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Yu-Gi-Oh Spirit Duels made by grimreaper450


GundamFreedom

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Hunter: For my first turn, I'll start it out like every other duel. I will remove from play 3 Crossed Souls, 3 Soul Slaughterers, 3 Decaying Souls, and 1 Soul Avenger to Special Summon Body Transferer.

REMOVED FROM PLAY:

34598c.jpg34598b.jpg34598v.jpg34598h.jpg

SUMMONED:

34598l.jpg This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 10 monsters from your Deck. Once per turn, by returning 1 monster that was removed from play for the Special Summon of this card to the Deck, this card gains the effect(s), ATK, DEF, Type, Name and attribute of the returned monster until the End Phase of your opponent's next turn. This card cannot be destroyed as a result of battle while in Attack Position (Damage Calculation is applied normally.). During each of your Standby Phases, pay 500 Life points. If you cannot, destroy this card. When this card is destroyed by its own effect, return all cards removed from play to their respective owner's Decks.

Hunter: That doesn't end it though. My Crossed Souls are Summoned to the field, and I'll Tribute them too inflict 2000 each. Unfortunately, we take 1000 with it.

Hunter & Vladimir- 5000 LP

Ace & Marth- 2000 LP

Hunter: Next, my Soul Slaughterers finish this duel because the first one destroys your monster, sadly the second and third can't, so you take 1000 each. That makes a total of 8000 from those. My Decaying Souls inflict 1000 each. That makes 10,000 LP.

Hunter & Vladimir- 5000 LP

Ace & Marth- 0 LP

That declares our victory.

OOC: Sorry to end it so quick. That's how this Deck works. I know it seems OVP'd, but it all falls back on Body Transferer.

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