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[align=center][spoiler=Amalgam Turmoil Cards]

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Send 1 Fusion Monster in your Extra Deck to your Graveyard, to add the Fusion Material Monster(s) listed on the card from your Deck to your hand. If no monster names are listed on the card then add monster(s) with the required type or Attribute to your hand instead.

 

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If you use this card for a Fusion Summon, then you can remove from play this card and 1 monster in your Graveyard to substitute them as any needed Fusion Material monster(s). When this card is sent to the Graveyard for a Fusion Summon then you can add 1 "Amalgam Turmoil" monster to your hand from your Deck.

 

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Remove from play 2 "Amalgam Turmoil" monsters in your Deck to Special Summon 1 Level 6 or lower Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) When the Fusion Monster Summoned by this effect is removed from the field, you can pay 1000 Life Points to send it to your Fusion Deck and add 1 "Amalgam Turmoil" monster removed from play or in your Graveyard to your hand.

 

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Once per turn, you must remove from play 1 "Amalgam Turmoil" monster from your Deck or discard 1 " Amalgam Turmoil" monster from your hand. When this card is activated each DARK Fusion Monster you control gain 200 ATK for each monster in your Graveyard. If a Fusion Monster is removed from the field, you can add 1 Level 3 or lower "Amalgam Turmoil" monster from your Deck to your hand and increase your Life Points by the amount of ATK of the Fusion Monster increased by this effect.

 

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You can add 2 "Amalgam Turmoil" monsters in your Graveyard to your Deck to Special Summon this card from your hand. Once per turn, you can equip 1 monster from your Graveyard to this card and treat it as an equip Spell Card and increase this card's ATK by 1500. Once per turn, you can activate 1 of the following effects depending the amount of cards equipped to this card: -- 1: Select 1 Fusion Monster in your Extra Deck and add 1 Fusion Material Monster listed on the selected card to your hand -- 2: Select 1 Monster Card in your Graveyard and activate its effect.

 

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When this card is Summoned, set 2 monsters in your Graveyard to your Spell & Trap Card Zone. If this card is select as an attack target or by a card effect, you can remove from play 1 set Monster Card in your Spell & Trap Card Zone. During your End Phase after conducting your Battle Phase, you can remove from play this card and both set Monster Cards in your Spell & Trap Card Zone to Special Summon 1 Fusion Monster from your Extra Deck with the same attribute as 1 of the removed from play monsters.

 

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This card can be activated if a Fusion Monster you control is removed from the field, Special Summon 1 Fusion monster from your Extra Deck who is the same Level or less of the removed monster. The Summoned monster by this effect has its effect negated and cannot attack during your next Battle Phase.

 

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Once per turn, you can Skip your Draw Phase to send 1 Fusion Monster in your Extra Deck to your Graveyard to inflict damage to your opponent equal to the Fusion Monster's Level x300. You can remove from play 1 "Amalgam Turmoil" monster you control to treat this card as 2 Fusion Material Monsters that are treated as DARK Attribute monsters. If the Fusion Monster this card is used to Summon is destroyed, you can return 2 "Amalgam Turmoil" monsters with 1 to your hand and 1 to your Deck.

 

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"Amalgam Turmoil, Elemental Caster" + 1 Spellcaster-Type monster

This card can only be Special Summoned from your Extra Deck by removing from play face-up Fusion Material Monsters you control. (This is treated as a Fusion Summon.) When this card is Summoned declare 1 Attribute, neither player can Special Summon a monster of the Select Attribute. Decrease this card's attack by 400 for each monster of the selected Attribute is on the field. When this card battles a monster of the select Attribute, you can discard 1 card from your hand to decrease the monster's attack by 1000. If this card is removed from the field, return this card to your Extra Deck and add 1 Fusion Material Monster used to Summon this card to your hand.

 

 

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