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This contest is over + Lock


Jace Beleren

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Welcome to the Spellcaster type monster contest

 

the rules are simple:

1- create Level 6 or higher spellcaster-type effect monster [no synchro, no ritual, no fusions]

2- no spamming or flaming, etc.

3- the monster must have the effect that uses Spell counters on the field.

4- only 4 star members or higher can join this contest.

5- 15 points is the entry fee

 

Prizes:

1- 3 reps and 20 points

2- 2 reps and 5 points

3- 1 reps

 

contestant:

1-froggyman2

2-Poisonedbite

3-:: -OmeGa DeviL- ::

4-Batteryman AAA

5-Halo Ring

6-DesCrow

7-

8-

 

this contest begins when we have all 8 contestant.

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I'm in

Card:

298616.jpg

Each time a player activates a Spell Card put 1 Spell Counter on this card (max. 3). By removing 3 Spell counters from this card, remove from play one card in your opponents deck. If this card is used as a Tribute for a Tribute Summon, you can Special Summon up to 2 Spellcaster-Type monsters from your hand. If this card is destroyed with 2 Spell Counters on it, you can place 1 Spell Counter on a card which you can place Spell Counters on.

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211861q.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the hand when a "Dark Magician" on the field is removed from play. This card is also treated as a Thunder-Type. For every face-up Spell and Trap card on the field, increase the ATK of this card by 300. Each time this monster's ATK increases by 300 points, put 1 "Balled Lightning" counter on this card. (Max. 5) Once per turn you may remove 2 "Balled Lightning"counters to negate a Spell effect and destroy the card. If you have 5 counters on this card, destroy this monster and every card in your hand. When this monster is destroyed and sent to the Graveyard, remove it from play and Special Summon 1 removed from play "Dark Magician".

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Heck, I'll join this:

268871.jpg

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 4 Spell Counters from cards you control. This card's original ATK and DEF are equal to the number of Spell Counters on the field x400 (max. 4000) This effect is not applied until this card's Summon is resolved. Once per turn, you can remove Spell Counters from a card you control to put Spell Counters equal to the number removed on another card.

 

 

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Heck' date=' I'll join this:

[img']http://img38.imageshack.us/img38/5287/268871.jpg[/img]

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 4 Spell Counters from cards you control. This card's original ATK and DEF are equal to the number of Spell Counters on the field x400 (max. 4000) This effect is not applied until this card's Summon is resolved. Once per turn, you can remove Spell Counters from a card you control to put Spell Counters equal to the number removed on another card.

 

 

 

ok

you are accepted

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Heck' date=' I'll join this:

[img']http://img38.imageshack.us/img38/5287/268871.jpg[/img]

[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 4 Spell Counters from cards you control. This card's original ATK and DEF are equal to the number of Spell Counters on the field x400 (max. 4000) This effect is not applied until this card's Summon is resolved. Once per turn, you can remove Spell Counters from a card you control to put Spell Counters equal to the number removed on another card.

 

 

 

Rules say you have to be Level 4 or higher 0.o

 

 

[align=center]I'm in.

 

293291h.jpg

 

[spoiler=Effect]

Pay 500 life points for every monster on your side of the field to place 1 Skull Counter on every monster on your side of the field. Every time a monster with a Skull Counter on it is destroyed as a result of battle, Special Summon the destroyed monster onto your side of the fieldat the End Phase. As long as this card remains face-up on the field decrease the ATK and DEF of all monsters that have Skull Counters on them x200 for each Skull Counter on them. Increase the ATK of this card x100 for every monster that has a Skull Counter on it. Once per turn, discard 1 card to place 1 Spell Counter on this card. This card gains 100 ATK for every Spell Counter on it (Max 500). Remove 1 Spell Counter from this card to activate 1 of the following effects:

- Pay 1000 Life Points and place 2 Spell Counters on this card. - Destroy all Skull Counters on the field. You gain 700 Life Points for every Skull Counter that was destroyed by this card's effect. - Remove from play the top 4 cards on your Opponent's Deck.

 

[/align]Can you change the point prize? 15 points to win 20 plus some rep doesn't sound that great.

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[align=center]190835f.jpg

 

When this card is Normal Summoned, place 3 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card (Max. 5). You can remove 1 Spell Counter from this card during your opponent's Standby Phase, if you do, this card cannot be destroyed by battle this turn. Once per turn, you can remove 2 Spell Counters from this card to Special Summon 1 Level 8 monster from your Deck, the Deck is then shuffled. If this card is removed from the field, return all monsters Special Summoned by this card's effect to the bottom of your Deck. You can remove 5 Spell Counters on the field to Special Summon this card from the Graveyard.[/align]

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