chizuruotohime Posted June 25, 2009 Report Share Posted June 25, 2009 Twinkle Fairy Deck Consists of mostly Fairy Types with their abilities of increasing and decreasing their own Levels or more added fun...And their effects depends on how many Levels removed in order to Activate the effect... Twinkle Fairy will be on my Booster Pack "Sweet Justice" that will be released soon....I'll make the other Twinkle Fairies on the Written Cards Section while their images hasn't been finalized... here are my twinkle fairy monster cards..magic/trap will be posted soon Twinkle Fairy - Nanalie2*/WIND/ATK 500/DEF 900/Fairy/TunerDuring your Standby Phases, increase this card's Level by 1. You can decrease this card's Level by 2 to destroy 1 Magic or Trap Card on the field. You can activate this effect even in opponent's turn. You cannot decrease this card's Level if this card's Level is 2 or lower. Twinkle Fairy - Fran3*/LIGHT/ATK 1300/DEF 800/Fairy/TunerDuring your Standby Phases, increase this card's Level by 1. You can decrease this card's Level by 4 to Special Summon a Level 4 monster from your hand or Graveyard to your side of the field. You cannot decrease this card's Level if this card's Level is 4 or lower. Twinkle Fairy - Reclaine1*/LIGHT/ATK 300/DEF 300/Fairy/TunerDuring your Standby Phases, increase this card's Level by 1. You can decrease this card's Level by 2 to draw 1 card from your Deck. Effect once per turn. You cannot decrease this card's Level if this card's Level is 2 or lower. When this card is sent to the Graveyard, you may look the top card of your Deck and place it on top or bottom of your Deck. Twinkle Fairy - Camila4*/FIRE/ATK 1500/DEF 1200/Fairy/EffectWhen this card is Special Summoned by an effect of a "Twinkle" monster, you can destroy 1 opponent's monster on his/her side of the field. During your Standby Phases, increase this card's Level by 1. Once per turn, you can desory 1 monster on opponent's field with the same Level as this card. Afterwards, decrease this card's Level to 1. When you use this effect, you cannot conduct Battle Phase in this turn. Twinkle Fairy - Rowena2*/LIGHT/ATK 500/DEF 500/Fairy/EffectDuring your Standby Phases, increase this card's Level by 1(max 10). Opponent's monsters canot select this card as an attack target if there are other "Twinkle" monsters except "Twinkle Fairy Rowena". Inflict Direct Damages to your opponent's Life Points equals to this card's Level x 400. Twinkle Fairy - Arisa4*/FIRE/ATK 0/DEF 1000/Fairy/EffectDuring your Standby Phases, increase this card's Level by 1. Increase this card's ATK by 400 per this card's Level. If this card would be destroyed in battle, you can decrease this card's Level by 2 to negate its destruction. You cannot decrease this card's Level if this card's Level is 2 or lower. Twinkle Fairy Nurse - Tiffany4*/LIGHT/ATK 1000/DEF 1000/Fairy/EffectDuring your Standby Phases, increase this card's Level by 1 (max 8 ). Release this card from your field to your Graveyard to increase your Life Points by 500 per this card's Level before it is released. Twinkle Fairy Yuffie5*/WIND/ATK 1600/DEF 1800/Fairy/EffectDuring your Standby Phases, increase this card's Level by 1 (max 7). Once per turn, select 1 opponent's monster. As lons as this card remains face-up on the field, decrease the selected monster's ATK by 200 per this card's Level. When the selected monster's ATK becomes 0 by this effect, it is automatically destroyed. Twinkle Fairy Silmeria6*/WATER/ATK 2000/DEF 1500/Fairy/EffectDuring your Standby Phases, increase this card's Level by 1 (max 6). When this card battles an opponent's monster, decrease the ATK of the monster this card battles by 200 per this card's Level. Twinkle Fairy Shilphie7*/WIND/ATK 2500/DEF 2000/Fairy/EffectIf your own field "Twinkle" monster(s) Level is 7 or higher, you can Special Summon this card from your hand. When this card battles a Defence Positioned monster, if this card's ATK is higher than the DEF of the Defending monster, inflict the difference as Battle Damage to your opponent's Life Points. During your Standby Phases, increase this card's Level by 1. You