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Yu-Gi-Oh! 5D's The Second Wave PART 2 [JOIN BY PM] [DARK SIGNERS NEEDED!]


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The white cloaked figure drew a card form his deck.

"I summon "Immortal Reaper of Spells". When he's Summoned, you must discard 1 Spell card or take 1000 damage. I set 2 cards and end."

 

[spoiler=card]

Immortal Reaper of Spells

Level 3

1000 ATK/1000 DEF

Fiend/Tuner/Effect

When this card is Summoned, your opponent must discard one Spell card or take 1000 damage. If this card would be removed from the field, you can discard one "Immortal Reaper" to negate its removal.

 

 

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*He discards the card Transformation.*

 

Daisuke: Not so quickly! When You summon and set your cards, in your End phase, I activate my face down, Cross Storm! Destroys every Card in your Spell and trap zone, and sine you set them in your turn, cannot negate its effect! Now... Draw!

 

Hand:3

field: 1

Facedown: 1

Graveyard: 1

 

Daisuke: I activate 1 Card! Blessing of the Cross! Now every Holy Cross monster Requires 1 less Tribute, So I summon, Naroa! Aztec of the holy Cross! And I set a card. Now, Mizard, ATTACK! 1300! Do you Tail Slash! And After you! Go Naroa, Tribute to the Gods!

 

Naroa: 2400

Mizard:1300

 

Hand 1

Field 2 (Mizard, Naroa)

Spell And Trap: 3 (2 Face-down and 1 Blessing of the cross)

 

[spoiler=Cards used]97870wq7.jpg ,97870a.jpg97870b.jpg97870a.jpg

 

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"I discard 2 of my monsters - Immortal Reaper of Health and Immortal Reaper the Grave to prevent my monster from being destroyed. When Immortal Reaper of Health is sent to the Graveyard, all damage I take is treated as 0, and when Immortal Reaper of the Grave is sent, you must remove one card in your Graveyard from play or take 1000 damage."

[spoiler=cards]

Immortal Reaper of Health

Level 3

1000 ATK/1000 DEF

Fiend/Effect

When this card is sent to the Graveyard, all damage you would take this turn becomes 0. When this card is discarded by the effect of an "Immortal Reaper" monster, you gain Life Points equal to the damage you took this turn. If this card would be removed from the field, you can discard one "Immortal Reaper" to negate its removal.

 

Immortal Reaper of the Grave

Level 3

1000 ATK/1000 DEF

Fiend/Effect

When this card is Summoned or sent to the Graveyard, your opponent must remove 3 cards in their Graveyard from play or take 1000 damage. When this card is discarded by the effect of an "Immortal Reaper" monster, your opponent must remove one card in their hand from play or take 1000 damage. If this card would be removed from the field, you can discard one "Immortal Reaper" to negate its removal.

 

 

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*He smiles, and he flips his first facedown card.*

 

Daisuke: I Activate on your first monster you discarded, I Activate, Judgement of the cross! When you activate an effect that requires to discard from your hand and remove it from play and destroy your monster... This costs me 1000 lifepoints, but its worth it! Now, Attack Again! Tribute to the gods, and Tail whip!

 

[spoiler=Cards used]97870x.jpg

 

 

Life points: 3000

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"Not bad. Not bad at all. However, I discard my Life Mage, allowing me to draw one card from my deck and increase my Life Points by half the damage I would take. also, all damage I take for the rest of the turn becomes zero. I then draw one card."

LP: 5200

[spoiler=card]

10822e.jpg

When you would take damage, discard this card from your hand. Increase your Life Points by half the damage you would take and draw one card from your deck. If this card is face-up on the field when you would take damage, tribute this card to increase your Life Points by half the damage you would take and draw two cards from your deck. All damage you would take during the turn you activate this effect is treated as 0.

 

 

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"My turn. I draw. I summon Immortal Reaper of Monsters. I set 2 cards and end."

Hand:1

Monsters:1

Spells/Traps:2

 

[spoiler=card]

Immortal Reaper of Monsters

Level 4

1500 ATK/1900 DEF

Fiend/Tuner/Effect

When this card is sent to the Summoned, your opponent must discard one monster or take 1000 damage. If this card would be removed from the field, you can discard one "Immortal Reaper" or remove one "Immortal Reaper" in your Graveyard from play to negate its removal.

 

 

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Daisuke: Ill Discard, Amy!... My turn, Draw!...Amy Gets Special Summoned on my Side of the field! I am going to synchro summon! My Naroa and Mizard For the Faith of all the people, For the belief of all humans... synchro summon.. Holy Cross Dragon!

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"Trap activate. Shroud of the Immortal Reaper. I remove my monster from play until my Standby Phase, and your attack is negated."

[spoiler=effect]

Shroud of the Immortal Reaper

Trap

Activate when your opponent declares an attack. Remove one "Immortal Reaper" you control from play to negate the attack. Special Summon the removed monster during your next Standby Phase. The activation and effect of this card, as well as the Special Summon, cannot be negated or chained to.

 

 

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"Its my turn. I draw. My Reaper returns to the field. Since you have no hand, you take 1000 damage! I then Summon Immortal Reaper of Spells, also giving you 1000 damage. Now, Synchro Summon! I tune my Immortal Reaper of Spells to my Immortal Reaper of Monsters to summon... Immortal Reaper of Souls!"

The two monsters formed together into an all-white monster, wearing a similar cloak to the white cloaked man, only holding a scythe and bigger.

"When he's Summoned, you must discard 3 cards from your hand. Otherwise, you take 2000 damage."

[spoiler=card]

Immortal Reaper of Souls

Level 7

2500 ATK/2300 DEF

1 "Immortal Reaper" Tuner + 1 or more "Immortal Reaper" non-Tuner monsters.

When this card is Summmoned, your opponent must discard 3 cards or take 2000 damage. If this card would be removed from the field, you can discard 1 "Immortal Reaper" to negate its removal. The Summoning and effect of this card cannot be negated.

 

 

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