Synchros


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The Savior Dragons are powerful. We all know that. These are the things that can single-handedly take down Earthbound Gods. But why give them to Jack and Yusei only? I think that all the Signers should have a shot at Draconis:

[spoiler=Aki]

Savior Rose Dragon

FIRE

Dragon/Synchro

9/3700/3000

"Salvation Dragon - Savior Dragon" + "Black Rose Dragon" + 1 non-Tuner monster

Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Deal damage to your opponent equal to its ATK. If this card battles a monster, that card's ATK becomes 0 during damage calculation. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Black Rose Dragon" from your Graveyard.

 

 

 

[spoiler=Ruka]

Savior Fairy Dragon

LIGHT

Dragon/Synchro

9/3800/4000

"Salvation Dragon - Savior Dragon" + "Ancient Fairy Dragon" + 1 non-Tuner monster

When this card is Synchro Summoned, destroy 1 card your opponent controls. Add a card that is the same type of card to your hand. Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. You can Special Summon a monster from your hand or Graveyard with a Level identical to the selected monster. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Ancient Fairy Dragon" from your Graveyard.

 

 

 

[spoiler=Crow]

Black Savior Wing

DARK

Winged Beast/Synchro

9/3800/2500

"Salvation Dragon - Savior Dragon" + "Blackwing - Armor Master" + 1 non-Tuner monster

When this card is Synchro Summoned, reduce the ATK and DEF of a monster your opponent controls to 0. Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. If you do, your monsters cannot be destroyed this turn. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Blackwing - Armor Master" from your Graveyard.

 

 

 

[spoiler=Even though he's not a Signer, he plays as well as one...Rua]

Savior Power Dragon

EARTH

Machine/Synchro

9/3700/3500

"Salvation Dragon - Savior Dragon" + "Power Tool Dragon" + 1 non-Tuner monster

When this card is Synchro Summoned, select three cards from your Deck. Your opponent selects 1 of those cards. The selected card is added to your hand, and the others are sent to the Graveyard. Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. When you do, you can equip 1 other monster your opponent controls to this card. It gains ATK equal to the equipped card's ATK. If this card would be removed from the field (except by its own effect) while equipped with an Equip Card, you can send that card to the Graveyard instead. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Power Tool Dragon" from your Graveyard.

 

 

 

[spoiler=What?! FUBUKI is a Signer too?!]

Red-Eyes Savior Dragon

DARK

Dragon/Synchro

9/3700/3000

"Salvation Dragon - Savior Dragon" + "Red-Eyes B. Dragon" + 1 non-Tuner monster

When this card is Synchro Summoned, your opponent takes 2400 points of damage. Once per turn, you can negate the effect(s) of a monster your opponent controls until the End Phase. Your opponent cannot negate this effect. When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Return this card to the Extra Deck at the End Phase, and Special Summon a "Red-Eyes B. Dragon" from the Graveyard.

 

 

 

[spoiler=And Divine? Who isn't a Signer nowadays?]

Psycho Savior King

DARK

Psychic/Synchro

10/3800/3300

"Salvation Dragon - Savior Dragon" + "Thought Ruler Archfiend" + 1 non-Tuner monster

Once per turn, you can negate the effect(s) of 1 monster your opponent controls until the End Phase. Gain Life Points equal to its ATK. If your opponent would target a monster for an effect, you can negate the activation of the effect and destroy the card. During your End Phase, return this card to the Extra Deck and Special Summon 1 "Thought Ruler Archfiend" from your Graveyard.

 

 

 

[spoiler=Ok, this is just ridiculous...]

Savior Kaiser Dragon (Yes, I realize this needs work too.)

FIRE

Zombie/Synchro

8/3700/2500

"Salvation Dragon - Savior Dragon" + "Doomkaiser Dragon" + 1 non-Tuner monster

When this card is Synchro Summmoned, Special Summon 1 monster from either player's Graveyard. Once per turn, you can negate the effect(s) of 1 monster your opponent controls until the End Phase. Switch that monster to Defense Position and it cannot change its Battle Position until your next Main Phase. During your End Phase, return this card to your Extra Deck and Special Summon 1 "Doomkaiser Dragon" from your Graveyard.

 

 

 

[spoiler=Darkdust, this one's for you.]

Treos Savior Dragon

FIRE

Dragon/Synchro

12/4000/3800

"Salvation Dragon - Savior Dragon" + "Trident Dragion" + 1 non-Tuner monster

When this card is Synchro Summoned, you can remove a card from both player's Graveyards. If you do, this card can attack three times during a Battle Phase, but any Direct Damage dealt is halved. Once per turn, you can negate the effect(s) of a monster that your opponent controls until the End Phase. if you do, you can conduct your Battle Phase twice. During your End Phase, return this card to your Extra Deck, and Special Summon 1 "Trident Dragion" from your Graveyard, ignoring Summoning Conditions.

 

 

 

[spoiler= And another one for Yusei!]

Junk Savior

DARK

Warrior/Synchro

7/3700/2300

"Salvation Dragon - Savior Dragon" + "Junk Warrior" + 1 non-Tuner monster

When this card is Synchro Summoned, you can Special Summon up to three Level 2 or lower monsters from your hand or Graveyard, except those used to Synchro Summon this card. Once per turn, this card can negate the effect(s) of a monster your opponent controls until the End Phase. Return this card to the Extra Deck during the End Phase and Special Summon 1 "Junk Warrior" from your Graveyard.

 

 

[spoiler=Support]

[spoiler=Spells]

Savior Call

Normal Spell

You can only activate this card while you control a Synchro monster. Add a "Salvation Dragon - Savior Dragon" from your Deck or Graveyard to your hand.