can decrease this card's Level by 4 to return 1 card on your opponent's field to the owner's top Deck. You cannot decrease this card's Level if this card's Level is 4 or lower. Twinkle Fairy Myka1*/LIGHT/ATK 300/DEF 300/Fairy/EffectWhen this card is Normal Summoned, Flip Summoned or Special Summoned, add 1 Level to a face-up Twinkle monster you control except "Twinkle Fairy Myka". When this card is destroyed in battle and sent to the Graveyard, Special Summon 1 level 3 or lower "Twinkle" monster from your Deck to your side of the field. SYNCHRO Twinkle Star Dragon8*/LIGHT/ATK 2500/DEF 1500/Dragon/Synchro/Effect"Twinkle" Tuner + 1 or more non-Tuner monsters.You can decrease this card's Level by 1 to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. This card cannot increase its Level by any other card effects other than its own. When this card's Level is only 1, you can now increase this card's Level by 1 during each of your Standby Phases. This card cannot decrease its Level if this card's Level is 1. Twinkle Fairy Queen - Marissa9*/LIGHT/ATK 2800/DEF 2000/Fairy/Synchro/Effect"Twinkle" Tuner + 1 or more non-Tuner monsters.During your Standby Phases, increase this card's Level by 1. Once per turn, you can decrease this card's Level by 3 to decrease all opponent's monster's ATK (when ATK positioned) or DEF (when DEF positioned) by 1000. If opponent's monster's ATK or DEF becomes 0 by this effect, it is automatically destroyed. You cannot decrease this card's Level if this card's Level is 3 or lower. Twinkle Fairy Empress - Serenity9*/LIGHT/ATK 3000/DEF 2000/Fairy/Synchro/Effect"Twinkle" Tuner + 1 or more non-Tuner monsters.During your Standby Phases, increase this card's Level by 1. Once per turn, you can decrease this card's Level by 9 to destroy all cards on the field except "Twinkle" cards. Once per turn, select a "Twinkle" monster you control. Increase the chosen monster's Level by 2. I didn't add Twinkle Fairy Goddess - Clarise because I posted it on the realistic cards section. Here's the link http://forum.yugiohcardmaker.net/thread-129994.html Hope you like it guys~!!! Link to comment
Max Darkness Posted June 25, 2009 Report Share Posted June 25, 2009 Very good (although I don't usually use or make Fairy monsters). A few thoughts. Also, you should add an upper limit to all the cards, like 8 or 10; or add a destructive effect if their level goes to zero. For all of them: 'During your Standby Phases' = 'During each of your Standby Phases' NanalieNo probs FranI don't think you need to say 'to your side of the field', but probably should specify whether it's in Attack or Defense Position. ReclaineFirst part of the effect: 'During each of your Standby Phases, increase the Level of this card by 1. Once per turn, you can decrease this card's Level by 2 to draw 1 card from your Deck. You cannot...' CamilaI think 'Camilla' has two l's.'his/her' = 'their''desroy' = 'destroy''cannot conduct Battle Phase' = 'must skip your Battle Phase this turn' Rowena'opponent's monsters cannot...' = 'Your opponent cannot select another "Twinkle" monster you control as an attack target.The Direct Damage part of the effect makes no sense. Is that every turn? When it's summoned? Or when it's destroyed? Or is it something else? ArisaYou could change the ATK to '?' and have the effect: 'This card's ATK is equal to it's Level Stars x 400.'The 'would be destroyed by battle' part: 'Once per turn, if this card would be destroyed by battle, you can decrease this card's Level by 2. If you do, this card is not destroyed. (Damage calculation is applied normally).' TiffanyOCG: During each of your Standby Phases, increase this card's Level by 1 (Max. 8). During your Standby Phase, you can send this face-up card to the Graveyard. If you do, gain an amount of Life Points equal to this card's Level Stars x 500. YuffieOCG: During each of your Standby Phases, increase this card's Level by 1 (Max. 7). Once per turn, during your Standby Phase, select 1 monster on your opponent's side of the field. The selected monster loses ATK equal to this card's Level Stars x 200. If the selected monster's ATK is