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exowolf

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OOC: what did I miss? all I know is that 2 people left.

IC: Zunamis kinda proud of his Skybound Immortal, and his ability to talk to the Bound Gods, he is partly confused.

Zunamis: "So your saying that the Skybound Immortals, like you, came to stop the Earthbound Immortals from reviving but you guys came a little late, almost all the Earthbound Immortals are revealed.

Miniras: "Yes you can put it that way, but the only thing really confusing you is that Scorpion mark on your arm isn't it?"

Zunamis: "Ya..."

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Protheus: Hmph' date=' fine, be that way. I activate Pot of Greed and then I activate Cost Down and I'll discard Earthbound Immortal Adllirgo Szunti from my Hand. Then I activate Mountain and then activate Monster Reborn to bring my Earthbound back from the graveyard! Come forth and awaken, Earthbound Immortal Adllirgo Szunti! Then I'll summon Basic Technomancer and special summon Dark Tuner Death Submarine from my Hand. I'll dark tune them both for my Romeo, Angel of Death.

 

Field: Romeo, Angel of Death , Earthbound Immortal Adllirgo Szunti, Mountain.

Hand: 1

[spoiler=Cards Used']

Everyone knows Pot of Greed.

 

Cost Down

Normal Spell

Discard 1 card from your hand. Downgrade all Monster Cards in your hand by 2 Levels until the End Phase of the turn this card is activated.

 

Monster Reborn

Normal Spell

Special Summon 1 monster from either player's Graveyard to your side of the field.

 

Earthbound Immortal Adllirgo Szunti

Dragon/Level 10/DARK

ATK 2800/DEF 2400

There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. By skipping your Draw Phase, inflict 600 LP your your Opponent.

 

Basic Technomancer

Spellcaster/Level 3/DARK

ATK 1000/DEF 1500

Once per turn, you can special Summon 1 Machine-Type Monster with 1000 or lower ATK from your Hand.

 

Dark Tuner Death Submarine

Machine/Level 9/DARK/Dark Tuner

ATK 0/DEF 300

If this card is in your Graveyard and you control no monsters, you can Special Summon it to the field in Attack Position. You can only use this effect once during the duel.

 

Romeo, Angel of Death

Warrior/Level 6/DARK/Dark Synchro

ATK 3500/DEF 2000

1 DARK Tuner + 1 or more non-Tuner Monster(s)

This Card cannot be destroy as a result of battle. BY tributing 1 Warrior or Spellcaster-Type Monster from your Hand, destroy all Trap Cards on the Field


OoC: Edited. I hate it when my computer breaks out of nowhere.

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OOC: My Immortal can beat your Immortal up.

 

Earthbound Immortal Quala

DARK/Plant/10/2000/3000

There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. This monster is unaffected by your opponent's card effects. While this monster is in face-up Defense Mode, you may discard a card to destroy 1 card on the field, then inflict 500 points of damage to its original controller's Life Points. This monster can't change to Attack Mode until your Standby Phase after that effect was activated.

 

Beat that.

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OoC: YRPOtaku, that's not a proper Earthbound, lemme fix it:

Earthbound Immortal Quala

DARK/Plant/10/2000/3000

There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. While this monster is in face-up Defense Position, you can discard 1 card from your hand to destroy 1 card on the field, then inflict 500 damage to the owner's Life Points. This monster can't change into Attack Position until your Standby Phase after this effect was activated.

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OOC: I actually designed the card. I didn't make it, but a wrote it. It has enough defense to outlast most powerful cards, excluding Savior monsters, but it makes up for it by being immune to your opponent's card effects. It also has a devastating effect that can be used during either player's turn as long as you have cards.

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