Umbra Posted July 25, 2009 Report Share Posted July 25, 2009 SalamandraSeems to be a bit messed up at the moment, but I assume the effect reads:"You can discard this card to select 1 DARK monster you control. Increase the selected monster's ATK by 400 x the number of "Infernity" monsters in your Graveyard." Not only doesn't it follow Infernity standard, it also provides massive beatsticking during mid to late game. Edit this one. DragonA 3000 ATK monster that negates S/Ts at will? It will only be vulnerable to the non-empty hand during your Standby Phase, in which not much sees play anyway. A tad OP'd. CentaurBalanced, if you lower the ATK boost a bit. BreakerOjama Trio loves this card. T'is alright. SummonThis is one of the reasons I don't like Centaur. Being able to summon two 2300 ATK beatsticks with a single Spell Card is bad. BlazeMake it Continuous, or change the OCG. CrisisAs said, Infernity Dark World is now an official theme. This card can provide quite a serious advantage, as it's either Raigeki or Harpie's Feather Duster with a massive built-in cost that helps the Archetype by providing swarm and effects. Tad on the broken side, if you ask me. ForcesWoah, 2000 ATK? And again, the cost isn't balancing as it helps the Archetype. LossNot quite balanced, as it creates an advantage for you while it disadvantages your opponent. BlastCounterproductive. If you at any given time have no cards in your hand when you're using an Infernity deck, and you actually WANT TO DRAW, then you're doing it wrong. BurningA costless Solemn. Meh. NightmareThis is basically a big FU to your opponent, especially when combined with Dragon and Forces. Overall, an alright set. Dragon and Salamandra would be the biggest problems here. Link to comment
玄魔の王 Posted July 25, 2009 Author Report Share Posted July 25, 2009 I've said this before, if you've god no other cards then you may want new ones. The suggestion Enkomaun said stands, and I'll see about the other edit. Link to comment
Bringerofcake Posted July 25, 2009 Report Share Posted July 25, 2009 I like these new ones. The only qualm I have is with the Breaker. I think the effect should read:"If you have no cards in your hand, this card can attack three times per Battle Phase. You cannot attack directly with this card if it has destroyed any monsters first."If you don't like the first sentence, that's fine, as my emphasis is on the second.But the archetype is getting stronger still. I'm glad. Link to comment
玄魔の王 Posted July 25, 2009 Author Report Share Posted July 25, 2009 That is my goal. I don't think that's terribly different from what I have now, so I'll leave it for now. Link to comment
Maliki Posted July 25, 2009 Report Share Posted July 25, 2009 These are alright to me 7/10 Link to comment
玄魔の王 Posted July 25, 2009 Author Report Share Posted July 25, 2009 You don' seem very interested in Infernity, do you? Link to comment
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