Static Posted July 24, 2009 Report Share Posted July 24, 2009 Discuss card's place on the banlist. I'm pushing for 3. Link to comment Share on other sites More sharing options...
SephirothKirby Posted July 24, 2009 Report Share Posted July 24, 2009 @3. It makes no sense @1. Link to comment Share on other sites More sharing options...
Cypress Posted July 24, 2009 Report Share Posted July 24, 2009 @3= infinite deck=stall and wait for them to deckout but i say semi Link to comment Share on other sites More sharing options...
Toffee. Posted July 24, 2009 Report Share Posted July 24, 2009 @3= infinite deck=stall and wait for them to deckout .....It wouldnt exactly be an infinite deck.Plus, 3 trap cards wont exactly let you last as long as you think >______> Also, why the F- did Konami make a Continuous Trap, anti-card to this? Link to comment Share on other sites More sharing options...
Cypress Posted July 24, 2009 Report Share Posted July 24, 2009 yes it does unless ur opp. doesnt let u use the effect with negating n junk Link to comment Share on other sites More sharing options...
Flame Dragon Posted July 24, 2009 Report Share Posted July 24, 2009 @3= infinite deck=stall and wait for them to deckout but i say semi If your opponent is so bad that they lose because your stalling with this they should lose. Plus at 2 it still combos with itself. Link to comment Share on other sites More sharing options...
Static Posted July 24, 2009 Author Report Share Posted July 24, 2009 There's a loop. Who cares? If you're that far in the game and you're resorting to that, you're inevitably going to lose. In the case that both players end up at that sad turning point, both players must be just god awful. They shouldn't touch cards for having loops unless these loops actually make the game unfair, like Night Assailant. The Transmigration loop isn't game breaking nor is it problematic in the least. The worst it can do is give yourself back your Goyo Guardian so that you can synch for it a second time. Link to comment Share on other sites More sharing options...
Kira the Savior Posted July 24, 2009 Report Share Posted July 24, 2009 The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it, It worked out ok but I wouldnt suggest it to conditional Link to comment Share on other sites More sharing options...
Static Posted July 24, 2009 Author Report Share Posted July 24, 2009 The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional[/quote'] When a Synchro Monster is returned to the hand or deck, it returns to the extra deck. Think it's viable for resynching your guys in a not too serious deck? Link to comment Share on other sites More sharing options...
Kira the Savior Posted July 24, 2009 Report Share Posted July 24, 2009 The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional[/quote'] When a Synchro Monster is returned to the hand or deck, it returns to the extra deck. Think it's viable for resynching your guys in a not too serious deck? Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw Link to comment Share on other sites More sharing options...
Static Posted July 24, 2009 Author Report Share Posted July 24, 2009 The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional[/quote'] When a Synchro Monster is returned to the hand or deck, it returns to the extra deck. Think it's viable for resynching your guys in a not too serious deck? Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game. It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there. But my little projects aside, the card is still more useful than it used to be. Link to comment Share on other sites More sharing options...
Kira the Savior Posted July 24, 2009 Report Share Posted July 24, 2009 The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional[/quote'] When a Synchro Monster is returned to the hand or deck, it returns to the extra deck. Think it's viable for resynching your guys in a not too serious deck? Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game. It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there. But my little projects aside, the card is still more useful than it used to be. TrueThe only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional[/quote'] When a Synchro Monster is returned to the hand or deck, it returns to the extra deck. Think it's viable for resynching your guys in a not too serious deck? Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game. It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there. But my little projects aside, the card is still more useful than it used to be. , but limit worthy? I don't think so Link to comment Share on other sites More sharing options...
Static Posted July 24, 2009 Author Report Share Posted July 24, 2009 The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional[/quote'] When a Synchro Monster is returned to the hand or deck, it returns to the extra deck. Think it's viable for resynching your guys in a not too serious deck? Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game. It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there. But my little projects aside, the card is still more useful than it used to be. True, but limit worthy? I don't think so Absolutely not limit worthy. Stupid loops are stupid. Link to comment Share on other sites More sharing options...
BehindTheMask Posted July 24, 2009 Report Share Posted July 24, 2009 I saw a deck that abused this to deck out people. It won a regional. T_T Link to comment Share on other sites More sharing options...
SephirothKirby Posted July 24, 2009 Report Share Posted July 24, 2009 Main decked when Malicious was @3 and Tele-Dad ruled the format. Link to comment Share on other sites More sharing options...
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