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The Fool's Game - Element Arcade


Phantom Roxas

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Actually, now that everyone is in possession of their ticket, the first round shall begin.

 

 

 

Round One: Ticket Exchange

 

Just like Dealer Umbra predicted, there will be an exchange of tickets. However, there is a twist. If you are in possession of either a Fire, Blizzard, or Thunder Ticket by the round of the round, you will be eliminated. Let us explain how tickets shall be exchanged.

 

Donation Value

 

To donate a ticket, you must send me any multiple of 2 points and declare which member you will donate your ticket to. Of the donated points, 50% will be added to the pot (The Grand Prize) while the other 50% will be treated as your Donation Value. Players can submit Donation Values.

 

Example:

Say I were to receive a donation. This would be the ideal PM I should receive.

 

The user has sent you 50 Points. The reason is Donation Value - Crab Helmet.

 

The member that sent this example PM is not Crab Helmet, so let's say it's Dealer Umbra that sent this. This would mean that Dealer Umbra would give his ticket to Crab Helmet. However, since Dealer Umbra had donated 50 points, 25 points shall be added to the pot, and his donation value will only be 25.

 

Steal Value

 

Steal Values work almost exactly like Donation Values, but instead of giving away your Ticket, you will instead be stealing another Player's Ticket. If you steal from a Player that originally had two Tickets, the Player performed the theft will receive only one Ticket. In most cases, you will receive a Ticket that will be beneficial to you, unless that is impossible.

 

Refusal Value

 

Your Refusal Value will act as your defense in this round. Similar to the Donation and Steal Values, when you donate points for your Refusal Value, only 50% of the donation will be your Refusal Value while the other 50% will be added to the pot. You can only submit one Refusal Value, with one exception.

 

If you are the target of a donation and you have submitted a Refusal Value, there are three possible outcomes.

 

- Opponent's Donation Value is greater than your Refusal Value: You will receive the opponent's ticket, and the opponent will than receive points equal to the difference between the values.

* Example: Since Dealer Umbra's Donation Value is 25, let us assume Crab Helmet has a Refusal Value of 20. Since Dealer Umbra's Value is greater than Crab Helmet's, Crab Helmet will receive Dealer Umbra's Ticket and Dealer Umbra will receive 5 points.

 

- Opponent's Donation Value is lower than your Refusal Value: You will not receive your opponent's ticket, but you will receive points equal to the difference between the values.

* Example: Again, Dealer Umbra's Donation Value is 25, but Crab Helmet's Refusal Value is 30. Crab Helmet will not receive Dealer Umbra's Ticket, but he will receive 5 points.

 

- Opponent's Donation Value is equal to your Refusal Value: You will not receive a ticket, but neither player will receive any points. If this happens, Players may opt to donate once more. This additional donation will increase their respective values.

* Example: Dealer Umbra and Crab Helmet each have a value of 25, resulting in a tie. Dealer Umbra submits donates 40 points to me, but Crab Helmet donates 50 points to me. Dealer Umbra's Donation Value increases to 45, while Crab Helmet's Refusal Value increases to 50.

 

Players will be notified if they are targeted for Donation, but they will not be informed of what value the potential Donator has.

 

Based on the types of ticket you have, there a several possibilities.

 

1) If you possess two of the same type of ticket, you will be automatically eliminated from the Game.

2) If you are in possession of both a Fire Ticket and Blizzard Ticket, both Tickets shall be confiscated and you will receive a Water Ticket. If you have only a Water Ticket at the end of the round, you are safe.

3) If you are in possession of a Fire Ticket and a Thunder Ticket, you will automatically be eliminated from the Game.

4) If you are in possession of a Blizzard Ticket and a Thunder Ticket, both Tickets will be confiscated and you will receive a Zero Ticket. Players in possession of only a Zero Ticket at the end of the round are safe, but they lack any elemental advantage. If the Player has another Fire, Blizzard, or Thunder Ticket while in possession of a Zero Ticket at the end of the round, they will still be eliminated.

5) If you are in possession of both a Water Ticket and a Fire Ticket, both tickets will be confiscated and you will receive a Zero Ticket.

6) If you are in possession of a Water Ticket and a Blizzard Ticket, your Water Ticket will be confiscated, leaving you with only the Blizzard Ticket.

7) If you are in possession of a Water Ticket and a Thunder Ticket, you will automatically be removed from the Game.

8) If you are in possession of a Water Ticket and a Zero Ticket, you will automatically advance to the next round and you will be unable to be targeted for the remainder of the round.

 

 

 

 

I don't believe I've missed anything. If you had the tolerance to read all that, then begin.

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So we just give our tickets to people.

 

basically' date=' by sending points. but to specific:

 

1) If you possess two of the same type of ticket, you will be automatically eliminated from the Game.

2) If you are in possession of both a Fire Ticket and Blizzard Ticket, both Tickets shall be confiscated and you will receive a Water Ticket. If you have only a Water Ticket at the end of the round, you are safe.

3) If you are in possession of a Fire Ticket and a Thunder Ticket, you will automatically be eliminated from the Game.

4) If you are in possession of a Blizzard Ticket and a Thunder Ticket, both Tickets will be confiscated and you will receive a Zero Ticket. Players in possession of only a Zero Ticket at the end of the round are safe, but they lack any elemental advantage. If the Player has another Fire, Blizzard, or Thunder Ticket while in possession of a Zero Ticket at the end of the round, they will still be eliminated.

5) If you are in possession of both a Water Ticket and a Fire Ticket, both tickets will be confiscated and you will receive a Zero Ticket.

6) If you are in possession of a Water Ticket and a Blizzard Ticket, your Water Ticket will be confiscated, leaving you with only the Blizzard Ticket.

7) If you are in possession of a Water Ticket and a Thunder Ticket, you will automatically be removed from the Game.

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Actually, taking a Ticket could be quite helpful if you do it right.

 

If you have a Thunder Ticket, you could steal from someone. Granted, there's only a 1/3 chance that would guarantee your survival if you manage to obtain a Blizzard Ticket, but still.

 

There is a certain method I used to determine who received what Ticket, that much I'll tell you.

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So, Let's say you made a Donation Value to give up your ticket. Then you were targeted from a Steal Value/ Can you then offer up a seperate set of points as a Refusal Value?

 

Also, If you Donate your ticket, and at the end of the round you don't have any tickets at all, are you out of the game?

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If you successfully gave up your ticket, you could still set up a Refusal Value, but it would be a waste of points. You could simply pass and let your opponent's Steal go through, and they would not receive a Ticket, so they would have wasted money.

 

At the end of the round, even if you do not have a ticket, you will still be able to continue. The only possible way to survive the round is to have either a Water Ticket, a Zero Ticket, or no Ticket at all.

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