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Written Cards For da Fanfic [NEW CARDS!]


EnkoMaun

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To check my fanfic out, check here:

http://forum.yugiohcardmaker.net/thread-136137.html

 

After Chapter 16 (which will come out in a few days), this fanfic will use the written cards posted here, along with other cards. So, as reference for my readers, and perhaps for your rating, here they are.

 

I also now take card suggestions, and decklist suggestions.

 

*NOTE: I know, this is like the third f***ing time that I posted the Umbral Archetype, but it just works. Anyway, I edited them a bit.

[spoiler= Part One]

Umbral Soldier (* *) DARK

Fiend/Effect – ATK 800 DEF 600

When this card is destroyed, you may send any number of “Umbral Soldier”(s) from your Deck to the Graveyard.

 

Erconus the Umbral Swarmer (* * * * *) DARK

Fiend/Effect – ATK 1800 DEF 1600

During your End Phase, send cards from the top of your opponent’s Deck to the Graveyard equal to the number of “Umbral Soldier”(s) in your Graveyard.

 

Roujann the Umbral Blader (* * * *) DARK

Warrior/Effect – ATK 1900 DEF 1200

If this card destroys a monster, send 2 cards from the top of your opponent’s Deck to the Graveyard.

 

Droqqi the Umbral Bandit (* * *) DARK

Warrior/ Tuner – ATK 1200 DEF 1600

During each of your opponent’s Standby Phases, your opponent must discard a card from his/her hand. If they cannot, the ATK of this card is doubled until the End Phase of your turn.

 

Jaemm the Umbral Summoner (* * * *) DARK

Spellcaster/Effect – ATK 1000 DEF 1000

If this card would be destroyed, you may Special Summon 1 Level 4 or lower “Umbral” monster from your Deck. Your opponent then sends cards from the top of their Deck to the Graveyard equal to the number of “Jaemm the Umbral Summoner”(s) in your Graveyard.

 

Kiekho the Umbral Necromancer (* * *) DARK

Spellcaster/Tuner – ATK 1000 DEF 1800

Once per turn, by removing from play 1 monster in your Graveyard, you may Special Summon 1 “Umbral” monster from your Graveyard. The monster Special Summoned this way cannot attack during the turn it was Special Summoned.

 

Berjjaim the Guardian of Undome (* * * * *) DARK

Fiend/Effect – ATK 1500 DEF 2200

If this card is Tribute Summoned, take 1 “Undome” from your Deck to your hand. As long as this card is face-up on the field, “Undome” on the field cannot be destroyed by your opponent’s Spell or Trap Cards.

 

Yhomer the Umbral Slayer (* * * * * *) DARK

Warrior/Effect – ATK 2500 DEF 1000

If this card destroys a monster by battle, your opponent must send cards from the top of your opponent’s Deck to the Graveyard equal to the Level of the monster this card destroyed.

 

Drechmare the King of Undome (* * * * * * *) DARK

Fiend/Synchro/Effect – ATK 2200 DEF 1900

1 “Umbral” Tuner + 1 or more non-Tuner monsters

If Undome is on your side of the field, once per turn, you may Tribute up to 2 “Umbral” monsters to discard cards from your opponent’s hand equal to the number of “Umbral” monsters Tributed. If there isn’t an “Undome” on your side of the field, destroy this card.

 

Homre the Umbral Advisor (* * * * *) DARK

Fiend/Synchro/Effect - ATK 1500 DEF 1200

1 "Umbral" Tuner + 1 or more non-Tuner monsters

Once per turn, you may select 1 "Umbral" monster on your side of the field. The selected monster cannot be destroyed by battle until the End Phase of your opponent's turn. If this card would be destroyed, destroy the selected monster instead.

 

Egos the Umbral Blademaster (* * * * * * * *) DARK

Fiend/Synchro/Effect - ATK 3000 DEF 2000

1 "Umbral" Tuner + 1 or more non-Tuner monsters

If this card attacks, your opponent may send 2 cards from the top of his/her Deck to the Graveyard to negate the attack.

 

Undome

Field Spell Card

During each of your End Phases, send cards from the top of your opponent's Deck equal to the number of "Umbral monsters" on your side of the field. Pay 500 Life Points during each of Standby Phases. If you cannot, destroy this card.

