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Sequel to Evolution of a Duelist: Easter Epiphany


Mysty

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Okay, since Mystery Guest approved of my suggestion, I'll be posting the crossover story on this reply. And they'll be called crossover chapters when I post them. Also, I counting by how many chapters he posted of the crossover. Here they are:

 

[spoiler=Crossover Chapter 7]Hunter went back to the rest area limping a little bit, but he's still okay.

 

"Hunter." said Kim all worried.

 

"Don't worry, Kim." said Hunter. "I'm all ri... (grunts with pain)"

 

Nick and Chris caught him before he almost tipped over.

 

"You need to rest for a while." said Chris.

 

"Right. I need to save my energy if I'm ever gonna face him again." said Hunter.

 

"I don't think you will after that last attack." said Nick.

 

Nick and Chris sat Hunter down at the table, then Madeline came in.

 

"Hey, what's up?" asked Nick.

 

"You have to hide right now." said Madeline.

 

"How come?" asked Nick.

 

Then Malcolm came in.

 

"You!" yelled Malcolm.

 

"Oh, here we go." said Nick all annoyed.

 

"I warned you to stay away from my sister. And why did you protect her when the Emperor, our Grandfather was about to give her punishment?!" yelled Malcolm. "And threatining the Emperor crosses the line for me! Come on! Duel me!"

 

"Okay. First, quit yelling, 'cause I think the whole entire Duel Monster Realm can hear you. Second, you want to see your get hurt by one of her own?" asked Nick.

 

"I only follow the his majesty. And I'll take down anyone who gets in my way." said Malcolm.

 

"Ha! I bet he couldn't last 5 minutes with Nick." said Leo.

 

"Keep out of this boy! This doesn't concern you." said Malcolm.

 

"You said you'd take down anyone who gets in your way, so that also means me included, so if you want to get to Nick, you'll have to get past me to do it." said Leo.

 

"Even little kids stand up for their friends." said Nick.

 

Malcolm was furious with rage. Just then, the announcer called out the next match-up.

 

"Alright! The next battle is about to start. It's Leo from Team Satellite and from Team Ultimate Kingdom, it's the Kingdom - Prince, Malcolm." said the announcer.

 

"Like I said, if you want to get to Nick, you'll have to get past me." said Leo.

 

Malcolm smiled with determination.

 

"Fine then. It'll be a pleasure wiping you out of this tournament." said Malcolm as he walked out to the arena.

 

"Wish me luck out there." said Leo as he grabbed his Duel Disk and ran out to the arena.

 

("Be careful out there, Leo." thought Luna.)

 

They are standing in the arena and readied their Duel Disks.

 

"Okay! Are you two ready?" asked the announcer.

 

"Ready!" said Leo and Malcolm.

 

"Alright! Duel....... Start!" yelled the announcer.

 

Duel!

Leo/ 5 cards/ LP 8000

Malcolm/ 5 cards/ LP 8000

 

Leo: Turn 1

I draw. I summon "Morphtronic Celfon"(LV1/EARTH/Machine/Effect/ATK/100 DEF/100) in Attack Position. Now I activate "Morphtronic Celfon"(s) effect. The Celfon is dialing.... Now! You see, since "Morphtronic Celfon" is in Attack Mode, once per turn, It randomly selects a number 1-6 and whatever number it lands on, I pick up the top cards of my Deck equal to the number it landed on. If on of the cards is a "Morphtronic" monster, I get to Special Summon it. And it's a 3, so I pick up 3 cards. And since one of the cards is a "Morphtronic" monster, I Special Summon "Morphtronic Scopen"(LV3/LIGHT/Machine/Tuner/ATK/800 DEF/1400) in Attack Position. Now I activate "Morphtronic Scopen"(s) effect, since it's in Attack Mode, once per turn, I can Special Summon 1 LV4 or lower "Morphtronic" monster from my hand, so I Special Summon "Morphtronic Boomboxen"(LV4/EARTH/Machine/Effect/ATK/1200 DEF/400) Now I'm tuning my "Morphtronic Scopen"(LV3) with my "Morphtronic Boomboxen"(LV4). "Docking strength with courage to protect world peace! Synchro Summon" Envoy of Love and Justice, "Power Tool Dragon"(LV7/EARTH/Machine/Synchro/Effect/ATK/2300 DEF/2500) Now I activate its effect, once per turn, I can select 3 Equip Spells from my Deck and you have to pick one randomly, so it's a win or lose situation, pal. (Malcolm says: Very well then, the middle one.) Aw man. That's too bad... for you! I equip "Double Tool C&D" to "Power Tool Dragon". Now he gains 1000 ATK. (2300 + 1000 = 3300 ATK) I play 2 cards face-down and end my turn.

 

("Yes! It was only mt first turn and I managed to summon "Power Tool Dragon" without breaking a sweat!" thought Leo. "But I better be careful. I've seen what those "Kingdom" Decks can do, so I need to be on my guard.")

 

"My move." said Malcolm.

 

Leo/ 2 cards/ LP 8000

Malcolm/ 5 cards/ LP 8000

 

Malcolm: Turn 2

I draw. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now his effect activates, when this card is Normal Summoned, by paying 1500 LP (Malcolm: LP 6500) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Prince"(LV5/EARTH/Warrior/Effect/ATK/2200 DEF/2000) Now I play the spell "Double Summon", so I can summon a monster again. I set 1 monster and 2 cards face-down and end my turn.

 

Leo/ 2 cards/ LP 8000

Malcolm/ 0 cards/ LP 6500

 

Leo: Turn 3

I draw. I activate "Morphtronic Celfon"(s) effect. The Celfon is dialing.... Now! And it's a 2, so I pick up 2 cards. And I Special Summon "Morphtronic Magnen"(LV3/LIGHT/Thunder/Effect/ATK/800 DEF/800) Now I switch "Morphtronic Celfon" to Defense Position. (DEF: 100) Now I activate its Defense effect. The Celfon is dialing... Now! And it's another 2, so I pick up 2 cards, but this time, if it's a "Morphtronic" monster, I can place it at the top of my Deck, so I place "Morphtronic Radion"(LV4/LIGHT/Thunder/Effect/ATK/1000 DEF/1000) at the top of my Deck. Now I summon my first "Morphtronic Radion"(LV4/LIGHT/Thunder/Effect/ATK/1000 DEF/900) And since he's in Attack Position, all "Morphtronic" monsters I control gain 800 ATK. (1000 + 800 = 1800 ATK) Now "Power Tool Dragon" destroy his "Kingdom - Mounted Knight". (Malcolm counters: I activate the trap "Appearing Moat", so your attack is negated and the Battle Phase ends and I can activate "Kingdom - Moat" from my Deck.) I end my turn.

 

Leo/ 2 cards/ LP 8000

Malcolm/ 0 cards/ LP 6500

 

Malcolm: Turn 4

I draw. I Flip Summon "Castle Builder"(LV3/EARTH/Warrior/Effect/ATK/1000 DEF/1000) Now I activate his effect, when he's successfully Flip Summoned, I can activate the "Kingdom - Castle" Continuous Spell from my Deck. Next I play the spell "Pot of Greed", so I draw 2 cards. (Malcolm: Hand: 2) Next, I summon "Kingdom - Jester's Assistant"(LV1/EARTH/Warrior/Effect/ATK/0 DEF/1900) Now I activate his effect, when he's Normal Summoned or Flip Summoned, I can Special Summon 1 "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) from my Deck. Now I'm tuning "Kingdom - Court Jester"(LV1) with "Kingdom - Jester's Assistant"(LV1), "Castle Builder"(LV3) and "Kingdom - Mounted Knight"(LV4). "To all peasants of this forsaken world, bow before the Ultimate Kingdom! Synchro Summon! Take Flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) Now I activate "Kingdom - Dragon"(s) effect, when he's Synchro Summoned, its original ATK are the combined ATK of the monsters used to Synchro Summon it. (ATK: 2900) Now I play the spell "Call the Guards", so I pay 2000 LP (Malcolm: LP 4500) and activate "Kingdom - Guards" from my Deck. Now I activate the effect of "Kingdom - Guards", once per turn, I can destroy 1 monster you control, so I choose your "Power Tool Dragon". (Leo counters: I activate "Power Toll Dragon"(s) effect, if it's going to be destroyed while equipped with an Equip Spell, by sending the Equip Spell to the Graveyard, I can negate its destruction.) Very well. In that case, "Kingdom - Dragon" destroy his "Power Tool Dragon". (Leo: LP 7400) Now "Kingdom - Prince" destroy his "Morphtronic Radion". (Leo counters: I activate the Continuous Trap "Morphtronic Bind", while this card is on the field, all LV4 or higher monsters you control can't attack.) I figured something like this would happen, so my Battle Phase ends, but I activate my second face-down, the Quick-Play Spell "Weapon Artilery", when this card is activated, if I control 2 or more "Kingdom" monsters on my field, I can activate "Kingdom - Artilery" Continuous Spell from my Deck. Now I activate the effects of "Kingdom - Artilery", once per turn, I can inflict damage to my opponent equal to the combined ATK of all "Kingdom" monsters I control, so you take 5100 points of damage. (Leo: LP 2300) I end my turn.

 

"Ha, ha, ha, ha, ha!" laughed Malcolm. "Come next turn, you protecting your friends will be nothing more than a fantasy."

 

("I have to keep trying. For Nick." thought Leo. "It all depends on this one draw.")

 

Leo/ 2 cards/ LP 2300

Malcolm/ 0 cards/ LP 4500

 

Leo: Turn 5

I draw. (Malcolm counters: I activate the effects of "Kingdom - Moat", during my opponent's Standby Phase, I can choose a type or Attribute of a monster and selected Attribute or type cannot attack until my next Standby Phase, so I choose Machine-type(s).) (Leo thinks: Hmm. It's a risk, but...) I switch "Morphtronic Celfon" to Attack Position and activate its effect. (ATK: 100) The Celfon is dialing... Now! And it's a 3, so I pick up 3 cards. (Leo thinks: This is it!) (picks up 3 cards and looks at them.) (Leo thinks: Yes!) Now I Special Summon "Morphtronic Datatron"(LV3/FIRE/Pyro/Effect/ATK/1200 DEF/600) Now I play the spell "Pot of Greed", so I draw 2 cards. (Leo: Hand: 4) Now I play the Quick-Play Spell "Mystical Space Typhoon", so I can destroy your "Kingdom - Moat". (Malcolm says: No!) Now I activate my second face-down. "Morphtronic Mix-up", if I control 2 or more "Morphtronic" monsters on my field, I can select 2 cards you control and you have to pick which card to destroy, so I choose your "Kingdom - Guards" and... "Kingdom - Dragon." (Malcolm thinks: No! Both of those cards are the only keys I need to win this Duel!) So what's it going to be? Your "Guards", or your precious Dragon? (Malcolm says: I choose.... "Kingdom - Dragon".) Good choice. Now I play the spell "Double Summon", so I can summon twice this turn, so I summon another "Morphtronic Radion"(LV4/LIGHT/Thunder/Effect/ATK/1000 DEF/1000) and "Morphtronic Slingen"(LV4/WIND/Machine/Effect/ATK/1200 DEF/800) Now "Morphtronic Radion"(s) effect activates, since he's in Attack Position, all "Morphtronic" monsters gain 800 ATK. And thanks to my first "Morphtronic Radion", they gain an extra 800 ATK. ("Datatron": 1200 + 800 + 800 = 2800 ATK/ "Radion" x2: 1000 + 800 + 800 = 2600 ATK/ "Slinger": 1200 + 800 + 800 = 2800 ATK) Now I activate the effect of "Morphtronic Slinger", once per turn, if it's in Attack Position, I can tribute 1 "Morphtronic" monster, besides "Morphtronic Slinger", I can destroy 1 cards on the field, so I tribute my "Morphtronic Celfon" and destroy your "Kingdom - Prince". (Malcolm says: No! I'm wide open!) You got that right! I call this my "Morphtronic Charge" OTK! Now my "Morphtronic Radion"(s) END THIS!!!

 

Leo: LP 2300/ Winner

Malcolm: LP 0/ Defeated

 

"And the winner is Leo!" yelled the announcer.

 

The crowd cheered for Leo.

 

"Yes! I won!" yelled Leo! "YEAH!!!"

 

"I lost." said Malcolm all disappointed. "Now I must face punishment from his majesty."

 

"You don't have to listen to him." said Leo. "People make mistakes all the time and they always try again. Maybe someday you'll do the same thing, but right now, you don't have to take any grief from your Emperor."

 

"Out of the way, boy!" said the Emperor as he pushed Leo away. "You've failed me also, Malcolm. Now face punishment for your actions!" said the Emperor going in to hit Malcolm."

 

"No!" yelled Leo.

 

Just then, Nick stepped in and blocked the Emperors hit again.

 

"Why... Why did you..." said Malcolm.

 

"Why must you always get in the way?!" asked the Emperor growling.

 

"Because you shouldn't do this to any of your team." said Nick. "They don't need this kind of abuse from a deranged Emperor who's obesessed with winning all the time."

 

The Emperor growled with anger and turned and walked away.

 

"Why did you do that? We both hate each other." said Malcolm.

 

"At first, I did want to see you get hit, but your sister talked me out of it." said Nick. "And like I said to her when she lost, you should live your own life. A life without him."

 

Malcolm looked at Nick and smiled and said...

 

"You're different from any Duelist I met." said Malcolm. "I'll see you later."

 

Malcolm, Nick, and Leo walked off the stage.

 

"Alright! We have our contestants for the next match." said the announcer. "From Team Mystery, the person who gave them the name, Mystery versus from Team Dark Signer, the one who holds the mark of the killer whale, Alex! Are you Duelists ready?"

 

"I am ready." said Mystery.

 

"As so am I." said Alex.

 

The field was surrounded by a circle of purple flames.

 

"Alright! Duel...... Start!" yelled the announcer.

 

"Let's Duel!" yelled Mystery and Alex.

 

[spoiler=Crossover Chapter 8]

Mystery/ 5 cards/ LP 8000

Alex/ 5 cards/ LP 8000

 

Mystery: Turn 1

I draw. I summon "Alien Shocktrooper"(LV4/EARTH/Reptile/ATK/1900 DEF/800) Next, I play the Continuous Spells ""A" Cell Breeding Device" and ""A" Cell Incubator". I play 1 card face-down and end my turn.

