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Veni, Vidi, Vici


Huntar!

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ok here are my cards:

[spoiler=War Godess, Linda]177708.jpg

 

Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Call of The Gods". When this card is successfully Special Summoned, destroy all monsters on the field. This card cannot attack for 1 turn. You can remove 2 Warrior-Type monsters from your Graveyard from play to randomly destroy 1 card in your opponent's hand, if the destroyed card was a Trap or a Spell Card, destroy all Trap or Spell Cards in both players' Decks according to the type of the destroyed card. If this card doesn't attack during a turn, inflict Damage to your opponent equal to the combined Level of all monsters in your opponent's hand x 200.

 

[spoiler=Call of The Gods]177708m.jpg

 

Effect: This card can only be activated if it is a Chain Link 4 in a Chain or when 4 or more cards from your Deck are sent to the Graveyard by your opponent's card effect. When this card is activated, Special Summon 1 " War Godess, Linda " from your hand or Deck. While you control " War Godess, Linda " face-up on your field, each time a card's effect is activated, put 1 " God Counter " on this card (max 3). You can remove 3 " God Counter "s from this card to select 1 Monster Card, 1 Trap Card and 1 Spell Card in your opponent's Deck and remove them from play.

 

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[align=center]Ok, heres is mine, hope they are ok:

 

[spoiler=Monster card]179705g.jpg

By discarding 2 cards from your hand to the Graveyard during your Main Phase 1, you can increase the ATK of this card by 200 for each Warrior-Type Monster on your field untill the End Phase of your turn. By Tributing 2 Warrior-Type Monsters on your field, this card can attack your opponents Life Points directly. Each time this card inflicts Battle Damage to your opponent, you lose 100 Life Points for each Warrior-Type Monster on your field.

 

 

[spoiler=Trap Card]179705j.jpg

This card can only be activated when an opponents monster is declaring an attack on a Warrior-Type Monster. Increase the ATK of the Warrior-Type monster that is being attacked by 1000. During each of your Main Phases, the ATK of all Warrior-Type Monsters decrease by 300. While this card is in play, all Warrior-Type Monsters cannot attack or change their Battle Position. By paying half your Life Points, you can destroy this card.

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I don't have time to right now to make cards so I will use some old cards >_>

 

[spoiler=Cards]

43681i.jpg

 

Special Summon 1 Level 4 or lower Warrior-Type monster from your Deck and equip it with this card. The equipped monster cannot be removed from the field except by battle or by the effect of a Spell or Trap Card your opponent controls. Once per turn, you can remove from play the top 2 cards of your Deck, the equipped monster can attack your opponent directly. If this card is destroyed, you can return the equipped monster to your hand.

 

43681.jpg

 

This card cannot be Special Summoned. This card is returned to the owner's hand during the End Phase of the turn it was Normal Summoned or flipped face-up. If this card returns to its owner's hand without attacking a monster your opponent controls, you can add 1 Spirit monster from your Deck, to your hand. If this card destroys a monster by battle, you can pay 800 Life Points to return 1 Card from your Graveyard to your hand.

 

 

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I'm also using some old cards, if that's okay.

 

[spoiler=Cards]

79521d.jpg

 

Effect:

This card cannot be Summoned from your hand or Graveyard. This card can only be Summoned from your Deck if a non-DARK Warrior-Type monster you control was sent to the Graveyard. This card is also treated as a Fiend-Type monster. This card's ATK is equal to the number of Level Stars on it x 400. Each time this card destroys a monster by battle, place 1 Corruption Counter on this card (max. 3). During your main Phase, if this card has 3 Corruption Counters on it, you can remove all Corruption Counters from this card to upgrade this card by 1 Level. If this card is removed from the field, it is sent to the Graveyard.

 

 

79521zxv.jpg

 

Effect:

This card can only be equipped to a DARK Warrior-Type monster you control. The equipped monster gains 100 ATK and DEF for each monster in your opponent's Graveyard. If the equipped monster is destroyed by battle, it is removed from play. Pay 800 Life Points during each of your End Phases. If you cannot, destroy this card. If this card is destroyed by this effect, the equipped monster's ATK is treated as 2000 until your opponent's next End Phase.

 

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ok. Um, thats close to everyone.


1. kankuro465

2. OmeGa Devil*

3. .Mirage.

4. Spire*

5. Monkey

6. DeMeNTeD

7. awesome66

8. kotaro

9. abisal

10. littlem101

11. Ma'Jik

12. Zeaux*

13. Sid.*

14. DemonX*

15. 1337noob*

16. Kingdom01

 

Entrants with stars next to their names haven't yet posted their cards.

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172761l.jpg

When this card is Normal Summon successfully' date=' no Trap Cards can be activated destory this monster and anyother "Mythical Beasts" on the field cannot be destory by any Trap Cards

[img']http://img37.imageshack.us/img37/1462/172761i.jpg[/img]

negate the Chain and destroy it. In 3 turns Special Summon 1 Level 4 or higher Warrior-Type monster in face-down defense position. You can pay 800 Life Points to flip it to face-up attack position this turn. If its Flip effect inflict 200 points of damage to your opponents Life Points for each card you discard. If the Flip effect activates succesfully Flip a coin. If the result is HeadsYou lose 1000 Life Points. If the result is Tails: Summon up to 2 Warrior-Type monsters from your hand. Destroy the monster/s at the End of the turn. When this card is destroy pay 1500 Life Points to add this card to your hand in 2 turns.

 

Thanks DemonX.

 

Now we wait for everyone else. ._.

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I thought I posted my cards here o.O

thanx for reminding me.

 

 

 

[align=center]190835s.jpg

 

If this is the only card in your hand and you control no Spell or Trap cards, you can Special Summon it. Once per turn, during your Draw Phase, you discard the card you drew to place 1 Aura Counter on this card. This card cannot be selected as an attack target if it has an Aura Counter on it. you can remove 1 Aura Counter from this card to select 1 monster on the field. Until the End Phase of this turn, if this card attacks the selected monster, that monster's ATK and DEF are halved.

 

 

190835.jpg[/align]

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herez mah cardz:

[spoiler=monster] 185418mxe.jpg

This card can only be Summoned when you control 4 monsters and your opponent controls 5. When this card is Summoned, your opponent cannot activate Trap or Spell Cards during the Battle Phase. Each time this card inflicts Battle Damage you can change the Battle Position of 1 monster on the field. This card can only attack once per Battle Phase.

 

[spoiler=trap] 185418a.jpg

This card can only be activated if your opponent declares an attack while you control no monsters and your opponent contols at least 3 monsters. Remove all monsters on the field from play.

 

IMAGE CREDIT GOES TO FATHER WOLF!!!!

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