 

Undome - Invader Mode (* * * * * * * *) DARK

Fiend/Morph - ATK 3000 DEF 2000

This card can only be Special Summoned by Tributing 1 Level 5 or higher "Umbral" monster and destroying 1 "Undome" from your side of the field. When this card is Special Summoned this way, it gains the following effect:

* When this card is Summoned, destroy all monsters on your side of the field, except this card. As long as this card is on the field, you cannot Summon monsters to your side of the field. Your opponent must send 1 card from the top of his/her Deck for each monster destroyed by this effect. This card is treated as "Undome".

 

Dark Labyrinth of Undome

Continuous Spell Card

Activate only when "Undome" is on the field. Once per turn, you can pay 500 Life Points to send 1 monster on your opponent's side of the field and Special Summon 1 "Umbral" monster from your hand.

 

One Grave Mode

Continuous Spell Card

Designate 1 Graveyard. As long as this card is on the field, if a card is sent to the Graveyard, it is sent to the designated Graveyard.

 

Umbral Chain Grab

Normal Spell Card

Destroy 1 Spell or Trap Card on your opponent's side of the field. Your opponent must then send all cards with the same name from his/her hand or Deck.

 

Arised Fog

Normal Spell Card

Pay 700 Life Points. Tribute 1 Level 4 or lower “Umbral” monster. Send cards from the top of your opponent’s Deck equal to the Level of the Tributed monster.

 

Penumbral Chaos

Quick-Play Spell Card

Activate only when your opponent activates a monster effect. Discard 1 card from your hand. Negate the activation of the card and destroy it. Your opponent then must send all cards from his/her Deck with the same name as the destroyed card.

 

Umbral Block

Normal Trap Card

Activate only when your opponent designates an “Umbral” monster as an attack target. Send 1 “Umbral” monster from your Deck to your Graveyard. It is your opponent’s Main Phase 2 now.

 

Umbral Reinforcements

Normal Trap Card

Tribute 1 “Umbral” monster. Special Summon up to 2 Level 3 or lower “Umbral” monsters from your hand.

 

Penumbral Completion

Continuous Trap Card

Each time your opponent discards cards from the top of his/her Deck, draw 1 card.

 

Umbral Blade

Equip Spell Card

Equip only to a "Umbral" monster. Increase the ATK of the monster equipped with this card by 300. When the equipped monster battles, your opponent must send 1 card from the top of his/her Deck.

 

Yggdrasil Seed (* * * *) EARTH

Plant/Tuner - ATK 1500 DEF 1300

If this card is in your Graveyard, Special Summon it during the Standby Phase of your turn. This card cannot declare an attack or changed into Defense Position.

 

Yggdrasil Dragon (* * * * * * * *) LIGHT

Dragon/Synchro/Effect - ATK 0 DEF 0

"Yggdrasil Seed" + 1 or more non-Tuner monsters

This card cannot be destroyed by battle. If there are more than 20 cards in your Graveyard, the ATK of this card becomes 3000. Once per turn, you may Special Summon 1 monster that was sent to your Graveyard as a result of battle.

 

Witches of Havoc (* * *) FIRE

Spellcaster/Effect - ATK 1100 DEF 1000

The ATK of a monster that attacks this card is decreased by 500.

 

Pierce-Blader of Ragnarok (* * * *) EARTH

Warrior/Effect - ATK 1500 DEF 1500

The DEF of a face-down monster that this card battles becomes 0 after damage calculation.

 

Seer of Ragnarok (* * * * *) FIRE

Warrior/Effect - ATK 2000 DEF 0

Tribute this card and designate 1 monster on the field. The ATK and DEF of that monster becomes 0 until the End Phase of your opponent's turn.

 

Souleater of Ragnarok (* * * *) FIRE

Warrior/Effect - ATK 1000 DEF 1000

If this card battles a monster with an ATK of 0, increase the ATK of this card by 2000.

 

Bringer of Ragnarok (* * * *) DARK

Warrior/Tuner - ATK 1800 DEF 1300

If there are monsters with an ATK or DEF of 0, your opponent cannot activate any Spell or Trap Cards.

 

Falling Ragnarok

Normal Trap Card

If a card on the field doesn't have the same ATK or DEF as it's original ATK or DEF, you may pay 1000 Life Points to destroy 2 Spell or Trap Cards on the field.

 

After the Ruin

Normal Trap Card

During the End Phase of your opponent's turn, if there are monsters on your opponent's side of the field, your opponent skips his/her next Draw Phase.

 

Pain of Heart

Quick-Play Spell Card

If there are more than 3 monsters with an ATK of 0 on the field, destroy all cards your opponent controls.

