玄魔の王 Posted June 26, 2009 Report Share Posted June 26, 2009 Damage RechargeNormal TrapActivate only during your opponent's End Phase. Draw cards equal to the number of opponent's monsters that attacked this turn +1. Scriptures of DivinityNormal SpellPay 1000 Life Points. Both players draw until they hold 7 cards in their respective hands. The hand size limit during this duel becomes 7. Scriptures of Divinity (OCG Version)Normal SpellActivate only by paying 2000 Life Points when both players' hands contain at least 3 cards. Both players draw until they hold 7 cards in their respective hands. The hand size limit during this duel becomes 7. Super 7Continuous SpellWhen 3 Comtinuous Spells you control, including this card and "7" cards, are sent from the field to the Graveyard, except when destroyed, draw 3 cards and gain 2100 Life Points. Link to comment
Rise of the Eldrazi Posted June 26, 2009 Report Share Posted June 26, 2009 For the first card, how do you attack a trap? Link to comment
玄魔の王 Posted June 26, 2009 Author Report Share Posted June 26, 2009 Thanks for pointing that out. It's a typo; it should say "this turn", which it now does. Also, tossed in a card I forgot about just now. Link to comment
Rise of the Eldrazi Posted June 26, 2009 Report Share Posted June 26, 2009 The last one is Okay...I wouldn't use it though. Link to comment
玄魔の王 Posted June 26, 2009 Author Report Share Posted June 26, 2009 I've designed the card as Hamon fodder. What about the other two? Link to comment
-Griffin Posted June 26, 2009 Report Share Posted June 26, 2009 Scriptures of Divinity, is overpowered as anything. Trust me here. The server I used to play on used some special rules, including the anime effect for Card Of Sanctity, "Both players draw until they have 6 cards"Everyone ran it at max, it was always a duel winner without fail. Just set or summon your hand, drop that, your opponent draws two or three and you'd easily be drawing 4, sometimes a full 6. Link to comment
玄魔の王 Posted June 26, 2009 Author Report Share Posted June 26, 2009 Scriptures of Divinity' date=' is overpowered as anything. [/quote'] I'm well aware of that. That card is designed for fanfiction use, where overpowered is good. Link to comment
Umbra Posted June 26, 2009 Report Share Posted June 26, 2009 If anything, anime decks - which make good fanfiction decks - are underpowered with ridiculously situational support. Scriptures is just plain OP. Link to comment
玄魔の王 Posted June 26, 2009 Author Report Share Posted June 26, 2009 If anything' date=' anime decks - which make good fanfiction decks - are underpowered with ridiculously situational support. Scriptures is just plain OP.[/quote'] Then obviously you've never read any of my fanfiction; anime decks on steroids. Link to comment
moneypony Posted June 26, 2009 Report Share Posted June 26, 2009 If anything' date=' anime decks - which make good fanfiction decks - are underpowered with ridiculously situational support. Scriptures is just plain OP.[/quote'] Then obviously you've never read any of my fanfiction; anime decks on steroids. This isn't the fan fiction section so you should try making it more balanced Link to comment
玄魔の王 Posted June 27, 2009 Author Report Share Posted June 27, 2009 If anything' date=' anime decks - which make good fanfiction decks - are underpowered with ridiculously situational support. Scriptures is just plain OP.[/quote'] Then obviously you've never read any of my fanfiction; anime decks on steroids. This isn't the fan fiction section so you should try making it more balanced Fanfiction section is for fanfics, not fanfic cards. But alright; if you're going to whine about it then I'll retype a more OCG version. Link to comment
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