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{PRAGGY} Fakemon, Splices & Battle Shots!


Althemia

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[align=Center]Here are the first of my Fakemon (Gemen & Gemantalon) and a Battle Shot of Gemen that I used my own template for! I believe that I am the only person on YCM that can do Battle Shots, so if anyone rips them, they shall be negged and reported!

[spoiler=Fakemon]gementogemantalon.png

 

[spoiler=Splices]glignea.png

Glignea:

Grass, Flying

Cacnea + Gligar

 

[spoiler=Battle Shots]awildgemenappeared.pngawildgemantalonappeared.pngawildgligneaappeared.png

[/align]

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As Jericho said, similar to Rotom. I like the facial expressions on them. Battle Scenes are nice, I've always liked them. Good. But I highly recommend using body parts of other pokemon sprites to make it look more 3D (turning into a scratched splice).

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[align=Center]Here are the first of my Fakemon (Gemen & Gemantalon) and a Battle Shot of Gemen that I used my own template for! I believe that I am the only person on YCM that can do Battle Shots' date=' so if anyone rips them, they shall be negged and reported![/color']

 

I recall myself posting battle shots about a year ago

So should I report and neg you for ripping mine?

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Shading is fail. Eyes are off center on the first one. Bolts on the second one look almost exactly like Rotom's and are probably copypasta. I made battle screens a long time ago. Also, how is it yours if the Nintendo/Game Freak team sprited it? You have no right to say it is yours or you are the first person on YCM to do it. Another major flaw is how to tell if it is yours (which it isn't) or not.

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Since I'm not exactly the expert on fakemon, I will critique the splice.

I really like the basic concept and the attention to shading is great! Just a couple ideas for improvement:

Make a pupil in the left eye (our left). Make sure it matches the pupil in the right eye.

Also, make sure the arms are attached better. The left arm (our left) seems to be almost cut off by a black pixel or two. Also, the placement bothers me. I think both arms should be placed down a little. It seems a too unnatural a position.

Great idea though! ^_^

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Fakemon are WAY too 2D. U need to work on the shading and editing ur colors to create depth. As for the splice' date=' the recoloring is very nice, but I don't like the placemnet and combination of the arms. They don't really seem to be..well...attached well to the body.

[/quote']

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