 

Mystery/ 2 cards/ LP 8000

Alex/ 5 cards/ LP 8000

 

Alex: Turn 2

I draw. I play the Field Spell "The Black Sea". Next, I summon "Black Sea Fish"(LV4/WATER/Fish/Effect/ATK/1600 DEF/1000) And thanks to "The Black Sea", all "Black Sea" monsters on the field gain 400 ATK & DEF. (1600 + 400 = 2000 ATK/ 1000 + 400 = 1400 DEF) Now I play the spell "Double Summon", so I summon "Black Sea Rafter"(LV3/WATER/Warrior/Effect/ATK/1200 DEF/800) Now I activate his effect, once per turn, control of this card is switched to my opponent's field. Now "Black Sea Fish" destroy his "Alien Shocktrooper". (Mystery counters: I activate the trap "Planet Pollutant Virus", by tributing 1 "Alien" monster on my field, I can destroy all face-up monsters my opponent controls without A-Counter(s).) Then I place 1 card face-down and end my turn. During the End Phase "Black Sea Rafter" is on the field, the controller of the card discards 2 cards from his/her hand, so there goes your entire hand. (Mystery: Hand: 0) Then control of "Black Sea Rafter" goes back to me and since "The Black Sea" is on the field, he gains 400 ATK & DEF. (1200 + 400 = 1600 ATK/ 800 + 400 = 1200 DEF)

 

Mystery/ 0 cards/ LP 8000

Alex/ 1 card/ LP 8000

Field: "The Black Sea"

 

Mystery: Turn 3

I draw. And since it's my Standby Phase, ""A" Cell Breeding Device" activates, so your "Black Sea Rafter" gets 1 A-Counter. ("Black Sea Rafter": AC: 1) Now I summon "Alien Ammonite"(LV1/LIGHT/Reptile/Tuner/ATK/500 DEF/200) Now I activate its effect, when this card is Normal Summoned, I can Special Summon LV4 or lower "Alien" monster from my Graveyard, so I revive "Alien Shocktrooper"(LV4/EARTH/Reptile/ATK/1900 DEF/800) Now I tune my "Alien Ammonite"(LV1) with my "Alien Shocktrooper"(LV4) to Synchro Summon "Cosmic Fortress Gol'gar"(LV5/LIGHT/Reptile/Synchro/Effect/ATK/2600 DEF/1800) Now I activate its effect, once per turn, I can select any number of Spell & Trap Cards on the field and I can return them to the owner's hand, then I can place A-Counter(s) among monsters on the field equal to the number of Spell & Trap Cards returned, so I choose and return "The Black Sea" and your face-down and all of our monsters gain 2 A-Counter(s) ("Cosmic Fortress Gol'gar": AC: 2/ "Black Sea Rafter": AC: 3) Now I activate its 2nd effect, once per turn, I can remove 2 A-Counter(s) from anywhere on the field to destroy 1 card my opponent controls, so I remove 2 A-Counter(s) from "Cosmic Fortress Gol'gar" (AC: 0) and I destroy your "Black Sea Rafter". Now the effect of ""A" Cell Incubator" activates, if any A-Counter(s) were removed by a card effect, I can place 1 A-Counter on this card and since 2 A-Counter(s) were removed, I can place 2 A-Counter(s) on it. (""A" Cell Incubator": AC: 2) Now "Cosmic Fortress Gol'gar" attack him directly. (Alex: LP 5400) I end my turn.

 

Mystery/ 0 cards/ LP 8000

Alex/ 3 cards/ LP 5400

 

Alex: Turn 4

I draw. I activate the Continuous Spell "Dark Portal", while this card is on the field, I can Special Summon 1 DARK monster with 1500 or less ATK from my hand, Deck, or Graveyard, so I Special Summon "D.T. - Black Sea Blowfish"(LV8/DARK/Fish/Dark Tuner/ATK/0 DEF/0) Now I activate the spell "Level Draw", so I pay 500 LP (Alex: LP 4900) And I can select 1 monster on the field and draw cards equal to half the level of the selected monster, so I choose "D.T. - Black Sea Blowfish", so I draw 4 cards. (Alex: Hand: 6) Now I play the spell "Pot of Greed", so I draw 2 cards. (Alex: Hand: 7) Now I summon "Black Sea Swordfish"(LV3/WATER/Fish/Effect/ATK/800 DEF/1200) Now I'm Dark tuning my "Black Sea Swordfish"(LV3) with my "D.T. - Black Sea Blowfish"(LV8). "Surging waters of black symbolize the dark tide of the sea, shower us with your rage! Dark Synchro!" Slash! "Black Sea Scorpion"(LV-5/WATER/Fish/Dark Synchro/Effect/ATK/2500 DEF/1800) Now I play the spell "Triple Summon", if I Normal Summoned a monster this turn, I can Normal Summon 2 more monsters from my hand, so I summon "Black Sea Jellyfish"(LV4/WATER/Fish/Effect/ATK/1400 DEF/1100) Now I tributing "Black Sea Jellyfish" and thanks to its effect, it counts as 2 tributes when I'm Tribute Summoning a Fish-type monster, so I tribute it to summon my great beast. Come forth! "Earthbound Immortal Chacu Challhua"(LV10/DARK/Fish/Effect/ATK/2900 DEF/2400) Now I play the Field Spell "The Black Sea", so now "Black Sea Scorpion" gains 400 ATK & DEF. (2500 + 400 = 2900 ATK/ 1800 + 400 = 2200 DEF) Now "Earthbound Immortal Chacu Challhua" attack him/her directly. (Mystery: AAAARGH!!!/ LP 5100) Now "Black Sea Scorpion" destroy his/her "Cosmic Fortress Gol'gar". (Mystery: LP 4800) I play 1 card face-down and end my turn.

 

"You're finished!" yelled Alex. "How can you expect to beat me now, huh?!"

 

Mystery's face looked uninterested with what Alex.

 

"Not talking, huh?" asked Alex. "Fine. Go on with your turn already."

 

Mystery/ 0 cards/ LP 4800

Alex/ 1 card/ LP 4900

Field: "The Black Sea"

 

Mystery: Turn 5

I draw. It's now my Standby Phase, so ""A" Cell Breeding Device" gives all of your monsters 1 A-Counter. ("Chacu Challhua": AC: 1/ "Black Sea Scorpion": AC: 1) I play the spell "Pot of Greed", so I draw 2 cards. (Mystery: Hand: 2) Hmm. I play a monster and 1 card face-down and end my turn. (Alex counters: I activate the Continuous Trap "Black Sea Storm". I can't activate its effect until my turn, so you're safe for now.)

 

Mystery/ 0 cards/ LP 4800

Alex/ 1 card/ LP 4900

Field: "The Black Sea"

 

Alex: Turn 6

I draw. It's over! "Earthbound Immortal Chacu Challhua" attack him or her directly! (Mystery: AAAAAARGH!!!/ LP 1900) Now "Black Sea Scorpion" destroy his/her face-down monster. (Flip: "Morphing Jar"(LV2/EARTH/Rock/Effect/ATK/700 DEF/600) (Mystery counters: "Morphing Jar"(s) effect activates, when flipped face-up, we discard our hands and and draw 5 cards from our Decks. (Mystery & Alex: Hand: 5) I end my turn. Knowing that you're gonna lose anyway.

 

("Don't count me out just yet." thought Mystery.) "My move." said Mystery.

 

Mystery/ 5 cards/ LP 1900

Alex/ 5 cards/ LP 4900

Field: "The Black Sea"

 

Mystery: Turn 7

I draw. ""A" Cell Breeding Device" activates, so more A-Counters for your monsters. ("Chacu Challhua": AC: 2/ "Black Sea Scorpion": AC: 2) Now I activate my face-down, "Synchro Spirits", so I remove "Cosmic Fortress Gol'gar" from play, so I can Special Summon it's Material Monsters from my Graveyard, so come back! "Alien Ammonite"(LV1/LIGHT/Reptile/Tuner/ATK/500 DEF/200) and "Alien Shocktrooper"(LV4/EARTH/Reptile/ATK/1900 DEF/800) Now I play the Quick-Play Spell "Trap Booster", so I can activate a trap card from my hand, so I activate the trap "Dimensional Regression", so I can return "Cosmic Fortress Gol'gar" to my Extra Deck. Now I'm tuning my "Alien Ammonite"(LV1) with my "Alien Shocktrooper"(LV4) to Synchro Summon "Cosmic Fortress Gol'gar"(LV5/LIGHT/Reptile/Synchro/Effect/ATK/2600 DEF/1800) (Alex says: NO!) Now I activate its effect, so I can return your "The Black Sea" Field Spell and your "Black Sea Storm" to your hand and our monsters gain 2 A-Counter(s) ("Gol'gar": AC: 2/ "Chacu Challhua": AC: 4/ "Scorpion": AC: 4) Now I activate its 2nd effect, so I remove the 2 A-Counter(s) on him ("Gol'gar": AC: 0) and I can destroy "Earthbound Immortal Chacu Challhua". (Alex says: NO!!) Now ""A" Cell Incubator" activates, so it gains 2 more A-Counter(s) (""A" Cell Incubator": AC: 4) Now by removing 2 A-Counter(s) from ""A" Cell Incubator", I Special Summon "Alien Overlord"(LV6/DARK/Reptile/Effect/ATK/2200 DEF/1600) Now I activate his effect, once per turn, I can place 1 A-Counter on each face-up monster you control, so your "Black Sea Scorpion" gains another A-Counter. ("Scorpion": AC: 5) Now I summon "Alien Hunter"(LV4/WATER/Reptile/Effect/ATK/1600 DEF/800) Now "Alien Overlord" destroy his "Black Sea Scorpion" and thanks to the effect of "Alien Overlord", your monster loses 300 ATK for each A-Counter on it, so it loses 1500 ATK. (2500 - 1500 = 1000 ATK) (Alex: LP 3700) (Alex counters: Thanks to "Black Sea Scorpion"(s) effect, once per turn, it can't be destroyed as a result of battle and I can decrease the ATK of the attacking monster by this card's original ATK. (ATK: 0) Now "Alien Hunter" destroy his "Black Sea Scorpion". (Alex says: What?!) Thanks to the effects of my "Alien"(s), any monster that battles an "Alien" monster loses 300 ATK & DEF for each A-Counter on it, so your monster loses 1500 ATK again. (2500 - 1500 = 1000 ATK) (Alex: LP 3100) Now "Alien Hunter"(s) effect activates, when it destroys a monster with an A-Counter, it can attack again. Now "Alien Hunter" attack him directly. (Alex: AAAAARGH!!!/ LP 1500) Now "Cosmic Fortress Gol'gar" END THIS!! (Alex says: NOOOOOO!!!!!)

 

Mystery: LP 1900/ Winner

Alex: LP 0/ Defeated

 

The circle of fire dispersed

 

"And the winner is... Mystery!" yelled the announcer.

 

The crowd roared and cheered.

 

"Now you're free from the Dark Signers, Alex." said Mystery as he held his hand out.

 

Alex slapped Mystery's hand away.

 

"This isn't possible!" said Alex. "A Dark Signer can't lose to a non-Signer!"

 

("Impossible." thought Mystery. "If a Dark Signer loses a Shadow Duel, they return to normal, so why isn't he back to normal?)

 

Alex walked out of the arena furiously.

 

"What just happened?" asked Leo.

 

"I knew it." said Nick.

 

"What is it?" asked Yusei.

 

"Their souls are not trapped in their bodies, but within the Earthbound Immortals." said Nick.

 

"But Mystery destroyed his Earthbound Immortal, so how come he isn't back to normal?" asked Yusei.

 

"Maybe because they weren't Dueling inside the mark of the Earthbound Immortal." said Nick. "If any one of us could defeat them inside the mark of their Earthbound Immortals, we might be able to get them back. It's just a theory. I'm not really sure."

 

Nick looked over to the Dark Signers table.

 

("But I am sure I'll get them back. No matter what it takes!" thought Nick.)

 

[spoiler=Crossover Chapter 9]Mystery went back to the rest area where everyone else is at.

 

"I'm sorry. I couldn't bring him back." said Mystery.

 

"Don't worry. We found a way to get back after you won." said Nick. "Now if we could only get them to Duel us inside the mark of their Earthbound Immortals."

 

The announcer came up on the plasma screen in the rest area.

 

"Alright! Our next contestants are from Team Satellite and Team Ultimate Kingdom." said the announcer. "From Team Satellite its the kid with the mind of 100 researchers, Link! And from Team Ultimate Kingdom it's the second respected man of their country, the Kingdom - King!"

 

"Alright! Now it's my turn, so look out!" yelled Link.

 

"Which "Synchronized" Deck are you playing with?" asked Rein.

 

"My Tuner "Synchronized" Deck of course." said Link. "I'll test the other one next round when I win."

 

"If you win." said Malcolm as he and Madeline came over.

 

"Huh?" said Link.

 

"Malcolm's right, Link." said Madeline. "Our father shows no fear when it comes to Dueling, so I would keep my guard up."

 

"Don't sweat it." said Link. "I've never lost with this Deck before."

 

"Yes you have." said Nick stating the obvious.

 

"Well there was that one time with you, but not this time." said Link. "I've been cooking up strategies to use on my opponents during the tournament, so I'll be able to win hands down. Just you watch." said Link walking out of the rest area.

 

"He's going to lose." said Destiny.

 

"What?" asked Nick.

 

"Your friend is going to lose and there's nothing we can do about it." said Destiny.

 

"Aw man. Link." said Nick all worried.

 

They stepped out to the arena with their Duel Disks.

 

"Are our competitors ready?" asked the announcer.

 

"You bet!" yelled Link.

 

"Yes." said King.

 

They readied their Duel Disks.

 

"Alright!" yelled the announcer. "Duel........ Start!"

 

Duel!

Link/ 5 cards/ LP 8000

King/ 5 cards/ LP 8000

 

Link: Turn 1

I draw. I play the Continuous Spell "Synchronized Gate", whenever I Normal Summon a "Synchronized" monster, I can Special Summon 1 "Synchronized" from my Deck. Next, I activate the Field Spell "Reverse-Synchronized Realm". Now I summon "Synchronized Frog"(LV2/WATER/Aqua/Tuner/ATK/1000 DEF/0) Now the effect of "Synchronized Gate" activates, so I Special Summon "Synchronized Angel"(LV4/LIGHT/Fairy/Tuner/ATK/1500 DEF/1000) Now I play the spell "Double Summon", so I can summon again this turn, so I summon another "Synchronized Angel"(LV4/LIGHT/Fairy/Tuner/ATK/1500 DEF/1000) And since I Normal Summoned again, I can Special Summon "Synchronized Arsonist"(LV5/FIRE/Pyro/Tuner/ATK/1500 DEF/500) Now I'm tuning my "Angel"(LV4) with my "Frog"(LV2). (King says: Synchro Summons can only be done with one Tuner.) That's where you're wrong when you're playing against this Deck. "Synchronized" monsters can be used for Synchro Summons with more than 1 Tuner. Now I Synchro Summon "Synchronized Brambles"(LV6/DARK/Plant/Synchro/Tuner/ATK/2300 DEF/1900) Now I activate the effects of my "Synchronized" monsters. "Angel"(s) effect increases my LP by 1000. (Link: LP 9000) And my "Frog"(s) effect allows me to draw 1 card. (Link: Hand: 2) Now I'm tuning my "Arsonist"(LV5) with my second "Angel"(LV4) so I can Synchro Summon "Synchronized Leviathan"(LV9/WATER/Sea Serpent/Synchro/Tuner/ATK/2700 DEF/2700) Now I activate the effects of my "Synchronized" monsters. "Angel" as you already know, can increase my LP by 1000. (Link: LP 10000) Now "Arsonist"(s) effect inflicts 1500 points of damage to my opponent. (King: LP 6500) I play 1 card face-down and end my turn.

