Thomas★Zero Posted July 15, 2009 Report Share Posted July 15, 2009 Level GuardCounter TrapActivate this card if a monster on your side of the feild is targeted by a card effect. Reduce the level of one monster on your side of the feild by 4 to negate the activation of the card and return that to the owners hand, if you cannot reduce the selected monsters level return this card to your hand instead. Level ArmySpellYou can reduce the lv of one monster on your side of the feild and summon level token(s) (Light/Warrior/LV1/ATK1000/DEF1000) equal to the level that you reduced the selected monster by, these tokens cannot be used as tributes and can't attack during the turn this card was activated. Power Collision BurstTrapActivate this card during your first Main-Phase if you controle 2 monsters with the same level on your side of the feild. tribute those 2 monsters and inflict damage to your opponents life points equal to the combined ATK of the tributed monster. Tuned Levelerlv 1 LightSpellcaster/TunerOnce per turn, you can select one monster on the feild and increase its level by 2 until the End-Phase.ATK/100 DEF/100 Link to comment
Kira the Savior Posted July 15, 2009 Report Share Posted July 15, 2009 1.I kinda like it but what happens if the card CANT be reduced by 4 levels? 2.1000 attack tokens? That turns a level 8 monster into an OTK. Make it so they cant atttack the turn they are summoned and its all good 3.That would be ALOT of damage but it does have a condition and costs you two cards.....but i still think its a bit much. Say it could only be used in main phase 1 and I like it 4.Nice generic LIGHT tuner. I approve Link to comment
Thomas★Zero Posted July 15, 2009 Author Report Share Posted July 15, 2009 I have done the edits now. Link to comment
Kira the Savior Posted July 15, 2009 Report Share Posted July 15, 2009 Grammer isnt perfect but neither is mine. I give them an 8/10. i would like to see more in the future Link to comment
玄魔の王 Posted July 15, 2009 Report Share Posted July 15, 2009 I give them a 7.5/10 because they can really help out but also really interfere with Synchros. Link to comment
Captain Murphy ☆ Posted July 15, 2009 Report Share Posted July 15, 2009 i agree they really interfere with synchros but they can help 7.5/10 Link to comment
Thomas★Zero Posted July 15, 2009 Author Report Share Posted July 15, 2009 Level RebirthSpellDiscard 1 monster card and specail summon a monster in your Graveyard that has a level thats the same or less than the discarded card. Brothering LevelsSpellSelect one monster on your side of the feild, all monsters on the feild levels become the same as the selected monsters. Level Drawspell Discard 1 Normal monster from your hand to the graveyard and draw cards for each 3 levels that card had. Link to comment
Kira the Savior Posted July 16, 2009 Report Share Posted July 16, 2009 1.Seems a bit to easy to abuse. But if Summoner Monk is ok then this is. 2.Would make synching for level 8's WAY easier. But not broken at all. I like it 3.Would take a six star normal monster just to get 2 cards. Bad card and I would never play it Link to comment
玄魔の王 Posted July 16, 2009 Report Share Posted July 16, 2009 Dude, just edit your post and tell us you put them in. I agree with the above comments and give those cards a 7/10 (points lost on the last card). Link to comment
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