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In theory, this deck should never lose.


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[9] MONSTERS

 

5 Exodia

3 Cyber Valley

1 Sangan

 

[8] SPELLS

 

3 Upstart Goblin

3 Hand Destruction

1 Scapegoat

1 Level Limit - Area B

 

[23] TRAPS

 

3 Reckless Greed

3 Jar of Greed

3 Threatening Roar

3 Waboku

3 Legacy of Yata-Garasu

3 Thunder of Ruler

2 Negate Attack

1 Mirror Force

1 Torrential Tribute

1 Gravity Bind

 

[15] SIDE DECK

 

2 D.D. Crow

 

3 Double Snare

2 Hammer Shot

2 Dark Factory of Mass Production

1 Mystical Space Typhoon

 

3 Legacy of Yata-Garasu

2 Mind Crush

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http://forum.yugiohcardmaker.net/thread-121850.html?highlight=exodia

 

 

cough cough.

 

but

its bad.

the reason?

timing.

if all of the cards were as powerful as roar' date=' waboku, and thunder, the deck would never lose

but cards like gravity bind are vulnerable, and cards like no entry and cyber valley will get circumvented every time.

[/quote']

 

I made it better.

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It means that you'd take no damage for a turn, 100% stall that turn... isn't that the whole point of the Deck? It even works, unlike Cyber Valley, if they just destroy it with a card effect, you could also put a flute in here to thin the deck slightly.

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