 

Ragnarok Blader (* * * * * * * *) FIRE

Warrior/Synchro/Effect - ATK 4000 DEF 4000

"Bringer of Ragnarok" + 1 or more non-Tuner monsters

If this card is attacked, destroy it after damage calculation. Tribute 2 monsters on the field to make the ATK and DEF of all monsters on the field becomes 0 until the End Phase of your opponent's turn, except this card. During your opponent's Battle Phase, all monsters your opponent controls are switched to Attack Position, and must attack "Ragnarok Blader".

 

 

[spoiler=Part Two]

Daedra Angel (* * * * *) DARK

Fairy/Effect – ATK 0 DEF 0

You can Tribute any number of monsters to Tribute Summon this card. Increase the ATK of this card by 600 for each monster Tributed to Tribute Summon this card. If a card effect that increases your Life Points is activated, inflict the same amount of damage to your opponent’s Life Points.

 

Charmer of Life (* * *) LIGHT

Fairy/Effect – ATK 1400 DEF 1000

Each time a player activates a monster effect, put 1 counter on this card. When this card is destroyed by battle, increase your Life Points by 500 for each counter on this card.

 

Archangel of Crusade (* * * *) LIGHT

Fairy/Effect – ATK 1800 DEF 1600

This card cannot be Special Summoned. If this card destroys a monster by battle, increase your Life Points by the ATK of the destroyed monster.

 

Spreading Happiness (* *) LIGHT

Fairy/Effect – ATK 500 DEF 500

If this card is on your side of the field, if a card effect that increases your Life Points is activated, Special Summon 1 Happy Token (LIGHT/Fairy-Type/Level 1/ATK 500/DEF 500) to your side of the field. These Tokens cannot declare an attack.

 

Oracle of Blessing (* * * *) LIGHT

Fairy/Effect – ATK 1500 DEF 1300

Any Battle Damage you take from a battle involving this card becomes 0. You can then

increase your Life Points by the same amount of Battle Damage you would take.

 

Savior of Justice (* * * *) LIGHT

Fairy/Spirit – ATK ? DEF 1600

This card cannot be Special Summoned. This card returns to it’s owner’s hand during the End Phase of the turn that it was Normal Summoned or Flip Summoned. This card cannot declare an attack. The ATK of this card becomes the number of Fairy-Type monsters on the field x500. When this card returns to it’s owner’s hand, increase your Life Points by the ATK of this card.

 

Valkyrie’s Wings (* * * *) LIGHT

Fairy/Tuner – ATK ? DEF ?

The ATK and DEF of this card becomes the Life Point difference between your and your opponent’s Life Points. If your opponent’s Life Points are higher than yours, the ATK of this card becomes 2000.

 

Enigma Syringe

Normal Spell Card

Tribute 1 monster on the field. Increase both player’s Life Points by the ATK of the Tributed monster.

 

Valkyrie the Savior (* * * * * * * *) LIGHT

Fairy/Synchro/Effect – ATK ? DEF ?

“Valkyrie’s Wings” + 1 or more non-Tuner monsters

The ATK of this card becomes the number of cards with effects that increase your Life Points in your Graveyard x 200. Once per turn, you may roll 1 six-sided die. If the result is 1-5, increase your Life Points by the result of the die x400, and decrease your opponent’s Life Points by the same amount. If the result is 6, destroy this card. You then take damage equal to the ATK of this monster.

 

Battle Wyvern (* * * *) FIRE

Dragon/Effect - ATK 1800 DEF 1500

Once per turn, you can discard 1 monster from your hand to inflict damage to your opponent's Life Points equal to the level of the discarded monster x200. This card cannot attack during the turn this card was activated.

 

Kamikaze Dragon (* *) WIND

Dragon/Effect - ATK 1000 DEF 1000

If a Dragon-Type monster on your side of the field is attacked, you can discard this card from your hand. Decrease both player's Life Points by the attacking card's ATK.

 

Minimus Dragon (* * *) WIND

Dragon/Effect - ATK 1200 DEF 1000

If you control a Level 4 or lower Dragon-Type monster, except this card, this card cannot be selected as an attack target. During each of your Standby Phases, inflict 600 damage to your opponent's Life Points. You can Tribute this card to Special Summon "Magnus Dragon" from your hand.

