Darkdragondeathclaw Posted June 10, 2009 Report Share Posted June 10, 2009 Monsters:x2 Dark eradicator warlock Concentration: Draining x1 Dark magician and gaining life points. Monsterx1 Chaos Sorcerer and trap wipe out. Negating x2 Magical Marionette attacks and monster destruction.x2 Skilled dark Magicianx2 Defender, the Magical knightx2 Blast Magicianx1 mythical beast cerberusx3 White magician pikerux2 Swarm of locustsx1 magician of faithSpells:x3 Magical citadel of endymionx1 Brain controlx1 monster rebornx2 mega ton magical cannonX1 heart of clear waterx1 level limit area Bx3 magical blastx1 Swords of revealing lightsx2 power graspsx1 giant trunadex1 Different dimension capsuleTraps:x1 magician's circlex2 miracle restoringx1 wall of revealing lightx1 gravity bindx2 ordeal of a traveler This deck has worked for me so far, but since people don't like to duel me I haven't had much of a chance to test it out, so from your opinion I'd like a rating from 1 to 10 on how good this deck is and/or advice on what i need. Deck tactics: Usually I get citadel in my first hand, if not D.D. capsule. So I try to set up a defence with citadel and Defender, or just a continuous trap. Then I'll have my opponent's monsters and traps under control using counters on marionette or blast magician and swarm of locusts. Dark eradicator is easy to get out using skilled dark magician or miracle restoring. When I build up 10+ counters, i usually get mega ton magical cannon which is a total wipe out. Usually when I clear my opponents field using cannon or other means, I'll have tons of counters on cerberus or citadel so when my opponents life points are open its game. Usually my field is full, so white magician pikeru boosts my life points from 2000-6000 per turn. Also Magical blast is a reliable source of counters and lp damage alone or with eradicator, while the light and dark balance is pretty good so chaos sorcerer is a reliable last resort. All in all I pretty much pown with it. Link to comment Share on other sites More sharing options...
Mister Sir Posted June 10, 2009 Report Share Posted June 10, 2009 Bad. Link to comment Share on other sites More sharing options...
lown master Posted June 10, 2009 Report Share Posted June 10, 2009 I give it a 7/10 Link to comment Share on other sites More sharing options...
Darkdragondeathclaw Posted June 10, 2009 Author Report Share Posted June 10, 2009 Bad. It's actually very effective, but what can I do to Improve it? Link to comment Share on other sites More sharing options...
Mister Sir Posted June 10, 2009 Report Share Posted June 10, 2009 Well, first off, it's illegal. Take out Pikeru, Swarm, Heart, LLAB, Cannon, Blast, DM, DEW, and all of the Trap line-up other than Magician's Circle. Link to comment Share on other sites More sharing options...
Darkdragondeathclaw Posted June 10, 2009 Author Report Share Posted June 10, 2009 Well' date=' first off, it's illegal. Take out Pikeru, Swarm, Heart, LLAB, Cannon, Blast, DM, DEW, and all of the Trap line-up other than Magician's Circle.[/quote'] According to the Advanced format of March 09 the only thing illegal is Magician of faith. Besides that pikeru, swarm, and blast all need the trapline and LLAB to be protected. Link to comment Share on other sites More sharing options...
Mister Sir Posted June 10, 2009 Report Share Posted June 10, 2009 I was telling you to replace those because they don't work with this deck type. Link to comment Share on other sites More sharing options...
jabber2033 Posted June 10, 2009 Report Share Posted June 10, 2009 Here's a better build than yours. It's also relatively cheap and much more effective. You should be able to get these easy save Allure and Mirror Force. Most of these cards are in the Spellcaster's Command Structure Deck. Monsters: 202x Endymion the Master Magician3x Skilled Dark Magician2x Dark Valkyria1x Breaker the Magical Warrior2x Magical Exemplar3x Apprentice Magician3x Frequency Magician2x Crystal Seer1x Sangan1x Spirit Reaper Spell Cards: 152x Magical Citadel of Endymion2x Allure of Darkness3x Spell Power Grasp1x Monster Reborn1x Heavy Storm1x Mystical Space Typhoon1x Swords of Revealing Light1x Terraforming1x Lightning Vortex2x Hand Destruction Trap Cards: 51x Mirror Force2x Magician's Circle2x Threatening Roar Link to comment Share on other sites More sharing options...
The Crimson King Posted June 11, 2009 Report Share Posted June 11, 2009 Here's a better build than yours. It's also relatively cheap and much more effective. You should be able to get these easy save Allure and Mirror Force. Most of these cards are in the Spellcaster's Command Structure Deck. Monsters: 202x Endymion the Master Magician3x Skilled Dark Magician2x Dark Valkyria1x Breaker the Magical Warrior2x Magical Exemplar3x Apprentice Magician3x Frequency Magician2x Crystal Seer1x Sangan1x Spirit Reaper Spell Cards: 152x Magical Citadel of Endymion2x Allure of Darkness3x Spell Power Grasp1x Monster Reborn1x Heavy Storm1x Mystical Space Typhoon1x Swords of Revealing Light1x Terraforming1x Lightning Vortex2x Hand Destruction Trap Cards: 51x Mirror Force2x Magician's Circle2x Threatening RoarWhere's the Extra Deck, Night's End Sorcerer, Chaos Sorcerer, and a bunch of other things? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted June 11, 2009 Report Share Posted June 11, 2009 Locked Link to comment Share on other sites More sharing options...
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