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I want some points for this card

203576i.jpg

Effect

This card cannot be Special Summoned from a Spell or Monster Effect. This card can only be Special Summoned or set by except by Releasing 3 Beast-Type monsters. Each turn instead of drawing you may roll 1 6-sided die.

1.Discard 1 Card from your hand for each face-up Beast-Type monster on your side of the field.

2.Select 1 Beast-Type monster from your deck and add it to your hand.

3.Both players must discard their hands and draw 5 cards from their respective Decks.

4.Destroy all cards on your side of the field. Your opponent can't attack you for 3 turns. For each card destroyed Inflict 300 damage to your opponent.

5.Summon all Beast-Type monsters from your hand to your side of the field. For each card summoned you lose 1000 Life Points.

6.Place 2 Beast counters on all face-up Beast-Type monsters on your side of the fiedl. Each time a monster with Beast counter is destroyed Inflict 300 damage to your opponent. Each time your opponent activates a Trap card you can remove 1 Beast counter and pay 800 Life Points to nagate and destroy the Trap Card.

 

This card is really bad =.= it doesn't even deserve a D. Not worth it's summon condition and there is only a few good effects in it. It is tremendously UP.

 

So my final grade for it is F.

 

EDIT: Meh, I am being mean, still not really worth it's effect, also not really original. Why not remove the summoning condition it would be more balanced instead of UP. Also the their is OP effect >.> swarm glads is one thing you can do.

 

So maybe D.

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I like the gift it's really good :3 and guys I'm making a set I'm gonna post it soon

I want some points for this card

203576i.jpg

Effect

This card cannot be Special Summoned from a Spell or Monster Effect. This card can only be Special Summoned or set by except by Releasing 3 Beast-Type monsters. Each turn instead of drawing you may roll 1 6-sided die.

1.Discard 1 Card from your hand for each face-up Beast-Type monster on your side of the field.

2.Select 1 Beast-Type monster from your deck and add it to your hand.

3.Both players must discard their hands and draw 5 cards from their respective Decks.

4.Destroy all cards on your side of the field. Your opponent can't attack you for 3 turns. For each card destroyed Inflict 300 damage to your opponent.

5.Summon all Beast-Type monsters from your hand to your side of the field. For each card summoned you lose 1000 Life Points.

6.Place 2 Beast counters on all face-up Beast-Type monsters on your side of the fiedl. Each time a monster with Beast counter is destroyed Inflict 300 damage to your opponent. Each time your opponent activates a Trap card you can remove 1 Beast counter and pay 800 Life Points to nagate and destroy the Trap Card.

 

This card is really bad =.= it doesn't even deserve a D. Not worth it's summon condition and there is only a few good effects in it. It is tremendously UP.

 

So my final grade for it is F.

 

EDIT: Meh' date=' I am being mean, still not really worth it's effect, also not really original. Why not remove the summoning condition it would be more balanced instead of UP. Also the their is OP effect >.> swarm glads is one thing you can do.

 

So maybe D.

[/quote']

 

You're a Mod of the club Mirage?

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Yea he gets a D >.>

 

I will explain it before he asks me why.

 

This card cannot be Special Summoned from a Spell or Monster Effect. This card can only be Special Summoned or set by except by Releasing 3 Beast-Type monsters./b] Each turn instead of drawing you may roll 1 6-sided die.

1.Discard 1 Card from your hand for each face-up Beast-Type monster on your side of the field.

2.Select 1 Beast-Type monster from your deck and add it to your hand.

3.Both players must discard their hands and draw 5 cards from their respective Decks.

4.Destroy all cards on your side of the field. Your opponent can't attack you for 3 turns. For each card destroyed Inflict 300 damage to your opponent.

5.Summon all Beast-Type monsters from your hand to your side of the field. For each card summoned you lose 1000 Life Points.

6.Place 2 Beast counters on all face-up Beast-Type monsters on your side of the fiedl. Each time a monster with Beast counter is destroyed Inflict 300 damage to your opponent. Each time your opponent activates a Trap card you can remove 1 Beast counter and pay 800 Life Points to nagate and destroy the Trap Card.

 

Well the first bold part is well really UP, you can't summon it so there is really no use for it and then how you summon it is really annoying making it not really good for a lot. Maybe people can find ways to summon it, but would be a waste of time.

 

The first part is not worth it.

The second line is fine.

The third one is a card destruction, so not original.

The fourth one is random.

Rest seem UP due to summoning.

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Ei Kid I have a Great IDEA why don't we have a Major Task Like this

 

"ACADEMY MEET! - RDA (Real Duel Academy) VS YVDA (YVD Duel Academy)"

 

The Online Tournament ( YVD Tournament )

Who will Stand out the BEsT?

 

Each Club must have 7 Duel Representatives Each

Every time a Match ( ?/3) is finish both representatives PM's the chancellors of each Academy

 

Prize Per Duel: a rep?

 

Prize - You think about it

 

NOTE: So what do you think guys?

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BTW wats the point if you are in both clubs' date=' so you have to choose which to side in XD

[/quote']

 

I was in the other club first >.> so I might go with them.

 

 

Wow...I missed a lot.

 

Anyway new card. Haven't made a card in forever.

 

27737.jpg

 

I like the concept' date=' it might be UP. Also reminds me B.E.S. Cards

 

I say B.

 

 

BTW guys hav you seen the tegaki i made?

 

http://forum.yugiohcardmaker.net/thread-130175.html

 

I don't really like the logo, but the rest is awesome.

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Fixed Effect

This card cannot be Special Summoned by a Spell or monster Effect. This card can only be Normal Summoned or set by Releasing 3 Beast-Type monsters. Each turn' date=' instead of your normal Draw Phase you can roll a 6-sided die and have one of these effects activated according to the result.

1.Discard 1 Card from your hand for each face-up Beast-Type monster on your side of the field.

2.Select 1 Beast-Type monster from your deck and add it to your hand.

3.Both players must discard their hands and draw 5 cards from their respective Decks.

4.Destroy all cards on your side of the field. Your opponent cannot declare an attack for 3 turns. For each card destroyed Inflict 300 damage to your opponent.

5.Summon all Beast-Type monsters from your hand to your side of the field. For each card summoned you lose 1000 Life Points.

6.Place 2 Beast Counters on all face-up Beast-Type monsters on your side of the field. Each time a monster with Beast counter is destroyed Inflict 300 damage to your opponent. Each time your opponent activates a Trap card you can remove 1 Beast Counter and pay 800 Life Points to nagate the activation of the Trap Card and destroy it.

 

I like the effect its so great and well thought of

[/quote']

 

the bold part is supposed to be there because it CAN be Special Summoned by a trap card.

 

But thanks for the other help

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