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Yo guys can you rate this card

2lsazyo.png

Effect

This card cannot be Summoned from your Deck or Graveyard. This card can only be Summoned from your hand during your opponent's Battle Phase by removing from play 1 Fairy-Type monster which has been selected as an attack target. When this card is Summoned place 2 Angel Counters on it (max. 7). Once per turn if you control a Gemini monster, you can Tribute it to place 2 Angel Counters on this card. If your opponent controls a Spell Card, you can destroy it. You lose 500 Life Points at the end of the turn. Once per turn, if your opponent activates a Trap Card, place 1 Angel Counter on this card. If you summon a Gemini monster this card gains 700 ATK until the end Phase of the Turn and can attack 2 times until the End Phase of your turn. Once per turn you can Remove 1 Angel Counter from this card to have this card gain 200 ATK. If this card would be destroyed you can Remove 4 Angel Counters from this card from preventing this card from being destroyed. If a Monster is sent to the Graveyard, you can remove 1 Angel Counter from this card to Draw 1 Card. If its a Monster Card, this card gains 400 ATK and DEF until your opponent activates a Trap Card. If its a Spell Card, Special Summon a Gemini Fairy-Type monster from your deck. Your opponent draws a card at the end of the turn. If its a Trap Card, remove all Angel Counters from this card. For each Counter removed your opponent loses 300 life Points.

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@Kotaro: That would be fun, and I also have Tenkaichi 3.

@Santa's Little Helper: Not bad, but a lot of minor OCG errors, like I think it is "Special Summon" not just "Summon" in the first part. But it seems ballanced and would be a good card in a gemeni Deck.

I would give it a 8.7/10

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Yo guys can you rate this card

2lsazyo.png

Effect

This card cannot be Summoned from your Deck or Graveyard. This card can only be Summoned from your hand during your opponent's Battle Phase by removing from play 1 Fairy-Type monster which has been selected as an attack target. When this card is Summoned place 2 Angel Counters on it (max. 7). Once per turn if you control a Gemini monster' date=' you can Tribute it to place 2 Angel Counters on this card. If your opponent controls a Spell Card, you can destroy it. You lose 500 Life Points at the end of the turn. Once per turn, if your opponent activates a Trap Card, place 1 Angel Counter on this card. If you summon a Gemini monster this card gains 700 ATK until the end Phase of the Turn and can attack 2 times until the End Phase of your turn. Once per turn you can Remove 1 Angel Counter from this card to have this card gain 200 ATK. If this card would be destroyed you can Remove 4 Angel Counters from this card from preventing this card from being destroyed. If a Monster is sent to the Graveyard, you can remove 1 Angel Counter from this card to Draw 1 Card. If its a Monster Card, this card gains 400 ATK and DEF until your opponent activates a Trap Card. If its a Spell Card, Special Summon a Gemini Fairy-Type monster from your deck. Your opponent draws a card at the end of the turn. If its a Trap Card, remove all Angel Counters from this card. For each Counter removed your opponent loses 300 life Points.

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I'm lost when reading this card. It has way to many random effects. The way you have it is very disorganized. There are multiple to a lot of OCG errors. I feel all you did was start off with something, then as you went on, you randomly added effects to make it longer. It's OP'ed with it's several effects that are randomly tossed into the card. Nobody would be able to play this because it's so damn confusing and disorganized.

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