 

"How do you like the Duel so far?" asked Link.

 

"Hmph. Stubborn child." said King. "Your confidence will be your downfall."

 

"Yeah right." said Link. "Your move."

 

Link/ 1 card/ LP 10000

King/ 5 cards/ LP 6500

Field: "Reverse-Synchronized Realm"

 

King: Turn 2

I draw. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, when he's Normal Summoned, by paying 1500 LP (King: LP 5000) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) Now I activate his effect, once per turn, I can Special Summon 1 LV4 or lower "Kingdom" monster from my hand, so I Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) Now I activate his effect as well, once per turn, I can Special Summon 1 "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) from my hand. Now I play the spell "Pot of Greed", so I draw 2 cards. (King: Hand: 3) Now I activate the Quick-Play Spell "Weapon Artilery", when this card is activated, if I control 2 or more "Kingdom" monsters, I can activate the "Kingdom - Artilery" Continuous Spell from my Deck. Now I activate the effect of "Kingdom - Artilery", once per turn, I can inflict damage to you equal to the combined ATK of all "Kingdom" monsters I control, so you take 4200 points of damage. (Link: LP 5800) Now I'm tuning my "Jester Imposter"(LV2) with my "Mounted Knight"(LV4) and my "Swordsman"(LV3). "To all peasants of this forsaken world, bow before the Ultimate Kingdom! Synchro Summon!" Take Flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) Now its effect activates, its original ATK are the combined total of ATK of the monsters used to summon it, so it gains 3900 ATK. (ATK: 3900) Next, I play the spell "Call the Guards", by paying 2000 LP (King: LP 3000) I can activate the "Kingdom - Guards" Continuous Spell from my Deck. Now I activate "Kingdom - Guards" effect, once per turn, I can destroy 1 face-up monster on the field, so I can destroy your "Synchronized Leviathan". (Link says: Crap!) Now "Kingdom - Dragon" destroy his "Synchronized Brambles". (Link counters: I activate the Continuous Trap "Synchronized Guard", when this card is activated, by removing 1 "Synchronized" monster from my Graveyard from play, I can negate your attack.) I play 1 card face-down and end my turn.

 

Link/ 1 card/ LP 5800

King/ 0 cards/ LP 3000

Field: "Reverse-Synchronized Realm"

 

Link: Turn 3

I draw. I summon "Synchronized Moth"(LV1/WIND/Insect/Tuner/ATK/0 DEF/0) Now I activate the effect of "Synchronized Gate", so I Special Summon another "Synchronized Arsonist"(LV5/FIRE/Pyro/Tuner/ATK/1500 DEF/500) Now I'm tuning my "Arsonist"(LV5) with my "Brambles"(LV6) to Synchro Summon "Synchronized Mentalist"(LV11/LIGHT/Psychic/Synchro/Tuner/ATK/2800 DEF/2800) Now I activate the effects of my "Synchronized" monsters. "Arsonist" inflicts 1500 points of damage to you. (King: LP 1500) And "Brambles" lets me Special Summon 1 "Rose Token"(LV2/DARK/Plant/Token/ATK/800 DEF/800) to your side of the field in Attack Position. Now I'm tuning my "Moth"(LV1) with my "Mentalist"(LV11) to Synchro Summon "Synchronized Dragon"(LV12/DARK/Dragon/Synchro/Tuner/ATK/3000 DEF/3000) Now I activate the effects of my "Synchronized" monsters. "Moth" allows me to return 1 Spell or Trap card on the field to the owner's hand, so I can return your "Kingdom - Guards". And "Mentalist"(s) effect lets me draw 3 cards, but I lose 1500 LP. (Link: Hand: 4/ LP 4300) Now "Synchronized Dragon" destroy his "Kingdom - Court Jester". (King counters: I activate the trap "Appearing Moat", so I negate your attack, the Battle Phase ends, and I can activate the "Kingdom - Moat" Continuous Spell from my Deck.) I play 1 card face-down and end my turn.

 

"Just one more attack and you're finished." said Link. "This might be my easiest win yet."

 

"You're too overconfident." said King. "And that's why... you wil lose."

 

"Yeah right!" yelled Link. "What can you do?"

 

"Just watch." said King.

 

Link/ 3 cards/ LP 4300

King/ 0 cards/ LP 1500

Field: "Reverse-Synchronized Realm"

 

King: Turn 4

I draw. I tribute my "Court Jester" and my "Rose Token" so I can summon "Kingdom - King"(LV7/EARTH/Warrior/Effect/ATK/2550 DEF/1650) I'm sorry, but this is the end. (Link says: Like I said, what can you do?!) Have you forgotten about my "Kingdom - Artilery" Spell? (Link says: Uh... AW MAN!! I COMPLETELY FORGOT!!) That is why I said you will lose. I activate "Kingdom - Artilery", so you take a total of 6450 points of damage. (Link says: THIS CAN'T BE!!!!!!!!!)

 

Link: LP 0/ Defeated

King: LP 1500/ Winner

 

"And the winner is... the Kingdom - King!" yelled the announcer.

 

The crowd cheered and roared, while Link was lying on his back and his face looking all messed up.

 

"I.... Lost." said Link. "And this was my first match. How could I lose? I noted every card known to Duel Monsters and came up with strategies to beat them, so how could I lose my first match?!"

 

Then Nick, Madeline, and Malcolm came in.

 

"Because you were too full of yourself." said Nick.

 

"Huh?" said Link.

 

"You kept ranting on about you winning and getting all the glory that you lost sight of the Duel and you lost your chance to win." said Malcolm. "That's what led you to this."

 

Link got up and took a moment of silence to think about what he did.

 

"Aw man. You're right." said Link. "Guys, I'm sorry for the way I acted. I was just excited about entering this tournament and I let the urge to win get the better of me."

 

"Don't worry about it." said Nick. "Alright, let's get you back to the rest area, because, my goodness, you look horrible."

 

"Heh, heh, heh." laughed Link.

 

Meanwhile where King is...

 

"Well done, King." said the Emperor.

 

"When will our time to strike come, your majesty?" asked King.

 

"Patience." said the Emperor. "We'll strike as soon as our friend tells us it's time. Isn't that right... Wiraq?"

 

Wiraq came out of the shadows and appeared in front of Team Ultimate Kingdom, without Malcolm or Madeline.

 

"Indeed, I will." said Wiraq. "And soon, the entire Duel Monster Realm will bow at our knees."

 

"I'm going now." said a voice.

 

"Don't lose on me, Makayla." said Wiraq. "After all, you are facing one of the Signers."

 

"That little girl won't stand a chance." said Makayla as she walked out to the arena.

 

"Alright! Our next competitors are one our Signers from Team Satellite, Miss Luna! And from Team Dark Signer, the one who bears the mark of the Hummingbird, Makayla Sharpton!" yelled the announcer.

 

Nick looked back and saw Makayla in her Dark Signer outfit and looked in her cold, Black, Dark Signer eyes.

 

("Makayla." thought Nick. "How did this happen? You're own sister is watching you about to Duel as a Dark Signer and yet you just stand there and look as if nothing mattered to you at all. Since you're facing Luna, you'll probably call upon your mark. And if that happens, Luna... Please bring her back.")

 

Luna walked up to the arena where Makayla is at, then Makayla called upon a circle of purple flame.

 

("Oh no!" thought Luna. "She didn't put us in her Earthbound Immortals mark. Now what?")

 

"Are you duelists ready?" asked the announcer.

 

"Yes." said Makayla looking angry. ("After I'm done with you, I'm going after my true target." thought Makayla.)

 

Makayla looked off behind Luna and looked at Nick.

 

("Nick." thought Makayla angrily. "I'll make you pay for what you did.")

 

"Yes, I'm ready." said Luna.

 

"Alright!" yelled the announcer. "Duel..... Start!"

 

"Let's Duel!" yelled Luna and Makayla.

 

[spoiler=Crossover Chapter 10]Luna/ 5 cards/ LP 8000

Makayla/ 5 cards/ LP 8000

 

Luna: Turn 1

I draw. I summon "Sunlight Unicorn"(LV4/LIGHT/Beast/Effect/ATK/1800 DEF/1000) Now I activate her effect, once per turn, I can reveal the top card of my Deck and if it is an Equip Spell Card, I can add it to my hand, but if it's not, it goes to the bottom of my Deck. (flips over card) So I add "Horn of the Unicorn" to my hand. And now I equip "Horn of the Unicorn" to "Sunlight Unicorn", which gives her 700 ATK & DEF. (1800 + 700 = 2500 ATK/ 1000 + 700 = 1700 DEF) Now I play 2 cards face-down and end my turn.

 

"Luna's doing good so far." said Yusei.

 

"Let's just hope she'll be alright." said Nick

 

Nick looked at Leo's face looking all worried.

 

("Luna." thought Leo. "Be careful.")

 

Then Nick looked at Rachel sitting right beside him. She looked sad and upset to see her sister dueling for the bad team.

 

("Makayla." thought Rachel. "I finally found you, but... I didn't want to find you like this.")

 

Luna/ 3 cards/ LP 8000

Makayla/ 5 cards/ LP 8000

 

Makayla: Turn 2

I draw. I summon "Dark Thorn - Chrysalis"(LV1/EARTH/Insect/Effect/ATK/0 DEF/0) Now I play the Continuous Spell "Phase Change", when this card is activated, once per turn, I can choose 1 of the 5 phases of a turn and start from there, so I choose my Draw Phase, so I draw 1 card. (Makayla: Hand: 5) And since it's my Standby Phase, "Dark Thorn - Chrysalis" gains 1 Dark Thorn Counter. (DTC: 1) Now I activate "Phase Change" again and go back to my Draw Phase and draw 1 card. (Makayla: Hand: 6) And "Dark Thorn - Chrysalis" gains another Dark Thorn Counter. (DTC: 2) Now I'll activate "Phase Change"(s) effect one more time. (Makayla: Hand: 7/ "Dark Thorn - Chrysalis": DTC: 3) Now I play the spell "Double Summon", so I summon "Dark Thorn - Dragonfly"(LV4/EARTH/Insect/Effect/ATK/1700 DEF/1000) I play 3 cards face-down and end my turn.

 

"So she's also a Plant-type and Insect-type Duelist." said Akiza.

 

"Those Dark Thorn Counters might be trouble." said Yusei. "I just hope Luna can figure out her strategy."

 

"Of course she will." said Leo. "I know Luna more than anyone, so of course she's gonna figure it out."

 

Luna/ 3 cards/ LP 8000

Makayla/ 2 cards/ LP 8000

 

Luna: Turn 3

I draw. I play the spell "Double Summon", so I can summon twice this turn, so I summon "Dreamsprite"(LV2/LIGHT/Plant/Effect/ATK/300 DEF/200) and "Sunny Pixie"(LV1/LIGHT/Fairy/Tuner/ATK/300 DEF/400) Now "Sunlight Unicorn" destroy her "Dark Thorn - Chrysalis". (Makayla counters: I activate the Continuous Trap "Dark Thorn Veil", when this card is activated, this card gains Dark Thorn Counter(s) for each Dark Thorn Counter on the field, so it gains 3. ("Dark Thorn Veil": DTC: 3) And by removing 1 Dark Thorn Counter (DTC: 2) I can negate your attack.) I activate the trap "Fairy Wind", when this card is activated I can destroy all face-up Spell or Trap Cards on the field and we both take damage equal to the number of Spell or Trap Cards destroyed x300. (Makayla counters: I activate my second face-down, "Black Plantation", when this card is activated, I can negate the effects of a number of your Spell & Trap Cards and destroy them equal to the number of "Dark Thorn" monsters I control, so I negate and destroy your "Horn of the Unicorn" and your "Fairy Wind", which means my "Dark Thorn Veil"(s) effect takes place, so your attack is negated.) (Luna thinks: Oh no! She's really good. Now what do I do? I can't break her free since we're not dueling inside her Earthbound Immortals mark and she'll be able to inflict real damage to me next turn if I don't do something.) I play 1 card face-down and end my turn.

 

Luna/ 0 cards/ LP 8000

Makayla/ 2 cards/ LP 8000

 

Makayla: Turn 4

I draw. (Makayla thinks: Finally!) Since it's my Standby Phase, "Dark Thorn - Dragonfly" gets a Dark Thorn Counter. (DTC: 1) Now I play the Field Spell "Dark Thorn Garden". While it's on the field, "Dark Thorn" monsters gain 100 ATK for each Dark Thorn Counter on the field, so "Dark Thorn - Dragonfly" gains 400 ATK. (1700 + 400 = 2100 ATK) Now I activate "Phase Change", so I can switch back to my Draw Phase and draw 1 card. (Makayla: Hand: 3) And "Dark Thorn - Dragonfly" gains another Dark Thorn Counter and 100 ATK. (DTC: 2/ 2100 + 100 = 2200 ATK) I'll activate it one more time. (Makayla: Hand: 4/ "Dark Thorn - Dragonfly": DTC: 3/ 2200 + 100 = 2300 ATK) Now I'll activate the spell "Pot of Greed", so I draw 2 cards. (Makayla: Hand: 5) Now I'll activate the 2 Continuous Spells "Dark Thorn Plantation" and "Dark Thorn Multiplication". Then I activate my other face-down, the Continuous Spell "Dark Thorn Growth". Now here's how this works. "Dark Thorn Growth" increases the ATK & DEF of all "Dark Thorn" monsters by 100 for each Dark Thorn Counter on the field, so "Dark Thorn - Dragonfly" gains 600 ATK & DEF. (2300 + 600 = 2900 ATK/ 1000 + 600 = 1600 DEF) "Dark Thorn Multiplication"(s) effect allows me to Special Summon 1 "Dark Thorn Token"(LV1/DARK/Plant/Token/ATK/0 DEF/0) for each "Dark Thorn" monster I control once per turn, so I Special Summon 2 "Dark Thorn Token"(s)(LV1/DARK/Plant/Token/ATK/0 DEF/0) "Dark Thorn Plantation"(s) effect places 2 Dark Thorn Counter(s) on each "Dark Thorn" monster on the field during each of my Standby Phases, so by activating "Phase Change" again, it'll do just that. (Makayla: Hand: 4/ "Dark Thorn - Dragonfly": DTC: 5/ 2900 + 400 = 3300 ATK/ 1600 + 400 = 2000 DEF) (Luna thinks: She completely maxed her monster out.) Now I activate the effect of my "Dark Thorn - Chrysalis", by tributing it, I can Special Summon 1 "Dark Thorn - Butterfly"(LV4/EARTH/Insect/Effect/ATK/1600 DEF/1400) from my Deck. Though it may lower "Dark Thorn - Dragonfly"(s) ATK & DEF, (3300 - 600 = 2700 ATK/ 2000 - 300 = 1700 DEF) "Dark Thorn Growth" still increases "Dark Thorn - Butterfly"(s) ATK & DEF along with effect of "Dark Thorn Garden". (1600 + 500 + 500 = 2600 ATK/ 1400 + 500 = 1900 DEF) Now by tributing my 2 "Dark Thorn Token"(s), I can summon my great beast. (Luna thinks: Here it comes.) Come forth! "Earthbound Immortal Aslla Piscu"(LV10/DARK/Winged-Beast/Effect/ATK/2500 DEF/2500) Now "Earthbound Immortal Aslla Piscu" attack her directly. (Luna counters: I activate the trap "Dimensional Prison", when this card is activated, the attacking monster is removed from play.) Fool! "Earthbound Immortal Aslla Piscu"(s) effect activates when it's removed from the field. (Luna says: Oh no!) When "Aslla Piscu" is removed from the field, all of your monsters are destroyed and you take 800 points of damage for each one, so say goodbye to 2400 of you LP. (Luna: AAAAAAHHH!!!/ LP 5400)

 

"Luna!" yelled Leo.