reduced to 0 by this card's effect, is it destroyed. SilmeriaOCG: ...Level by 1 (Max.6). If this card attacks an opponent's monster, the opponent's monster loses ATK equal to this card's Level Star's x 200, during the Damage Step only. ShilphieOCG: If the total Level Stars of face-up "Twinkle" monsters on your side of the field equals 7 or more, you can Special Summon this card from your hand. During each of your Standby Phases, increase this card's Level by 1 (Max. 7). During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, during your End Phase, you can decrease this card's Level by 4 to add 1 face-up monster on your opponent's side of the field to the top of your opponent's Deck. You cannot activate this effect is this card's Level is 4 or lower. MykaOCG: When this card is Summoned, increase the Level of 1 face-up "Twinkle" monster on your side of the field by 1, except this card. When this card is destroyed and sent to the Graveyard, Special Summon 1 Level 3 or lower "Twinkle" monster from your Deck in [insert Battle Position here]. Twinkle Star DragonOCG: 1 "Twinkle" Tuner + 1 or more non-Tuner monstersYou can decrease this card's Level by 1 to negate the activation of a Spell, Trap or Monster Card effect that designates a card on your side of the field, and destroy that card. You cannot activate this effect is this card's Level Stars are equal to 1. This card's Level cannot be changed except by it's own effect. When this card's Level is decreased to 1, increase this card's Level by 1 during each of your Standby Phases (Max. 8). MarissaOCG: 1 "Twinkle" Tuner + 1 or more non-Tuner monstersDuring each of your Standby Phases, increase this card's Level by 1. Once per turn, during your Main Phase, you can decrease this card's Level by 3 to reduce all Attack Position monsters' ATK and all Defense Position monsters' DEF by 1000. You cannot activate this effect if this card's Level Stars are equal to 3 or less. SerinityDuring each of your Standby Phases, increase this card's Level by 1. Once per turn, during your Main Phase, you can decrease this card's Level by 8 (Surely?) to destroy all cards on the field, except "Twinkle" monsters. Once per turn, during your Main Phase, select 1 face-up "Twinkle" monster you control. Increase the selected monster's Level by 2. Very nice, but work on your OCG. You have errors that keep coming up. 8.5/10 (Although it would be nice to see them as cards...) Link to comment
The Holly and the Ivy Posted June 25, 2009 Report Share Posted June 25, 2009 These cards arn't half bad Link to comment
Radiant F.U.R.Y.™ Posted June 25, 2009 Report Share Posted June 25, 2009 Once again, I am impressed...some ocg problems, but the originality makes up for it! 9/10 Link to comment
chizuruotohime Posted June 26, 2009 Author Report Share Posted June 26, 2009 Very good (although I don't usually use or make Fairy monsters). A few thoughts. Also' date=' you should add an upper limit to all the cards, like 8 or 10; or add a destructive effect if their level goes to zero. For all of them: 'During your Standby Phases' = 'During [b']each of[/b] your Standby Phases' NanalieNo probs FranI don't think you need to say 'to your side of the field', but probably should specify whether it's in Attack or Defense Position. ReclaineFirst part of the effect: 'During each of your Standby Phases, increase the Level of this card by 1. Once per turn, you can decrease this card's Level by 2 to draw 1 card from your Deck. You cannot...' CamilaI think 'Camilla' has two l's.'his/her' = 'their''desroy' = 'destroy''cannot conduct Battle Phase' = 'must skip your Battle Phase this turn' Rowena'opponent's monsters cannot...' = 'Your opponent cannot select another "Twinkle" monster you control as an attack target.The Direct Damage part of the effect makes no sense. Is that every turn? When it's summoned? Or when it's destroyed? Or is it something else? ArisaYou could change the ATK to '?' and have the effect: 'This card's ATK is equal to it's Level Stars x 400.'The 'would be destroyed by battle' part: 'Once per turn, if this card would be destroyed by battle, you can decrease