Father Wolf Posted July 14, 2009 Report Share Posted July 14, 2009 Medicine Man of the Dragonic Tribe***Earth/Spellcaster/TunerWhen "D. Tribe" is activated, Special Summon this card from your Graveyard. While this monster is treated as a Dragon-Type, increase its Level by 1. During the End Phase of the turn this card was treated as a Dragon-Type but is no longer treated as a Dragon-Type, draw 1 card. ATK: 1400 DEF: 1200 Gatherer of the Dragonic Tribe****Earth/Warrior/EffectWhile this monster is treated as a Dragon-Type, "Dragonic Tribe" monsters cannot be targeted by effects. During the End Phase of the turn this card was treated as a Dragon-Type but is no longer treated as a Dragon-Type, select 1 "D. Tribe" in your Graveyard and set it in your spell and trap zone. ATK: 1600 DEF: 1000 Rain Maker of the Dragonic Tribe****Water/Spellcaster/EffectWhen this card is Normal or Flip Summoned, it is changed to Defense Position. While this monster is treated as a Dragon-Type, you can send this card to the Graveyard to negate the activation of a Normal Spell or Normal Trap card and destroy it. During the End Phase of the turn this card was treated as a Dragon-Type but is no longer treated as a Dragon-Type, Special Summon 1 "Rain Maker of the Dragonic Tribe" from your Graveyard. ATK: 0 DEF: 2000 Drummer of the Dragonic Tribe****Earth/Spellcaster/EffectWhen this card is Summoned add 1 "D. Tribe" from your Deck to your hand. While this monster is treated as a Dragon-Type, it cannot be destroyed as a result of battle. During the End Phase of the turn this card was treated as a Dragon-Type but is no longer treated as a Dragon-Type, you can remove from play this monster to add 1 "D. Tribe" from your Graveyard, Remove from play or Deck to your hand. ATK: 1000 DEF: 500 Shaman of the Dragonic Tribe**Earth/Spellcaster/EffectWhile this monster is treated as a Dragon-Type, twice per turn you can discard 1 card from your hand to Special Summon 1 "Dragonic Tribe" monster from your Graveyard other than "Medicine Man of the Dragonic Tribe". During the beginning of the End Phase of the turn this card was treated as a Dragon-Type but is no longer treated as a Dragon-Type, destroy all monster(s) Special Summoned by this cards effect. ATK: 0 DEF: 0 Hunter of the Dragonic Tribe****Earth/Warrior/EffectWhile this monster is treated as a Dragon-Type, increase all 'Dragonic Tribe" monsters ATK and DEF by 600. During the End Phase of the turn this card was treated as a Dragon-Type but is no longer treated as a Dragon-Type, add 1 "Dragonic Tribe" monster from your Deck to your hand. ATK: 1500 DEF: 1500 Chief of the Dragonic Tribe********Fire/Warrior/Synchro/Effect1 Tuner + 1 or more non-Tuner Dragon monstersOnce per turn, you can have all monsters on your side of the field be treated as Dragon-Type until the End Phase. While this monster is treated as a Dragon-Type, remove from play 3 "Dragonic Tribe" monsters with different names in your Graveyard to destroy all other cards on the field. You can only activate this effect once per turn. ATK: 2800 DEF: 2000 D. Tribe 2Quick-play SpellWhile this card is in your Graveyard it's name is treated as "D. Tribe". All monsters on the field are treated as Dragon-Type monsters until the End Phase. You can then remove from play 1 "D. Tribe" from your Graveyard to add 1 "D. Tribe 2" from your Deck to your hand. You cannot activate "D. Tribe 2" the turn this effect is activated. Mystic Chant of the Dragonic TribeNormal SpellPay 1000 life points. Special Summon 1 "Dragonic Tribe" monster except "Medicine Man of the Dragonic Tribe" from your Deck. That monster is treated as a Dragon-Type monster till the End Phase. Dragonic Holy LandField SpellOnce per turn, tribute 1 Dragon-Type monster on the field. Special Summon 1 "Dragonic Tribe" monster from your hand. Dragonic Ancient AttackEquip SpellThis card is always treated as "Dragonic Attack". Equip only to a "Dragonic Tribe" monster. The equipped monster is treated as a Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points. During the End Phase of your turn, you can destroy this card. When this card is destroyed and sent to the Graveyard, add 1 'Dragonic Attack" from your Deck to your hand. Link to comment
Father Wolf Posted July 14, 2009 Author Report Share Posted July 14, 2009 Cat of Ill Omen ftw? could be =P i tryed to make them stand on their own. Link to comment
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