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Circus Magicians


CrazyKev

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Brought them back. My OCG isn't that great, most of these are more than a year old, I'm just now continuing them

 

Monsters

 

Circus Magican - Roy

Level 4

Light

1300 / 1300

Spellcaster / Effect

When this card attacks, you may place 1 "Bunny Token" (Beast-Type / Level 1 / ATK 200 / DEF 0) on your side of the field in face-up Defense Position. As long as "Bunny Token" remains in face-up Defense mode, all Trap Cards activated by your opponent must target it.

 

Circus Magician - Dark Clown

Level 3

Dark

700 / 700

Spellcaster / Effect

When this card is targeted by a Trap Card, switch the target monster to 1 of your opponent's monsters.

 

Circus Magician - Lion Tamer

Level 4

Earth

1300 / 1500

Warrior / Effect

This card's type is also treated as a Spellcaster. If this card is Normal Summoned while "The Magical Circus" is face-up on your side of the field, you can Special Summon 1 "Circus Magician - The Great Lion" from your hand.

 

Circus Magician - The Great Lion

Level 3

Earth

1000 / 500

Beast / Effect

If this card was Special Summoned by the effect of "Circus Magician - Lion Tamer" you can activate 1 of the following effects:

- This card's type is also treated as Spellcaster.

- Randomly discard 1 card from your opponent's hand.

- This card may attack twice during the same Battle Phase.

 

Mister Yadda, the Master Circus Magician

DARK

2800 / 2000

Spellcaster / Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 "Circus Magician" cards from your field to the Graveyard. As long as this card remains face-up in the field, Trap Cards cannot be activated during your Battle Phase. When this card is sent from the field to the Graveyard by the result of battle, Special Summon 2 "Super Bunny Tokens" (Beast-Type / Level 3 / ATK 500 / DEF 350) in face-up Defense Position or Attack position.

 

Spells

 

The Magical Circus

Continuous

As long as this card remains face-up on your side of the field, you can pay 1000 Life Points to Normal Summon level 5 or higher monsters with the word "Circus" in their name without a tribute.

 

Circus Takeover

Quick-Play

Activate when a "Circus Magician" is destroyed by a Trap Card. Special Summon that monster in face-up Defense Position or Attack Position.

 

Traps

 

In then Out

This card can only be activated when 1 of your opponent's monsters targets your Life Points, negate the attack and inflict 500 points of Direct Damage to you opponent's Life Points.

 

Circus Cementary

Pay 800 Life Points. Send up to 3 "Circus Magicians" you control to the Graveyard. On your 2nd Standby Phase after this cards activation, Special Summon those cards in face-up Attack Postion or face-down Defense Position.

 

-

 

My OCG isn't good.

So don't say "These sux -14321/10"

or "These are the bomb 81545/1514"

Withought telling me OCG fixes, grammar errors or stuff like that.

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