ShadowZata Posted November 7, 2007 Report Share Posted November 7, 2007 hi, im new to this forum and ive been thinking up a set of cards called number knights. i finshed a few and i thought id post them here. id make cards out of them, but i am having alot of trouble finding so good "knight" pictures on google/photobucket. so if any1 finds any good 1, please let me know :) here then are: Number Knight "1"» Card Type: Warrior/ Effect» Attribute: Fire» Level: *» Attack (ATK): 1100 » Defense (DEF): 1100 » Description: Increase the ATK of this card by 200 points for every card with 'number knight' in its name on your side of the field (not including this card). Number knight "2"» Card Type: Warrior/ Effect» Attribute: Water» Level: **» Attack (ATK): 1200» Defense (DEF): 1200» Description: When this is sent from the field to the graveyard, you may serch your deck for a card with "Number Knight" in its name, show it to your oppoent, then add it to you hand. Number knight "3"» Card Type: Warrior/ Effect» Attribute: Wind» Level: ***» Attack (ATK): 1300» Defense (DEF): 1300» Description: When this card is distroyed as a result of battle, inflect 300 damage to your opponents life points and an additional 300 points for each other card with "Number Knight" in its name face-up on your side of the field. Number knight "4"» Card Type: Warrior/ Effect» Attribute: Earth» Level: ****» Attack (ATK): 1400 » Defense (DEF): 1400» Description: Pay 400 life points and discard this card from your hand to the graveyard to add 1 spell or trap card from your deck to your hand. you may not actavate or set the card on this turn. Number knight "5"» Card Type: Warrior/ Effect» Attribute: Light» Level: *****» Attack (ATK): 1500» Defense (DEF): 1500» Description: Increase the attack and defence of this card by 200 points for each card with 'number knight' in its name in your graveyard. Number knight "15"» Card Type: Warrior/ fusion / Effect» Attribute: Dark» Level: ************» Attack (ATK): 3000» Defense (DEF): 2000» Description: number knight "1" + number knight "2" + number knight "3" + number knight "4" + number knight "5"This card is uneffected by the effects of monster effects. When this card is sent to the graveyard, speical summon 1 "number knight "5"" 'from your graveyard. rate and coment plz :) Link to comment
God Z3 Posted November 7, 2007 Report Share Posted November 7, 2007 they would make decent cards 8/10 Link to comment
ShadowZata Posted November 7, 2007 Author Report Share Posted November 7, 2007 thanks :) im still working on some spell and trap cards, most to do with math like addition or multiplacation Link to comment
ShadowZata Posted November 8, 2007 Author Report Share Posted November 8, 2007 made a few more cards: Addition/Subtraction» Card Type: normal spell» Description: Choose one card with with "Number knight" its name on your side of the field and activate one of the following effects:-Sacrifice the selected monster. You gain life points equal to the monsters original attack points.-Sacrifice the selected monster. Your opponent takes damage equal to the monsters original attack points. Division/Multiplacation» Card Type: Continuous trap» Description: You must pay 600 life points each of your standby phases or destroy this card. Select one monster with "Number Knight" in its name on your side of the feild. As long as this card remains on the feild had one of the following effects (you may not change the effect you chose after this card is actavated):-Cut the selected monsters attack points in half. It can attack your opponents life points directly.-Double the selected monsters attack points. It cannot attack your opponents life points directly. Huge Equation» Card Type: Quick-Play spell» Description: You can only actvate this card if you have "number knight "1"", "number knight "2"", "number knight "3"", "number knight "4"",and "number knight "5"" in your graveyard. Pay 1000 life points to speical summon all 5 of these monsters to your side of the feild in face-up defence position. these cards are destroyed at the end of the turn this card was activated. The monsters may not change battle position and their effects are negated. Link to comment
daxinator Posted November 8, 2007 Report Share Posted November 8, 2007 What about Algebra don't me I'm creating it Link to comment
ShadowZata Posted November 8, 2007 Author Report Share Posted November 8, 2007 What about Algebra don't me I'm creating it^^^wha? anyway... i just finshed an algbra card a few min ago: Algrabraic Problem» Card Type: normal trap» Description: This card can only be actvated when a card with "number knight" in its name is attacked. Destroy the attacking monster deal 700 points of damage to your oppoents life points. btw, i have most of the ideas and names of the cards already, im just typing them down on note pad, should have a few more done soon :) Link to comment
Kizzi Posted November 8, 2007 Report Share Posted November 8, 2007 How about this:Equation-Normal Trap or Normal SpellSend 1 monster from your side of the field to the graveyard. Special Summon 1 "Number Knight" from your graveyard. Link to comment
ShadowZata Posted November 8, 2007 Author Report Share Posted November 8, 2007 How about this:Equation-Normal Trap or Normal SpellSend 1 monster from your side of the field to the graveyard. Special Summon 1 "Number Knight" from your graveyard.^^^i already have the name equation in a card, but i like the effect..... me think about this 1.... made a bunch more in school: Number wizard» Card Type: Spellcaster/Effect» Attribute: Fire» Level: ****» Attack (ATK): 1900 » Defense (DEF): 1500» Description: When this card is distroyed as a result of battle, you may send 1 card with "Number Knight" from your deck to the graveyard. Number knight "Pi"» Card Type: Warrior/ ritual» Attribute: Dark» Level: ********» Attack (ATK): 0» Defense (DEF): 0» Description: This monster can only be summoned with the ritual magic card "Infinate Decimal Sequence". You must also sacrifice monsters whose total level stars equal 8 or more as a tribute from the field or your hand. While this card is on the field, no cards can be removed from play, unless by this cards effect. You can remove from play cards with "Number Knight" in thier name from your graveyard. This card gains 700 ATK and DEF points for each card with "Number Knight" in its name removed from play. When this card is sent from the field to the graveyard, this card's controler must switch the cards removed from play with the cards in your graveyard. Infinate Decimal Sequence» Card Type: ritual spell» Description: This card is used to ritual summon "Number Knight - "Pi"". You must also offer monsters whose total level stars equal 8 or more as a tribute from the feild or your hand. Textbook castle» Card Type: field spell» Description: Increse the ATK and DEF of all monsters with "Number Knight" in their name by 400 points and thier effects cannot be negated. Exponent» Card Type: equip spell» Description: This card can only be equipted to a monster with "Number Knight" in its name. The monster equipted with this card can attack twice in one turn, however it cannot attack your oponents life points directly twice in the same turn. Fraction/Desimal» Card Type: counter trap» Description: This card can only be actvated when there is a face up "number knight" on your side of the field. Choose one of the following effects: -Discard one card from your hand to negate the actvation of a spell card and distroy it.-Pay 1000 life points to negate the actvation of a trap card and distroy it. Square root» Card Type: normal trap» Description: You can only actavate this card when you have at least 2 face up monsters on your side of the field and you opponent has at least one face up monster on his/her side of the field. Decrease the ATK of one of your monsters and one of your oppoenst monsters by 500 points untill the end of the turn. Add 1000 ATK to one of your monsters until the end of the turn. Link to comment
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