Lexadin Posted June 24, 2010 Report Share Posted June 24, 2010 Good point, btw is cardmaker being bi**y with you gos as well? Link to comment Share on other sites More sharing options...
Monkey Posted June 24, 2010 Report Share Posted June 24, 2010 I don't know, I haven't used the card maker in months... Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted June 24, 2010 Report Share Posted June 24, 2010 Card maker is ruined.Also Monkey could you join Da legendary club? Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 24, 2010 Report Share Posted June 24, 2010 I'm back after quite a while... And I got a brand-new Ancestor of Mayhem! You can Special Summon this card from the Graveyard by removing 3 WIND monsters in your Graveyard from play. During your End Phase, remove 1 WIND monster in your Graveyard from play. If you cannot, control of this card switches to your opponent, and its effects are negated. This card's effects can not be negated except by its own effect. Link to comment Share on other sites More sharing options...
Monkey Posted June 24, 2010 Report Share Posted June 24, 2010 @ Dog King: I'll join but I most likely won't post... Pretty bad image. Name could be better. Effect is worthless. Requires 3 WINDs to rfg in order to SS and then you need to rfg 1 WIND every turn or you'll lose it to your opponent. Where's the advantage in that? Link to comment Share on other sites More sharing options...
Kotaro Posted June 24, 2010 Report Share Posted June 24, 2010 I dont think there is one, could do with some advantages, like does an effect while its on your opponent's side which gives you an advantage, or able to SS rfp cards? Should balance it a bit. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 25, 2010 Report Share Posted June 25, 2010 I made this card a while ago, to counter-act that disadvantage. It's a set I made last year in this club. Pitski remembers, he helped me make a few. Link to comment Share on other sites More sharing options...
Monkey Posted June 25, 2010 Report Share Posted June 25, 2010 But still, your monsters don't have additional effects that make them useful, the field spell doesn't help at all. All they are, are beatsticks Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 25, 2010 Report Share Posted June 25, 2010 And what's wrong with that? lol. I'll add cards to make them better then. Link to comment Share on other sites More sharing options...
Monkey Posted June 25, 2010 Report Share Posted June 25, 2010 Yeah you go ahead and do that Link to comment Share on other sites More sharing options...
Lexadin Posted June 25, 2010 Report Share Posted June 25, 2010 @Morpheous: Monkey is right, they are very UP and the field Spell only makes it less UP. Link to comment Share on other sites More sharing options...
Ghost Ryder Posted June 26, 2010 Report Share Posted June 26, 2010 lol. My club has just overtook this club in replies by one! The image looks, well to be honest, a bit too realistic. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 27, 2010 Report Share Posted June 27, 2010 What do you guys think? I can add a disadvantage, if you like. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 27, 2010 Report Share Posted June 27, 2010 What do you guys think? I can add a disadvantage, if you like. Link to comment Share on other sites More sharing options...
Monkey Posted June 27, 2010 Report Share Posted June 27, 2010 So it's pretty much a Premature Burial without a cost... Link to comment Share on other sites More sharing options...
Monkey Posted June 27, 2010 Report Share Posted June 27, 2010 So it's pretty much a Premature Burial without a cost... Link to comment Share on other sites More sharing options...
Lexadin Posted June 27, 2010 Report Share Posted June 27, 2010 Yeah, I think the last part is a bit to OP. Without that part it should make an exelent support card. Link to comment Share on other sites More sharing options...
Lexadin Posted June 27, 2010 Report Share Posted June 27, 2010 Yeah, I think the last part is a bit to OP. Without that part it should make an exelent support card. Link to comment Share on other sites More sharing options...
Monkey Posted June 27, 2010 Report Share Posted June 27, 2010 The second part of the effect makes it bannable Link to comment Share on other sites More sharing options...
Lexadin Posted June 27, 2010 Report Share Posted June 27, 2010 Yes indeed, verybanable. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 27, 2010 Report Share Posted June 27, 2010 I could make the cost 3 of your own monsters. To replace the 3 monsters needed to summon them in the first place. Instead of RFG, just tribute, and no specifics on the monster type/attribute Link to comment Share on other sites More sharing options...
Lexadin Posted June 27, 2010 Report Share Posted June 27, 2010 In would say that 2/1 tribute should ballance it out enough. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted June 27, 2010 Report Share Posted June 27, 2010 Two monsters for the revive? Alright. Link to comment Share on other sites More sharing options...
Lexadin Posted June 27, 2010 Report Share Posted June 27, 2010 Or 1, both is ok with me. Link to comment Share on other sites More sharing options...
Monkey Posted June 29, 2010 Report Share Posted June 29, 2010 I'm going to be honest. Drop the whole idea and start fresh. This idea is hard to work with because your monsters are inefficient and the spells don't help them Link to comment Share on other sites More sharing options...
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