yeti1000 Posted June 16, 2009 Report Share Posted June 16, 2009 Monsters:Hydra Guardian of the DeepWater8 starsSea-serpentAtk 1500 def 1500effect: when this card is destroyed and sent to the graveyard you can Special Summon it from the graveyard during your End-Phase and equip it with a "Hydra Head" Equip Spell Card from your deck. Spells:Ancient OceanField spelleffect: when you activate this card send all Sea-serpent monsters from your Deck to your graveyard. once per turn during your main-phase you can Special Summon 1 Sea-serpent monster from your graveyard by paying life points equal to its level *100. Hydra headequip spelleffect: increase the atk and def of the equipped monster by 700 points.if this card is is your graveyard and a "Hydra Guardian of the Deep" is Special Summoned from your graveyard you can equip this card from you graveyard to the summoned monster. Traps:Constrictioncontinuous trapactivate when a monster on you opponent's side of the field declares a direct attack select one Sea-Serpent monster in your graveyard and remove it from play then switch the opponent's monster to Defence Position it cannot change its battle position except with a card effect. My first attempt at card creation, any help criticisms or corrections would be appreciated. Link to comment
-Griffin Posted June 16, 2009 Report Share Posted June 16, 2009 Ok, 'Graveyard', 'Sea-Serpent', 'Deck', 'Special Summon', 'End Phase', 'Equip Spell Card', 'Hydra Head' (or any card name), 'Main Phase', 'Life Points', 'ATK', 'DEF' and 'Defence Position' always need capitals, always.It is always called the 'Graveyard', not the 'grave' like you called it in the last two cards.In the last card you sadi "opponents" it should be "opponent's", with the apostraphe Other than the above OCG problems the cards are pretty good. The cards are all fairly balanced and well designed.The last card might be a little weak though, since cards like Dimensional Prison will remove the attacking monster from the field. Maybe if you gave it a more powerful effet, taking control of the monster or changing all of their monsters to Defence Position, or if you made the card continuous and able to respond to every attack, then it might be more usable. Link to comment
yeti1000 Posted June 16, 2009 Author Report Share Posted June 16, 2009 thanks i will make the changes and try and remember in future also i agree about the trap card and will make it a continuous trap Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.