 

"Yusei!" said Nick.

 

"Right! Let's go!" said Yusei as him and Nick hurried to the arena.

 

Luna/ 0 cards/ LP 5400

Makayla/ 3 cards/ LP 8000

Field: "Dark Thorn Garden"

 

Makayla: Turn 4 (cont.)

But the fun doesn't stop there. "Dark Thorn - Butterfly" attack her directly! (Luna: AAAAAAAHH!!!/ LP 2800) (Luna thinks: Even if she attacks me with her "Dark Thorn - Dragonfly", I'll still have LP left.) Now "Dark Thorn - Dragonfly" attack her directly! Now I activate its effect. (Luna thinks: What?!) During my Battle Phase, once per turn, I can select 1 "Dark Thorn" monster on the field and this card gains 300 ATK during damage calculation for each Dark Thorn Counter on it, so I choose "Dark Thorn - Dragonfly" and since it has 5 Dark Thorn Counter(s) on it, he gains 1500 ATK. (2700 + 1500 = 4200 ATK)

 

"Dark Thorn - Dragonfly" charged at Luna for the final attack until Luna let out with a yell...

 

"HELP ME!!!!!" screamed Luna.

 

Then Nick and Yusei came in and Yusei used his Signer powers to get them through the fire. Yusei held Luna to protect her and Nick let out with a yell...

 

"THAT'S ENOUGH!!!" yelled Nick as he raised his left arm.

 

He called upon his power of the Chaos Realm to his Left arm and punched back "Dark Thorn - Dragonfly" straight for Makayla. Makayla looked scared and traumatized when it came at her. Lucky for her, it completely missed and hit the wall of purple flames, but the outcome of the Duel was still accurate.

 

Luna: LP 0/ Defeated

Makayla: LP 8000/ Winner

 

The monsters and cards disappeared along with the circle of purple flame. And the announcer was scared stiff, but he had no choice but to call out the winner.

 

"And.... the winner is.... (sighs)... Makayla Sharpton." said the announcer all scared.

 

The crowd watched in silence as they saw what happened. Yusei carried Luna back to the rest area while Nick and Makayla remained as they stared at each other.

 

"You're lucky your monster missed you." said Nick. "I'm angry now, but... I'm also glad you're alive as well."

 

Makayla's eyes widened when she heard him.

 

"Why are you showing me sympathy?!" asked Makayla. "Don't you hate me for what I've done to your little friend?!"

 

"True, I hated you for what you've done to Luna." said Nick. "But the reason I said I'm glad you're alive is because I don't know how I could forgive myself if something happened to you while your sister is worrying about you!"

 

Makayla's eyes looked bleak when she heard Nick. She then turned away and said.

 

"Let her be worried." said Makayla. "And that Signer girl wasn't my enemy."

 

"What do you mean by that?!" yelled Nick as Makayla stopped and turned back.

 

"I'm only gonna say this once." said Makayla. "Nick Cunningham. You are my enemy."

 

Nick eyes looked furious after hearing her say that as walked away.

 

("Makayla." thought Nick. "I swear.... I will bring you and all the others back! Even if it costs me my life! And that's why...")

 

("And that's why..." thought Makayla as she looked back.)

 

("I will defeat you!" thought Nick and Makayla.)

 

[spoiler=Crossover Chapter 11]Luna had some rest woke up later and Leo was right beside her the whole time sleeping.

 

("Leo." thought Luna. "Thanks for being here for me. But I couldn't return Makayla back to her old-self. I'm sorry I couldn't do anything Nick.")

 

Nick then walks in.

 

"You okay?" asked Nick.

 

"Yeah, I'm fine." said Luna looking all depressed. "Nick, I'm..."

 

"Don't worry about it." said Nick. "We're just glad you're all right."

 

Then the announcer came up on the screen.

 

"Alright." said the announcer still trembling. "After that traumatic Duel, we can move on to the next match. It's Team Satellite's Signer, Akiza Izinski versus from Team Ultimate Kingdom, the Kingdom - Queen."

 

"So Akiza is up next." said Luna. "I hope she does her best."

 

"Don't worry, she will." said Nick.

 

Akiza and the Kingdom - Queen walked out to the arena.

 

"Are our Duelists ready?" asked the announcer.

 

"Ready." said Akiza.

 

"As am I." said Queen.

 

"Okay!" said the announcer. "Duel...... Start!"

 

Duel!

Akiza/ 5 cards/ LP 8000

Queen/ 5 cards/ LP 8000

 

Akiza: Turn 1

I draw. I play the Field Spell "Black Garden". Next, I set 1 monster and 2 cards face-down and end my turn.

 

Akiza/ 2 cards/ LP 8000

Queen/ 5 cards/ LP 8000

 

Queen: Turn 2

I draw. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) (Akiza counters: Now "Black Garden" activates, when you Normal Summon or Special Summon a monster, its ATK get halved. (1600 - 800 = 800 ATK) And a "Rose Token"(LV2/DARK/Plant/Token/ATK/800 DEF/800) gets Special Summoned to my field.) Now I activate his effect, when this card is Normal Summoned, I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Queen"(LV7/EARTH/Warrior/Effect/ATK/2450 DEF/1600) (Akiza counters: Now her ATK are halved (2450 - 1225 = 1225 ATK) and another "Rose Token"(LV2/DARK/Plant/Token/ATK/800 DEF/800) for me.) Next, I play the spell "Double Summon", so I can Normal Summon again, so I summon "Kingdom - Jester's Assistant"(LV1/EARTH/Warrior/Effect/ATK/0 DEF/1900) And since its ATK are 0, your "Black Garden"(s) effect doesn't activate. Now his effect activates, when this card is summoned, I can Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) from my Deck. (Akiza counters: Now "Black Garden" activates. (300 - 150 = 150 ATK) Now my third "Rose Token"(LV2/DARK/Plant/Token/ATK/800 DEF/800) Now I'm tuning my "Court Jester"(LV1) with my "Jester's Assistant"(LV1) and my "Mounted Knight"(LV4) to Synchro Summon "Kingdom - Royal Castle Guard"(LV6/EARTH/Warrior/Synchro/Effect/ATK/2500 DEF/2500) (Akiza counters: I activate "Black Garden"(s) effect one more time. (2500 - 1250 = 1250 ATK) Come, my fourth "Rose Token"(LV2/DARK/Plant/Token/ATK/800 DEF/800) Now "Kingdom - Queen" attack her face-down. (Flips: "Hedge Guard"(LV3/EARTH/Plant/Effect/ATK/0 DEF/2100) (Queen: LP 7125) Now "Kingdom - Royal Castle Guard" destroy her first "Rose Token". (Akiza: LP 7550) I play 1 card face-down and end my turn.

 

"Alright, Akiza has all she needs for her summon." said Nick. "And she has another strategy within her strategy."

 

"What do you mean?" asked Luna.

 

"You'll see." said Nick.

 

Akiza/ 2 cards/ LP 7550

Queen/ 1 card/ LP 7150

Field: "Black Garden"

 

Akiza: Turn 3

I draw. I summon "Rose, Warrior of Revenge"(LV4/FIRE/Warrior/Tuner/ATK/1600 DEF/600) Now I'm tuning my "Rose, Warrior of Revenge"(LV4) with my "Hedge Guard"(LV3). "Chilling Flames engulf the entire world. Pitch-dark flower, set into bloom! Synchro Summon! Show yourself! "Black Rose Dragon"(LV7/FIRE/Dragon/Synchro/Effect/ATK/2400 DEF/1800) Now I activate my dragon's effect, when she's Synchro Summoned, all cards on the field are destroyed. Now "Black Garden"(s) effect activates, when it's destroyed all Plant-type monsters on the field and I can Special Summon 1 monster from my Graveyard with ATK equal to the total ATK of the destroyed Plant-type monsters and since the total ATK of my "Rose Token"(s) was 2400, I can revive "Black Rose Dragon"(LV7/FIRE/Dragon/Synchro/Effect/ATK/2400 DEF/1800) Now I equip "Thorn of Hatred" to "Black Rose Dragon", which means she gets 600 extra ATK. (2400 + 600 = 3000 ATK) Now "Black Rose Dragon" attack her directly. (Queen: LP 4150) I play 1 card face-down and end my turn.

 

Akiza/ 0 cards/ LP 7550

Queen/ 1 card/ LP 4150

 

Queen: Turn 4

I draw. I play the spell "Call the Guards", by paying 2000 LP (Queen: LP 2150) I can activate the "Kingdom - Guards" Continuous Spell from my Deck. Now I activate the effect of "Kingdom - Guards", once per turn, I can destroy 1 face-up monster on the field, so I destroy your "Black Rose Dragon". (Akiza counters: I activate the trap "Synchro Spirits", so I remove "Black Rose Dragon" from my Graveyard and Special Summon back the Material Monsters, so I Special Summon "Rose, Warrior of Revenge"(LV4/FIRE/Warrior/Tuner/ATK/1600 DEF/600) in Attack Position and "Hedge Guard"(LV3/EARTH/Plant/Effect/ATK/0 DEF/2100) in Defense Position.) Now I play the spell "Pot of Greed", so I draw 2 cards. (Queen: Hand: 2) Next, I play another "Pot of Greed", so I can draw 2 more cards. (Queen: Hand: 3) Now I summon another "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, so I Special Summon "Kingdom - Princess"(LV5/EARTH/Warrior/Effect/ATK/2100 DEF/2100) Now I play the spell "Level Draw", by paying 500 LP (Queen: LP 1650) I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I choose "Kingdom - Princess", so I draw 2 cards. (Queen: Hand: 2) Now I activate my "Kingdom - Princess"(s) effect, by removing 1 card from my hand from play, I can regain half the LP I lost this turn. (Queen: Hand: 0/ LP 2900) Now I activate the card I just removed from play known as "Kingdom Rush", when this card is activated when I removed it from my hand, I can activate as many "Kingdom" Continuous Spells from my Deck, ignoring the conditions, so I activate "Kingdom - Castle", "Kingdom - Moat", "Kingdom - City", and "Kingdom - Royal Family". (Akiza thinks: 4 "Kingdom" Continuous Spells on 1 turn?!) Now I activate the Field Spell "Ultimate Kingdom!"

 

"Our mom actually did it." said Madeline.

 

"She brought out "Ultimate Kingdom!"." said Malcolm.

 

Akiza/ 0 cards/ LP 7550

Queen/ 0 cards/ LP 2900

Field: "Ultimate Kingdom!"

 

Queen: Turn 4 (cont.)

Now I activate "Ultimate Kingdom!"(s) effect, when this card is activated, I can Special Summon "Hidden Archfiend in the Kingdom"(LV8/EARTH/Fiend/Effect/ATK/3900 DEF/3500) (Akiza thinks: Whoa! That monster is giant.) Now I activate the effect of "Kingdom - Guards", so I destroy your "Hedge Guard". (Akiza thinks: No!) Now "Hidden Archfiend in the Kingdom" destroy her "Rose, Warrior of Revenge". (Akiza: LP 5250) Now "Kingdom - Princess" attack her directly. (Akiza: LP 3150) Now "Kingdom - Mounted Knight" attack her directly! (Akiza: LP 1550) I end my turn.

 

Meanwhile in Luna's room...

 

"Oh no! Akiza's gonna lose." said Luna.

 

"No she's not." said Nick.

 

"What do you mean?" asked Luna.

 

"Queen activated "Kingdom Rush" and everyone in the Ultimate Kingdom dimension knows that if you activate "Kingdom Rush", you lose during your opponent's Standby Phase." said Nick.

 

Akiza/ 0 cards/ LP 1550

Queen/ 0 cards/ LP 2900

Field: "Ultimate Kingdom!"

 

Akiza: Turn 5

I draw! (Standby Phase) Huh?

 

Akiza: LP 1550/ Winner

Queen: LP 2900/ Defeated by card effect.

 

"And the winner is.... Akiza Izinski!" yelled the announcer.

 

The crowd cheered for Akiza.

 

("She knew that card would cause her to lose, but she played it anyway." thought Akiza. "Maybe she wanted to show me what Team Ultimate Kingdom's true power was. It helped, since she summoned that giant fiend monster.")

 

Meanwhile after Queen walked off the stage...

 

"I'm sorry your majesty, but it was the only way I could get past her defense." said Queen.

 

"No need." said the Emperor.

 

"Yes, it does seem like Akiza has learned enough of what your team can do." said Wiraq. "You're up next, Mark. Don't disappoint me."

 

"I won't, Master Wiraq." said Mark.

 

Meanwhile in the rest area...

 

"Good job, Akiza." said Crow.

 

"Thanks." said Akiza.

 

"Well, it looks like I'm up." said Yusei. "Wish me luck."

 

"Go get 'em Yusei!" yelled Crow as Yusei walked out to the arena.

 

"Alright!" yelled the announcer. "We're almost nearing the end of the first round of the tournament. Just 6 more matches to go and here we are with our next match against the leader of the Signers, Yusei Fudo and the on who holds the Giant birthmark from Team Dark Signer, Mark."

 

Mark formed a ring of purple flame around him and Yusei.

 

"What's wrong? Afraid of forming your Earthbound Immortals mark around us?" asked Yusei.

 

"I admit you are a formidable opponent, but I'm saving it for my true target." said Mark. "Now are we going to Duel or keep talking?"

 

They both readied their Duel Disks.

 

"Okay!" yelled the announcer. "Duel....... Start!"

 

"Let's Duel!" yelled Yusei and Mark.

 

 

Sorry. 5 chapters is this replies limit. I'll post more in my next reply.

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If Kim won't duel anymore' date=' can't she just say: "Screw you guys, I'm going home!" ?

[/quote']

 

She doesn't really know how she got there. Wormhole, remember? Only Mystery knows how to get back through the wormhole. Plus, she has to support her friends, especially those still in the tournament.

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I would certainly continue writing if I knew what chapter would end on and what kind of plan for how Kim leaves this dimension and comes back to my fic's dimension.

