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Eh. Just thought of it now.


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I randomly came up with this idea:

 

Demilitarization

Quick Play Spell Card

This card can only be activated during either player's Main Phase 2 during a turn that a monster is destroyed by battle. Until the 2nd Standby Phase after activation, all monsters' battle positions are changed to Defense Position and cannot attack.

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  • 1 month later...

Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

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Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

 

You're assuming he won't make a card that benefits from neither player attacking, being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

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You're assuming he won't make a card that benefits from neither player attacking' date=' being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

[/quote']

 

GAAH! Darkstar SAVIOR Dragon! Run for your lives! XD

 

And there are stall Decks, LP gain Decks, Guard Penalty, and a use for Tragedy...

And then I could make another card. You know what:

 

Profit from Peace

Continuous Spell Card

During the End Phase of a turn in which no monsters battled, draw 2 cards.

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You're assuming he won't make a card that benefits from neither player attacking' date=' being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

[/quote']

 

GAAH! Darkstar SAVIOR Dragon! Run for your lives! XD

 

And there are stall Decks, LP gain Decks, Guard Penalty, and a use for Tragedy...

And then I could make another card. You know what:

 

Profit from Peace

Continuous Spell Card

During the End Phase of a turn in which no monsters battled, draw 2 cards.

 

I've been Tuned with Salvation Dragon - Savior Dragon and Kinka-Byo.

 

This is a little overpowered, but you could make it "send this card to the Graveyard and Draw 2 cards" and it will be fine. Drawing 2 card every turn nothing battles is a bit much.

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You're assuming he won't make a card that benefits from neither player attacking' date=' being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

[/quote']

 

GAAH! Darkstar SAVIOR Dragon! Run for your lives! XD

 

And there are stall Decks, LP gain Decks, Guard Penalty, and a use for Tragedy...

And then I could make another card. You know what:

 

Profit from Peace

Continuous Spell Card

During the End Phase of a turn in which no monsters battled, draw 2 cards.

 

Threatening Roar becomes a +1.

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Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

 

You're assuming he won't make a card that benefits from neither player attacking, being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

 

"There might be something in the future that makes this card good" isn't a good argument in any case. On it's own, the card is outclassed by many, many different cards. Heck, even Negate Attack protects your monsters, so it's worth it. This requires you to actually have one of your monsters destroyed.

 

It's worse than Negate Attack. And that's terrible.

Link to comment

Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

 

You're assuming he won't make a card that benefits from neither player attacking, being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

 

"There might be something in the future that makes this card good" isn't a good argument in any case. On it's own, the card is outclassed by many, many different cards. Heck, even Negate Attack protects your monsters, so it's worth it. This requires you to actually have one of your monsters destroyed.

 

It's worse than Negate Attack. And that's terrible.

 

Umbra backs me up soooo much ;D

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Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

 

You're assuming he won't make a card that benefits from neither player attacking, being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

 

"There might be something in the future that makes this card good" isn't a good argument in any case. On it's own, the card is outclassed by many, many different cards. Heck, even Negate Attack protects your monsters, so it's worth it. This requires you to actually have one of your monsters destroyed.

 

It's worse than Negate Attack. And that's terrible.

 

I'm not arguing in favour of the card; I'm saying you can't make definitive calls about a Created card's worth until you know how much more creating there is. This may or may not apply for real cards, but here all bets are off.

Link to comment

Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

 

You're assuming he won't make a card that benefits from neither player attacking, being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

 

"There might be something in the future that makes this card good" isn't a good argument in any case. On it's own, the card is outclassed by many, many different cards. Heck, even Negate Attack protects your monsters, so it's worth it. This requires you to actually have one of your monsters destroyed.

 

It's worse than Negate Attack. And that's terrible.

 

I'm not arguing in favour of the card; I'm saying you can't make definitive calls about a Created card's worth until you know how much more creating there is. This may or may not apply for real cards, but here all bets are off.

 

According to this, when considering a card's use, you apparently have to imagine that there are decks that would benefit from running this card, and cards that combo perfectly with this card. Even so, this card is outclassed.

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Ok...

1. This was a creative brain fart. I didn't think it would turn out good.

2. ELABORATE. Why is it bad? What could be better? Come now man' date=' that post was absolutely useless.

[/quote']

 

The card has no use and it outclassed by other, real cards.

 

Therefore, it's bad.

 

You're assuming he won't make a card that benefits from neither player attacking, being in Defence Position or some similar thing. Until he says that won't happen, don't call useless.

 

"There might be something in the future that makes this card good" isn't a good argument in any case. On it's own, the card is outclassed by many, many different cards. Heck, even Negate Attack protects your monsters, so it's worth it. This requires you to actually have one of your monsters destroyed.

 

It's worse than Negate Attack. And that's terrible.

 

I'm not arguing in favour of the card; I'm saying you can't make definitive calls about a Created card's worth until you know how much more creating there is. This may or may not apply for real cards, but here all bets are off.

 

According to this, when considering a card's use, you apparently have to imagine that there are decks that would benefit from running this card, and cards that combo perfectly with this card. Even so, this card is outclassed.

 

There you go. That would be a fair and accurate description of analyzing cards.

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