Mysty Posted July 26, 2009 Report Share Posted July 26, 2009 This is a Dark Signer archetype I made up pretty much on the spot. Poison Plant - BittersweetDARK Level 4 [Plant / Effect]ATK 0 DEF 1800You can Normal Summon this card in face-up Defense Position. When this card is summoned, you can add "Plant Poison - Solanine" from your Deck to your hand. Poison Plant - Deadly NightshadeDARK Level 5 [Plant / Effect]ATK 0 DEF 2500You can Normal Summon this card in face-up Defense Position. When this card is summoned, you can add "Plant Poison - Hyoscyamine" or "Plant Poison - Atropine" from your Deck to your hand. Poison Plant - Fly AgaricDARK Level 4 [Plant / Effect]ATK 0 DEF 2200You can Normal Summon this card in face-up Defense Position. When this card is summoned, you can add "Plant Poison - Muscarine" from your Deck to your hand. Poison Plant - HemlockDARK Level 4 [Plant / Effect]ATK 0 DEF 1800You can Normal Summon this card in face-up Defense Position. When this card is summoned, you can add "Plant Poison - Coniine" from your Deck to your hand. Poison Plant - MonkshoodDARK Level 3 [Plant / Effect]ATK 0 DEF 1850You can Normal Summon this card in face-up Defense Position. When this card is summoned, you can add "Plant Poison - Aconitine" from your Deck to your hand. Poison Plant - Strychnine TreeDARK Level 6 [Plant / Effect]ATK 0 DEF 3000You can Normal Summon this card in face-up Defense Position. When this card is summoned, you can add "Plant Poison - Strychnine" from your Deck to your hand. Plant Poison - AconitineNormal SpellInflict 800 damage to your opponent. If this card is in your Graveyard and you control "Poison Plant - Monkshood", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Plant Poison - AtropineNormal SpellTarget face-up monster your opponent controls loses 500 DEF. During each of its controller's Standby Phases, it loses 500 DEF. Destroy it if its DEF becomes 0 by this effect. If this card is in your Graveyard and you control "Deadly Nightshade", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Plant Poison - ConiineNormal SpellDestroy 1 face-up non Machine-type monster your opponent controls. If this card is in your Graveyard and you control "Poison Plant - Hemlock", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Plant Poison - HyoscyamineNormal SpellTarget face-up monster your opponent controls loses 500 ATK. During each of its controller's Standby Phases, it loses 500 ATK. Destroy it if its ATK becomes 0 by this effect. If this card is in your Graveyard and you control "Deadly Nightshade", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Plant Poison - MuscarineNormal SpellYour opponent discards a card. If this card is in your Graveyard and you control "Poison Plant - Fly Agaric", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Plant Poison - SolanineNormal SpellDestroy a Spell or Trap card your opponent controls. If this card is in your Graveyard and you control "Poison Plant - Bittersweet", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Plant Poison - StrychnineNormal SpellChange the Battle Position of a face-up monster your opponent controls. If this card is in your Graveyard and you control "Poison Plant - Strychnine Tree", you can add it to your hand instead of conducting your normal draw during your Draw Phase. Poison RainforestField SpellDuring your Standby Phase, if a "Plant Poison" Normal Spell is in your Graveyard and you control the "Poison Plant" written in its card text, you can add that "Plant Poison" Normal Spell from your Graveyard to your hand. You can only add 1 card from your Graveyard to your hand for each "Poison Plant" monster you control during each Standby Phase. Complete Poison ExtractionNormal SpellTribute a "Poison Plant" monster you control. Add to your hand, from your Deck and Graveyard, all "Plant Poison" cards that have their name in the card text of the Tributed monster. Poison RebirthNormal SpellSpecial Summon a "Poison Plant" from your Graveyard in Defense Position. Complete DesertificationNormal TrapSend a "Poison Rainforest" you control to the Graveyard. Destroy all Plant-type monsters you control and all cards your opponent controls. Please comment or suggest poisonous plants, their alkaloids, and what they should do. Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 What the hell? You turned Aki Izayoi into a Dark Signer? Still, I do think these cards are fun. 8.5/10 from me. Link to comment
Bringerofcake Posted July 26, 2009 Report Share Posted July 26, 2009 Though the EBG's effect is a little...puny. 200? We have a 1200 damager that skips opponent's battle phases. Dark Eradicator Warlock deals 1000 damage (though, admittedly it's for Normal Spell Cards only, but my point remains valid). Up the damage count a bit, I say. maybe 1500 per Spell? Link to comment
Mysty Posted July 26, 2009 Author Report Share Posted July 26, 2009 Though the EBG's effect is a little...puny. 200? We have a 1200 damager that skips opponent's battle phases. Dark Eradicator Warlock deals 1000 damage (though' date=' admittedly it's for Normal Spell Cards only, but my point remains valid). Up the damage count a bit, I say. maybe 1500 per Spell?[/quote'] Maybe 400, but you also have to remember that every turn I can get up to 4 Spells back from the graveyard. Even if you had just 3 poison plants in play, if one of them is Monkshood, I inflict 2000 damage to my opponent if I change the damage to 400 per Spell. With 1500 per spell, I could kill the opponent in the turn I summon it. I figure I can change it to 400 safely though. You also have to remember that EICC couldn't attack if it used its damage ability and that Dark Eradicator Warlock has a summoning condition, so they can afford to have high-powered burn. EDIT: Changed the damage to 400 damage per Spell. What the hell? You turned Aki Izayoi into a Dark Signer? Still' date=' I do think these cards are fun. 8.5/10 from me.[/quote'] I have the idea that Akiza would be really awesome as a Dark Signer, especially with both Dark Signer powers and Psychic powers. Link to comment
EnkoMaun Posted July 26, 2009 Report Share Posted July 26, 2009 Now this is better. I liked the whole concept of acquiring the posions by summoning the plants. 9/10. Link to comment
Bringerofcake Posted July 26, 2009 Report Share Posted July 26, 2009 Fair enough. I was considering it outside of the Archetype, though. While admittedly the effect works with your plants (that work well already, might I say), outside of that, it's outclassed by other and better effects. In other words, the EBG couldn't be used in many other Decks (I could see it in Endymion, that's about it.) Link to comment
玄魔の王 Posted July 26, 2009 Report Share Posted July 26, 2009 Fair enough. I was considering it outside of the Archetype' date=' though. While admittedly the effect works with your plants (that work well already, might I say), outside of that, it's outclassed by other and better effects. In other words, the EBG couldn't be used in many other Decks (I could see it in Endymion, that's about it.)[/quote'] Most of them cannot. I can only see Wiraqocha Rasca, Chacu Challhua and Aslla Piscu functioning outside an EBG Deck, and even then it's not likely to work. Link to comment
Haou Devil 12 Posted July 26, 2009 Report Share Posted July 26, 2009 This archetype is awesome. Way better than the Sludge Archetype. 10/10 Link to comment
Mysty Posted July 28, 2009 Author Report Share Posted July 28, 2009 Added some cards. Link to comment
玄魔の王 Posted July 28, 2009 Report Share Posted July 28, 2009 The cards seem powerful, so I like them. Link to comment
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