 

Grindwyrm (* * * *) EARTH

Dragon/Effect - ATK 1600 DEF 1600

Select 1 monster your opponent controls and equip it with this card. The monster equipped with this card cannot attack. When the monster is destroyed, inflict damage to your opponent's Life Points equal to the DEF of the monster. If this card is in your Graveyard, you must select 1 monster on the field and equip it with this card.

 

Marsupial Dragon (* * *) EARTH

Dragon/Effect - ATK 1400 DEF 1200

Whenever you inflict Battle Damage to your opponent's Life Points, destroy 1 Spell or Trap Card on the field. Each time a Spell or Trap Card is destroyed, put 1 counter on ths card. When this card is destroyed, inflict 500 damage to your opponent's Life Points for each counter on this card.

 

Maritimus Dragon (* * * * *) WATER

Dragon/Effect - ATK 2100 DEF 1400

Once per turn, you may destroy 1 face-down Defense Position monster and inflict damage to your opponent's Life Points equal to the half of it's DEF. This card cannot attack during the turn you activate this card.

 

Magnus Dragon (* * * * * *) FIRE

Dragon/Effect - ATK 0 DEF 0

If this card was Special Summoned by the effect of "Minimus Dragon", increase the ATK of this card by 1000. When this card is face-up, if a monster is destroyed, increase the ATK of this card by the Level of the destroyed monster x200. Any Battle Damage both players take from a battle with this card becomes 0. If this card destroys a monster, inflict damage to your opponent's Life Points equal to the ATK of this card.

 

 

[spoiler=Part 3 (working on it)]

Summoning of the Supreme God

Normal Spell Card

If this card is discarded from your hand, it returns to your Deck. Then shuffle your Deck.

 

Yggdrasil Dragon EX MODE (* * * * * * * * * *) LIGHT

Dragon/Morph - ATK 0 DEF 0

This card can only Special Summoned from the Deck by Tributing 1 "Yggdrasil Dragon" and discarding 1 "Summoning of the Supreme God" from your hand. When this card is Special Summoned this way, this card gains the following effect:

* This card cannot be destroyed in battle. If there are more than 30 cards in your Graveyard, the ATK of this card becomes 3000. Once per turn, you may discard your entire hand to Special Summon monsters from your Graveyard equal to the number of cards discarded to the Graveyard by this effect. During the End Phase of the turn this card was activated, destroy all monsters Special Summoned by this effect. If you haven't won the duel until the End Phase of your opponent's next turn, you lose the duel.

 

Ragnarok Blader EX MODE (* * * * * * * * * *) DARK

Warrior/Morph - ATK 4000 DEF 4000

This card can only be Special Summoned from your Deck by Tributing 1 "Ragnarok Blader" and discarding 1 "Summoning the Supreme God" from your hand. When this card is Special Summoned this way, this card gains the following effect:

* If this card is attacks, the ATK of this card becomes 0 after the end of the Damage Step. Tribute all monsters on your side of the field, except this card to make the ATK and DEF of all monsters on the field becomes 0 until the End Phase of your opponent's turn,and increase the ATK of this card by the Levels of the Tributed monsters x200. During your opponent's Battle Phase, all monsters your opponent controls are switched to Attack Position, and must attack "Ragnarok Blader". If you haven't won the duel until the End Phase of your opponent's next turn, you lose the duel.

 

Valkyrie the Savior EX MODE (* * * * * * * * * *) LIGHT

Fairy/Morph - ATK ? DEF ?

This card can only be Special Summoned from your Deck by Tributing 1 "Valkyrie the Savior" and discarding 1 "Summoning the Supreme God" from your Graveyard. When this card is Special Summoned this way, this card gains the following effect:

* The ATK and DEF of this card becomes the Life Point difference between your Life Points and your opponent's Life Points. Once per turn, you may roll a 1 six-sided die. Increase your Life Points by the result of the die x500. By Tributing this card, inflict damage to your opponent's Life Points equal to the difference between your Life Points and your opponent's Life Points. If you haven't won the duel until the End Phase of your opponent's turn, you lose the duel.

Refusive Ego (* * *) DARK

Warrior/Effect – ATK 1000 DEF 0

If this card is sent from the Deck to the Graveyard, Special Summon it to your side of the field. If a card is sent from the Deck to the Graveyard, you may send this card back to your Deck to take the card back to your hand.

 

Dimensional Traveler (* * * *) DARK

Spellcaster/Effect – ATK 1600 DEF 1300

When a monster is sent from the Deck to the Graveyard, you may remove this card from play to Special Summon the monster to your side of the field. If the Special Summoned monster was “Dimensional Traveler”, decrease your Life Points by 1000. During your 2nd Standby Phase after activation, this card returns back to the top of your Deck.