 

so now you are basically on writer's block?

 

Yeah, except on not really in control of either of the aforementioned factors.

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Here's more of cross-fic. Sorry I've been off this thread for a while. I've been working on my own Fan Fic, so you know how it is. Anyway here they are:

 

[spoiler=Crossover Chapter 12]Yusei/ 5 cards/ LP 8000

Mark/ 5 cards/ LP 8000

 

Yusei: Turn 1

I draw. I play the spell "Graceful Charity", so I draw 3 cards. (Yusei: Hand: 8) And discard 2. (Yusei: Hand: 6) Next, I summon "Junk Synchron"(LV3/DARK/Warrior/Tuner/ATK/1300 DEF/500) Now I activate his effect, when he's Normal Summoned successfully, I can Special Summon 1 LV2 or lower monster from my Graveyard, so I Special Summon "Speed Warrior"(LV2/WIND/Warrior/Effect/ATK/900 DEF/800) Now I'm tuning my "Junk Synchron"(LV3) and my "Speed Warrior"(LV2) to Synchro Summon "Junk Warrior"(LV5/DARK/Warrior/Synchro/Effect/ATK/2300 DEF/1300) I play 2 card face-down and end my turn.

 

("Now let's see what this Dark Signer has for us." thought Yusei.)

 

Yusei/ 3 cards/ LP 8000

Mark/ 5 cards/ LP 8000

 

Mark: Turn 2

I draw. I play the Field Spell "Shadow Dimension". (Yusei thinks: I can barely see anything.) Next, I summon "Shadow Beast - Dread Bat"(LV3/DARK/Winged-Beast/Effect/ATK/1200 DEF/400) And thanks to "Shadow Dimension", all "Shadow Beast" monsters gain 800 ATK. (1200 + 800 = 2000 ATK) Now I activate its effect, once per turn, I can send 2 "Shadow Beast" monsters from my Deck to my Graveyard. Now I play the spell "Shadow Roar", when this card is activated, I can destroy a number of cards on your field equal to the number of "Shadow Beast" monsters in my Graveyard and since there's 2, I can destroy your "Junk Warrior" and your right face-down. (Yusei says: No!) Now I play the spell "Return of the Beast", when this card is activated, by paying 1000 LP (Mark: LP 7000) I can Special Summon LV4 or higher "Shadow Beast" monster from my Graveyard, so I Special Summon "Shadow Beast - Malicious Rhino"(LV7/DARK/Beast/Effect/ATK/2200 DEF/1400) And "Shadow Dimension" powers him up. (2200 + 800 = 3000 ATK) Now "Shadow Beast - Dread Bat" attack him directly. (Yusei counters: I may not be able to see where it's attacking, but I do know I can negate its attack. I activate the trap "Scrap-Iron Scarecrow", I can negate the attack of one of your monsters once per turn, then it re-sets itself.) In that case, "Shadow Beast - Malicious Rhino" attack him directly. (Yusei: AAAAAHHH!!!/ LP 5000) I end my turn. Now I activate the effect of my "Shadow Beast - Dread Bat", if it activated its effect this turn, I can send it to the Graveyard and Special Summon 1 "Shadow Beast" monster from my Graveyard, so I Special Summon "Shadow Beast - Silent Snake"(LV6/EARTH/Reptile/Effect/ATK/2100 DEF/1200) And "Shadow Dimension" powers it up. (2100 + 800 = 2900 ATK)

 

("That attack was... unbelievable." thought Yusei. "And for it to have so much ATK. And if the first monster had that much ATK, then the second monster might be the same. In any case, I either have to stay on the defensive or go on the offensive.) "My turn!" yelled Yusei.

 

Yusei/ 3 cards/ LP 5000

Mark/ 2 cards/ LP 8000

Field: "Shadow Dimension"

 

Yusei: Turn 3

I draw. I play the spell "Pot of Greed", so I draw 2 cards. (Yusei: Hand: 5) Next, I play another "Pot of Greed", so I can draw 2 more cards. (Yusei: Hand: 6) Since you control monsters, while I don't, I can Special Summon "Level Warrior"(LV3/LIGHT/Warrior/Effect/ATK/300 DEF/600) And since he was Special Summoned, his level is treated as LV4. (3 + 1 = LV4) Next, I play the spell "Cost Down", by discarding "Quillbolt Hedgehog"(LV2/EARTH/Machine/Effect/ATK/800 DEF/800) from my hand, I can des=crease the levels of all monsters in my hand by 2. Now I summon "Road Synchron"(LV2/LIGHT/Machine/Tuner/ATK/1600 DEF/800) And since a Tuner Monster was summoned, I can Special Summon "Quillbolt Hedgehog"(LV2/EARTH/Machine/Effect/ATK/800 DEF/800) from my Graveyard. Now I'm tuning "Road Synchron"(LV2) with my "Level Warrior"(LV4) and "Quillbolt Hedgehog"(LV2). "Clustering hopes will become a new shining star! Become the path its light shines upon!" Synchro Summon! Ride on! "Road Warrior"(LV8/LIGHT/Warrior/Synchro/Effect/ATK/3000 DEF/1500) Now I activate his effect, once per turn, I can Special Summon 1 LV2 or lower Warrior-type or Machine-type monster from my Deck, so I Special Summon "Turbo Booster"(LV1/EARTH/Machine/Effect/ATK/0 DEF/0) Now I play the Continuous Spell "Domino Effect" and equip "Road Warrior" with "Junk Barrage" Now "Road Warrior" attack his "Shadow Beast - Silent Snake". (Mark: LP 7900) Now "Junk Barrage" activates, so you take damage equal to half your monsters original ATK. (Mark: LP 6850) Now "Domino Effect" activates, when a monster you control is destroyed as a result of battle, by sending 1 monster I control to the Graveyard, I can destroy another monster on the field, so I send "Turbo Booster" to the Graveyard and destroy your "Shadow Beast - Malicious Rhino". I end my turn.

 

"Not bad, Yusei Fudo." said Mark. "But I've only showed you a sample of what my "Shadow Beast" Deck can do."

 

("Something tells me this might end horribly." thought Yusei.)

 

Yusei/ 0 cards/ LP 5000

Mark/ 2 cards/ LP 6850

Field: "Shadow Dimension"

 

Mark: Turn 4

I draw. Since it's my Standby Phase, "Shadow Dimension"(s) effect activates, if a "Shadow Beast" monster was sent to the Graveyard by its own effect, I can Special Summon on my next Standby Phase, so I can revive my "Shadow Beast - Dread Bat"(LV3/DARK/Winged-Beast/Effect/ATK/1200 DEF/400) Now I play the spell "Level Draw", by paying 500 LP (Mark: LP 6350) I can select 1 monster on the field and draw cards equal to half the level of the selected monster, so I choose your "Road Warrior", so I draw 4 cards. (Mark: Hand: 6) Now I play the Continuous Spell "Dark Portal", when this card is activated, I can Special Summon 1 DARK monster with 1500 or less ATK from my hand, Deck, or Graveyard, so I Special Summon "D.T. - Shadow Beast - Dark Wasp"(LV9/DARK/Insect/Dark Tuner/ATK/0 DEF/0) from my Deck. Now I play the spell "Offerings of the Shadows", by sending a "Shadow Beast" monster I control to the Graveyard, I can Special Summon a number of "Shadow Beast" monsters from my hand or Deck equal to the level of the tributed "Shadow Beast" monster, so I Special Summon from my hand "Shadow Beast - Malice Monkey"(LV3/DARK/Beast/Effect/ATK/1200 DEF/1400), "Shadow Beast - Night Hawk"(LV4/DARK/Winged-Beast/Effect/ATK/1500 DEF/1000), and "Shadow Beast - Death Cougar"(LV3/DARK/Beast/Tuner/ATK/1100 DEF/500) (Yusei says: Wait. A Tuner and a Dark Tuner?) As you can see, I'm the only one in the Dark Signers who holds a Synchro and Dark Synchro Monster. That's why I'm one of Master Wiraq's most trusted soldiers. Now I activate another "Level Draw", so I pay another 500 LP (Mark: LP 5850) and select "D.T. - Shadow Beast - Dark Wasp", so I draw 4 cards. (Mark: Hand: 5) Now I activate the effect of my "Shadow Beast - Death Cougar", once per turn, I can increase this card's level by 1. (3 + 1 = LV4) Now I'm tuning my "Death Cougar"(LV4) to my "Night Hawk"(LV4) to Synchro Summon "Shadow Beast - Night Gorilla"(LV8/DARK/Beast/Synchro/Effect/ATK/2500 DEF/2400) And "Shadow Dimension" powers it up. (2500 + 800 = 3300 ATK) Now I'm Dark Tuning my "Dark Wasp"(LV9) with my "Malice Monkey"(LV3). "Darkness shall engulf the world with its black shadow, now begins its destiny of despair!" Dark Synchro! Devour! "Shadow Beast - Ravenous Shark"(LV-6/DARK/Fish/Dark Synchro/Effect/ATK/2550 DEF/1200) And "Shadow Dimension" powers it up too. (2550 + 800 = 3350 ATK) Now I summon "Double Coston"(LV4/DARK/Fiend/Effect/ATK/1700 DEF/1650) Now I play the spell "Double Summon", so I can summon again, so I tribute "Double Coston". And thanks to its effect that it is treated as 2 tributes to Tribute Summon a DARK monster, it's enough to summon my great beast. Come forth! "Earthbound Immortal Ccapac Apu"(LV10/DARK/Fiend/Effect/ATK/3000 DEF/2500) Now "Earthbound Immortal Ccapac Apu" attack him directly. (Yusei counters: I activate "Scrap-Iron Scarecrow", so your attack is negated.) Then I shall continue the onslaught with "Shadow Beast - Night Gorilla" destroying your "Road Warrior". (Yusei: LP 4700) Now "Shadow Beast - Ravenous Shark" attack him directly! (Yusei: AAAAAAGHH!!!/ LP 1350) I end my turn.

 

"Ha, ha, ha, ha, ha, ha, ha!" laughed Mark. "Despair and Die, Yusei Fudo!"

 

("If I don't think of something now, I'm done." thought Yusei. "I guess it all depends on my last draw.")

 

Yusei/ 0 cards/ LP 1350

Mark/ 1 card/ LP 5850

Field: "Shadow Dimension"

 

Yusei: Turn 5

I draw. (looks at card) I play 1 card face-down and end my turn.

 

Yusei/ 0 cards/ LP 1350

Mark/ 1 card/ LP 5850

Field: "Shadow Dimension"

 

Mark: Turn 6

I draw. This is the end. Now "Earthbound Immortal Ccapac Apu" END THIS!!! (Yusei counters: I activate the trap "Mirror Force". Now all of your Attack Position monsters are destroyed.) NOOOOOO!!! (Mark thinks: I don't have anything in my hand to summon.) I... end my turn.

 

Yusei/ 0 cards/ LP 1350

Mark/ 2 cards/ LP 5850

Field: "Shadow Dimension"

 

Yusei: Turn 7

I draw. Now I'll activate a spell that was given to me by a friend of mine. The Quick-Play Spell "Quick Trap", so I can activate a trap card from my Deck, so I activate another card given to me by my friend. The trap "Pot of Forgiveness", so I can draw 3 cards. (Yusei: Hand: 3) Now I play the spell "Trap Booster", so I can activate "Synchro Spirits" from my hand, so I remove "Road Warrior" from play and Special Summon "Road Synchron"(LV4/LIGHT/Machine/Tuner/ATK/1600 DEF/800), "Level Warrior"(LV3/LIGHT/Warrior/Effect/ATK/300 DEF/600), and "Quillbolt Hedgehog"(LV2/EARTH/Machine/Effect/ATK/800 DEF/800) And you're not the only one with a "Level Draw" spell card. So I pay 500 LP (Yusei: LP 850) and select "Road Synchron", so I draw 2 cards. (Yusei: Hand: 2) Now I summon "Nitro Synchron"(LV2/FIRE/Machine/Tuner/ATK/300 DEF/100) Now I'm tuning my "Nitro Synchron"(LV2) with my "Quillbolt Hedgehog"(LV2) and "Level Warrior"(LV3). "Clustering hopes will become a new shining star! Become the path its light shines upon!" Synchro Summon! Blaze on! "Nitro Warrior"(LV7/FIRE/Warrior/Synchro/Effect/ATK/2800 DEF/1800) Now "Nitro Synchron"(s) effect activates, since I Synchro Summoned a "Nitro" Synchro Monster, I can draw 1 card. (Yusei: Hand: 2) Now I play the Quick-Play Spell "Battle Tuned", when this card is activated, by removing from play 1 Tuner monster, I can select 1 monster I control and the selected monster gains the ATK of the removed Tuner Monster, so I remove "Junk Synchron" from play and "Nitro Warrior" gains his ATK. (2800 + 1300 = 4100 ATK) And since I activated a Spell Card this turn, "Nitro Warrior" gains 1000 ATK. (4100 + 1000 = 5100 ATK) Now "Road Synchron" attack him directly. (Mark: AAAAHH!!/ LP 4250) Now "Nitro Warrior" finish this with "Dynamite Crunch"! (Mark says: NOOOOOOOOOOO!!!!)

 

Yusei: LP 850/ Winner

Mark: LP 0/ Defeated

 

The circle of purple flame dispersed.

 

"And the winner is... YUSEI FUDO!!" yelled the announcer.

 

The crowd roared and cheered.

 

"Mark. Are you... you?" asked Yusei.

 

"Don't think the war between Signers and Dark Signers are over." said Mark. "The Earthbound Immortals shall rule this realm!" said Mark as he walked out of the arena.

 

("Don't get too confident, kid." thought Yusei. "As long as the Signers and their friends are here, we'll protect this city with our lives.")

 

[spoiler=Crossover Chapter 13]Yusei walked back to the rest area with merely any damage to him whatsoever.

 

"Yusei!" said Leo. "Are you alright?"

 

"I'm fine, Leo." said Yusei. "Nothing hurt and I'm sorry Nick. I couldn't get Mark back."

 

"At least I know you tried." said Nick.

 

"Alright!" yelled the announcer. "The next match is underway with, from Team Satellite, another one of our Signers and former Kaibadome Champion, Jack Atlas! And from Team Dark Signer, the one who holds the Spider Birthmark, Alexander."

 

"Alright. Now it's time to show you amateurs what Dueling is really about!" said Jack as he grabbed his Duel Disk and walked out to the arena.

 

"He will lose." said Destiny.

 

"What?!" said Crow. "No, no, no. This time, you're wrong. Jack has beaten one of the Dark Signers in our last battle and he'll beat this one as well."

 

"We'll see." said Chris A.

 

Both Jack and Alexander were out on the arena and Alexander formed a circle of purple flame.

 

"Are you duelists ready?" asked the announcer.

 

"Born ready." said Jack.

 

"Yes." said Alexander calmly.

 

"Alright. Duel..... Start!" yelled the announcer.

 

Duel!

