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Alright, Im going to try something a little different.


Toffee.

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Weird play-style ftw?

 

And yes, I plan to eventually make a boss monster.

 

Jet Gadget -LIGHT-

Lvl4

[Machine/Effect]

When this card is Normal Summoned, Select and activate 1 of the following:

Add 1 LIGHT-Attribute "Gadget" monster from your deck to your hand.

Release this card to Special Summon 1 Level 4 or lower LIGHT-Attribute "Gadget" monster from your deck to your side of the field.

1600ATK / 1000DEF

 

Spark Gadget -LIGHT-

Lvl3

[Machine/Effect]

When this card is summoned, inflict 800 points of damage to your Opponent's Lifepoints.

1000ATK / 600DEF

 

Rock Gadget -LIGHT-

Lvl5

[Machine/Effect]

You can Special Summon this card from your hand by Releaseing 1 LIGHT-Attribute "Gadget" monster you control, except a "Rock Gadget". If this card was Special Summoned in this way, Remove from play 1 face-down card on the field.

1800ATK / 2000DEF

 

Aqua Gadget -LIGHT-

Lvl2

[Machine/Effect]

Once per turn, you can Release 1 LIGHT-Attribute "Gadget" monster you control, and Special Summon 1 level 4 or lower LIGHT-Attribute "Gadget" monster from deck with a different name then the Released monster.

900ATK / 0DEF

 

Flare Gadget -LIGHT-

Lvl3

[Machine/Effect]

This card can attack your Opponent's Lifepoints directly. If this card declares an attack in this way, you can Release 1 LIGHT-Attribute "Gadget" monster you control to increse the ATK of this card by 1000 points, until the End Phase of this turn.

600ATK / 1100DEF

 

Shadow Gadget -Instant Spell-

Select 1 LIGHT-Attribute "Gadget" monster you control. The selected monster cannot be destroyed, until the End Phase of this turn.

 

Re-Gadget -Spell-

After this card resolves, show your hand to your Opponent and shuffle your entire hand back into your deck. Then, draw the same number of cards that were in your hand. If you draw any LIGHt-Attribute "Gadget" monsters of the same name as the ones you returned, draw 1 more card.

 

Gadget Trader -Spell-

Select 1 LIGHT-Attribute "Gadget" monster in your hand, and 1 in your deck. Special Summon the selected monsters to your Opponent's side of the field in face-up attack or defence position. Draw 3 cards.

 

Gadget Hold -Continuous Trap-

If a LIGHT-Attribute "Gadget" monster you control, battles an Opponent's monter, decrese the ATK and DEF of the Opponent's monster by 300 points, and increse the ATK and DEF of your monster that battles by 300 points.

 

Gadget Bounce -Trap-

Activate only if a LIGHT-attribute "Gadget" monster you control is selected as an attack target. Negate the attack and return the attacking monster to it's owner's hand. The controler of the returned monster takes 800 points of damage.

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:lol:lol::lol::lol:

^Dont spam^

 

Remind me of the Attribute of the original Gadgets; then I'll review these.

^These arent exactly suposed to be the same as the origional Gadget monsters' date=' they are just a different series of them^

[/quote']

 

I do understand that, but one of them is a searcher for LIGHT Gadgets. I think the originals are EARTH, but that card has a powerful effect if they're not.

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:lol:lol::lol::lol:

^Dont spam^

 

Remind me of the Attribute of the original Gadgets; then I'll review these.

^These arent exactly suposed to be the same as the origional Gadget monsters' date=' they are just a different series of them^

[/quote']

 

I do understand that, but one of them is a searcher for LIGHT Gadgets. I think the originals are EARTH, but that card has a powerful effect if they're not.

 

Yea, I might drop Jet's search ability, and just leave it with the 2nd effect.

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