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YVD Duel Academy - WE'RE BACK! WITH A WEBSITE!!!


OmegaWave

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Divine Ocean Entity - Hydra Dragon Daedalus

Attrib: Water

Type: Sea Serpent/Effect

Level:8

Atk: 2600

Def: 1500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by negating the effect and destroying a face-up "Levia-Dragon - Daedalus " you control. Remove 2 WATER monsters from your Graveyard to negate an activation of a Spell / Trap Card / Normal Summon or Special Summon and destroy the Spell Card' date=' Trap Card, or Summoned monster. When there are no WATER monsters in your Graveyard, remove this card from play.

[/quote']

There's no need to state Normal Summon or Special Summon unless it only applies to one, otherwise just say an activation of a Spell / Trap Card / Summon.

 

I took that from Solemns Effect It may be an old version...XD

 

Your cards only way of being summoned is by having your own monster destroyed by another card effect?

 

No...I summon him when Using Levia's Effect...I negate the field Nuking for a Solemn With Legs....

 

Solemn > That

 

So You Want me to do a Card More Broken Than Solemn? Are you Insane?

 

Yeah' date=' by using water cards which are not to great. [/quote']

GTFO

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Divine Ocean Entity - Hydra Dragon Daedalus

Attrib: Water

Type: Sea Serpent/Effect

Level:8

Atk: 2600

Def: 1500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by negating the effect and destroying a face-up "Levia-Dragon - Daedalus " you control. Remove 2 WATER monsters from your Graveyard to negate an activation of a Spell / Trap Card / Normal Summon or Special Summon and destroy the Spell Card' date=' Trap Card, or Summoned monster. When there are no WATER monsters in your Graveyard, remove this card from play.

[/quote']

There's no need to state Normal Summon or Special Summon unless it only applies to one, otherwise just say an activation of a Spell / Trap Card / Summon.

 

I took that from Solemns Effect It may be an old version...XD

 

Your cards only way of being summoned is by having your own monster destroyed by another card effect?

 

No...I summon him when Using Levia's Effect...I negate the field Nuking for a Solemn With Legs....

 

Solemn > That

 

So You Want me to do a Card More Broken Than Solemn? Are you Insane?

 

Yeah' date=' by using water cards which are not to great. [/quote']

GTFO

 

The only good water cards are serpents. Which makes me sad they have little support.

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I just felt like making a Runescape Screenshot to show how uber I am. It shows me (Lvl 69) killing a Greater Demon (Level 92). As you can see, RS has a new HS format that Free Players can now use. If you need a new MMO to play or stopped playing RS a long time ago, I suggest playing again. And if you do, add me!

 

RSscreenshot.png

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Divine Ocean Entity - Hydra Dragon Daedalus

Attrib: Water

Type: Sea Serpent/Effect

Level:8

Atk: 2600

Def: 1500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by negating the effect and destroying a face-up "Levia-Dragon - Daedalus " you control. Remove 2 WATER monsters from your Graveyard to negate an activation of a Spell / Trap Card / Normal Summon or Special Summon and destroy the Spell Card' date=' Trap Card, or Summoned monster. When there are no WATER monsters in your Graveyard, remove this card from play.

[/quote']

There's no need to state Normal Summon or Special Summon unless it only applies to one, otherwise just say an activation of a Spell / Trap Card / Summon.

 

I took that from Solemns Effect It may be an old version...XD

 

Your cards only way of being summoned is by having your own monster destroyed by another card effect?

 

No...I summon him when Using Levia's Effect...I negate the field Nuking for a Solemn With Legs....

 

Solemn > That

 

So You Want me to do a Card More Broken Than Solemn? Are you Insane?

 

Yeah' date=' by using water cards which are not to great. [/quote']

GTFO

 

The only good water cards are serpents. Which makes me sad they have little support.

 

Meh you are riht at that point...all the good water support go to fishes and not to Aqua/Sea Serpents...

 

I wanna Make a Lot of Sea Serpent Support now...XD

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Divine Ocean Entity - Hydra Dragon Daedalus

Attrib: Water

Type: Sea Serpent/Effect

Level:8

Atk: 2600

Def: 1500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by negating the effect and destroying a face-up "Levia-Dragon - Daedalus " you control. Remove 2 WATER monsters from your Graveyard to negate an activation of a Spell / Trap Card / Normal Summon or Special Summon and destroy the Spell Card' date=' Trap Card, or Summoned monster. When there are no WATER monsters in your Graveyard, remove this card from play.

[/quote']

There's no need to state Normal Summon or Special Summon unless it only applies to one, otherwise just say an activation of a Spell / Trap Card / Summon.

 

I took that from Solemns Effect It may be an old version...XD

 

Your cards only way of being summoned is by having your own monster destroyed by another card effect?

 

No...I summon him when Using Levia's Effect...I negate the field Nuking for a Solemn With Legs....

 

Solemn > That

 

So You Want me to do a Card More Broken Than Solemn? Are you Insane?