 

Silent Bomb

Normal Trap Card

When this card is sent from your Deck to the Graveyard, inflict 1000 damage to your opponent’s Life Points.

 

Terror in Silence (* *) FIRE

Warrior/Effect – ATK 1000 DEF 1000

FLIP: Add 1 “Silent Bomb” from your Graveyard to your Deck. Then shuffle your Deck and send 1 card from the top of your Deck to the Graveyard.

 

Luminous Shield (* * *) LIGHT

Psychic/Effect – ATK 0 DEF 2000

When a card is sent from the Deck to the Graveyard, you may reveal this card in your hand to send the card back to your Deck. Then shuffle your Deck.

 

Dual Synchron (* * *) LIGHT

Warrior/Tuner - ATK 1200 DEF 1100

When this card is Summoned, you may Special Summon 1 "Dual Synchron" from your Deck. When there are 2 "Dual Synchron"s on the field, select 1 "Dual Synchron" you control. The selected monster is treated as a non-Tuner monster.

 

Dual Warrior (* * * * * *) LIGHT

Warrior/Synchro/Effect - ATK 2400 DEF 2200

"Dual Synchron" + 1 or more non-Tuner monsters

If this card is Synchro Summoned by Tributing 2 "Dual Synchron", this card can attack twice during each Battle Phase.

 

Comradery

Normal Trap Card

Activate only when a Warrior-Type monster is sent to the Graveyard. Special Summon 1 Level 4 or lower Warrior-Type monster from your Deck.

 

Sheep Logic

Normal Trap Card

Until the End Phase of the turn, the ATK of all monsters you control become the ATK of the monster with the highest ATK on the field. During the End Phase of the turn that this card is activated, destroy all monsters on the field and decrease your Life Points by 600 for each monster destroyed by this effect.

 

Common Sense

Normal Trap Card

Activate only when a player activates a Spell or Trap Card in response to an attack. Negate the activation of the Spell or Trap Card and decrease the ATK of the attacking monster by 500.

 

Mutual Friend

Continuous Trap Card

As long as this card is on the field, monsters cannot declare an attack against a monster with the same Type.

 

Horrifigeneric Mutation

Equip Spell Card

Select 1 monster your opponent controls. The Type of the monster equipped with this card is treated as the Type of the monster.

 

Paradox Journey

Continuous Trap Card

Remove 1 monster on the field from play. Destroy this card during the 2nd Standby Phase after activation. When this card is destroyed, Special Summon the monster removed from play. While this card is face-up on the field, if your opponent activates a Spell or Trap Card, this card cannot be destroyed.

 

Shockblader of Mataza (* * *) DARK

Warrior/Effect - ATK 1500 DEF 1300

When this card is Special Summoned, put 2 counters on this card. Increase the ATK of this card by 200 for each counter on it. This card can attack as many times as the number of counters on it, in addition to it's normal attack. Each time this card attacks, remove 1 counter from it. When this card is destroyed, take 1 Warrior-Type monster from your Deck to your hand.

 

Queen of Tsurugi (* * *) WIND

Warrior/Effect - ATK 1000 DEF 1000

When this card is Special Summoned, destroy up to 2 Spell or Trap cards on the field. Inflict 500 damage to your opponent for each Spell or Trap card destroyed by this effect. When this card is destroyed, take 1 Warrior-Type monster from your Deck to your hand.

 

Bishop of Icebergs (* * *) WATER

Warrior/Effect - ATK 1700 DEF 1200

When this card is Special Summoned, as long as it's on your side of the field, Level 3 or lower monsters you control cannot be destroyed in battle. When this card is destroyed, take 1 Warrior-Type monster from your Deck to your hand.

 

Blademaster of Gearfried (* * *) EARTH

Warrior/Effect - ATK 2000 DEF 1700

When this card is Special Summoned, equip 1 monster you control to this card. This card gains ATK equal to the half of the ATK of the equipped monster. If this card is selected as an attack target, halve the ATK of this card. When this card is destroyed, take 1 Warrior-Type monster from your Deck to your hand.

 

General of Command (* * *) FIRE

Warrior/Effect - ATK 1400 DEF 1800

When this card is Special Summoned, once per turn, pay 1000 Life Points and select 1 Warrior-Type monster you control. The selected monster can attack directly. Destroy the selected monster during your opponent's Standby Phase. When this card is destroyed, take 1 Warrior-Type monster from your Deck to your hand.

