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Yubel? You Bet! (Extension Cards)


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Cards Yubel would use:

 

Dark Bell Blossom

DARK

Level: 4

[Plant/Effect]

When this card is destroyed by battle, Special Summon 1 DARK Plant-type monster from your Deck in face-up Defense Position.

ATK/ 1400

DEF/ 1100

 

Bramble Gardna

DARK

Level: 4

[Plant/Effect]

Your opponent cannot attack other DARK monsters you control.

ATK/ 100

DEF/ 2000

 

Thorn of Destruction

DARK

Level: 1

[Plant/Effect]

You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard, destroy 1 Spell or Trap Card on the field.

ATK/ 0

DEF/ 0

 

Seeds of Malice

DARK

Level: 1

[Plant/Effect]

You can discard this card to add 2 "Seed Of Malice" from your Deck to your hand. Once per turn, you can remove from play 3 "Seed of Malice" in your Graveyard from play to Special Summon 1 "Yubel" from your hand or Graveyard.

ATK/ 500

DEF/ 500

 

Angel of Malice

DARK

Level: 4

[Fairy/Effect]

This card is always also treated as a Plant-Type Monster. When this card is destroyed, Special Summon 1 "Yubel" from your Deck.

ATK/ 0

DEF/ 0

 

Yubel Pawn

DARK

Level: 3

[Fairy/Tuner]

During the End Phase, if this card was sent from the field to the Graveyard this turn, you can add 1 "Yubel" Monster from your Deck to your hand.

ATK/ 0

DEF/ 0

 

Yubel - Spirit of Hatred

DARK

Level: 4

[Fiend/Tuner]

When this card is Normal Summoned, you can Special Summon 1 Level 8 or lower removed from play DARK Monster. Its ATK and DEF become 0 and its effect is negated. While this card is face-up on the field, it cannot be used as a Synchro Material Monster, except for a "Yubel" Synchro Monster.

ATK/ 0

DEF/ 0

 

Yubel - Chaos Overlord

DARK

Level: 12

[Fiend/Synchro/Effect]

"Yubel - Spirit of Hatred" + 1 or more non-tuner DARK Monsters

This card cannot be Special Summoned except by Synchro Summon. This card cannot be destroyed by battle or my Monster Effects, and you take no Battle Damage from battles involving this card. If this Attack Position Monster battles an opponent's monster, destroy that monster and inflict damage to your opponent equal to its Level x500.

ATK/ 0

DEF/ 0

 

Yubel - Malicious Ruler

DARK

Level: 11

[Fiend/Synchro/Effect]

"Yubel - Spirit of Hatred" + 1 or more non-tuner DARK Monsters

This card cannot be Special Summoned except by Synchro Summon. This card cannot be destroyed by battle or my Monster Effects, and you take no Battle Damage from battles involving this card. If this Attack Position Monster is attacked by an opponent's monster, inflict damage to your opponent equal to its Level x400. During your End Phase, destroy all cards of the field except this card.

ATK/ 0

DEF/ 0

 

Darkrose Whip

Equip Spell

Equip only to a "Yubel" monster. After it attacks, destroy the attack target. When this card the equipped monster is destroyed, after all other effects are resolved, draw 1 card.

 

Nightmare Destruction

Quick-Play Spell

Select 1 monster your opponent controls. During this turn, if you Special summon "Yubel - Terror Incarnate", "Yubel - the Ultimate Nightmare" or "Neos Wiseman", destroy the selected monster and inflict damage to your opponent equal it half its ATK.

 

Wiseman's Spells

Normal Spell

Activate only by removing from play 1 "Elemental Hero Neos" and 1 "Yubel" from your Graveyard if your opponent controls a monster and you control no monsters. Special Summon 1 "Neos Wiseman" from your hand to Graveyard, ignoring the summoning conditions. It cannot attack this turn.

 

Veil of Malice

Continuous Spell

Once per turn, during your Draw Phase, if you draw a "Yubel" monster(s), you can destroy that monster(s) and draw 1 new card.

 

Regeneration Orchid

Continuous Trap

When a monster with 0 ATK battles with a monster, at the end of the Damage Step gain Life Points equal to the ATK of the other monster when the attack was declared.

 

Misery Barrier

Continuous Trap

Your opponent cannot attack any monster other than a "Yubel" monster. Destroy this card during your 3rd End Phase after activation.