 

Yeah' date=' by using water cards which are not to great. [/quote']

GTFO

 

The only good water cards are serpents. Which makes me sad they have little support.

 

Meh you are riht at that point...all the good water support go to fishes and not to Aqua/Sea Serpents...

 

I wanna Make a Lot of Sea Serpent Support now...XD

 

I wanna finish that "Slithers" set i was making awhile back.

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Divine Ocean Entity - Hydra Dragon Daedalus

Attrib: Water

Type: Sea Serpent/Effect

Level:8

Atk: 2600

Def: 1500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by negating the effect and destroying a face-up "Levia-Dragon - Daedalus " you control. Remove 2 WATER monsters from your Graveyard to negate an activation of a Spell / Trap Card / Normal Summon or Special Summon and destroy the Spell Card' date=' Trap Card, or Summoned monster. When there are no WATER monsters in your Graveyard, remove this card from play.

[/quote']

There's no need to state Normal Summon or Special Summon unless it only applies to one, otherwise just say an activation of a Spell / Trap Card / Summon.

 

I took that from Solemns Effect It may be an old version...XD

 

Your cards only way of being summoned is by having your own monster destroyed by another card effect?

 

No...I summon him when Using Levia's Effect...I negate the field Nuking for a Solemn With Legs....

 

Solemn > That

 

So You Want me to do a Card More Broken Than Solemn? Are you Insane?

 

Yeah' date=' by using water cards which are not to great. [/quote']

GTFO

 

The only good water cards are serpents. Which makes me sad they have little support.

 

Meh you are riht at that point...all the good water support go to fishes and not to Aqua/Sea Serpents...

 

I wanna Make a Lot of Sea Serpent Support now...XD

You'd like the card I made for my Step 1, it was a Sea Serpent, lol.

 

"This card can only be Normal Summoned or Set by Tributing 3 WATER monsters you control. When this card is Summoned, you can activate 1 Field Spell Card from your hand or Deck. When a monster you control is destroyed, you can remove it from play to place 1 Rage Counter on this card (max 1). Once per turn, during your Main Phase, while you control a Field Spell you can Tribute 1 monster you control to inflict 1000 damage to your opponent. You can remove 1 Rage Counter from this card to destroy all cards your opponent controls. If you activate this effect, this card cannot attack during this turn."

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I just felt like making a Runescape Screenshot to show how uber I am. It shows me (Lvl 69) killing a Greater Demon (Level 92). As you can see' date=' RS has a new HS format that Free Players can now use. If you need a new MMO to play or stopped playing RS a long time ago, I suggest playing again. And if you do, add me!

 

[img']http://i205.photobucket.com/albums/bb9/CorruptionZX/RSscreenshot.png[/img]

 

After I finish dueling Freddy, would you like to duel, your blackwings against mine?

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YVD Update!

 

You all need to start sending in ideas! I plan on releasing a 100 card set!

 

This first release is called: Forsaken Arrival

 

It is a planned 100 card set geared towards a new Archtype of mine called "the Forsaken". The Forsaken monsters have effects geared towards somewhat "forgotten" and "rejected" play aspects such as Life Point Gain. And inb4omg, There is a Vanilla Forsaken monster.

 

So, cmon and send in your cards! The card codes need to be "FORSA - EN00X". If you want to make things easier, download Yangninja-Sensei's YVd Card Creater and just Copy and Paste the code(s) into a PM to me. Also be sure to send images.

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YVD Update!

 

You all need to start sending in ideas! I plan on releasing a 100 card set!

 

This first release is called: Forsaken Arrival

 

It is a planned 100 card set geared towards a new Archtype of mine called "the Forsaken". The Forsaken monsters have effects geared towards somewhat "forgotten" and "rejected" play aspects such as Life Point Gain. And inb4omg' date=' There is a Vanilla Forsaken monster.

 

[/quote']

 

Those are all names of my DarkHearts D:

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You know what else can we do?

Since all card until Stardust Overdrive have been Revealed yet...we can start updating YVD By ourselves...splitting the scripting amonsg the members of the club and we can have actualized card from TCg and OCG to use...

 

I'm doing all of the coding. Everyone else just needs to send designs and ideas.

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You know what else can we do?

Since all card until Stardust Overdrive have been Revealed yet...we can start updating YVD By ourselves...splitting the scripting amonsg the members of the club and we can have actualized card from TCg and OCG to use...

 

I'm doing all of the coding. Everyone else just needs to send designs and ideas.

I say we do both what Dae suggested as well as our own sets, and then a academy wide set or something.

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You know what else can we do?

Since all card until Stardust Overdrive have been Revealed yet...we can start updating YVD By ourselves...splitting the scripting amonsg the members of the club and we can have actualized card from TCg and OCG to use...

 

I'm doing all of the coding. Everyone else just needs to send designs and ideas.

I say we do both what Dae suggested as well as our own sets' date=' and then a academy wide set or something.

[/quote']

 

We're doing one big set. Final.

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