this card's Level by 2. If you do, this card is not destroyed. (Damage calculation is applied normally).' TiffanyOCG: During each of your Standby Phases, increase this card's Level by 1 (Max. 8). During your Standby Phase, you can send this face-up card to the Graveyard. If you do, gain an amount of Life Points equal to this card's Level Stars x 500. YuffieOCG: During each of your Standby Phases, increase this card's Level by 1 (Max. 7). Once per turn, during your Standby Phase, select 1 monster on your opponent's side of the field. The selected monster loses ATK equal to this card's Level Stars x 200. If the selected monster's ATK is reduced to 0 by this card's effect, is it destroyed. SilmeriaOCG: ...Level by 1 (Max.6). If this card attacks an opponent's monster, the opponent's monster loses ATK equal to this card's Level Star's x 200, during the Damage Step only. ShilphieOCG: If the total Level Stars of face-up "Twinkle" monsters on your side of the field equals 7 or more, you can Special Summon this card from your hand. During each of your Standby Phases, increase this card's Level by 1 (Max. 7). During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, during your End Phase, you can decrease this card's Level by 4 to add 1 face-up monster on your opponent's side of the field to the top of your opponent's Deck. You cannot activate this effect is this card's Level is 4 or lower. MykaOCG: When this card is Summoned, increase the Level of 1 face-up "Twinkle" monster on your side of the field by 1, except this card. When this card is destroyed and sent to the Graveyard, Special Summon 1 Level 3 or lower "Twinkle" monster from your Deck in [insert Battle Position here]. Twinkle Star DragonOCG: 1 "Twinkle" Tuner + 1 or more non-Tuner monstersYou can decrease this card's Level by 1 to negate the activation of a Spell, Trap or Monster Card effect that designates a card on your side of the field, and destroy that card. You cannot activate this effect is this card's Level Stars are equal to 1. This card's Level cannot be changed except by it's own effect. When this card's Level is decreased to 1, increase this card's Level by 1 during each of your Standby Phases (Max. 8). MarissaOCG: 1 "Twinkle" Tuner + 1 or more non-Tuner monstersDuring each of your Standby Phases, increase this card's Level by 1. Once per turn, during your Main Phase, you can decrease this card's Level by 3 to reduce all Attack Position monsters' ATK and all Defense Position monsters' DEF by 1000. You cannot activate this effect if this card's Level Stars are equal to 3 or less. SerinityDuring each of your Standby Phases, increase this card's Level by 1. Once per turn, during your Main Phase, you can decrease this card's Level by 8 (Surely?) to destroy all cards on the field, except "Twinkle" monsters. Once per turn, during your Main Phase, select 1 face-up "Twinkle" monster you control. Increase the selected monster's Level by 2. Very nice, but work on your OCG. You have errors that keep coming up. 8.5/10 (Although it would be nice to see them as cards...) Yeah...Thanks for the correction errors and the OCG corrections... And I have been thinking about that destruction when their level is zero.....I'll think about that~~!!@ Radiant_F.U.R.Y. Thanks for the rate and comment~~!!! I have been thinking about the effect of the Fusion of our card lately.... Link to comment
Exa Raiun Posted June 26, 2009 Report Share Posted June 26, 2009 The base idea behind them is not bad, but I believe some of them are very hard to keep alive on the field to make their effects useful. Others are quite interesting though (like Arisa, maybe Rowena, possibly Yuffie). I wonder if they can work fast enough ... as a whole I give them 7/10. Link to comment
chizuruotohime Posted June 26, 2009 Author Report Share Posted June 26, 2009 That's because they have no support yet...like their field magic card that cuts off the level cost by half, ATK and DEF up by 500, and adds 1 level during main phase, and then all twinkle monsters cannot be destroyed in battle.~~! Link to comment
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