 

Knight of Archblade (* * *) LIGHT

Warrior/Effect - ATK 1800 DEF 1200

When this card is Special Summoned, once per turn, destroy 1 monster on the field. Both players then discard 1 card. This card cannot attack during the turn this card was activated. When this card is destroyed, take 1 Warrior-Type monster from your Deck to your hand.

 

Grandmaster Gilford (* * * * *) LIGHT

Warrior/Effect - ATK 2000 DEF 2000

If this card is added from the Deck to your hand, remove it from play. This card can be Special Summoned by sending 1 Warrior-Type monster from your Deck to the Graveyard. When this card is Special Summoned, add up to 3 Warrior-Type monsters from your Graveyard to your hand. Discard 1 card from your hand to return this card to your hand.

 

Eager Warrior

Normal Trap Card

Activate only when a Warrior-Type monster is added from the Deck to your hand. Pay 500 Life Points to Special Summon it to your side of the field.

 

 

 

---

I'll also post the characters' decklists (the ones with created cards) here:

[spoiler=Decklists]

[spoiler=Zack Leonard]

MONSTERS [21]

Erconus the Umbral Swarmer x2

Berjjaim the Guardian of Undome x1

Yhomer the Umbral Slayer x2

 

Umbral Soldier x3

Roujann the Umbral Blader x3

Droqqi the Umbral Bandit x3

Jaemm the Umbral Summoner x3

Kiekho the Umbral Necromancer x3

Yggdrasil Seed x1

 

SPELLS [12]

Undome x3

Terraforming x1

Dark Labyrinth of Undome x2

Umbral Chain Grab x1

Arised Fog x2

Penumbral Chaos x3

 

TRAPS [7]

Umbral Block x3

Umbral Reinforcements x3

Penumbral Completion x1

 

EXTRA DECK [10]

Yggdrasil Dragon x1

Drechmare, the King of Undome x3

Egos the Umbral Blademaster x3

Homre the Umbral Advisor x3

 

 

 

 

Anyway, I'll create more tomorrow.

Link to comment

Let's see...

~ How long does the Witches' effect last? Until end of turn? forever?

~ "designate" = "select"

~ Ragnarok Blader's effect should read (assuming the two tribute is a cost): Tribute 2 monsters to make the ATK and DEF of all monsters..."

~ Bringer of Ragnarok + Yubel (and Darkdust's Yubel support...) = Lockdown (sorta)

I'm guessing that Yggdrasil and Ragnarok are to be in the same deck. Regardless, they go hand in hand. I like.

8/10 (for the reasons above)

Link to comment

Nice fanfic!

Thanks' date=' but write that comment on the fanfic thread.

 

 

Let's see...

~ How long does the Witches' effect last? Until end of turn? forever?

~ "designate" = "select"

~ Ragnarok Blader's effect should read (assuming the two tribute is a cost): Tribute 2 monsters to make the ATK and DEF of all monsters..."

~ Bringer of Ragnarok + Yubel (and Darkdust's Yubel support...) = Lockdown (sorta)

I'm guessing that Yggdrasil and Ragnarok are to be in the same deck. Regardless, they go hand in hand. I like.

8/10 (for the reasons above)

- Forever. Just like Slate Warrior, if I remeber it right.

- I never got used to the new OCG.

- Fix'd.

- It kicks a**, doesn't it?

Actually Yggdrasil and Ragnarok are in separate decks, and so is the the third synchro I'll create someday today, they'll be like god cards?

Link to comment

Let's see...

~ How long does the Witches' effect last? Until end of turn? forever?

~ "designate" = "select"

~ Ragnarok Blader's effect should read (assuming the two tribute is a cost): Tribute 2 monsters to make the ATK and DEF of all monsters..."

~ Bringer of Ragnarok + Yubel (and Darkdust's Yubel support...) = Lockdown (sorta)

I'm guessing that Yggdrasil and Ragnarok are to be in the same deck. Regardless' date=' they go hand in hand. I like.

8/10 (for the reasons above)

[/quote']

 

~If something doesn't state an expiration date it is permanent.

~Actually, it's now "Target"

~Yes it should (unless you can Tribute opposing monsters as well, which is just f**king broken).

~Holy Crap, I set up a lockdown!

 

I agree with that rating. EnkoMaun, I take it you are familiar with my Yubel Support, right (so that you know what you've done)?

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