 

Messiah Complex

Quick-Play Spell

You can only activate this card if you control a "Savior" Synchro Monster. Add 1 "Salvation Dragon - Savior Dragon" in your Graveyard to your Deck and shuffle it.

 

Salvation Anchor

Equip Spell

You can only equip this card to a "Savior" Synchro Monster. The controller of this card can choose whether to activate its effect to return it to the Extra Deck during the End Phase.

 

Savior of the Small

Normal Spell

You can only activate this card if you control a "Savior" Synchro Monster. Add 1 Level 1 Monster, except "Salvation Dragon - Savior Dragon" from your Graveyard to your hand.

More as I think of them.

 

 

 

[spoiler=Traps]

Messiah Song

Normal Trap

You can only activate this card when you Synchro Summon a monster. Special Summon 1 "Salvation Dragon - Savior Dragon" from your Deck. This card's activation and effect cannot be chained to.

 

Saving Grace

Normal Trap

You can only activate this card when a "Savior" monster is attacked. Destroy all Attack Position monsters your opponent controls.

 

Misleading Messiah

Normal Trap

If your opponent Summons a monster while you control a "Savior" monster, destroy that monster and remove it from play.

 

Loathing of the Lost

Continuous Trap

If a monster's effect is negated by the effect of a DARK "Savior" Synchro monster, you can remove that monster from play. If you do, take 1000 damage.

 

Path of the Exalted

Continuous Trap

When a "Savior" Synchro Monster returns to the Extra Deck, add 1 "Salvation Dragon - Savior Dragon" from your Graveyard to your hand.

 

Savior Link

Normal Trap

When a "Salvation Dragon - Savior Dragon" is Summoned, Special Summon 1 Level 1 monster from your Deck.

Same with Spells, I'll come out with more as they exist.

 

Savior Bomb

Normal Trap

You can only activate this card by selecting a "Salvation Dragon - Savior Dragon" you control. Destroy the selected monster and up to two cards your opponent controls. For each card destroyed, your opponent takes 300 damage.

 

Plus One

Normal Trap

You can only activate this card when a Level 1 monster is Special Summoned from your hand. Special Summon a Level 1 monster from your Deck, then draw a card. (There are actually 2 puns here. Can you see the second?)

 

 

 

 

Usual rate comment then.

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For further reference, the ATK of a Savior form is 40% of the original Synchro Monster's ATK + 2800 points. The DEF is an increment of 1000 points. Changes are in order.

 

And I suggest you change the name of STD (look, another reason!) to Savior Power Dragon: Last time I checked, calling someone a "tool" was an insult.

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While we're on the topic, the only "filler" episode so far, as far as I'm considered, is the latest one: It could easily have been taken out, and it would have made no difference at all to the plot.

 

Unless the old man becomes the main villain in Season Four.

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Divine will be the villain of Season 4, assuming they even get that far, unless he's somehow Goki. They do have the same hair color, and it could be possible.

 

As for the current episodes of Season 3:

 

65-66: A terrible way to kick off the new season, but canon nonetheless.

67: In danger of becoming an aborted arc and a missed moment of awesome almost as bad, maybe even worse than Rex vs. Rudger.

68: Quite certainly a filler.

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No, no. Divine can't be main villain of season 4 for two reasons:

1. He was eaten by an EBG. (Then again, he did survive FALLING TWO DOZEN STORIES)

2. Because then we would have an arc based almost entirely around Aki, which the writers would never allow. It HAS to be Yusei or Crow. (Jack's starting to get shafted too.)

But back on topic (before this gets moved to the 5d's board) comments on the cards themselves?

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Also added a Savior form for Red-Eyes. That makes five synchros! I don't have to change the title now!

 

@Sheena: In the Japanese 5d's' date=' they're definitely in filler. The first two episodes of the new arc are the only things to have set anything up storywise (that and the introduction of Sly and the rest).

[/quote']

Yes but you can't call it filler when there is no manga to base it on, unlike DM and GX.

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1) That was originally supposed to be Lone Silver Wind. I should go fix that.

2) That's not necessarily true. The Savior monsters are of ace monsters. They've only been used with Synchros, but that doesn't necessarily mean that that's ALL they can be used with.

 

@Sheena:

From TV Tropes:

"Entries in a continuity based serial that have no bearing on the main plot, doesn't significantly alter the dynamic, and generally serves to knock off another entry."

 

If you'd like, the link is here:

http://tvtropes.org/pmwiki/pmwiki.php/Main/Filler

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I'd like to see Savior Demon Dragon (Would it be Savior Demon Dragon in english? or maybe Savior Archfiend Dragon?) in the TCG. Also' date=' added the Savior Thought Ruler.

[/quote']

 

It won' be. Red Dragon Archfiend is an Archfiend because its katakana are written as Daemon, different from the Savior, whose name is spelled as Demon. (This maybe an oversight or 'typo' on the anime's part, though.)

 

Divine shouldn't have a Savior; he's pure evil. A sociopath. That said, this card seems good, though not as powerful as most Saviors, but still good. And "Savior of the Mind"... kinda a weak name. Card needs better name: Savior Ruler Archfiend maybe?

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Loving Psychic Messiah King' date=' but both it and Treos Messiah Dragon are impossible to summon due to Savior Dragon's effect. They need Savior in their name. I'd like Psycho Savior King much better anyway.

[/quote']

 

I have to agree; but given your use of cards Divine, I question your motives for using "Psycho" instead of "Psychic".

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