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An Unfortunate Soul...


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@3= infinite deck=stall and wait for them to deckout

 

.....It wouldnt exactly be an infinite deck.

Plus, 3 trap cards wont exactly let you last as long as you think >______>

 

Also, why the F- did Konami make a Continuous Trap, anti-card to this?

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There's a loop.

 

Who cares? If you're that far in the game and you're resorting to that, you're inevitably going to lose. In the case that both players end up at that sad turning point, both players must be just god awful.

 

They shouldn't touch cards for having loops unless these loops actually make the game unfair, like Night Assailant.

 

The Transmigration loop isn't game breaking nor is it problematic in the least. The worst it can do is give yourself back your Goyo Guardian so that you can synch for it a second time.

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The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional

[/quote']

 

When a Synchro Monster is returned to the hand or deck, it returns to the extra deck.

 

Think it's viable for resynching your guys in a not too serious deck?

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The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional

[/quote']

 

When a Synchro Monster is returned to the hand or deck, it returns to the extra deck.

 

Think it's viable for resynching your guys in a not too serious deck?

 

Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw

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The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional

[/quote']

 

When a Synchro Monster is returned to the hand or deck, it returns to the extra deck.

 

Think it's viable for resynching your guys in a not too serious deck?

 

Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw

 

Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game.

 

It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there.

 

But my little projects aside, the card is still more useful than it used to be.

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The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional

[/quote']

 

When a Synchro Monster is returned to the hand or deck, it returns to the extra deck.

 

Think it's viable for resynching your guys in a not too serious deck?

 

Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw

 

Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game.

 

It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there.

 

But my little projects aside, the card is still more useful than it used to be.

 

True

The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional

[/quote']

 

When a Synchro Monster is returned to the hand or deck, it returns to the extra deck.

 

Think it's viable for resynching your guys in a not too serious deck?

 

Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw

 

Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game.

 

It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there.

 

But my little projects aside, the card is still more useful than it used to be.

 

, but limit worthy? I don't think so

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The only reason I EVER ran this card was playtesting it's side-ability against LS and DAD. When I did mirace top deck it' date=' It worked out ok but I wouldnt suggest it to conditional

[/quote']

 

When a Synchro Monster is returned to the hand or deck, it returns to the extra deck.

 

Think it's viable for resynching your guys in a not too serious deck?

 

Re do a Goyo? not bad (again not too seirous deck) or other synchro you only have one copy of but now need again. Yeah I could see it but still potential dead draw

 

Oh it could absolutely be a dead draw. However, it being a multi-purpose utility, stops a Reborn, anything that targets a card in the grave, re-uses a synchro, isn't absolutely dead unless it's the beginning of the game.

 

It's a lot better than it used to be, that's for sure. I'm Definitely going to be trying it out in an Overdrive Deck, it get's two additional uses, one of putting Lv 3's back in the deck when I don't have an Overload at hand, and since it's a fun deck I want to run Powerhand so it will be quite versatile in there.

 

But my little projects aside, the card is still more useful than it used to be.

 

True, but limit worthy? I don't think so

 

Absolutely not limit worthy. Stupid loops are stupid.

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