Jack/ 5 cards/ LP 8000

Alexander/ 5 cards/ LP 8000

 

Jack: Turn 1

I draw. I summon "Mad Archfiend"(LV4/DARK/Fiend/Effect/ATK/1800 DEF/0) I play 3 cards face-down and end my turn.

 

Jack/ 2 cards/ LP 8000

Alexander/ 5 cards/ LP 8000

 

Alexander: Turn 2

I draw. (Jack counters: I activate the trap "Battle Mania", so your monsters must attack this turn.) I play the Continuous Spell "Breeding of Arachnids", when this card is activated, when I Normal Summon an "Arachnian" monster, if I have anymore "Arachnian" monsters in my hand, I can Special Summon them. (Jack counters: I activate the Continuous Trap "Spacegate". You'll find out what it does soon enough.) Now I summon "Wrexx, Arachnian General"(LV3/DARK/Insect/Effect/ATK/1200 DEF/800) Now "Breeding of Arachnids" activates, so I Special Summon "Krexxel, Arachnian Tactician"(LV3/DARK/Insect/Effect/ATK/1000 DEF/1000) and "Kaxx, Arachnian Soldier"(LV4/DARK/Insect/Effect/ATK/1400 DEF/1400) Now I activate their effects, once per turn, I can place 1 Web Counter on one of my opponents monsters. 1 for every "Arachnian" monster I control, so that's 3 Web Counter(s) from every one of them. And I choose your "Mad Archfiend". ("Mad Archfiend": WC: 9) (Jack counters: I activate the Continuous Trap "Skill Drain", by paying 1000 LP (Jack: LP 7000) All of our monsters effects are negated.) Since I can't end my turn right now because of "Battle Mania", I have to attack this turn, but before that, I play the spell "Iron Web", if any "Arachnian" monsters attack a monster with Web Counter(s) on it, but also has higher ATK, "Arachnian" monsters cannot be destroyed as a result of battle, so "Wrexx, Arachnian General" attack his "Mad Archfiend". (Alexander: LP 7400) Now "Kaxx, Arachnian Soldier" attack his "Mad Archfiend". (Alexander: LP 7000) Now "Krexxel, Arachnian Tactician" attack his "Mad Archfiend". (Alexander: LP 6200) (Jack counters: Now "Spacegate"(s) effect kicks in, if a monster my opponent controls attacks or is attacked, I can place 1 Gate Counter on "Spacegate" and since you attacked 3 times, "Spacegate" gains 3 Gate Counter(s) ("Spacegate": GC: 3) I play 1 card face-down and end my turn.

 

Jack/ 2 cards/ LP 7000

Alexander/ 0 cards/ LP 6200

 

Jack: Turn 3

I draw. Now I activate "Spacegate"(s) second effect, during my Main Phase, by sending this card to the Graveyard, I can Special Summon 1 monster from my hand whose level is equal to the number of Gate Counter(s) on this card, so I Special Summon "Small Piece Golem"(LV3/EARTH/Rock/Effect/ATK/1100 DEF/0) Now I summon "Sinister Sprocket"(LV1/DARK/Fiend/Tuner/ATK/400 DEF/0) Now I'm tuning my "Sinister Sprocket"(LV1) with my "Mad Archfiend"(LV4) and "Small Piece Golem"(LV3)/ "The Ruler's heartbeats will now file through here! Take witness to its creation-shaking power! Synchro Summon! My very soul! "Red Dragon Archfiend"(LV8/DARK/Dragon/Synchro/Effect/ATK/3000 DEF/2000) Now I activate my "Sinister Sprocket"(s) effect, if it was used for Synchro Summoning a DARK Synchro Monster, I can destroy 1 face-up Spell or Trap card on the field, so there goes your "Breeding of Arachnids". Now "Red Dragon Archfiend" destroy his "Krexxel, Arachnian Tactician". (Alexander counters: I activate the Continuous Trap "Poison Web", while this card is on the field, when any of my opponents monsters attacks or is attacked, their ATK are decreased by 500 times the number of "Arachnian" monsters I control, so since I control 3, your monster loses 1500 ATK.) (3000 - 1500 = 1500 ATK) But you still take damage. (Alexander: LP 5700) I end my turn.

 

Jack/ 1 card/ LP 7000

Alexander/ 0 cards/ LP 5700

 

Alexander: Turn 4

I draw. I play the spell "Black Venom", when this card is activated, I can destroy Spell & Trap cards on the field up to the number of "Arachnian" monsters I control and I draw 1 card for each Spell & Trap card destroyed, so I destroy your "Skill Drain" and draw 1 card. (Alexander: Hand: 1) Now I play the Field Spell "Arachnian Forest". Now I activate the effects of my "Arachnian" monsters, so your monster gains 2 Web Counter(s) from each of them. ("Red Dragon Archfiend": WC: 4) Now I activate the effect of "Arachnian Forest", once per turn, I can take control of one of your monsters, but only if it has a Web Counter on it. And it just so happens that your dragon has 4 Web Counter(s), so say goodbye to your most precious monster. (Jack says: No!) Now "Red Dragon Archfiend" strike down your former master. (Jack: AAAARGHH!!!/ LP 4000) Now "Wrexx, Arachnian General" and "Kaxx, Arachnian Soldier" strike him down as well. (Jack: AAAARGH!!/ LP 1400) I end my turn.

 

"So how does the former King of Dueling feel now?" said Alexander. "Your monster has left your side and you have nothing on your field to protect you. How are you supposed to win now?"

 

("I can't lose here." thought Jack. "And I most certainly can't lose to a Dark Signer! That's why... that's why...") "I WILL WIN!!!" yelled Jack with determination.

 

Then all of a sudden, Yusei, Crow, Akiza, and Luna's marks started to glow and disappeared from their arms.

 

"Go Jack!" yelled Crow.

 

Then the sign of the Crimson Dragon appeared on Jack's back and the top card of his deck started to glow.

 

"Let's go!" yelled Jack. "My turn!"

 

Jack/ 1 card/ LP 1400

Alexander/ 0 cards/ LP 5700

Field: "Arachnian Forest"

 

Jack: Turn 5

I DRAW! (Jack thinks: Yes! But first I have to get my "Red Dragon Archfiend" back, so...) I play a spell known as "Level Draw", by paying 500 LP (Jack: LP 900) I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I choose my former "Red Dragon Archfiend", so I draw 4 cards. (Jack: Hand: 5) Now I play the spell "Brain Control", by paying 800 LP (Jack: LP 100) I can take control of 1 of your monsters, so if you don't mind, I'll be taking my "Red Dragon Archfiend" back. Now I summon "Tuningware"(LV1/LIGHT/Machine/Effect/ATK/100 DEF/300) Then I'll activate the spell "Double Summon", so I can Normal Summon again. Now I summon "Majestic Dragon"(LV1/LIGHT/Dragon/Tuner/ATK/0 DEF/0) Now I'm tuning my "Majestic Dragon"(LV1) with my "Tuningware"(LV1) and my "Red Dragon Archfiend"(LV8) "The Ruler's heartbeats will now file through here! Take witness to its creation-shaking power! Synchro Summon!" Come and shine! "Savior Demon Dragon"(LV10/DARK/Dragon/Synchro/Effect/ATK/4000 DEF/3000) (Alexander says: An ATK power of 4000?!) Now I activate the effect of my "Tuningware", when it's used in a Synchro Summon, I can draw 1 card. (Jack: Hand: 2) Now I play the spell "Pot of Greed", so I draw 2 cards. (Jack: Hand: 3) I play the spell "De-Spell", so say goodbye to your "Arachnian Forest". Now I activate the effect of my "Savior Demon Dragon", once per turn, I can negate the effect of 1 monster my opponent control and Its ATK increase by the ATK of the selected monster, so I choose your "Kaxx, Arachnian Soldier". (4000 + 1400 = 5400 ATK) Now "Savior Demon Dragon" attack his "Wrexx, Arachnian General". (Alexander counters: "Poison Web"(s) effect activates!) It's still enough. (5400 + 1000 = 4400 ATK) (Alexander: LP 2500) I play 1 card face-down end my turn. During the End Phase, "Savior Demon Dragon" returns to the Extra Deck and I can Special Summon from my Graveyard "Red Dragon Archfiend"(LV8/DARK/Dragon/Synchro/Effect/ATK/3000 DEF/2000)

 

"How do you like that?!" yelled Jack. "You Dark Signer Wannabes can never hold a candle to us Signers."

 

"Impressive." said Alexander. "You made a good comeback, but my Life Points are still far greater than that of yours."

 

("It was a last resort strategy, but at least I'll get him back come my turn." thought Jack. "I still have the mark of the Crimson Dragon on my back, meaning I can still use "Majestic Dragon" once I play this card.)

 

"My turn." said Alexander.

 

Jack/ 1 card/ LP 100

Alexander/ 0 cards/ LP 2500

 

Alexander: Turn 6

I draw. I also play "Level Draw", so I pay 500 LP (Alexander: LP 2000) And I choose your "Red Dragon Archfiend", so I draw 4 cards. (Alexander: Hand: 4) (Alexander thinks: Heh. I was hoping to use this card when the times comes, but in this kind of situation...) (Alexander looks at Wiraq and Wiraq nodded his head.) (Alexander thinks: Understood) I summon "Earthbound Warrior - Uru"(LV4/DARK/Warrior/Effect/ATK/1500 DEF/1500) (Jack says: "Earthbound Warrior"?) Tell me, Jack. How do you think the "Earthbound Immortal"(s) came to be? (Jack says: What are you saying?) Oh nothing. Anyways, I activate the effect of "Earthbound Warrior - Uru", once per turn, I can select 1 monster on my field and 1 monster on your field and control of those monsters are switched until the End Phase of the turn. (Jack says: What?!) So I choose my "Kaxx, Arachnian Soldier" and your "Red Dragon Archfiend" once again. Now "Red Dragon Archfiend" destroy your former master! (Jack counters: Not so fast! I activate the trap "Negate Attack", so your attack is negated and your Battle Phase is done. No way my dragon could betray me in any way.) Fine. I play 2 cards face-down and end my turn. And control of our monsters switch back. Heh. Now the effect of "Earthbound Warrior - Uru" activates! (Jack says: What?!) During the End Phase that this card was summoned, by tributing it, I can Special Summon my great beast! (Jack thinks: NO! How could I let this happen?!) This is the creation of the "Earthbound Immortal"(s)! Come forth! "Earthbound Immortal Uru"(LV10/DARK/Insect/Effect/ATK/3000 DEF/3000) Lucky for you, it's your turn. So can you proceed?

 

"Gladly!" yelled Jack.

 

Jack/ 1 card/ LP 100

Alexander/ 0 cards/ LP 2000

 

Jack: Turn 7

I draw. I summon the Spirit Monster "Kinka-Byo"(LV1/DARK/Beast/Spirit/ATK/400 DEF/200) Now I activate its effect, when it's Normal Summoned, I can Special Summon 1 LV1 monster from my Graveyard. And I have 1 monster in particular. Be revived. "Majestic Dragon"(LV1/LIGHT/Dragon/Tuner/ATK/0 DEF/0) Now once again I'm tuning my "Majestic Dragon"(LV1) with my "Kinka-Byo"(LV1) and my "Red Dragon Archfiend"(LV8), so I Synchro Summon back an old friend. I Synchro Summon "Savior Demon Dragon"(LV10/DARK/Dragon/Synchro/Effect/ATK/4000 DEF/3000) Now I activate its effect, so I choose your "Earthbound Immortal Uru". (4000 + 3000 = 7000 ATK) (Alexander counters: I activate another "Poison Web" Continuous Trap.) Like that'll help! Now "Savior Demon Dragon" END THIS!! (Alexander counters: (laughing) I knew it. I KNEW IT! I activate the Counter Trap "Arachnian Battle Formation", when this card is activated, at the cost of 1000 LP (Alexander: LP 1000) I can select 1 "Arachnian" monster in my Graveyard and I can Special Summon from my Deck a number of "Arachnian" monsters equal to the level of the selected "Arachnian" monster. Not only that, but I can choose your attack target as well, so I Special Summon 2 more "Kaxx, Arachnian Soldier"(LV4/DARK/Insect/Effect/ATK/1400 DEF/1400) and "Arachnian Egg"(LV2/DARK/Insect/Effect/ATK/200 DEF/300) And your attack target is "Earthbound Immortal Uru".) So what?! I'll still win! (Alexander says: Have you forgotten about my second "Poison Web" trap?) Oh no! (Alexander counters: Oh yes! "Poison Web"(s) effect decreases your monsters ATK by 500 times the number of "Arachnian" monsters I control and since I control 4, your dragon loses 2000 ATK. And since there's a second "Poison Web" on my field, your monster loses a grand total of 4000 ATK.) (7000 - 4000 = 3000 ATK) NO! They'll destroy each other! (Alexander says: That's the idea. And since your dragon can't activate its effect to bring back your "Red Dragon Archfiend", you have nothing on your field to protect you! You're wide open! Go on. Say those 4 lovely words.) (growls) I... end... my... turn.

 

Jack/ 0 cards/ LP 100

Alexander/ 1 card/ LP 1000

 

Alexander: Turn 8

I draw. Now my "Arachnian" brethren, FINISH HIM!!!

 

Jack took the attack of the first "Kaxx, Arachnian Soldier" and flew and hit the wall of purple flame. (quote: He wasn't burned though) The result couldn't be anymore horrible.

 

Jack: LP 0/ Defeated

Alexander: LP 1000/ Winner

 

Just like Luna's Duel, the crowd was in silence and the announcer had no choice but to say...

 

"And... the winner is... Alexander." said the announcer all disappointed.

 

Alexander walked away from the arena with no expression on his face at all. Meanwhile back in the rest area...

 

"I told you." said Destiny.

 

Meanwhile where Alexander is...

 

"Well done, Alexander." said Wiraq. "3 of my best soldiers are moving to the next round, or 4 of my soldiers if Clara can win."

 

"Watch me, Lord Wiraq." said Clara as she walked to the arena.

 

"Alright. Next we have another from Team Satellite, another one of the Signers, the Blackwing Warrior, Crow!" yelled the announcer. "And another from Team Dark Signer, the one who bears the Lizard birthmark, Clara."

 

"Alright! I'll show you Miss Oracle that anyone can change destiny!" yelled Crow as he rushed to the arena.

 

They both arrived at the arena, readied their Duel Disks, and Clara formed a circle of purple flame around themselves.

 

"Are you Duelist's ready?" asked the announcer.

 

"Heck yeah!" yelled Crow.

 

"Right!" yelled Clara.

 

"Okay." said the announcer. "Duel... Start!"

 

"Let's Duel!" yelled Crow and Clara.

 

[spoiler=Crossover Chapter 14]Duel!