 

Rebirth of Hatred

Continuous Spell

Destroy 1 Spell or Trap Card you control and Special Summon 1 "Yubel" from your Graveyard in face-up Defense Position. During each of your End Phases, you can discard 1 card instead of Tributing 1 monster for the effect of "Yubel". If this card is destroyed, destroy all "Yubel" monsters you control. When a "Yubel" monster you control is destroyed, send this face-up card to the Graveyard.

 

Vengeful Tribute

Normal Trap

Activate only when a monster you control is destroyed by battle and sent to the Graveyard by an opponent's attacking monster. Destroy the monster that attacked and Special Summon 1 "Yubel" from your hand.

 

Wrathful Assention

Normal Trap

Activate only while you control "Yubel" or "Yubel - Terror Incarnate". Destroy that card and 2 set cards on the field. Skip your next Draw Phase.

 

Painful Charity

Normal Trap

Destroy 1 monster you control and draw 2 cards.

 

Nightmare Counter

Counter Trap

Negate the effect of a Spell of Trap Card, then destroy it and 1 monster you control.

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I can see Nightmare Destruction and Wiseman's Spells working together nicely. You don't need to attack, and you can kill stuff more powerful. And did somebody say Return from the Different Dimension? Or from the Dark Dimension? Maybe an automatic advancement card for Yubel (just yubel, no TI or TUN) would also work? Either way, I like. Yubel needs these.

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I can see Nightmare Destruction and Wiseman's Spells working together nicely. You don't need to attack' date=' and you can kill stuff more powerful. And did somebody say Return from the Different Dimension? Or from the Dark Dimension? Maybe an automatic advancement card for Yubel (just yubel, no TI or TUN) would also work? Either way, I like. Yubel needs these.

[/quote']

 

You mean a card for easily getting her on the field? Coming right up: Rebirth of Hatred and Vengeful Tribute.

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Misery Barrier is a 3 turn attack lock without Yubel on the field

 

and Regeneration Orchid is pretty much just for Yubel since there are no monsters with 0 ATK that would survive,even with a card combination,you only get back the LP you lost.Might as well change it to when a "Yubel" monster to save ink.

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You mean a card for easily getting her on the field?

Not essentially. More of a "Level Up" to get her to TUN faster.

 

For example:

Dark Bloom Burst

Normal Spell Card

You can only activate this card if you control a "Yubel" or "Yubel: Terror Incarnate". Destroy that monster.

 

Something more along those lines.

 

Nice idea' date=' but I play my names off the whole sadism theme. Although, I do have a good name for a similar card: Wrathful Assention.

 

Misery Barrier is a 3 turn attack lock without Yubel on the field, and Regeneration Orchid is pretty much just for Yubel since there are no monsters with 0 ATK that would survive,even with a card combination,you only get back the LP you lost.Might as well change it to when a "Yubel" monster to save ink.

 

How do you know I won't design a 0-ATK monster worth attacking with? In fact, I'll post one now: Thorn of Destruction. As for misery barrier, it's swords with the Trap limitation, so I think it's fine.

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As for misery barrier' date=' it's swords with the Trap limitation, so I think it's fine.

[/quote']

 

The trap limitation won't really matter since it won't do much good activating it on your turn

 

It means Jinzo, Royal Decree, Dark Simorgh or Nobleman of Extermination (among other cards) ruins this card.

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  • 11 months later...

Yubel - Spirit of Hatred

DARK

Level: 4

[Fiend/Tuner]

When this card is Normal Summoned' date=' you can Special Summon 1 Level 8 or lower removed from play DARK [b']monster.[/b] Its ATK and DEF become 0 and its effect is negated. While this card is face-up on the field, it cannot be used as a Synchro Material Monster, except for a "Yubel" Synchro Monster.

ATK/ 0

DEF/ 0

 

Yubel - Chaos Overlord

DARK

Level: 12

[Fiend/Synchro/Effect]

"Yubel - Spirit of Hatred" + 1 or more non-tuner DARK Monsters

This card cannot be Special Summoned except by Synchro Summon. This card cannot be destroyed by battle or by Monster Effects, and you take no Battle Damage from battles involving this card. If this Attack Position monster battles an opponent's monster, destroy that monster and inflict damage to your opponent equal to its Level x500.

ATK/ 0

DEF/ 0

 

Wiseman's Spells

Normal Spell

Activate only by removing from play 1 "Elemental Hero Neos" and 1 "Yubel" from your Graveyard when your opponent controls a monster and you control no monsters. Special Summon 1 "Neos Wiseman" from your hand or Graveyard, ignoring the summoning conditions. It cannot attack this turn.

 

A little typo fixing.

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