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This Deck Legitimately Runs 30+ Monsters


burnpsy

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ShieldZodia (40)

 

Monsters (30)

 

3x Chaos Necromancer

3x Emissary of the Afterlife

1x Exodia the Forbidden One

1x Left Arm of the Forbidden One

1x Left Leg of the Forbidden One

3x Masked Dragon

3x Nova Summoner

1x Right Arm of the Forbidden One

1x Right Leg of the Forbidden One

1x Sangan

3x Shining Angel

3x Troop Dragon

3x UFO Turtle

3x UFOroid

 

Spells (10)

 

3x Dark Eruption

3x Lightning Vortex

1x Monster Reborn

3x Stumbling

 

Traps (0)

 

 

 

Extra Deck (15)

 

3x Black Rose Dragon

2x Colossal Fighter

3x Dark Strike Fighter

1x Goyo Guardian

3x Stardust Dragon

3x Thought Ruler Archfiend

 

Side Deck (15)

 

1x Gorz the Emissary of Darkness

1x Breaker the Magical Warrior

 

2x Creature Swap

2x Deck Lockdown

 

3x Imperial Iron Wall

3x Twister

3x Threatening Roar

 

[spoiler=Click Here If You Somehow Can't Understand How This Works]You deck-thin like crazy:

 

Nova Summoner → Shining Angel → UFOroid → UFO Turtle → Masked Dragon → Troop Dragon

 

Emissary of the Afterlife/Sangan → any Exodia piece

 

 

[spoiler=Original Build] ShieldZodia (40)

 

Monsters (37)

 

3x Emissary of the Afterlife

1x Exodia the Forbidden One

1x Exodius the Ultimate Forbidden Lord

3x Giant Rat

3x Hero Kid

1x Left Arm of the Forbidden One

1x Left Leg of the Forbidden One

3x Masked Dragon

3x Nova Summoner

1x Right Arm of the Forbidden One

1x Right Leg of the Forbidden One

1x Sangan

3x Shining Angel

3x Troop Dragon

3x UFO Turtle

3x UFOroid

3x Warrior Lady of the Wasteland

 

Spells (3)

 

3x Upstart Goblin

 

Traps (0)

 

 

 

Extra Deck (15)

 

3x Black Rose Dragon

2x Colossal Fighter

3x Dark Strike Fighter

1x Goyo Guardian

3x Stardust Dragon

3x Thought Ruler Archfiend

 

Side Deck (15)

 

1x Gorz the Emissary of Darkness

1x Breaker the Magical Warrior

 

2x Creature Swap

2x Deck Lockdown

 

3x Imperial Iron Wall

3x Twister

3x Threatening Roar

 

[spoiler=Click Here If You Somehow Can't Understand How This Works]You deck-thin like crazy:

 

Nova Summoner → Shining Angel → UFOroid → UFO Turtle → Masked Dragon → Troop Dragon

 

Giant Rat → Warrior Lady of the Wasteland → 3x Hero Kid

 

Emissary of the Afterlife/Sangan → any Exodia piece

 

 

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Yeah' date=' I need a solution to Macro, for the side deck. [b']Anything else that ruins it?[/b] I need to formulate a good side.

 

Also, the only possible bad hands here have Hero Kids, no Upstarts, and no chain parts. Very difficult IMO.

 

Generic monster removal...

 

For side deck against macro if I may be so bold...

 

to suggest trap eartermens...because no one expects you to sync into stardust after giving the illusion that your a rook who only plays monsters...or maybe remove trap...*shoots self*

 

They're are plenty of counters to macro

trapeartmens(as stated above)

Imperial Iron Wall

Remove Trap(shoots self again)

That weird spellcaster thing that kills face-up traps...

 

OR

 

S/T destruction...

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side should be this:

 

1 Gorz

1 Breaker

 

2 Creature Swap

2 Deck Lock Down

 

3 IIW

3 Twister

3 Threatening

 

I'll add it' date=' but why Lockdown?

[/quote']

 

Probably to deal with glads...you know the guys that love battles and eat searchers like coco puffs?

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Yeah' date=' I know about Glads. My point here is that it also brings me to a standstill, only being able to use the searchers to SS from hand.

 

Whatever, still works.

[/quote']

 

Stops glads for long enough to kill them.

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Yeah' date=' I know about Glads. My point here is that it also brings me to a standstill, only being able to use the searchers to SS from hand.

 

Whatever, still works.

[/quote']

 

Stops glads for long enough to kill them.

 

I get it. :D

 

-exodius

 

What goes in its place? Without it, I have no counter to anything that sends Exodia to the grave.

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OK, so I need to fit:

 

3x Pot of Avarice

3x Reckless Greed

3x Chaos Necromancer

3x Dark Eruption/Dark Factory of Mass Production

3x Lightning Vortex

 

I've found that I'm a bit too soft on opposing offense, which is why I'm mentioning the Vortexes.

 

Could someone kindly help me find room?

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well the vortexes and chaos necromancers should be side decked. maybe a dark eruption, a dark factory,and one avarice u don't need 3 of all of them just enough to get back pieces if they get pitched. also consider maybe a burial from a different dimension as a side deck choice. I would drop probably the warrior ladies and hero kids. the rest of it runs quite smoothly i think you could get away with those gone.

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Lightning Vortex actually needs to be mained at 3 here.

 

From some testing, Pot of Avarice worked against Chaos Necromancer (which is obvious), so I've decided to drp the Rat chain (Hero Kid kept sneaking into my hand), and Exodius, and replaced them like so:

 

-3 Giant Rat

-3 Warrior Lady of the Wasteland

-3 Hero Kid

-Exodius

 

+3 Chaos Necromancer

+3 Lightning Vortex

+3 Dark Eruption

+1 Pot of Avarice

 

Cards I'm considering include Nimble Momonga, Mecha Bunny and Giant Germ.

 

My LP deplete a bit quickly here. This is because most of these searchers force ATK mode on me.

 

Deck Updated.

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