「tea.leaf」 Posted July 16, 2009 Report Share Posted July 16, 2009 I don't understand something here. Fortune Ladies' effects seem to revolve around Special Summoning them with other Fortune Ladies. Can someone tell me why so many of their support cards demand that you remove them from play from your graveyard? It seems to be a wrench in all that synergy, doesn't it? Link to comment Share on other sites More sharing options...
El Majishan Posted July 16, 2009 Report Share Posted July 16, 2009 Maybe because there are cards that SS RFG monsters and if I'm not mistaken some of the Fortune Ladies SS'ing effects activate when they themselves are SS'ed. Link to comment Share on other sites More sharing options...
White Void Posted July 16, 2009 Report Share Posted July 16, 2009 Wait remove them from play from the Graveyard? The only card of there's that involves that last time I checked is Witch of Catoblepas and Fate and she merely does it to set up for Fortune Future. Fortune Future returns from remove from play to Graveyard. Link to comment Share on other sites More sharing options...
HORUS Posted July 16, 2009 Report Share Posted July 16, 2009 Konami seems to love making archetypes that could be good if there wasn't some kind of extremely terrible drawback to their effects, the only exceptions being Blackwings, Lightsworn, and Gladiators, which are top tier decks. The rest of the archetypes are completely worthless sheet because they make them have some kind of aforementioned retarded drawback. Link to comment Share on other sites More sharing options...
Exiro Posted July 16, 2009 Report Share Posted July 16, 2009 Can someone tell me why so many of their support cards demand that you remove them from play from your graveyard? Exactly what cards are you talking about? The only thing I could find is Fortune Future' date=' and that card doesn't even require you to remove them from play [u']from the Graveyard[/u]. Link to comment Share on other sites More sharing options...
Toffee. Posted July 16, 2009 Report Share Posted July 16, 2009 Konami seems to love making archetypes that could be good if there wasn't some kind of extremely terrible drawback to their effects' date=' the only exceptions being Blackwings, Lightsworn, and Gladiators, which are top tier decks. The rest of the archetypes are completely worthless s*** because they make them have some kind of aforementioned retarded drawback.[/quote'] Its because Konami only promotes meta-game cards :S Link to comment Share on other sites More sharing options...
Father Wolf Posted July 16, 2009 Report Share Posted July 16, 2009 Fortune Ladies only card that needs them to be removed from play is there draw spell "Future Fortune". Light says removed from the field NOT from play. ALSO its not like Fortune Ladies cant be splashed with tele-DAD so they can use Allure. oh i remove Darky and then my +0 becomes a +1 with Future Fortune. Also Future Vision exists for a reason. Link to comment Share on other sites More sharing options...
White Void Posted July 16, 2009 Report Share Posted July 16, 2009 Fortune Ladies only card that needs them to be removed from play is there draw spell "Future Fortune". Light says removed from the field NOT from play. ALSO its not like Fortune Ladies cant be splashed with tele-DAD so they can use Allure. oh i remove Darky and then my +0 becomes a +1 with Future Fortune. Also Future Vision exists for a reason. ^ All of this Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted July 17, 2009 Author Report Share Posted July 17, 2009 Hello, all. I misread several cards, and now I can conclude personally that I suck at this game. Link to comment Share on other sites More sharing options...
Tronta Posted July 17, 2009 Report Share Posted July 17, 2009 quote. buy. print. Link to comment Share on other sites More sharing options...
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