Crow/ 5 cards/ LP 8000

Clara/ 5 cards/ LP 8000

 

Crow: Turn 1

I draw. I summon "Blackwing - Shura the Blue Flame"(LV4/DARK/Winged Beast/Effect/ATK/1800 DEF/1200) And since I control a "Blackwing" monster on my field, I can Special Summon "Blackwing - Bora the Spear"(LV4/DARK/Winged Beast/Effect/ATK/1700 DEF/800) Next, I play the Continuous Spell Black Whirlwind". I play 1 card face-down and end my turn.

 

"Show me what you got, little girl." said Crow.

 

"With pleasure." said Clara. "My turn."

 

Crow/ 2 cards/ LP 8000

Clara/ 5 cards/ LP 8000

 

Clara: Turn 2

I draw. I play the Continuous Spell "Reptilian Tribe", while this card is on the field, whenever I Normal Summon a "Reptilian" monster, I can Special Summon 1 "Reptilian" monster from my hand or Deck with the same name as the summoned "Reptilian" monster. Next, I play the Field Spell "Climate Dimension". Now I summon "Reptilian - Red Salamander"(LV4/FIRE/Reptile/Effect/ATK/1400 DEF/1500) And I activate the effect of "Reptilian Tribe", so I Special Summon another "Reptilian - Red Salamander"(LV4/FIRE/Reptile/Effect/ATK/1400 DEF/1500) And since they're both on the field, they gain they're effects. Now I activate the effect of "Climate Dimension", once per turn, I can select 1 "Reptilian" monster on my field and this card gains an effect based on the Attribute of the selected "Reptilian" monster until the end of my opponent's turn. Since "Reptilian - Red Salamander" is a FIRE Attributed monster, "Climate Dimension"(s) effect increase the ATK of all "Reptilian" monsters by 600. (1400 + 600 = 2000 ATK x2) Now I activate the effects of my 2 "Reptilian - Red Salamander"(s), once per turn, I can increase the ATK of all "Reptilian" monsters by 400 and since there's 2 of them, they gain an extra 800 ATK. (2000 + 800 = 2800 ATK x2) (Crow thinks: Oh no!) Now my first "Reptilian - Red Salamander" destroy his "Blackwing - Shura of Blue Flame". (Crow: AAAHH!/ LP 7000) Now my second "Reptilian - Red Salamander" destroy his "Blackwing - Bora the Spear". (Crow counters: I activate the trap "Black Thunder", when this card is activated, when a "Blackwing" monster was destroyed, I can inflict 400 points of damage times the number of cards you control and since you control 7, you take 2800 points of damage. (Clara: AAAAHHH!!/ LP 5200) But my attack still goes through. (Crow: AAAAAHHH!!/ LP 5900) I play 1 card face-down and end my turn.

 

Crow/ 2 cards/ LP 5900

Clara/ 2 cards/ LP 5100

Field: "Climate Dimension" Attribute: FIRE

 

Crow: Turn 3

I draw. I summon "Blackwing - Blizzard the Far North"(LV2/DARK/Winged Beast/Tuner/ATK/1300 DEF/0) Now its effect activates, when its successfully summoned, I can Special Summon LV4 or lower "Blackwing" monster from my Graveyard and thanks to the effect of "Black Whirlwind", when a "Blackwing" monster is Normal Summoned, I can add 1 "Blackwing" monster from my Deck to my hand with less ATK, so I add "Blackwing - Vayu the Emblem of Honor"(LV1/DARK/Winged Beast/Tuner/ATK/800 DEF/0) And revive "Blackwing - Bora the Spear"(LV4/DARK/Winged Beast/Effect/ATK/1700 DEF/800) Now I'm tuning my "Blizzard the Far North"(LV2) with my "Bora the Spear"(LV4) to Synchro Summon "Blackwing Armed Wing"(LV6/DARK/Winged Beast/Synchro/Effect/ATK/2300 DEF/1000) Now I activate the Card Rotator" spell card, when this card is activated, by sending 1 card from my hand to the Graveyard (Crow: Hand: 1) I can change the positions of all of your monsters and thanks to "Armed Wing"(s) effect, when he attacks a Defense Position monster, he gains 500 ATK and you take damage equal to the difference in their ATK and DEF strength. Now "Blackwing Armed Wing" destroy her first "Reptilian - Red Salamander". (2300 + 500 = 2800 ATK) (Clara counters: I activate the trap "Dangerous Environment", when this card is activated, I can select 1 "Reptilian" monster I control and 1 monster you control and your monster loses ATK equal the ATK of the selected "Reptilian" monster, so your monster loses 2000 ATK.) (2800 - 2000 = 800 ATK) (Crow: AAAHH!/ LP 5200) I play 1 card face-down and end my turn. And the effect of your "Climate Dimension" wears off.

 

Crow/ 0 cards/ LP 5200

Clara/ 2 cards/ LP 5100

Field: "Climate Dimension" Attribute: None

 

Clara: Turn 4

I draw. I switch both of my "Reptilian - Red Salamander"(s) back to Attack Position. (ATK: 1400 x2) Now I activate "Climate Dimension"(s) effect again and select my "Red Salamander" again. (1400 + 600 = 2000 ATK x2) Now I summon "Reptilian - Sea Tortoise"(LV4/WATER/Reptile/Effect/ATK/1200 DEF/2100) And "Reptilian Tribe" Special Summons another "Reptilian - Sea Tortoise"(LV4/WATER/Reptile/Effect/ATK/1200 DEF/2100) from my Deck. And "Climate Dimension" powers them up. (1200 + 600 = 1800 ATK x2) Now I play the spell "Level Draw", by paying 500 LP (Clara: LP 4600) I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I choose your "Blackwing Armed Wing", so I draw 3 cards. (Clara: Hand: 4) Now I play the spell "Triple Summon", since I already Normal Summoned this turn, I can add in two more summons, so I summon "Reptilian - Leopard Lizard"(LV4/EARTH/Reptile/Effect/ATK/1600 DEF/1200) And by tributing my "Leopard Lizard" and my second "Sea Tortoise", I can summon my great beast. (Crow thinks: Here it comes) Come forth! "Earthbound Immortal Ccarayhua"(LV10/DARK/Reptile/Effect/ATK/2800 DEF/1800) Now I activate the second effect of my first "Reptilian - Red Salamander", by tributing it, I can select 1 FIRE monster I control and increase its ATK by the tributed monsters ATK, so I select my second "Reptilian - Red Salamander", so its ATK go to 4000. (2000 + 2000 = 4000 ATK) Now "Earthbound Immortal Ccarayhua" attack him directly. (Crow: AAAAAAHHH!!!/ LP 2400) Now "Reptilian - Red Salamander" destroy his "Blackwing Armed Wing". (Crow: AAAAAHH!!!/ LP 700) Now "Reptilian - Sea Tortoise" END THIS!! (Crow counters: I activate the trap "Synchro Spirits", by removing "Blackwing Armed Wing" from play, I can Special Summon its Material Monsters from my Graveyard, so I revive "Blackwing - Blizzard the Far North"(LV2/DARK/Winged Beast/Tuner/ATK/1300 DEF/0) and "Blackwing - Bora the Spear"(LV4/DARK/Winged Beast/Effect/ATK/1700 DEF/800) in Defense Position.) You saved yourself for now. I end my turn.

 

("Ah, this is just great!" thought Crow. "I'm getting beaten by a girl and more importantly a Dark Signer. I need to pull off a come from behind win or I can forget about saving Nick's friend.") "My move!" yelled Crow.

 

Crow/ 0 cards/ LP 700

Clara/ 1 card/ LP 4600

Field: "Climate Dimension": Attribute: FIRE

 

Crow: Turn 5

I draw. (looks at card) I activate the spell "Pot of Greed", so I draw 2 cards. (Crow: Hand: 2) I summon "Blackwing - Kalut the Moon Shadow"(LV3/DARK/Winged Beast/Effect/ATK/1400 DEF/1000) Now I activate the effect of "Black Whirlwind", so I add "Blackwing - Gale the Whirlwind"(LV3/DARK/Winged Beast/Tuner/ATK/1300 DEF/800) I activate another "Pot of Greed", so I draw 2 more cards. (Crow: Hand: 3) I activate the Quick-Play Spell "Trap Booster", when this card is activated, I can activate a Trap Card from my hand, so I activate "Level Returner", when this card is activated, I can reduce the level of 1 monster I control by 2, so I choose "Kalut the Moon Shadow". (3 - 2 = LV1) Now since I control a "Blackwing" monster on my field, I can Special Summon "Blackwing - Gale the Whirlwind"(LV3/DARK/Winged Beast/Tuner/ATK/1300 DEF/800) Now I'm tuning my "Gale the Whirlwind"(LV3) with my "Kalut the Moon Shadow"(LV1) and "Bora the Spear"(LV4) to Synchro Summon "Blackwing - Silverwind the Ascendent"(LV8/DARK/Winged Beast/Synchro/Effect/ATK/2800 DEF/2000) Now I activate his effect, when he's Synchro Summoned, I can destroy up to 2 monsters on the field with lower DEF than "Silverwind the Ascendent"(s) ATK, so I destroy your "Reptilian - Red Salamander" and your "Earthbound Immortal Ccarayhua". (Clara says: NO!) Lucky for you, I can't attack on the turn I activated the effect, so I end my turn.

 

"You'll pay for that!" yelled Clara in anger. "My move!"

 

Crow/ 0 cards/ LP 700

Clara/ 1 card/ LP 4600

Field: "Climate Dimension": Attribute: None

 

Clara: Turn 6

I draw! (grunts with anger) I activate "Climate Dimension"(s) effect, so this time I choose "Reptilian - Sea Tortoise" and since its Attribute is WATER, "Climate Dimension"(s) effect prevents any of my "Reptilian" monsters from being destroyed in battle once per turn. Next, I switch "Reptilian - Sea Tortoise" to Defense Position (DEF: 2100) and end my turn.

 

Crow/ 0 cards/ LP 700

Clara/ 2 cards/ LP 4600

Field: "Climate Dimension": Attribute: WATER

 

Crow: Turn 7

I draw. Oh this is just too easy. I play the spell "Shield Crush", when this card is activated, I can destroy 1 Defense Position monster on the field and guess who's our volunteer. (Clara says: NO!) Now you're wide open. "Blackwing - Silverwind the Ascendent" attack her directly. (Clara: AAAHHH!!/ LP 1800) I end my turn.

 

"(growls with anger)" growled Clara. "MY TURN!"

 

Crow/ 0 cards/ LP 700

Clara/ 2 cards/ LP 1800

Field: "Climate Dimension": Attribute: None

 

Clara: Turn 8

I DRAW! (smiles menacingly) I summon "Earthbound Warrior - Ccara"(LV4/DARK/Warrior/Effect/ATK/1400 DEF/900) I end my turn and now I activate her effect, during the End Phase, by tributing her, I can revive my great beast! (Crow says: Not good.) Be reborn! "Earthbound Immortal Ccarayhua"(LV10/DARK/Reptile/Effect/ATK/2800 DEF/1800)

 

"Now what's your plan, Signer?!" yelled Clara. ""Ccarayhua"(s) effect allows it to not be targeted by any monster on the field."

 

("I'll just hope I'll draw a miracle." thought Crow.) "My move." said Crow.

 

Crow/ 0 cards/ LP 700

Clara/ 2 cards/ LP 1800

Field: "Climate Dimension": Attribute: None

 

Crow: Turn 9

I draw. (looks at card) Yes! I play the spell "Hammer Shot", so I can destroy a monster on the field with highest ATK, but since it's a tie, I get to choose, so I choose your "Earthbound Immortal Ccarayhua". (Clara says: NOOOOO!!!) Now "Blackwing - Silverwind the Ascendent" END THIS!!!

 

Crow: LP 700/ Winner

Clara: LP 0/ Defeated

 

"And the winner is... Crow!" yelled the announcer.

 

The crowd roared and cheered for Crow.

 

"So.. uh... are you back to normal?" asked Crow.

 

"You'll pay for this, Signer!" yelled Clara. "You hear me?! YOU'LL PAY!!!"

 

Clara walked out of the arena furiously.

 

"Sheesh, what a grouch." said Crow.

 

Meanwhile where Clara is...

 

"I had him, Master Wiraq. I did." said Clara. "I wish I could get payback."

 

"Don't worry, my dear Clara." said Wiraq. "You'll get your revenge, soon enough."

 

"When will we proceed with your plan, Wiraq?" asked the Emperor.

 

"After the Final round of the tournament, your majesty." said Wiraq. "Two days from now, we will make history. The Signers will fall, the Earthbound Immortals shall ravage the realm, and we will destroy your enemy, D.C.Q., The Boy of Chaos, Nick Cunningham."

 

[spoiler=Crossover Chapter 15]Note: Haou is using a Duel Disk of my own design that allows the opponent to activate his/her Field Spell while your own Field Spell is in play. Which means, you need 2 Field Spells todestroy your opponent's Field Spell.

 

[spoiler=Crossover Chapter 15]Crow went back to the resting area with a giant smirk on his face.

 

"See?" asked Crow. "I told you I could defy Destiny."

 

"Actually she predicted you'd win." said Nick. "And she was right."

 

Crow had an annoyed look on his face when he heard him.

 

"What?!" yelled Crow.

 

"When she says something, it means someone is going to lose. When she doesn't say anything, it means you're gonna win." said Chris A. "So that means you never defied Destiny at all. Heh, heh, heh."

 

Crow still had an annoyed look on his face and he bowed his head in embarassment.

 

"My head hurts." said Crow.

 

Then the announcer came up on the screen.

 

"Alright! we have the challengers for the next match." said the announcer. "From Team Satellite he's the king of Death Valley and the incarnation of our own Boy of Chaos, it's Haou. And from Team Ultimate Kingdom it's the ruler of the entire kingdom, give it up for the Kingdom - Emperor."

 

"Alright. Now it's my turn." said Haou.

 

"Be careful!" said Madeline all worried.

 

"Our grandfather shows no mercy or restraint." said Malcolm. "He was never like this before, but believe us he'll obliterate you."

 

"Don't worry, I'll be fine." said Haou calmly. "Wish me luck."

 

"Wait." said Nick as he reached into his pocket and grabbed something. "Take this."

 

Nick gave him "Immortal Polymerization".

 

"Nick, I can't take or use this card. It'll be suicide if I use it." said Haou.

 

"Just use it as a last resort. If you can draw it that is." said Nick.

 

Haou looked concerned, but he knew Nick wouldn't take 'No' for an answer.

 

"Alright." said Haou as he walked out to the arena.

 

Both Haou and the Emperor were on the arena.

 

"Are you Duelists ready?" asked the announcer.

 

"Always." said Haou.

 

"Of course." said the Emperor.

 

"Alright!" yelled the announcer. "Duel.... Start!"

 

Duel!

Haou/ 5 cards/ LP 8000

Emperor/ 5 cards/ LP 8000

 

Haou: Turn 1

I draw. I play the spell "Kindred Spirits", when this card is activated, by discarding 1 monster card in my hand, I can Special Summon from my Deck 1 monster with the same name as the discarded monster card, so I discard "Zeo-Nexus The Death Warrior"(LV4/DARK/Warrior/Effect/ATK/1900 DEF/1500) And Special Summon from my Deck "Zeo The Death Warrior"(LV7/DARK/Warrior/Effect/ATK/2500 DEF/2200) Now I activate his effect, once per turn, I can Special Summon 1 "Devil Token"(LV7/DARK/Fiend/Token/ATK/2500 DEF/2000) to your side of the field. Now I play the Field Spell "Death Valley" and thanks to "Zeo"(s) effect, if "Death Valley" is on the field, he gains 1000 ATK. (2500 + 1000 = 3500 ATK) I play 2 cards face-down and end my turn and at the End Phase of each turn, your "Devil Token" inflicts 800 points of damage to the controller. (Emperor: LP 7200)

 

"Foolish move, creature." said the Emperor. "It is now my move."

 

Haou/ 1 card/ LP 8000

Emperor/ 5 cards/ LP 7200

Field: "Death Valley"

 

Emperor: Turn 2

I draw. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, by paying 1500 LP (Emperor: LP 5700) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Princess"(LV5/EARTH/Warrior/Effect/ATK/2100 DEF/2100) Now I activate her effect, once per turn, by removing 1 card from my hand from play, I regain half the LP I lost this turn. (Emperor: LP 6450) Now by removing the spell "Kingdom Rush" from my hand from play, I can activate as many "Kingdom" Continuous Spells from my Deck, so I activate "Kingdom - Castle", "Kingdom - Artillery", "Kingdom - Guards", "Kingdom - Moat", and "Kingdom - Royal Family" from my Deck. Now I activate the effects of "Kingdom - Artillery", "Kingdom - Guards", and "Kingdom - Royal Family". "Kingdom - Royal Family" allows me to Special Summon 1 LV4 or below Warrior-type monster from my hand, so I Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) "Kingdom - Artillery" inflicts damage to you equal to the combined ATK of every "Kingdom" monster on my field, so you take 3800 points of damage. (Haou: LP 4200) Now "Kingdom - Guards" allows me to destroy 1 monster on your field once per turn, so I destroy your "Zeo The Death Warrior" and thanks to your "Devil Token"(s) effect, if "Zeo The Death Warrior" isn't on the field, it is automatically destroyed. Now I activate the Field Spell "Ultimate Kingdom" and when "Ultimate Kingdom" is successfully activated, I can Special Summon "Hidden Archfiend in the Kingdom"(LV8/EARTH/Fiend/Effect/ATK/3900 DEF/3500) Now I'm tuning my "Court Jester"(LV1) with my "Princess"(LV5) to Synchro Summon "Kingdom - Royal Castle Guard"(LV6/EARTH/Warrior/Synchro/Effect/ATK/2500 DEF/2500) Now I activate "Hidden Archfiend in the Kingdom"(s) effect, only once during my Main Phase, I can destroy all of my opponent's Spell & Trap cards on the field. (Haou counters: I activate the Counter Trap "Spirit of Might", by sending 1 card on my field to the Graveyard, I can send a number of "Chaos Spirit"(s) or "Death Spirit" monsters from my Deck to the Graveyard and negate a number of attacks equal to the number of "Chaos Spirit" or "Death Spirit" monsters I sent to the Graveyard, so I send 3 "Death Spirit" monsters to the Graveyard. Next, I activate the card I sent to the Graveyard, "Spirit Burial", when this face-down card is sent to the Graveyard, I can send 3 "Chaos Spirit" or "Death Spirit" monsters to the Graveyard.) I end my turn.

 

Haou/ 1 card/ LP 4200

Emperor/ 1 card/ LP 6450

Field: "Death Valley" & "Ultimate Kingdom"

 

Haou: Turn 3

I draw. Since you activated your "Kingdom Rush!" and it's my Standby Phase, you lose the match. (Emperor says: Look again. (5 cards/ LP 8000) What?! That's impossible! (Emperor says: Remember that card I removed from play using my "Kingdom - Princess"(s) effect?) Yeah, why? (Emperor counters: That card was the spell known as "Kingdom Super Stability", if this card was removed from play, if I should lose, I don't. And I can return all of my non-"Kingdom" cards from my field, hand, Graveyard, and ones that were removed from play to my Deck, shuffle, draw 5 cards, and my LP are set right back where they were at the start of this Duel.) That's some card. (Emperor says: And also you can't attack when its effect was activated.) At least your "Hidden Archfiend in the Kingdom" is gone. Now I play the spell "Level Draw", so I pay 500 LP (Haou: LP 3700) And I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I select your "Kingdom - Royal Castle Guard", so I draw 3 cards. (Haou: Hand: 4) Next, I activate the Quick-Play Spell "Quick Trap", so I can activate a Trap Card from my Deck, so I activate the trap "Death Gate", when this card is activated, if there are 6 "Death Spirit" monsters in my Graveyard or on my field, I can Special Summon "Death Dragon Spirit Zeno"(LV10/DARK/Dragon/Effect/ATK/4000 DEF/4000) from my Deck. Now I activate his effect, once per turn, I can select 1 "Death Spirit" monster from my Graveyard and this card gains the effect of the selected "Death Spirit" monster, so I choose "Death Spirit Landcaron"(LV4/DARK/Spirit/Effect/ATK/900 DEF/850) Now I summon "Undead Spirit Dark"(LV2/DARK/Spirit/Effect/ATK/200 DEF/300) Now I activate his effect, once per turn, he can take the effect of 1 of your Spell or Trap Cards, so I choose your "Kingdom - Guards" and activate its effect, so I can destroy your "Kingdom - Royal Castle Guard". Now "Death Dragon Spirit Zeno" attack him directly. (Emperor counters: I activate the effects of "Kingdom - Castle", once per turn, I can negate a direct attack.) Only 1 direct attack. Since "Death Dragon Spirit Zeno" has "Death Spirit Landcaron"(s) effect, he can attack twice, so "Death Dragon Spirit Zeno" hit him again. (Emperor counters: I activate the second effect of "Kingdom - Castle", once per turn, I can halve the damage I take.) (Emperor: LP 6000) Now "Undead Spirit Dark" attack him directly. (Emperor: Pfft. Minor annoyance./ LP 5800) I play 1 card face-down and end my turn.

 

("Insolent Creature." thought the Emperor. "I shall end this right now.") "It is now my move." said the Emperor.

 

Haou/ 1 card/ LP 3700

Emperor/ 1 card/ LP 5800

Field: "Death Valley" & "Ultimate Kingdom!"

 

Emperor: Turn 4

I draw. By removing the spell "Profits of the Kingdom" from my hand from play, I can activate its effect, which allows me to draw cards from my Deck equal to the number of "Kingdom" cards I control since I control 5, I draw 5 cards. (Emperor: Hand: 6) (smiles) (Haou counters: I activate the trap "Dust Tornado", when this card is activated, I can destroy 1 of your Spell or Trap cards and I choose your "Kingdom - Guards".) Now I activate the effects of "Kingdom - Royal Family", once per turn, I can Special Summon 2 LV1 monsters from my hand, so I Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) and "Kingdom - Jester's Assistant"(LV1/EARTH/Warrior/Effect/ATK/0 DEF/1900) Next, I summon back "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, when he is Normal Summoned, by paying 1500 LP (Emperor: LP 4300) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Jack"(LV6/EARTH/Warrior/Effect/ATK/2200 DEF/1400) Now I'm tuning my "Court Jester"(LV1) with my "Jester's Assistant"(LV1) and my "Kingdom - Jack"(LV6). "To all peasants of this forsaken world, bow before the Ultimate Kingdom! Synchro Summon!" Rule over all! "Kingdom - Emperor"(LV8/EARTH/Warrior/Synchro/Effect/ATK/3000 DEF/1600) Next, I remove from my hand another "Profits of the Kingdom" spell card and activate it, so I draw 4 cards. (Emperor: Hand: 5) Now I activate the effect of my "Kingdom - Emperor", if "Kingdom -Jack" was used in his Synchro Summon, once per turn, I can inflict 500 points of damage to my opponent. (Haou: LP 3200) Now I activate the second effect of my "Kingdom - Royal Family", once per turn, I can Special Summon 1 LV4 or below Warrior-type monster from my hand, so I Special Summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) Now I activate his effect, once per turn, I can Special Summon 1 LV4 or lower "Kingdom" monster from my hand, so I Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) Now I'm tuning my "Jester Imposter"(LV2) with my "Mounted Knight"(LV4) and my "Swordsman"(LV3) "To all peasants of this forsaken world, bow before the Ultimate Kingdom! Synchro Summon!" Take Flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) Now he gains ATK equal to the total amount of ATK of the monsters used to summon it, so he gains 3900 ATK. (ATK: 3900) Now I activate the effects of "Kingdom - Artillery", once per turn, you take damage equal to the total amount of ATK of every "Kingdom" monster on my field, so you take 6900 points of damage. It's over! (Haou counters: Not quite. By discarding "Darkness Kuriboh"(LV1/DARK/Fiend/Effect/ATK/300 DEF/200), all Battle Damage and Effect Damage done to me become 0.) You survived this turn. I end my turn.

 

Haou/ 0 cards/ LP 3200

Emperor/ 3 cards/ LP 4300

Field: "Death Valley" & "Ultimate Kingdom!"

 

Haou: Turn 5

I draw. (Emperor counters: During our Duel, I forgot to activate the effects of "Kingdom - Moat", during each of my opponent's Standby Phases, I can select the Attribute or type of monster and the selected Attribute or type cannot attack until the End Phase of my next turn, so I choose the DARK Attribute.) In that case, I play another "Level Draw", so I pay 500 LP (Haou: LP 2700) And select "Death Dragon Spirit Zeno", so I draw 5 cards. (Haou: Hand: 5) Now I play the Quick-Play Spell "Mystical Space Typhoon", so I can destroy your "Kingdom - Guards". Now I activate the effect of my "Undead Spirit Dark", so I can take the effect of your "Kingdom - Royal Family" and activate it first effect, so I can Special Summon 1 LV4 or below Warrior-type monster from my hand, so I Special Summon "Death Hero Grave Ninja"(LV4/DARK/Warrior/Effect/ATK/1800 DEF/800) (Haou thinks: Now that I got "Death Hero Grave Ninja" back from D.C.Q. thanks to Nick, I might be able to win.) Now I activate his effect, when he's summoned, I can flip a coin and the result determines his effect throughout the whole Duel. (flips coin and it falls on the ground.) And it's Heads, so once per turn, by removing 1 "Death Hero" monster from my Deck from play, this card gains the ATK of the removed "Death Hero" until the End Phase, so I remove "Death Hero Soul Warrior"(LV4/DARK/Warrior/Effect/ATK/1700 DEF/1000) from play and "Grave Ninja"(s) ATK are increased by 1700. (1800 + 1700 = 3500 ATK) Now I activate the effect of my "Darkness Kuriboh" in my Graveyard, by removing it from my Graveyard from play, I can halve the ATK of all of my opponent's monsters. ("Kingdom - Emperor": 3000 - 1500 = 1500 ATK/ "Kingdom - Dragon": 3900 - 1950 = 1950 ATK) Now I activate "Zeno"(s) effect again and select "Death Spirit Landcaron". Now "Death Dragon Spirit Zeno" destroy his "Kingdom - Emperor". (Emperor: LP 1800) Now "Zeno" end this by destroying his "Kingdom - Dragon". (Emperor counters: I activate "Kingdom - Castle"(s) effect, I can halve the damage I take.) (Emperor: LP 775) In that case, "Death Hero Grave Ninja" END THIS!! (Emperor counters: I activate "Kingdom - Castle" again, so I can negate your Direct Attack.) Then, "Undead Spirit Dark" attack him directly. (Emperor: LP 575) I end my turn.

 

"Face it, Emperor." said Haou. "You've lost."

 

"You think you have the authority to order me?!" yelled Emperor. "I'll wipe you out of existence! My move!"

 

Haou/ 2 cards/ LP 2700

Emperor/ 3 cards/ LP 575

Field: "Death Valley" & "Ultimate Kingdom!"

 

Emperor: Turn 6

I DRAW! (smiles) I also play "Level Draw", so I pay 500 of my remaining LP (Emperor: LP 75) And select your "Death Dragon Spirit Zeno", so I draw 5 cards. (Emperor: Hand: 8) Now I activate "Graceful Charity", I can draw 3 cards (Emperor: Hand: 10) And discard 2. (Emperor: Hand: 8) Now by removing 3 Monster Cards from my hand (Emperor: Hand: 5) 3 Spell Cards from my Graveyard, and 3 Trap Cards from my Deck, I can activate the Continuous Spell "Kingdom - City", once per turn, I can add 1 "Kingdom" card from my Deck, so I add another "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) to my hand. Now I activate the spell "Kingdom Elimination Hole", this card can only be activated if I control 4 "Kingdom" Continuous Spells and when this card is activated, it can destroy all monsters on the field! (Haou says: NO! Zeno!) Now I summon another "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) And I activate his effect, so I can Special Summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now "Kingdom - Mounted Knight" and "Kingdom - Swordsman" END THIS NOW!!

 

Both warriors charged at Haou and he was speechless because he couldn't was going to happen. He only thought this thought:

 

("Sorry, Nick." thought Haou. "At least I gave it my all.")

 

The result is decided.

 

Haou: LP 0/ Defeated

Emperor: LP 75/ Winner

 

"And the winner is... the Kingdom - Emperor!" yelled the announcer.

 

The crowd cheered because of the monsters and strategies they both pulled out.

 

"Nice Duel, Emperor." said Haou.

 

"Humph." said the Emperor. "I don't converse with inferior weaklings."

 

The Emperor walked out of the arena and back to the rest area and so did Haou.

 

"That was an awesome Duel, Haou." said Nick. "You didn't even have to use "Immortal Polymerization"."

 

"Yeah. No one has been able to push our grandfather that far before." said Madeline.

 

"I got to say that was some Duel." said Chris A.

 

"Thanks, everyone." said Haou.

 

"And now let's move on to the next match. From Team Ultimate Kingdom, the Kingdom - Jack and from Team Dark Signer, Peter." said the announcer. "Alright, Duel...."

 

"I resign from the competition." said D. Peter.

 

The crowd was confused and annoyed.

 

"Alright then, uh, then Kingdom - Jack wins by default, so we'll have the last members of your teams fight in the last duel." said the announcer. "Kingdom - Royal Knight and Caleb. Are you duelists ready?"

 

"Yeah!" yelled Caleb.

 

Then a duelist whose outfit, face and hair kind of resembles Cloud from "Kingdom Hearts 2" but he's shorter, about Nick's height, and his outfit is white with the Team Ultimate Kingdom symbol on his right shoulder cap came up to the arena. And readied his Duel Disk.

 

"Yes." said Knight calmly.

 

"Okay!" yelled the announcer. "Duel.... Start!"

 

"Let's Duel!" yelled Caleb and Knight.

 

 

 

I'm afraid that's all I've written. Don't worry. As soon as I can write more chapters, I'll post them on my next reply. Until then, KEEP ON DUELING!!

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